content/canvas/src/WebGLExtensions.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/content/canvas/src/WebGLExtensions.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,314 @@
     1.4 +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
     1.5 +/* This Source Code Form is subject to the terms of the Mozilla Public
     1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this
     1.7 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.8 +
     1.9 +#ifndef WEBGLEXTENSIONS_H_
    1.10 +#define WEBGLEXTENSIONS_H_
    1.11 +
    1.12 +#include "jsapi.h"
    1.13 +#include "mozilla/Attributes.h"
    1.14 +#include "nsWrapperCache.h"
    1.15 +#include "WebGLObjectModel.h"
    1.16 +#include "WebGLTypes.h"
    1.17 +
    1.18 +namespace mozilla {
    1.19 +
    1.20 +class WebGLContext;
    1.21 +class WebGLShader;
    1.22 +class WebGLVertexArray;
    1.23 +
    1.24 +class WebGLExtensionBase
    1.25 +    : public nsWrapperCache
    1.26 +    , public WebGLContextBoundObject
    1.27 +{
    1.28 +public:
    1.29 +    WebGLExtensionBase(WebGLContext*);
    1.30 +    virtual ~WebGLExtensionBase();
    1.31 +
    1.32 +    WebGLContext *GetParentObject() const {
    1.33 +        return Context();
    1.34 +    }
    1.35 +
    1.36 +    void MarkLost();
    1.37 +
    1.38 +    NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(WebGLExtensionBase)
    1.39 +    NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_NATIVE_CLASS(WebGLExtensionBase)
    1.40 +
    1.41 +protected:
    1.42 +    bool mIsLost;
    1.43 +};
    1.44 +
    1.45 +#define DECL_WEBGL_EXTENSION_GOOP                                           \
    1.46 +    virtual JSObject* WrapObject(JSContext *cx) MOZ_OVERRIDE;
    1.47 +
    1.48 +#define IMPL_WEBGL_EXTENSION_GOOP(WebGLExtensionType) \
    1.49 +    JSObject* \
    1.50 +    WebGLExtensionType::WrapObject(JSContext *cx) { \
    1.51 +        return dom::WebGLExtensionType##Binding::Wrap(cx, this); \
    1.52 +    }
    1.53 +
    1.54 +class WebGLExtensionCompressedTextureATC
    1.55 +    : public WebGLExtensionBase
    1.56 +{
    1.57 +public:
    1.58 +    WebGLExtensionCompressedTextureATC(WebGLContext*);
    1.59 +    virtual ~WebGLExtensionCompressedTextureATC();
    1.60 +
    1.61 +    DECL_WEBGL_EXTENSION_GOOP
    1.62 +};
    1.63 +
    1.64 +class WebGLExtensionCompressedTextureETC1
    1.65 +    : public WebGLExtensionBase
    1.66 +{
    1.67 +public:
    1.68 +    WebGLExtensionCompressedTextureETC1(WebGLContext*);
    1.69 +    virtual ~WebGLExtensionCompressedTextureETC1();
    1.70 +
    1.71 +    DECL_WEBGL_EXTENSION_GOOP
    1.72 +};
    1.73 +
    1.74 +class WebGLExtensionCompressedTexturePVRTC
    1.75 +    : public WebGLExtensionBase
    1.76 +{
    1.77 +public:
    1.78 +    WebGLExtensionCompressedTexturePVRTC(WebGLContext*);
    1.79 +    virtual ~WebGLExtensionCompressedTexturePVRTC();
    1.80 +
    1.81 +    DECL_WEBGL_EXTENSION_GOOP
    1.82 +};
    1.83 +
    1.84 +class WebGLExtensionCompressedTextureS3TC
    1.85 +    : public WebGLExtensionBase
    1.86 +{
    1.87 +public:
    1.88 +    WebGLExtensionCompressedTextureS3TC(WebGLContext*);
    1.89 +    virtual ~WebGLExtensionCompressedTextureS3TC();
    1.90 +
    1.91 +    DECL_WEBGL_EXTENSION_GOOP
    1.92 +};
    1.93 +
    1.94 +class WebGLExtensionDebugRendererInfo
    1.95 +    : public WebGLExtensionBase
    1.96 +{
    1.97 +public:
    1.98 +    WebGLExtensionDebugRendererInfo(WebGLContext*);
    1.99 +    virtual ~WebGLExtensionDebugRendererInfo();
   1.100 +
   1.101 +    DECL_WEBGL_EXTENSION_GOOP
   1.102 +};
   1.103 +
   1.104 +class WebGLExtensionDebugShaders
