content/canvas/test/webgl-conformance/extra/simulated-attrib-0-bug-test.html

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/content/canvas/test/webgl-conformance/extra/simulated-attrib-0-bug-test.html	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,29 @@
     1.4 +<!DOCTYPE html>
     1.5 +<html>
     1.6 +<head>
     1.7 +<meta charset="utf-8">
     1.8 +<title>Simulated Attrib 0 Bug Test</title>
     1.9 +<script src="../resources/js-test-pre.js"></script>
    1.10 +<script src="../conformance/resources/webgl-test.js"></script>
    1.11 +</head>
    1.12 +<body>
    1.13 +<div>Simulated Attrib 0 Bug Test</div>
    1.14 +<div id="description"></div>
    1.15 +<div id="console"></div>
    1.16 +<script>
    1.17 +var context = create3DContext();
    1.18 +var program = loadStandardProgram(context);
    1.19 +
    1.20 +context.useProgram(program);
    1.21 +debug("This line attempts to draw with 0x7FFFFFFF triangles with attrib 0 off");
    1.22 +debug("A buggy simulated attrib 0 impl will probably mult 0x7FFFFFFF * sizeof(vec4)");
    1.23 +shouldBe("context.drawArrays(context.TRIANGLES, 0, 0x7fffffff);", "undefined");
    1.24 +debug("This line attempts to draw with 0x7ffffff triangles.");
    1.25 +debug("A buggy simulated attrib 0 impl will probably pass 0x7FFFFFF0 to glBufferData and then not check that it failed");
    1.26 +shouldBe("context.drawArrays(context.TRIANGLES, 0, 0x7ffffff);", "undefined");
    1.27 +debug("")
    1.28 +debug("NOTE!: You may not see any manifestation here. Check your impl for these issues");
    1.29 +</script>
    1.30 +</body>
    1.31 +</html>
    1.32 +

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