content/media/MediaDecoder.cpp

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/content/media/MediaDecoder.cpp	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,1803 @@
     1.4 +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
     1.5 +/* vim: set ts=8 sts=2 et sw=2 tw=80: */
     1.6 +/* This Source Code Form is subject to the terms of the Mozilla Public
     1.7 + * License, v. 2.0. If a copy of the MPL was not distributed with this
     1.8 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.9 +
    1.10 +#include "MediaDecoder.h"
    1.11 +#include "mozilla/FloatingPoint.h"
    1.12 +#include "mozilla/MathAlgorithms.h"
    1.13 +#include <limits>
    1.14 +#include "nsIObserver.h"
    1.15 +#include "nsTArray.h"
    1.16 +#include "VideoUtils.h"
    1.17 +#include "MediaDecoderStateMachine.h"
    1.18 +#include "mozilla/dom/TimeRanges.h"
    1.19 +#include "ImageContainer.h"
    1.20 +#include "MediaResource.h"
    1.21 +#include "nsError.h"
    1.22 +#include "mozilla/Preferences.h"
    1.23 +#include "mozilla/StaticPtr.h"
    1.24 +#include "nsIMemoryReporter.h"
    1.25 +#include "nsComponentManagerUtils.h"
    1.26 +#include "nsITimer.h"
    1.27 +#include <algorithm>
    1.28 +#include "MediaShutdownManager.h"
    1.29 +#include "AudioChannelService.h"
    1.30 +
    1.31 +#ifdef MOZ_WMF
    1.32 +#include "WMFDecoder.h"
    1.33 +#endif
    1.34 +
    1.35 +using namespace mozilla::layers;
    1.36 +using namespace mozilla::dom;
    1.37 +
    1.38 +namespace mozilla {
    1.39 +
    1.40 +// Number of milliseconds between progress events as defined by spec
    1.41 +static const uint32_t PROGRESS_MS = 350;
    1.42 +
    1.43 +// Number of milliseconds of no data before a stall event is fired as defined by spec
    1.44 +static const uint32_t STALL_MS = 3000;
    1.45 +
    1.46 +// Number of estimated seconds worth of data we need to have buffered
    1.47 +// ahead of the current playback position before we allow the media decoder
    1.48 +// to report that it can play through the entire media without the decode
    1.49 +// catching up with the download. Having this margin make the
    1.50 +// MediaDecoder::CanPlayThrough() calculation more stable in the case of
    1.51 +// fluctuating bitrates.
    1.52 +static const int64_t CAN_PLAY_THROUGH_MARGIN = 1;
    1.53 +
    1.54 +// avoid redefined macro in unified build
    1.55 +#undef DECODER_LOG
    1.56 +
    1.57 +#ifdef PR_LOGGING
    1.58 +PRLogModuleInfo* gMediaDecoderLog;
    1.59 +#define DECODER_LOG(type, msg, ...) \
    1.60 +  PR_LOG(gMediaDecoderLog, type, ("Decoder=%p " msg, this, ##__VA_ARGS__))
    1.61 +#else
    1.62 +#define DECODER_LOG(type, msg, ...)
    1.63 +#endif
    1.64 +
    1.65 +class MediaMemoryTracker : public nsIMemoryReporter
    1.66 +{
    1.67 +  NS_DECL_THREADSAFE_ISUPPORTS
    1.68 +  NS_DECL_NSIMEMORYREPORTER
    1.69 +
    1.70 +  MOZ_DEFINE_MALLOC_SIZE_OF(MallocSizeOf);
    1.71 +
    1.72 +  MediaMemoryTracker();
    1.73 +  virtual ~MediaMemoryTracker();
    1.74 +  void InitMemoryReporter();
    1.75 +
    1.76 +  static StaticRefPtr<MediaMemoryTracker> sUniqueInstance;
    1.77 +
    1.78 +  static MediaMemoryTracker* UniqueInstance() {
    1.79 +    if (!sUniqueInstance) {
    1.80 +      sUniqueInstance = new MediaMemoryTracker();
    1.81 +      sUniqueInstance->InitMemoryReporter();
    1.82 +    }
    1.83 +    return sUniqueInstance;
    1.84 +  }
    1.85 +
    1.86 +  typedef nsTArray<MediaDecoder*> DecodersArray;
    1.87 +  static DecodersArray& Decoders() {
    1.88 +    return UniqueInstance()->mDecoders;
    1.89 +  }
    1.90 +
    1.91 +  DecodersArray mDecoders;
    1.92 +
    1.93 +public:
    1.94 +  static void AddMediaDecoder(MediaDecoder* aDecoder)