   1.105 +    : public WebGLExtensionBase
   1.106 +{
   1.107 +public:
   1.108 +    WebGLExtensionDebugShaders(WebGLContext*);
   1.109 +    virtual ~WebGLExtensionDebugShaders();
   1.110 +
   1.111 +    void GetTranslatedShaderSource(WebGLShader* shader, nsAString& retval);
   1.112 +
   1.113 +    DECL_WEBGL_EXTENSION_GOOP
   1.114 +};
   1.115 +
   1.116 +class WebGLExtensionDepthTexture
   1.117 +    : public WebGLExtensionBase
   1.118 +{
   1.119 +public:
   1.120 +    WebGLExtensionDepthTexture(WebGLContext*);
   1.121 +    virtual ~WebGLExtensionDepthTexture();
   1.122 +
   1.123 +    DECL_WEBGL_EXTENSION_GOOP
   1.124 +};
   1.125 +
   1.126 +class WebGLExtensionElementIndexUint
   1.127 +    : public WebGLExtensionBase
   1.128 +{
   1.129 +public:
   1.130 +    WebGLExtensionElementIndexUint(WebGLContext*);
   1.131 +    virtual ~WebGLExtensionElementIndexUint();
   1.132 +
   1.133 +    DECL_WEBGL_EXTENSION_GOOP
   1.134 +};
   1.135 +
   1.136 +class WebGLExtensionFragDepth
   1.137 +    : public WebGLExtensionBase
   1.138 +{
   1.139 +public:
   1.140 +    WebGLExtensionFragDepth(WebGLContext*);
   1.141 +    virtual ~WebGLExtensionFragDepth();
   1.142 +
   1.143 +    static bool IsSupported(const WebGLContext* context);
   1.144 +
   1.145 +    DECL_WEBGL_EXTENSION_GOOP
   1.146 +};
   1.147 +
   1.148 +class WebGLExtensionLoseContext
   1.149 +    : public WebGLExtensionBase
   1.150 +{
   1.151 +public:
   1.152 +    WebGLExtensionLoseContext(WebGLContext*);
   1.153 +    virtual ~WebGLExtensionLoseContext();
   1.154 +
   1.155 +    void LoseContext();
   1.156 +    void RestoreContext();
   1.157 +
   1.158 +    DECL_WEBGL_EXTENSION_GOOP
   1.159 +};
   1.160 +
   1.161 +class WebGLExtensionSRGB
   1.162 +    : public WebGLExtensionBase
   1.163 +{
   1.164 +public:
   1.165 +    WebGLExtensionSRGB(WebGLContext*);
   1.166 +    virtual ~WebGLExtensionSRGB();
   1.167 +
   1.168 +    static bool IsSupported(const WebGLContext* context);
   1.169 +
   1.170 +    DECL_WEBGL_EXTENSION_GOOP
   1.171 +};
   1.172 +
   1.173 +class WebGLExtensionStandardDerivatives
   1.174 +    : public WebGLExtensionBase
   1.175 +{
   1.176 +public:
   1.177 +    WebGLExtensionStandardDerivatives(WebGLContext*);
   1.178 +    virtual ~WebGLExtensionStandardDerivatives();
   1.179 +
   1.180 +    DECL_WEBGL_EXTENSION_GOOP
   1.181 +};
   1.182 +
   1.183 +class WebGLExtensionTextureFilterAnisotropic
   1.184 +    : public WebGLExtensionBase
   1.185 +{
   1.186 +public:
   1.187 +    WebGLExtensionTextureFilterAnisotropic(WebGLContext*);
   1.188 +    virtual ~WebGLExtensionTextureFilterAnisotropic();
   1.189 +
   1.190 +    DECL_WEBGL_EXTENSION_GOOP
   1.191 +};
   1.192 +
   1.193 +class WebGLExtensionTextureFloat
   1.194 +    : public WebGLExtensionBase
   1.195 +{
   1.196 +public:
   1.197 +    WebGLExtensionTextureFloat(WebGLContext*);
   1.198 +    virtual ~WebGLExtensionTextureFloat();
   1.199 +
   1.200 +    DECL_WEBGL_EXTENSION_GOOP
   1.201 +};
   1.202 +
   1.203 +class WebGLExtensionTextureFloatLinear
   1.204 +    : public WebGLExtensionBase
   1.205 +{
   1.206 +public:
   1.207 +    WebGLExtensionTextureFloatLinear(WebGLContext*);
   1.208 +    virtual ~WebGLExtensionTextureFloatLinear();
   1.209 +
   1.210 +    DECL_WEBGL_EXTENSION_GOOP
   1.211 +};
   1.212 +
   1.213 +class WebGLExtensionTextureHalfFloat
   1.214 +    : public WebGLExtensionBase
   1.215 +{
   1.216 +public:
   1.217 +    WebGLExtensionTextureHalfFloat(WebGLContext*);
   1.218 +    virtual ~WebGLExtensionTextureHalfFloat();
   1.219 +
   1.220 +    DECL_WEBGL_EXTENSION_GOOP
   1.221 +};
   1.222 +
