content/canvas/test/webgl-conformance/conformance/glsl/functions/glsl-function.html

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/content/canvas/test/webgl-conformance/conformance/glsl/functions/glsl-function.html	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,38 @@
     1.4 +<!--
     1.5 +Copyright (c) 2011 The Chromium Authors. All rights reserved.
     1.6 +Use of this source code is governed by a BSD-style license that can be
     1.7 +found in the LICENSE file.
     1.8 + -->
     1.9 +<!DOCTYPE html>
    1.10 +<html>
    1.11 +<head>
    1.12 +<meta charset="utf-8">
    1.13 +  <title>GLSL function test test</title>
    1.14 +  <link rel="stylesheet" href="../../../resources/js-test-style.css"/>
    1.15 +  <link rel="stylesheet" href="../../resources/glsl-feature-tests.css"/>
    1.16 +  <script src="../../../resources/js-test-pre.js"></script>
    1.17 +  <script src="../../resources/webgl-test.js"> </script>
    1.18 +  <script src="../../resources/webgl-test-utils.js"> </script>
    1.19 +  <script src="../../resources/glsl-generator.js"> </script>
    1.20 +</head>
    1.21 +<body>
    1.22 +<div id="description"></div>
    1.23 +<div id="console"></div>
    1.24 +<script>
    1.25 +GLSLGenerator.runFeatureTest({
    1.26 +  feature: "the_GLSL_test_harness",
    1.27 +  testFunc: "pass through",
    1.28 +  emuFunc: "float $(func)_base(float value) { return 0.0; }",
    1.29 +  gridRes: 4,
    1.30 +  tests: [
    1.31 +     "$(output) = vec4($(input).x, 0, 0, 1);",
    1.32 +     "$(output) = vec4(0, $(input).xy, 1);",
    1.33 +     "$(output) = vec4($(input).xyz, 1);",
    1.34 +     "$(output) = $(input);"
    1.35 +  ]
    1.36 +});
    1.37 +successfullyParsed = true;
    1.38 +</script>
    1.39 +</body>
    1.40 +</html>
    1.41 +

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