    1.95 +  {
    1.96 +    Decoders().AppendElement(aDecoder);
    1.97 +  }
    1.98 +
    1.99 +  static void RemoveMediaDecoder(MediaDecoder* aDecoder)
   1.100 +  {
   1.101 +    DecodersArray& decoders = Decoders();
   1.102 +    decoders.RemoveElement(aDecoder);
   1.103 +    if (decoders.IsEmpty()) {
   1.104 +      sUniqueInstance = nullptr;
   1.105 +    }
   1.106 +  }
   1.107 +};
   1.108 +
   1.109 +StaticRefPtr<MediaMemoryTracker> MediaMemoryTracker::sUniqueInstance;
   1.110 +
   1.111 +NS_IMPL_ISUPPORTS(MediaMemoryTracker, nsIMemoryReporter)
   1.112 +
   1.113 +NS_IMPL_ISUPPORTS(MediaDecoder, nsIObserver)
   1.114 +
   1.115 +void MediaDecoder::SetDormantIfNecessary(bool aDormant)
   1.116 +{
   1.117 +  MOZ_ASSERT(NS_IsMainThread());
   1.118 +  ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
   1.119 +
   1.120 +  if (!mDecoderStateMachine || !mDecoderStateMachine->IsDormantNeeded() || (mPlayState == PLAY_STATE_SHUTDOWN)) {
   1.121 +    return;
   1.122 +  }
   1.123 +
   1.124 +  if (mIsDormant == aDormant) {
   1.125 +    // no change to dormant state
   1.126 +    return;
   1.127 +  }
   1.128 +
   1.129 +  if(aDormant) {
   1.130 +    // enter dormant state
   1.131 +    StopProgress();
   1.132 +    DestroyDecodedStream();
   1.133 +    mDecoderStateMachine->SetDormant(true);
   1.134 +
   1.135 +    mRequestedSeekTarget = SeekTarget(mCurrentTime, SeekTarget::Accurate);
   1.136 +    if (mPlayState == PLAY_STATE_PLAYING){
   1.137 +      mNextState = PLAY_STATE_PLAYING;
   1.138 +    } else {
   1.139 +      mNextState = PLAY_STATE_PAUSED;
   1.140 +    }
   1.141 +    mNextState = mPlayState;
   1.142 +    mIsDormant = true;
   1.143 +    mIsExitingDormant = false;
   1.144 +    ChangeState(PLAY_STATE_LOADING);
   1.145 +  } else if ((aDormant != true) && (mPlayState == PLAY_STATE_LOADING)) {
   1.146 +    // exit dormant state
   1.147 +    // trigger to state machine.
   1.148 +    mDecoderStateMachine->SetDormant(false);
   1.149 +    mIsExitingDormant = true;
   1.150 +  }
   1.151 +}
   1.152 +
   1.153 +void MediaDecoder::Pause()
   1.154 +{
   1.155 +  MOZ_ASSERT(NS_IsMainThread());
   1.156 +  ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
   1.157 +  if ((mPlayState == PLAY_STATE_LOADING && mIsDormant)  || mPlayState == PLAY_STATE_SEEKING || mPlayState == PLAY_STATE_ENDED) {
   1.158 +    mNextState = PLAY_STATE_PAUSED;
   1.159 +    return;
   1.160 +  }
   1.161 +
   1.162 +  ChangeState(PLAY_STATE_PAUSED);
   1.163 +}
   1.164 +
   1.165 +void MediaDecoder::SetVolume(double aVolume)
   1.166 +{
   1.167 +  MOZ_ASSERT(NS_IsMainThread());
   1.168 +  mInitialVolume = aVolume;
   1.169 +  if (mDecoderStateMachine) {
   1.170 +    mDecoderStateMachine->SetVolume(aVolume);
   1.171 +  }
   1.172 +}
   1.173 +
   1.174 +void MediaDecoder::SetAudioCaptured(bool aCaptured)
   1.175 +{
   1.176 +  MOZ_ASSERT(NS_IsMainThread());
   1.177 +  mInitialAudioCaptured = aCaptured;
   1.178 +  if (mDecoderStateMachine) {
   1.179 +    mDecoderStateMachine->SetAudioCaptured(aCaptured);
   1.180 +  }
   1.181 +}
   1.182 +
   1.183 +void MediaDecoder::ConnectDecodedStreamToOutputStream(OutputStreamData* aStream)
   1.184 +{
   1.185 +  NS_ASSERTION(!aStream->mPort, "Already connected?");
   1.186 +
   1.187 +  // The output stream must stay in sync with the decoded stream, so if
   1.188 +  // either stream is blocked, we block the other.
   1.189 +  aStream->mPort = aStream->mStream->AllocateInputPort(mDecodedStream->mStream,
   1.190 +      MediaInputPort::FLAG_BLOCK_INPUT | MediaInputPort::FLAG_BLOCK_OUTPUT);
   1.191 +  // Unblock the output stream now. While it's connected to mDecodedStream,
   1.192 +  // mDecodedStream is responsible for controlling blocking.