   1.223 +class WebGLExtensionTextureHalfFloatLinear
   1.224 +    : public WebGLExtensionBase
   1.225 +{
   1.226 +public:
   1.227 +    WebGLExtensionTextureHalfFloatLinear(WebGLContext*);
   1.228 +    virtual ~WebGLExtensionTextureHalfFloatLinear();
   1.229 +
   1.230 +    DECL_WEBGL_EXTENSION_GOOP
   1.231 +};
   1.232 +
   1.233 +class WebGLExtensionColorBufferFloat
   1.234 +    : public WebGLExtensionBase
   1.235 +{
   1.236 +public:
   1.237 +    WebGLExtensionColorBufferFloat(WebGLContext*);
   1.238 +    virtual ~WebGLExtensionColorBufferFloat();
   1.239 +
   1.240 +    static bool IsSupported(const WebGLContext*);
   1.241 +
   1.242 +    DECL_WEBGL_EXTENSION_GOOP
   1.243 +};
   1.244 +
   1.245 +class WebGLExtensionColorBufferHalfFloat
   1.246 +    : public WebGLExtensionBase
   1.247 +{
   1.248 +public:
   1.249 +    WebGLExtensionColorBufferHalfFloat(WebGLContext*);
   1.250 +    virtual ~WebGLExtensionColorBufferHalfFloat();
   1.251 +
   1.252 +    static bool IsSupported(const WebGLContext*);
   1.253 +
   1.254 +    DECL_WEBGL_EXTENSION_GOOP
   1.255 +};
   1.256 +
   1.257 +class WebGLExtensionDrawBuffers
   1.258 +    : public WebGLExtensionBase
   1.259 +{
   1.260 +public:
   1.261 +    WebGLExtensionDrawBuffers(WebGLContext*);
   1.262 +    virtual ~WebGLExtensionDrawBuffers();
   1.263 +
   1.264 +    void DrawBuffersWEBGL(const dom::Sequence<GLenum>& buffers);
   1.265 +
   1.266 +    static bool IsSupported(const WebGLContext*);
   1.267 +
   1.268 +    static const size_t sMinColorAttachments = 4;
   1.269 +    static const size_t sMinDrawBuffers = 4;
   1.270 +    /*
   1.271 +     WEBGL_draw_buffers does not give a minal value for GL_MAX_DRAW_BUFFERS. But, we request
   1.272 +     for GL_MAX_DRAW_BUFFERS = 4 at least to be able to use all requested color attachments.
   1.273 +     See DrawBuffersWEBGL in WebGLExtensionDrawBuffers.cpp inner comments for more informations.
   1.274 +     */
   1.275 +
   1.276 +    DECL_WEBGL_EXTENSION_GOOP
   1.277 +};
   1.278 +
   1.279 +class WebGLExtensionVertexArray
   1.280 +    : public WebGLExtensionBase
   1.281 +{
   1.282 +public:
   1.283 +    WebGLExtensionVertexArray(WebGLContext*);
   1.284 +    virtual ~WebGLExtensionVertexArray();
   1.285 +
   1.286 +    already_AddRefed<WebGLVertexArray> CreateVertexArrayOES();
   1.287 +    void DeleteVertexArrayOES(WebGLVertexArray* array);
   1.288 +    bool IsVertexArrayOES(WebGLVertexArray* array);
   1.289 +    void BindVertexArrayOES(WebGLVertexArray* array);
   1.290 +
   1.291 +    static bool IsSupported(const WebGLContext* context);
   1.292 +
   1.293 +    DECL_WEBGL_EXTENSION_GOOP
   1.294 +};
   1.295 +
   1.296 +class WebGLExtensionInstancedArrays
   1.297 +    : public WebGLExtensionBase
   1.298 +{
   1.299 +public:
   1.300 +    WebGLExtensionInstancedArrays(WebGLContext* context);
   1.301 +    virtual ~WebGLExtensionInstancedArrays();
   1.302 +
   1.303 +    void DrawArraysInstancedANGLE(GLenum mode, GLint first,
   1.304 +                                  GLsizei count, GLsizei primcount);
   1.305 +    void DrawElementsInstancedANGLE(GLenum mode, GLsizei count,
   1.306 +                                    GLenum type, WebGLintptr offset,
   1.307 +                                    GLsizei primcount);
   1.308 +    void VertexAttribDivisorANGLE(GLuint index, GLuint divisor);
   1.309 +
   1.310 +    static bool IsSupported(const WebGLContext* context);
   1.311 +
   1.312 +    DECL_WEBGL_EXTENSION_GOOP
   1.313 +};
   1.314 +
   1.315 +} // namespace mozilla
   1.316 +
   1.317 +#endif // WEBGLEXTENSIONS_H_

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