1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/browser/devtools/shadereditor/test/browser_se_programs-cache.js Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,41 @@ 1.4 +/* Any copyright is dedicated to the Public Domain. 1.5 + http://creativecommons.org/publicdomain/zero/1.0/ */ 1.6 + 1.7 +/** 1.8 + * Tests that program and shader actors are cached in the frontend. 1.9 + */ 1.10 + 1.11 +function ifWebGLSupported() { 1.12 + let [target, debuggee, panel] = yield initShaderEditor(MULTIPLE_CONTEXTS_URL); 1.13 + let { EVENTS, gFront, ShadersListView, ShadersEditorsView } = panel.panelWin; 1.14 + 1.15 + reload(target); 1.16 + let [[programActor]] = yield promise.all([ 1.17 + getPrograms(gFront, 1), 1.18 + once(panel.panelWin, EVENTS.SOURCES_SHOWN) 1.19 + ]); 1.20 + 1.21 + let programItem = ShadersListView.selectedItem; 1.22 + 1.23 + is(programItem.attachment.programActor, programActor, 1.24 + "The correct program actor is cached for the selected item."); 1.25 + 1.26 + is((yield programActor.getVertexShader()), 1.27 + (yield programItem.attachment.vs), 1.28 + "The cached vertex shader promise returns the correct actor."); 1.29 + 1.30 + is((yield programActor.getFragmentShader()), 1.31 + (yield programItem.attachment.fs), 1.32 + "The cached fragment shader promise returns the correct actor."); 1.33 + 1.34 + is((yield (yield programActor.getVertexShader()).getText()), 1.35 + (yield (yield ShadersEditorsView._getEditor("vs")).getText()), 1.36 + "The cached vertex shader promise returns the correct text."); 1.37 + 1.38 + is((yield (yield programActor.getFragmentShader()).getText()), 1.39 + (yield (yield ShadersEditorsView._getEditor("fs")).getText()), 1.40 + "The cached fragment shader promise returns the correct text."); 1.41 + 1.42 + yield teardown(panel); 1.43 + finish(); 1.44 +}