   1.193 +  aStream->mStream->ChangeExplicitBlockerCount(-1);
   1.194 +}
   1.195 +
   1.196 +MediaDecoder::DecodedStreamData::DecodedStreamData(MediaDecoder* aDecoder,
   1.197 +                                                   int64_t aInitialTime,
   1.198 +                                                   SourceMediaStream* aStream)
   1.199 +  : mLastAudioPacketTime(-1),
   1.200 +    mLastAudioPacketEndTime(-1),
   1.201 +    mAudioFramesWritten(0),
   1.202 +    mInitialTime(aInitialTime),
   1.203 +    mNextVideoTime(aInitialTime),
   1.204 +    mDecoder(aDecoder),
   1.205 +    mStreamInitialized(false),
   1.206 +    mHaveSentFinish(false),
   1.207 +    mHaveSentFinishAudio(false),
   1.208 +    mHaveSentFinishVideo(false),
   1.209 +    mStream(aStream),
   1.210 +    mHaveBlockedForPlayState(false),
   1.211 +    mHaveBlockedForStateMachineNotPlaying(false)
   1.212 +{
   1.213 +  mListener = new DecodedStreamGraphListener(mStream, this);
   1.214 +  mStream->AddListener(mListener);
   1.215 +}
   1.216 +
   1.217 +MediaDecoder::DecodedStreamData::~DecodedStreamData()
   1.218 +{
   1.219 +  mListener->Forget();
   1.220 +  mStream->Destroy();
   1.221 +}
   1.222 +
   1.223 +MediaDecoder::DecodedStreamGraphListener::DecodedStreamGraphListener(MediaStream* aStream,
   1.224 +                                                                     DecodedStreamData* aData)
   1.225 +  : mData(aData),
   1.226 +    mMutex("MediaDecoder::DecodedStreamData::mMutex"),
   1.227 +    mStream(aStream),
   1.228 +    mLastOutputTime(aStream->GetCurrentTime()),
   1.229 +    mStreamFinishedOnMainThread(false)
   1.230 +{
   1.231 +}
   1.232 +
   1.233 +void
   1.234 +MediaDecoder::DecodedStreamGraphListener::NotifyOutput(MediaStreamGraph* aGraph,
   1.235 +                                                       GraphTime aCurrentTime)
   1.236 +{
   1.237 +  MutexAutoLock lock(mMutex);
   1.238 +  if (mStream) {
   1.239 +    mLastOutputTime = mStream->GraphTimeToStreamTime(aCurrentTime);
   1.240 +  }
   1.241 +}
   1.242 +
   1.243 +void
   1.244 +MediaDecoder::DecodedStreamGraphListener::DoNotifyFinished()
   1.245 +{
   1.246 +  if (mData && mData->mDecoder) {
   1.247 +    if (mData->mDecoder->GetState() == PLAY_STATE_PLAYING) {
   1.248 +      nsCOMPtr<nsIRunnable> event =
   1.249 +        NS_NewRunnableMethod(mData->mDecoder, &MediaDecoder::PlaybackEnded);
   1.250 +      NS_DispatchToCurrentThread(event);
   1.251 +    }
   1.252 +  }
   1.253 +
   1.254 +  MutexAutoLock lock(mMutex);
   1.255 +  mStreamFinishedOnMainThread = true;
   1.256 +}
   1.257 +
   1.258 +void
   1.259 +MediaDecoder::DecodedStreamGraphListener::NotifyFinished(MediaStreamGraph* aGraph)
   1.260 +{
   1.261 +  nsCOMPtr<nsIRunnable> event =
   1.262 +    NS_NewRunnableMethod(this, &DecodedStreamGraphListener::DoNotifyFinished);
   1.263 +  aGraph->DispatchToMainThreadAfterStreamStateUpdate(event.forget());
   1.264 +}
   1.265 +
   1.266 +void MediaDecoder::DestroyDecodedStream()
   1.267 +{
   1.268 +  MOZ_ASSERT(NS_IsMainThread());
   1.269 +  GetReentrantMonitor().AssertCurrentThreadIn();
   1.270 +
   1.271 +  // All streams are having their SourceMediaStream disconnected, so they
   1.272 +  // need to be explicitly blocked again.
   1.273 +  for (int32_t i = mOutputStreams.Length() - 1; i >= 0; --i) {
   1.274 +    OutputStreamData& os = mOutputStreams[i];
   1.275 +    // During cycle collection, nsDOMMediaStream can be destroyed and send
   1.276 +    // its Destroy message before this decoder is destroyed. So we have to
   1.277 +    // be careful not to send any messages after the Destroy().
   1.278 +    if (os.mStream->IsDestroyed()) {
   1.279 +      // Probably the DOM MediaStream was GCed. Clean up.
   1.280 +      os.mPort->Destroy();
   1.281 +      mOutputStreams.RemoveElementAt(i);
   1.282 +      continue;
   1.283 +    }
   1.284 +    os.mStream->ChangeExplicitBlockerCount(1);
   1.285 +    // Explicitly remove all existing ports. This is not strictly necessary but it's
   1.286 +    // good form.
   1.287 +    os.mPort->Destroy();
   1.288 +    os.mPort = nullptr;
   1.289 +  }
   1.290 +
   1.291 +  mDecodedStream = nullptr;
   1.292 +}
   1.293 +
   1.294 +void MediaDecoder::UpdateStreamBlockingForStateMachinePlaying()
   1.295 +{
   1.296 +  GetReentrantMonitor().AssertCurrentThreadIn();
   1.297 +  if (!mDecodedStream) {
   1.298 +    return;
   1.299 +  }
   1.300 +  if (mDecoderStateMachine) {
   1.301 +    mDecoderStateMachine->SetSyncPointForMediaStream();
   1.302 +  }
   1.303 +  bool blockForStateMachineNotPlaying =
   1.304 +    mDecoderStateMachine && !mDecoderStateMachine->IsPlaying() &&
   1.305 +    mDecoderStateMachine->GetState() != MediaDecoderStateMachine::DECODER_STATE_COMPLETED;
   1.306 +  if (blockForStateMachineNotPlaying != mDecodedStream->mHaveBlockedForStateMachineNotPlaying) {
   1.307 +    mDecodedStream->mHaveBlockedForStateMachineNotPlaying = blockForStateMachineNotPlaying;
   1.308 +    int32_t delta = blockForStateMachineNotPlaying ? 1 : -1;
   1.309 +    if (NS_IsMainThread()) {
   1.310 +      mDecodedStream->mStream->ChangeExplicitBlockerCount(delta);
   1.311 +    } else {
   1.312 +      nsCOMPtr<nsIRunnable> runnable =
   1.313 +          NS_NewRunnableMethodWithArg<int32_t>(mDecodedStream->mStream.get(),
   1.314 +              &MediaStream::ChangeExplicitBlockerCount, delta);
   1.315 +      NS_DispatchToMainThread(runnable);
   1.316 +    }
   1.317 +  }
   1.318 +}
   1.319 +
   1.320 +void MediaDecoder::RecreateDecodedStream(int64_t aStartTimeUSecs)
   1.321 +{
   1.322 +  MOZ_ASSERT(NS_IsMainThread());
   1.323 +  GetReentrantMonitor().AssertCurrentThreadIn();
   1.324 +  DECODER_LOG(PR_LOG_DEBUG, "RecreateDecodedStream aStartTimeUSecs=%lld!", aStartTimeUSecs);
   1.325 +
   1.326 +  DestroyDecodedStream();
   1.327 +
   1.328 +  mDecodedStream = new DecodedStreamData(this, aStartTimeUSecs,
   1.329 +    MediaStreamGraph::GetInstance()->CreateSourceStream(nullptr));
   1.330 +
   1.331 +  // Note that the delay between removing ports in DestroyDecodedStream
   1.332 +  // and adding new ones won't cause a glitch since all graph operations
   1.333 +  // between main-thread stable states take effect atomically.
