browser/devtools/tilt/test/browser_tilt_gl03.js

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/browser/devtools/tilt/test/browser_tilt_gl03.js	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,67 @@
     1.4 +/* Any copyright is dedicated to the Public Domain.
     1.5 +   http://creativecommons.org/publicdomain/zero/1.0/ */
     1.6 +"use strict";
     1.7 +
     1.8 +let isWebGLAvailable;
     1.9 +
    1.10 +function onWebGLFail() {
    1.11 +  isWebGLAvailable = false;
    1.12 +}
    1.13 +
    1.14 +function onWebGLSuccess() {
    1.15 +  isWebGLAvailable = true;
    1.16 +}
    1.17 +
    1.18 +function test() {
    1.19 +  if (!isWebGLSupported()) {
    1.20 +    info("Skipping tilt_gl03 because WebGL isn't supported on this hardware.");
    1.21 +    return;
    1.22 +  }
    1.23 +
    1.24 +  let canvas = createCanvas();
    1.25 +
    1.26 +  let renderer = new TiltGL.Renderer(canvas, onWebGLFail, onWebGLSuccess);
    1.27 +  let gl = renderer.context;
    1.28 +
    1.29 +  if (!isWebGLAvailable) {
    1.30 +    return;
    1.31 +  }
    1.32 +
    1.33 +
    1.34 +  renderer.defaults();
    1.35 +  is(gl.getParameter(gl.DEPTH_TEST), true,
    1.36 +    "The depth test wasn't set to the correct default value.");
    1.37 +  is(gl.getParameter(gl.STENCIL_TEST), false,
    1.38 +    "The stencil test wasn't set to the correct default value.");
    1.39 +  is(gl.getParameter(gl.CULL_FACE), false,
    1.40 +    "The cull face wasn't set to the correct default value.");
    1.41 +  is(gl.getParameter(gl.FRONT_FACE), gl.CCW,
    1.42 +    "The front face wasn't set to the correct default value.");
    1.43 +  is(gl.getParameter(gl.BLEND), true,
    1.44 +    "The blend mode wasn't set to the correct default value.");
    1.45 +  is(gl.getParameter(gl.BLEND_SRC_ALPHA), gl.SRC_ALPHA,
    1.46 +    "The soruce blend func wasn't set to the correct default value.");
    1.47 +  is(gl.getParameter(gl.BLEND_DST_ALPHA), gl.ONE_MINUS_SRC_ALPHA,
    1.48 +    "The destination blend func wasn't set to the correct default value.");
    1.49 +
    1.50 +
    1.51 +  ok(isApproxVec(renderer._fillColor, [1, 1, 1, 1]),
    1.52 +    "The fill color wasn't set to the correct default value.");
    1.53 +  ok(isApproxVec(renderer._strokeColor, [0, 0, 0, 1]),
    1.54 +    "The stroke color wasn't set to the correct default value.");
    1.55 +  is(renderer._strokeWeightValue, 1,
    1.56 +    "The stroke weight wasn't set to the correct default value.");
    1.57 +  is(gl.getParameter(gl.LINE_WIDTH), 1,
    1.58 +    "The stroke weight wasn't applied with the correct default value.");
    1.59 +
    1.60 +
    1.61 +  ok(isApproxVec(renderer.projMatrix, [
    1.62 +    1.2071068286895752, 0, 0, 0, 0, -2.4142136573791504, 0, 0, 0, 0,
    1.63 +    -1.0202020406723022, -1, -181.06602478027344, 181.06602478027344,
    1.64 +    148.14492797851562, 181.06602478027344
    1.65 +  ]), "The default perspective projection matrix wasn't set correctly.");
    1.66 +
    1.67 +  ok(isApproxVec(renderer.mvMatrix, [
    1.68 +    1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1
    1.69 +  ]), "The default model view matrix wasn't set correctly.");
    1.70 +}

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