1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/content/canvas/test/webgl-conformance/conformance/glsl/functions/glsl-function-min-float.html Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,51 @@ 1.4 +<!-- 1.5 +Copyright (c) 2011 The Chromium Authors. All rights reserved. 1.6 +Use of this source code is governed by a BSD-style license that can be 1.7 +found in the LICENSE file. 1.8 + --> 1.9 +<!DOCTYPE html> 1.10 +<html> 1.11 +<head> 1.12 +<meta charset="utf-8"> 1.13 + <title>GLSL min-float function test</title> 1.14 + <link rel="stylesheet" href="../../../resources/js-test-style.css"/> 1.15 + <link rel="stylesheet" href="../../resources/glsl-feature-tests.css"/> 1.16 + <script src="../../../resources/js-test-pre.js"></script> 1.17 + <script src="../../resources/webgl-test.js"> </script> 1.18 + <script src="../../resources/webgl-test-utils.js"> </script> 1.19 + <script src="../../resources/glsl-generator.js"> </script> 1.20 +</head> 1.21 +<body> 1.22 +<div id="description"></div> 1.23 +<div id="console"></div> 1.24 +<script> 1.25 +GLSLGenerator.runFeatureTest({ 1.26 + feature: "min", 1.27 + args: "$(type) value, float divisor", 1.28 + baseArgs: "value$(field), divisor", 1.29 + testFunc: "$(func)($(arg0), float)", 1.30 + emuFunc: ["float $(func)_base(float value, float divisor) {", 1.31 + " return value < divisor ? value : divisor;", 1.32 + "}"].join("\n"), 1.33 + gridRes: 8, 1.34 + tests: [ 1.35 + ["$(output) = vec4(", 1.36 + " $(func)($(input).x, 0.5),", 1.37 + " $(func)($(input).y, 0.5),", 1.38 + " 0,", 1.39 + " 1);"].join("\n"), 1.40 + ["$(output) = vec4(", 1.41 + " $(func)($(input).xy, 0.5),", 1.42 + " 0, 1);"].join("\n"), 1.43 + ["$(output) = vec4(", 1.44 + " $(func)($(input).xyz, 0.5),", 1.45 + " 1);"].join("\n"), 1.46 + ["$(output) = ", 1.47 + " $(func)($(input), 0.5);"].join("\n") 1.48 + ] 1.49 +}); 1.50 +successfullyParsed = true; 1.51 +</script> 1.52 +</body> 1.53 +</html> 1.54 +