   1.334 +  for (int32_t i = mOutputStreams.Length() - 1; i >= 0; --i) {
   1.335 +    OutputStreamData& os = mOutputStreams[i];
   1.336 +    if (os.mStream->IsDestroyed()) {
   1.337 +      // Probably the DOM MediaStream was GCed. Clean up.
   1.338 +      // No need to destroy the port; all ports have been destroyed here.
   1.339 +      mOutputStreams.RemoveElementAt(i);
   1.340 +      continue;
   1.341 +    }
   1.342 +    ConnectDecodedStreamToOutputStream(&os);
   1.343 +  }
   1.344 +  UpdateStreamBlockingForStateMachinePlaying();
   1.345 +
   1.346 +  mDecodedStream->mHaveBlockedForPlayState = mPlayState != PLAY_STATE_PLAYING;
   1.347 +  if (mDecodedStream->mHaveBlockedForPlayState) {
   1.348 +    mDecodedStream->mStream->ChangeExplicitBlockerCount(1);
   1.349 +  }
   1.350 +}
   1.351 +
   1.352 +void MediaDecoder::AddOutputStream(ProcessedMediaStream* aStream,
   1.353 +                                   bool aFinishWhenEnded)
   1.354 +{
   1.355 +  MOZ_ASSERT(NS_IsMainThread());
   1.356 +  DECODER_LOG(PR_LOG_DEBUG, "AddOutputStream aStream=%p!", aStream);
   1.357 +
   1.358 +  {
   1.359 +    ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
   1.360 +    if (!mDecodedStream) {
   1.361 +      RecreateDecodedStream(mDecoderStateMachine ?
   1.362 +          int64_t(mDecoderStateMachine->GetCurrentTime()*USECS_PER_S) : 0);
   1.363 +    }
   1.364 +    OutputStreamData* os = mOutputStreams.AppendElement();
   1.365 +    os->Init(aStream, aFinishWhenEnded);
   1.366 +    ConnectDecodedStreamToOutputStream(os);
   1.367 +    if (aFinishWhenEnded) {
   1.368 +      // Ensure that aStream finishes the moment mDecodedStream does.
   1.369 +      aStream->SetAutofinish(true);
   1.370 +    }
   1.371 +  }
   1.372 +
   1.373 +  // This can be called before Load(), in which case our mDecoderStateMachine
   1.374 +  // won't have been created yet and we can rely on Load() to schedule it
   1.375 +  // once it is created.
   1.376 +  if (mDecoderStateMachine) {
   1.377 +    // Make sure the state machine thread runs so that any buffered data
   1.378 +    // is fed into our stream.
   1.379 +    ScheduleStateMachineThread();
   1.380 +  }
   1.381 +}
   1.382 +
   1.383 +double MediaDecoder::GetDuration()
   1.384 +{
   1.385 +  MOZ_ASSERT(NS_IsMainThread());
   1.386 +  if (mInfiniteStream) {
   1.387 +    return std::numeric_limits<double>::infinity();
   1.388 +  }
   1.389 +  if (mDuration >= 0) {
   1.390 +     return static_cast<double>(mDuration) / static_cast<double>(USECS_PER_S);
   1.391 +  }
   1.392 +  return std::numeric_limits<double>::quiet_NaN();
   1.393 +}
   1.394 +
   1.395 +int64_t MediaDecoder::GetMediaDuration()
   1.396 +{
   1.397 +  NS_ENSURE_TRUE(GetStateMachine(), -1);
   1.398 +  return GetStateMachine()->GetDuration();
   1.399 +}
   1.400 +
   1.401 +void MediaDecoder::SetInfinite(bool aInfinite)
   1.402 +{
   1.403 +  MOZ_ASSERT(NS_IsMainThread());
   1.404 +  mInfiniteStream = aInfinite;
   1.405 +}
   1.406 +
   1.407 +bool MediaDecoder::IsInfinite()
   1.408 +{
   1.409 +  MOZ_ASSERT(NS_IsMainThread());
   1.410 +  return mInfiniteStream;
   1.411 +}
   1.412 +
   1.413 +MediaDecoder::MediaDecoder() :
   1.414 +  mDecoderPosition(0),
   1.415 +  mPlaybackPosition(0),
   1.416 +  mCurrentTime(0.0),
   1.417 +  mInitialVolume(0.0),
   1.418 +  mInitialPlaybackRate(1.0),
   1.419 +  mInitialPreservesPitch(true),
   1.420 +  mDuration(-1),
   1.421 +  mTransportSeekable(true),
   1.422 +  mMediaSeekable(true),
   1.423 +  mSameOriginMedia(false),
   1.424 +  mReentrantMonitor("media.decoder"),
   1.425 +  mIsDormant(false),
   1.426 +  mIsExitingDormant(false),
   1.427 +  mPlayState(PLAY_STATE_PAUSED),
   1.428 +  mNextState(PLAY_STATE_PAUSED),
   1.429 +  mCalledResourceLoaded(false),
   1.430 +  mIgnoreProgressData(false),
   1.431 +  mInfiniteStream(false),
   1.432 +  mOwner(nullptr),
   1.433 +  mPinnedForSeek(false),
   1.434 +  mShuttingDown(false),
   1.435 +  mPausedForPlaybackRateNull(false),
