content/canvas/test/webgl-conformance/conformance/resources/intArrayUniformShader.vert

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/content/canvas/test/webgl-conformance/conformance/resources/intArrayUniformShader.vert	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,8 @@
     1.4 +uniform int ival;
     1.5 +uniform int ival2[2];
     1.6 +
     1.7 +void main()
     1.8 +{
     1.9 +    int sum = ival + ival2[0] + ival2[1];
    1.10 +    gl_Position = vec4(sum, 0.0, 0.0, 1.0);
    1.11 +}

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