1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/content/canvas/src/WebGLExtensionDebugShaders.cpp Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,41 @@ 1.4 +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ 1.5 +/* This Source Code Form is subject to the terms of the Mozilla Public 1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this 1.7 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ 1.8 + 1.9 +#include "WebGLContext.h" 1.10 +#include "WebGLExtensions.h" 1.11 +#include "mozilla/dom/WebGLRenderingContextBinding.h" 1.12 + 1.13 +using namespace mozilla; 1.14 + 1.15 +WebGLExtensionDebugShaders::WebGLExtensionDebugShaders(WebGLContext* context) 1.16 + : WebGLExtensionBase(context) 1.17 +{ 1.18 +} 1.19 + 1.20 +WebGLExtensionDebugShaders::~WebGLExtensionDebugShaders() 1.21 +{ 1.22 +} 1.23 + 1.24 +/* If no source has been defined, compileShader() has not been called, 1.25 + * or the translation has failed for shader, an empty string is 1.26 + * returned; otherwise, return the translated source. 1.27 + */ 1.28 +void 1.29 +WebGLExtensionDebugShaders::GetTranslatedShaderSource(WebGLShader* shader, 1.30 + nsAString& retval) 1.31 +{ 1.32 + if (mIsLost) { 1.33 + return mContext->ErrorInvalidOperation("getTranslatedShaderSource: " 1.34 + "Extension is lost."); 1.35 + } 1.36 + 1.37 + mContext->GetShaderTranslatedSource(shader, retval); 1.38 + 1.39 + if (retval.IsVoid()) { 1.40 + CopyASCIItoUTF16("", retval); 1.41 + } 1.42 +} 1.43 + 1.44 +IMPL_WEBGL_EXTENSION_GOOP(WebGLExtensionDebugShaders)