   1.436 +  mMinimizePreroll(false)
   1.437 +{
   1.438 +  MOZ_COUNT_CTOR(MediaDecoder);
   1.439 +  MOZ_ASSERT(NS_IsMainThread());
   1.440 +  MediaMemoryTracker::AddMediaDecoder(this);
   1.441 +#ifdef PR_LOGGING
   1.442 +  if (!gMediaDecoderLog) {
   1.443 +    gMediaDecoderLog = PR_NewLogModule("MediaDecoder");
   1.444 +  }
   1.445 +#endif
   1.446 +
   1.447 +  mAudioChannel = AudioChannelService::GetDefaultAudioChannel();
   1.448 +}
   1.449 +
   1.450 +bool MediaDecoder::Init(MediaDecoderOwner* aOwner)
   1.451 +{
   1.452 +  MOZ_ASSERT(NS_IsMainThread());
   1.453 +  mOwner = aOwner;
   1.454 +  mVideoFrameContainer = aOwner->GetVideoFrameContainer();
   1.455 +  MediaShutdownManager::Instance().Register(this);
   1.456 +  return true;
   1.457 +}
   1.458 +
   1.459 +void MediaDecoder::Shutdown()
   1.460 +{
   1.461 +  MOZ_ASSERT(NS_IsMainThread());
   1.462 +
   1.463 +  if (mShuttingDown)
   1.464 +    return;
   1.465 +
   1.466 +  mShuttingDown = true;
   1.467 +
   1.468 +  {
   1.469 +    ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
   1.470 +    DestroyDecodedStream();
   1.471 +  }
   1.472 +
   1.473 +  // This changes the decoder state to SHUTDOWN and does other things
   1.474 +  // necessary to unblock the state machine thread if it's blocked, so
   1.475 +  // the asynchronous shutdown in nsDestroyStateMachine won't deadlock.
   1.476 +  if (mDecoderStateMachine) {
   1.477 +    mDecoderStateMachine->Shutdown();
   1.478 +  }
   1.479 +
   1.480 +  // Force any outstanding seek and byterange requests to complete
   1.481 +  // to prevent shutdown from deadlocking.
   1.482 +  if (mResource) {
   1.483 +    mResource->Close();
   1.484 +  }
   1.485 +
   1.486 +  ChangeState(PLAY_STATE_SHUTDOWN);
   1.487 +
   1.488 +  StopProgress();
   1.489 +  mOwner = nullptr;
   1.490 +
   1.491 +  MediaShutdownManager::Instance().Unregister(this);
   1.492 +}
   1.493 +
   1.494 +MediaDecoder::~MediaDecoder()
   1.495 +{
   1.496 +  MOZ_ASSERT(NS_IsMainThread());
   1.497 +  MediaMemoryTracker::RemoveMediaDecoder(this);
   1.498 +  UnpinForSeek();
   1.499 +  MOZ_COUNT_DTOR(MediaDecoder);
   1.500 +}
   1.501 +
   1.502 +nsresult MediaDecoder::OpenResource(nsIStreamListener** aStreamListener)
   1.503 +{
   1.504 +  MOZ_ASSERT(NS_IsMainThread());
   1.505 +  if (aStreamListener) {
   1.506 +    *aStreamListener = nullptr;
   1.507 +  }
   1.508 +
   1.509 +  {
   1.510 +    // Hold the lock while we do this to set proper lock ordering
   1.511 +    // expectations for dynamic deadlock detectors: decoder lock(s)
   1.512 +    // should be grabbed before the cache lock
   1.513 +    ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
   1.514 +
   1.515 +    nsresult rv = mResource->Open(aStreamListener);
   1.516 +    if (NS_FAILED(rv)) {
   1.517 +      DECODER_LOG(PR_LOG_WARNING, "Failed to open stream!");
   1.518 +      return rv;
   1.519 +    }
   1.520 +  }
   1.521 +  return NS_OK;
   1.522 +}
   1.523 +
   1.524 +nsresult MediaDecoder::Load(nsIStreamListener** aStreamListener,
   1.525 +                            MediaDecoder* aCloneDonor)
   1.526 +{
   1.527 +  MOZ_ASSERT(NS_IsMainThread());
   1.528 +
   1.529 +  nsresult rv = OpenResource(aStreamListener);
   1.530 +  NS_ENSURE_SUCCESS(rv, rv);
   1.531 +
   1.532 +  mDecoderStateMachine = CreateStateMachine();
   1.533 +  if (!mDecoderStateMachine) {
   1.534 +    DECODER_LOG(PR_LOG_WARNING, "Failed to create state machine!");
   1.535 +    return NS_ERROR_FAILURE;
   1.536 +  }
   1.537 +
   1.538 +  return InitializeStateMachine(aCloneDonor);
   1.539 +}
   1.540 +
   1.541 +nsresult MediaDecoder::InitializeStateMachine(MediaDecoder* aCloneDonor)
   1.542 +{
   1.543 +  MOZ_ASSERT(NS_IsMainThread());
   1.544 +  NS_ASSERTION(mDecoderStateMachine, "Cannot initialize null state machine!");
   1.545 +
   1.546 +  MediaDecoder* cloneDonor = static_cast<MediaDecoder*>(aCloneDonor);
   1.547 +  if (NS_FAILED(mDecoderStateMachine->Init(cloneDonor ?
