browser/devtools/webaudioeditor/test/browser_wa_params_view_events.js

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/browser/devtools/webaudioeditor/test/browser_wa_params_view_events.js	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,27 @@
     1.4 +/* Any copyright is dedicated to the Public Domain.
     1.5 +   http://creativecommons.org/publicdomain/zero/1.0/ */
     1.6 +
     1.7 +/**
     1.8 + * Tests if the shader editor shows the appropriate UI when opened.
     1.9 + */
    1.10 +
    1.11 +function spawnTest() {
    1.12 +  let [target, debuggee, panel] = yield initWebAudioEditor(SIMPLE_CONTEXT_URL);
    1.13 +  let { gFront, $, $$, EVENTS } = panel.panelWin;
    1.14 +
    1.15 +  let started = once(gFront, "start-context");
    1.16 +
    1.17 +  reload(target);
    1.18 +
    1.19 +  let [[dest, osc, gain], [[_, destID], [_, oscID], [_, gainID]]] = yield Promise.all([
    1.20 +    get3(gFront, "create-node"),
    1.21 +    get3Spread(panel.panelWin, EVENTS.UI_ADD_NODE_LIST)
    1.22 +  ]);
    1.23 +
    1.24 +  is(dest.actorID, destID, "EVENTS.UI_ADD_NODE_LIST fired for node with ID");
    1.25 +  is(osc.actorID, oscID, "EVENTS.UI_ADD_NODE_LIST fired for node with ID");
    1.26 +  is(gain.actorID, gainID, "EVENTS.UI_ADD_NODE_LIST fired for node with ID");
    1.27 +
    1.28 +  yield teardown(panel);
    1.29 +  finish();
    1.30 +}

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