content/canvas/src/WebGLShaderPrecisionFormat.cpp

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/content/canvas/src/WebGLShaderPrecisionFormat.cpp	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,16 @@
     1.4 +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
     1.5 +/* This Source Code Form is subject to the terms of the Mozilla Public
     1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this
     1.7 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.8 +
     1.9 +#include "WebGLContext.h"
    1.10 +#include "WebGLShaderPrecisionFormat.h"
    1.11 +#include "mozilla/dom/WebGLRenderingContextBinding.h"
    1.12 +
    1.13 +using namespace mozilla;
    1.14 +
    1.15 +JSObject*
    1.16 +WebGLShaderPrecisionFormat::WrapObject(JSContext *cx)
    1.17 +{
    1.18 +    return dom::WebGLShaderPrecisionFormatBinding::Wrap(cx, this);
    1.19 +}

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