content/canvas/test/webgl-conformance/conformance/more/index.html

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     1.4 +<html>
     1.5 +  <head>
     1.6 +<meta charset="utf-8">
     1.7 +    <title>WebGL tests</title>
     1.8 +  </head>
     1.9 +  <body>
    1.10 +    
    1.11 +    <h1>Tests for the WebGL canvas context</h1>
    1.12 +    
    1.13 +    <h2>These tests are intended to serve the following purposes:</h2>
    1.14 +    <ul>
    1.15 +      <li>Assert spec conformance (so that WebGL pages work the same across browsers and hardware)</li>
    1.16 +      <li>Check the safety of the GL binding (bounds checking, same origin policy)</li>
    1.17 +      <li>Provide performance numbers for developers</li>
    1.18 +    </ul>
    1.19 +
    1.20 +    <h2>Test runners</h2>
    1.21 +    <ul>
    1.22 +      <li><a href="all_tests_linkonly.html">Run tests manually</a></li>
    1.23 +      <li><a href="all_tests.html">Run all tests in parallel</a></li>
    1.24 +      <li><a href="all_tests_sequential.html">Run all tests sequentially</a></li>
    1.25 +    </ul>
    1.26 +
    1.27 +
    1.28 +    <h2>Demos</h2>
    1.29 +    <ul>
    1.30 +      <li><a href="demos/opengl_web.html">OpenGL for the web</a> (requires working FBOs and null textures or using canvases as textures)</li>
    1.31 +      <li><a href="demos/video.html">Green screen video demo with a color remapping filter</a> (requires loading &lt;video> to texture with texImage2D)</li>
    1.32 +    </ul>
    1.33 +
    1.34 +    <h2>Running the tests</h2>
    1.35 +
    1.36 +    <ol>
    1.37 +      <li><a href="http://learningwebgl.com/blog/?p=11">Install a browser with WebGL support</a></li>
    1.38 +      <li>Open one of the test runners linked above in your browser.</li>
    1.39 +      <li>For more control over the tests, go the <a href="http://github.com/kig/canvas3d-tests">GitHub page</a>, see the readme, and clone the repo.</li>
    1.40 +    </ol>
    1.41 +
    1.42 +    <h2>Want to contribute?</h2>
    1.43 +
    1.44 +    <p>See the <a href="README.md">README</a>.</p>
    1.45 +    <p>See the <a href="http://github.com/kig/canvas3d-tests">GitHub page</a>.</p>
    1.46 +    <p>Mail me at <a href="mailto:ilmari.heikkinen@gmail.com">ilmari.heikkinen@gmail.com</a></p>
    1.47 +
    1.48 +
    1.49 +    <h2>For more information on WebGL</h2>
    1.50 +
    1.51 +    <ul>
    1.52 +      <li><a href="http://planet-webgl.org">Planet WebGL</a></li>
    1.53 +      <li><a href="http://learningwebgl.com">Learning WebGL</a></li>
    1.54 +      <li><a href="http://www.khronos.org/message_boards/viewforum.php?f=34">WebGL on Khronos Message Boards</a></li>
    1.55 +    </ul>
    1.56 +
    1.57 +    <h2>Developer links</h2>
    1.58 +    <ul>
    1.59 +      <li><a href="https://bugzilla.mozilla.org/buglist.cgi?quicksearch=webgl">WebGL on Mozilla Bugzilla</a></li>
    1.60 +      <li><a href="https://bugzilla.webkit.org/buglist.cgi?quicksearch=webgl">WebGL on WebKit Bugzilla</a></li>
    1.61 +      <li><a href="http://code.google.com/p/chromium/issues/list?q=label:3D-WebGL">WebGL on Chromium Bugzilla</a></li>
    1.62 +    </ul>
    1.63 +
    1.64 +
    1.65 +    <h2>License</h2>
    1.66 +
    1.67 +    <p>
    1.68 +      These tests are released under the BSD license. The images and videos used in the tests are the respective property of their authors.
    1.69 +    </p>
    1.70 +
    1.71 +  </body>
    1.72 +</html>

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