   1.548 +                                           cloneDonor->mDecoderStateMachine : nullptr))) {
   1.549 +    DECODER_LOG(PR_LOG_WARNING, "Failed to init state machine!");
   1.550 +    return NS_ERROR_FAILURE;
   1.551 +  }
   1.552 +  {
   1.553 +    ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
   1.554 +    mDecoderStateMachine->SetTransportSeekable(mTransportSeekable);
   1.555 +    mDecoderStateMachine->SetMediaSeekable(mMediaSeekable);
   1.556 +    mDecoderStateMachine->SetDuration(mDuration);
   1.557 +    mDecoderStateMachine->SetVolume(mInitialVolume);
   1.558 +    mDecoderStateMachine->SetAudioCaptured(mInitialAudioCaptured);
   1.559 +    SetPlaybackRate(mInitialPlaybackRate);
   1.560 +    mDecoderStateMachine->SetPreservesPitch(mInitialPreservesPitch);
   1.561 +    if (mMinimizePreroll) {
   1.562 +      mDecoderStateMachine->SetMinimizePrerollUntilPlaybackStarts();
   1.563 +    }
   1.564 +  }
   1.565 +
   1.566 +  ChangeState(PLAY_STATE_LOADING);
   1.567 +
   1.568 +  return ScheduleStateMachineThread();
   1.569 +}
   1.570 +
   1.571 +void MediaDecoder::SetMinimizePrerollUntilPlaybackStarts()
   1.572 +{
   1.573 +  MOZ_ASSERT(NS_IsMainThread());
   1.574 +  mMinimizePreroll = true;
   1.575 +}
   1.576 +
   1.577 +nsresult MediaDecoder::ScheduleStateMachineThread()
   1.578 +{
   1.579 +  MOZ_ASSERT(NS_IsMainThread());
   1.580 +  NS_ASSERTION(mDecoderStateMachine,
   1.581 +               "Must have state machine to start state machine thread");
   1.582 +  NS_ENSURE_STATE(mDecoderStateMachine);
   1.583 +
   1.584 +  if (mShuttingDown)
   1.585 +    return NS_OK;
   1.586 +  ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
   1.587 +  return mDecoderStateMachine->ScheduleStateMachine();
   1.588 +}
   1.589 +
   1.590 +nsresult MediaDecoder::Play()
   1.591 +{
   1.592 +  MOZ_ASSERT(NS_IsMainThread());
   1.593 +  ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
   1.594 +  NS_ASSERTION(mDecoderStateMachine != nullptr, "Should have state machine.");
   1.595 +  nsresult res = ScheduleStateMachineThread();
   1.596 +  NS_ENSURE_SUCCESS(res,res);
   1.597 +  if ((mPlayState == PLAY_STATE_LOADING && mIsDormant) || mPlayState == PLAY_STATE_SEEKING) {
   1.598 +    mNextState = PLAY_STATE_PLAYING;
   1.599 +    return NS_OK;
   1.600 +  }
   1.601 +  if (mPlayState == PLAY_STATE_ENDED)
   1.602 +    return Seek(0, SeekTarget::PrevSyncPoint);
   1.603 +
   1.604 +  ChangeState(PLAY_STATE_PLAYING);
   1.605 +  return NS_OK;
   1.606 +}
   1.607 +
   1.608 +nsresult MediaDecoder::Seek(double aTime, SeekTarget::Type aSeekType)
   1.609 +{
   1.610 +  MOZ_ASSERT(NS_IsMainThread());
   1.611 +  ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
   1.612 +
   1.613 +  NS_ABORT_IF_FALSE(aTime >= 0.0, "Cannot seek to a negative value.");
   1.614 +
   1.615 +  int64_t timeUsecs = 0;
   1.616 +  nsresult rv = SecondsToUsecs(aTime, timeUsecs);
   1.617 +  NS_ENSURE_SUCCESS(rv, rv);
   1.618 +
   1.619 +  mRequestedSeekTarget = SeekTarget(timeUsecs, aSeekType);
   1.620 +  mCurrentTime = aTime;
   1.621 +
   1.622 +  // If we are already in the seeking state, then setting mRequestedSeekTarget
   1.623 +  // above will result in the new seek occurring when the current seek
   1.624 +  // completes.
