content/canvas/src/WebGLRenderbuffer.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/content/canvas/src/WebGLRenderbuffer.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,81 @@
     1.4 +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
     1.5 +/* This Source Code Form is subject to the terms of the Mozilla Public
     1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this
     1.7 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.8 +
     1.9 +#ifndef WEBGLRENDERBUFFER_H_
    1.10 +#define WEBGLRENDERBUFFER_H_
    1.11 +
    1.12 +#include "WebGLObjectModel.h"
    1.13 +#include "WebGLFramebufferAttachable.h"
    1.14 +
    1.15 +#include "nsWrapperCache.h"
    1.16 +
    1.17 +#include "mozilla/LinkedList.h"
    1.18 +
    1.19 +namespace mozilla {
    1.20 +
    1.21 +class WebGLRenderbuffer MOZ_FINAL
    1.22 +    : public nsWrapperCache
    1.23 +    , public WebGLRefCountedObject<WebGLRenderbuffer>
    1.24 +    , public LinkedListElement<WebGLRenderbuffer>
    1.25 +    , public WebGLRectangleObject
    1.26 +    , public WebGLContextBoundObject
    1.27 +    , public WebGLFramebufferAttachable
    1.28 +{
    1.29 +public:
    1.30 +    WebGLRenderbuffer(WebGLContext *context);
    1.31 +
    1.32 +    ~WebGLRenderbuffer() {
    1.33 +        DeleteOnce();
    1.34 +    }
    1.35 +
    1.36 +    void Delete();
    1.37 +
    1.38 +    bool HasEverBeenBound() { return mHasEverBeenBound; }
    1.39 +    void SetHasEverBeenBound(bool x) { mHasEverBeenBound = x; }
    1.40 +
    1.41 +    bool HasUninitializedImageData() const { return mImageDataStatus == WebGLImageDataStatus::UninitializedImageData; }
    1.42 +    void SetImageDataStatus(WebGLImageDataStatus x) {
    1.43 +        // there is no way to go from having image data to not having any
    1.44 +        MOZ_ASSERT(x != WebGLImageDataStatus::NoImageData ||
    1.45 +                   mImageDataStatus == WebGLImageDataStatus::NoImageData);
    1.46 +        mImageDataStatus = x;
    1.47 +    }
    1.48 +
    1.49 +    GLenum InternalFormat() const { return mInternalFormat; }
    1.50 +    void SetInternalFormat(GLenum aInternalFormat) { mInternalFormat = aInternalFormat; }
    1.51 +
    1.52 +    GLenum InternalFormatForGL() const { return mInternalFormatForGL; }
    1.53 +    void SetInternalFormatForGL(GLenum aInternalFormatForGL) { mInternalFormatForGL = aInternalFormatForGL; }
    1.54 +
    1.55 +    int64_t MemoryUsage() const;
    1.56 +
    1.57 +    WebGLContext *GetParentObject() const {
    1.58 +        return Context();
    1.59 +    }
    1.60 +
    1.61 +    void BindRenderbuffer() const;
    1.62 +    void RenderbufferStorage(GLenum internalFormat, GLsizei width, GLsizei height) const;
    1.63 +    void FramebufferRenderbuffer(GLenum attachment) const;
    1.64 +    // Only handles a subset of `pname`s.
    1.65 +    GLint GetRenderbufferParameter(GLenum target, GLenum pname) const;
    1.66 +
    1.67 +    virtual JSObject* WrapObject(JSContext *cx) MOZ_OVERRIDE;
    1.68 +
    1.69 +    NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(WebGLRenderbuffer)
    1.70 +    NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_NATIVE_CLASS(WebGLRenderbuffer)
    1.71 +
    1.72 +protected:
    1.73 +    GLuint mPrimaryRB;
    1.74 +    GLuint mSecondaryRB;
    1.75 +    GLenum mInternalFormat;
    1.76 +    GLenum mInternalFormatForGL;
    1.77 +    bool mHasEverBeenBound;
    1.78 +    WebGLImageDataStatus mImageDataStatus;
    1.79 +
    1.80 +    friend class WebGLFramebuffer;
    1.81 +};
    1.82 +} // namespace mozilla
    1.83 +
    1.84 +#endif

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