1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/content/canvas/test/webgl-conformance/extra/webgl-info.html Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,80 @@ 1.4 +<!-- 1.5 +Copyright (c) 2009 The Chromium Authors. All rights reserved. 1.6 +Use of this source code is governed by a BSD-style license that can be 1.7 + found in the LICENSE file. 1.8 + --> 1.9 +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" 1.10 + "http://www.w3.org/TR/html4/loose.dtd"> 1.11 +<html> 1.12 +<head> 1.13 +<meta charset="utf-8"> 1.14 +<title>WebGL Information</title> 1.15 +<script src="../../demos/common/webgl-utils.js"> </script> 1.16 +<script> 1.17 +window.onload = main; 1.18 + 1.19 +function createCell(txt) { 1.20 + var str = txt.toString(); 1.21 + if (typeof txt != 'string') { 1.22 + if (txt.length !== undefined) { 1.23 + str = ""; 1.24 + for (var ii = 0; ii < txt.length; ++ii) { 1.25 + str += (ii == 0 ? "" : ", ") + txt[ii]; 1.26 + } 1.27 + } 1.28 + } 1.29 + var t = document.createTextNode(str); 1.30 + var d = document.createElement("div"); 1.31 + var td = document.createElement("td"); 1.32 + d.appendChild(t); 1.33 + td.appendChild(d); 1.34 + return td; 1.35 +} 1.36 + 1.37 +function main() { 1.38 + var canvas = document.getElementById("example"); 1.39 + var gl = WebGLUtils.setupWebGL(canvas); 1.40 + if (!gl) { 1.41 + return; 1.42 + } 1.43 + 1.44 + var pnames = [ 1.45 + 'VERSION', 1.46 + 'VENDOR', 1.47 + 'RENDERER', 1.48 + 'MAX_COMBINED_TEXTURE_IMAGE_UNITS', 1.49 + 'MAX_CUBE_MAP_TEXTURE_SIZE', 1.50 + 'MAX_FRAGMENT_UNIFORM_VECTORS', 1.51 + 'MAX_RENDERBUFFER_SIZE', 1.52 + 'MAX_TEXTURE_IMAGE_UNITS', 1.53 + 'MAX_TEXTURE_SIZE', 1.54 + 'MAX_VARYING_VECTORS', 1.55 + 'MAX_VERTEX_ATTRIBS', 1.56 + 'MAX_VERTEX_TEXTURE_IMAGE_UNITS', 1.57 + 'MAX_VERTEX_UNIFORM_VECTORS', 1.58 + 'MAX_VIEWPORT_DIMS' 1.59 + ]; 1.60 + var table = document.createElement("table"); 1.61 + var tb = document.createElement("tbody"); 1.62 + for (var ii = 0; ii < pnames.length; ++ii) { 1.63 + var pname = pnames[ii]; 1.64 + var value = gl.getParameter(gl[pname]); 1.65 + var tr = document.createElement("tr"); 1.66 + var td1 = createCell(pname); 1.67 + var td2 = createCell(value); 1.68 + tr.appendChild(td1); 1.69 + tr.appendChild(td2); 1.70 + tb.appendChild(tr); 1.71 + } 1.72 + table.appendChild(tb); 1.73 + document.getElementById("info").appendChild(table); 1.74 +} 1.75 +</script> 1.76 +</head> 1.77 +<body> 1.78 +<h1>WebGL Info</h1> 1.79 +<div id="info"></div> 1.80 +<canvas id="example" width="256" height="16" style="width: 256px; height: 48px;"></canvas> 1.81 +</body> 1.82 +</html> 1.83 +