   1.625 +  if ((mPlayState != PLAY_STATE_LOADING || !mIsDormant) && mPlayState != PLAY_STATE_SEEKING) {
   1.626 +    bool paused = false;
   1.627 +    if (mOwner) {
   1.628 +      paused = mOwner->GetPaused();
   1.629 +    }
   1.630 +    mNextState = paused ? PLAY_STATE_PAUSED : PLAY_STATE_PLAYING;
   1.631 +    PinForSeek();
   1.632 +    ChangeState(PLAY_STATE_SEEKING);
   1.633 +  }
   1.634 +
   1.635 +  return ScheduleStateMachineThread();
   1.636 +}
   1.637 +
   1.638 +bool MediaDecoder::IsLogicallyPlaying()
   1.639 +{
   1.640 +  GetReentrantMonitor().AssertCurrentThreadIn();
   1.641 +  return mPlayState == PLAY_STATE_PLAYING ||
   1.642 +         mNextState == PLAY_STATE_PLAYING;
   1.643 +}
   1.644 +
   1.645 +double MediaDecoder::GetCurrentTime()
   1.646 +{
   1.647 +  MOZ_ASSERT(NS_IsMainThread());
   1.648 +  return mCurrentTime;
   1.649 +}
   1.650 +
   1.651 +already_AddRefed<nsIPrincipal> MediaDecoder::GetCurrentPrincipal()
   1.652 +{
   1.653 +  MOZ_ASSERT(NS_IsMainThread());
   1.654 +  return mResource ? mResource->GetCurrentPrincipal() : nullptr;
   1.655 +}
   1.656 +
   1.657 +void MediaDecoder::QueueMetadata(int64_t aPublishTime,
   1.658 +                                 int aChannels,
   1.659 +                                 int aRate,
   1.660 +                                 bool aHasAudio,
   1.661 +                                 bool aHasVideo,
   1.662 +                                 MetadataTags* aTags)
   1.663 +{
   1.664 +  NS_ASSERTION(OnDecodeThread(), "Should be on decode thread.");
   1.665 +  GetReentrantMonitor().AssertCurrentThreadIn();
   1.666 +  mDecoderStateMachine->QueueMetadata(aPublishTime, aChannels, aRate, aHasAudio, aHasVideo, aTags);
   1.667 +}
   1.668 +
   1.669 +bool
   1.670 +MediaDecoder::IsDataCachedToEndOfResource()
   1.671 +{
   1.672 +  ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
   1.673 +  return (mResource &&
   1.674 +          mResource->IsDataCachedToEndOfResource(mDecoderPosition));
   1.675 +}
   1.676 +
   1.677 +void MediaDecoder::MetadataLoaded(int aChannels, int aRate, bool aHasAudio, bool aHasVideo, MetadataTags* aTags)
   1.678 +{
   1.679 +  MOZ_ASSERT(NS_IsMainThread());
   1.680 +  if (mShuttingDown) {
   1.681 +    return;
   1.682 +  }
   1.683 +
   1.684 +  {
   1.685 +    ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
   1.686 +    if (mPlayState == PLAY_STATE_LOADING && mIsDormant && !mIsExitingDormant) {
   1.687 +      return;
   1.688 +    } else if (mPlayState == PLAY_STATE_LOADING && mIsDormant && mIsExitingDormant) {
   1.689 +      mIsDormant = false;
   1.690 +      mIsExitingDormant = false;
   1.691 +    }
   1.692 +    mDuration = mDecoderStateMachine ? mDecoderStateMachine->GetDuration() : -1;
   1.693 +    // Duration has changed so we should recompute playback rate
   1.694 +    UpdatePlaybackRate();
   1.695 +  }
   1.696 +
   1.697 +  if (mDuration == -1) {
   1.698 +    SetInfinite(true);
   1.699 +  }
   1.700 +
   1.701 +  if (mOwner) {
   1.702 +    // Make sure the element and the frame (if any) are told about
   1.703 +    // our new size.
   1.704 +    Invalidate();
   1.705 +    mOwner->MetadataLoaded(aChannels, aRate, aHasAudio, aHasVideo, aTags);
   1.706 +  }
   1.707 +
   1.708 +  if (!mCalledResourceLoaded) {
   1.709 +    StartProgress();
   1.710 +  } else if (mOwner) {
   1.711 +    // Resource was loaded during metadata loading, when progress
   1.712 +    // events are being ignored. Fire the final progress event.
   1.713 +    mOwner->DispatchAsyncEvent(NS_LITERAL_STRING("progress"));
   1.714 +  }
   1.715 +
   1.716 +  // Only inform the element of FirstFrameLoaded if not doing a load() in order
   1.717 +  // to fulfill a seek, otherwise we'll get multiple loadedfirstframe events.
   1.718 +  bool notifyResourceIsLoaded = !mCalledResourceLoaded &&
   1.719 +                                IsDataCachedToEndOfResource();
   1.720 +  if (mOwner) {
   1.721 +    mOwner->FirstFrameLoaded(notifyResourceIsLoaded);
   1.722 +  }
   1.723 +
   1.724 +  // This can run cache callbacks.
   1.725 +  mResource->EnsureCacheUpToDate();
   1.726 +
   1.727 +  // The element can run javascript via events
   1.728 +  // before reaching here, so only change the
   1.729 +  // state if we're still set to the original
   1.730 +  // loading state.
   1.731 +  if (mPlayState == PLAY_STATE_LOADING) {
   1.732 +    if (mRequestedSeekTarget.IsValid()) {
   1.733 +      ChangeState(PLAY_STATE_SEEKING);
   1.734 +    }
   1.735 +    else {
   1.736 +      ChangeState(mNextState);
   1.737 +    }
   1.738 +  }
   1.739 +
   1.740 +  if (notifyResourceIsLoaded) {
   1.741 +    ResourceLoaded();
   1.742 +  }
   1.743 +
   1.744 +  // Run NotifySuspendedStatusChanged now to give us a chance to notice
   1.745 +  // that autoplay should run.
   1.746 +  NotifySuspendedStatusChanged();
   1.747 +}
   1.748 +
   1.749 +void MediaDecoder::ResourceLoaded()
   1.750 +{
   1.751 +  MOZ_ASSERT(NS_IsMainThread());
   1.752 +
   1.753 +  // Don't handle ResourceLoaded if we are shutting down, or if
   1.754 +  // we need to ignore progress data due to seeking (in the case
   1.755 +  // that the seek results in reaching end of file, we get a bogus call
   1.756 +  // to ResourceLoaded).
   1.757 +  if (mShuttingDown)
   1.758 +    return;
   1.759 +
   1.760 +  {
   1.761 +    // If we are seeking or loading then the resource loaded notification we get
   1.762 +    // should be ignored, since it represents the end of the seek request.
   1.763 +    ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
   1.764 +    if (mIgnoreProgressData || mCalledResourceLoaded || mPlayState == PLAY_STATE_LOADING)
   1.765 +      return;
   1.766 +
   1.767 +    Progress(false);
   1.768 +
   1.769 +    mCalledResourceLoaded = true;
   1.770 +    StopProgress();
   1.771 +  }
   1.772 +
   1.773 +  // Ensure the final progress event gets fired
   1.774 +  if (mOwner) {
   1.775 +    mOwner->ResourceLoaded();
   1.776 +  }
   1.777 +}
   1.778 +
   1.779 +void MediaDecoder::ResetConnectionState()
   1.780 +{
   1.781 +  MOZ_ASSERT(NS_IsMainThread());
   1.782 +  if (mShuttingDown)
   1.783 +    return;
   1.784 +
   1.785 +  if (mOwner) {
   1.786 +    // Notify the media element that connection gets lost.
   1.787 +    mOwner->ResetConnectionState();
   1.788 +  }
   1.789 +
   1.790 +  // Since we have notified the media element the connection
   1.791 +  // lost event, the decoder will be reloaded when user tries
   1.792 +  // to play the Rtsp streaming next time.
   1.793 +  Shutdown();
   1.794 +}
   1.795 +
   1.796 +void MediaDecoder::NetworkError()
   1.797 +{
   1.798 +  MOZ_ASSERT(NS_IsMainThread());
   1.799 +  if (mShuttingDown)
   1.800 +    return;
   1.801 +
   1.802 +  if (mOwner)
   1.803 +    mOwner->NetworkError();
   1.804 +
   1.805 +  Shutdown();
   1.806 +}
   1.807 +
   1.808 +void MediaDecoder::DecodeError()
   1.809 +{
   1.810 +  MOZ_ASSERT(NS_IsMainThread());
   1.811 +  if (mShuttingDown)
   1.812 +    return;
   1.813 +
   1.814 +  if (mOwner)
   1.815 +    mOwner->DecodeError();
   1.816 +
   1.817 +  Shutdown();
   1.818 +}
   1.819 +
   1.820 +void MediaDecoder::UpdateSameOriginStatus(bool aSameOrigin)
   1.821 +{
   1.822 +  ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
   1.823 +  mSameOriginMedia = aSameOrigin;
   1.824 +}
   1.825 +
   1.826 +bool MediaDecoder::IsSameOriginMedia()
   1.827 +{
   1.828 +  GetReentrantMonitor().AssertCurrentThreadIn();
   1.829 +  return mSameOriginMedia;
   1.830 +}
   1.831 +
   1.832 +bool MediaDecoder::IsSeeking() const
   1.833 +{
   1.834 +  MOZ_ASSERT(NS_IsMainThread());
   1.835 +  return mPlayState == PLAY_STATE_SEEKING;
   1.836 +}
   1.837 +
   1.838 +bool MediaDecoder::IsEnded() const
   1.839 +{
   1.840 +  MOZ_ASSERT(NS_IsMainThread());
   1.841 +  return mPlayState == PLAY_STATE_ENDED || mPlayState == PLAY_STATE_SHUTDOWN;
   1.842 +}
   1.843 +
   1.844 +void MediaDecoder::PlaybackEnded()
   1.845 +{
   1.846 +  MOZ_ASSERT(NS_IsMainThread());
   1.847 +
   1.848 +  if (mShuttingDown || mPlayState == MediaDecoder::PLAY_STATE_SEEKING)
   1.849 +    return;
   1.850 +
   1.851 +  {
   1.852 +    ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
   1.853 +
   1.854 +    for (int32_t i = mOutputStreams.Length() - 1; i >= 0; --i) {
   1.855 +      OutputStreamData& os = mOutputStreams[i];
   1.856 +      if (os.mStream->IsDestroyed()) {
   1.857 +        // Probably the DOM MediaStream was GCed. Clean up.
   1.858 +        os.mPort->Destroy();
   1.859 +        mOutputStreams.RemoveElementAt(i);
   1.860 +        continue;
   1.861 +      }
   1.862 +      if (os.mFinishWhenEnded) {
   1.863 +        // Shouldn't really be needed since mDecodedStream should already have
   1.864 +        // finished, but doesn't hurt.
   1.865 +        os.mStream->Finish();
   1.866 +        os.mPort->Destroy();
   1.867 +        // Not really needed but it keeps the invariant that a stream not
   1.868 +        // connected to mDecodedStream is explicity blocked.
   1.869 +        os.mStream->ChangeExplicitBlockerCount(1);
   1.870 +        mOutputStreams.RemoveElementAt(i);
   1.871 +      }
   1.872 +    }
   1.873 +  }
   1.874 +
   1.875 +  PlaybackPositionChanged();
   1.876 +  ChangeState(PLAY_STATE_ENDED);
   1.877 +  InvalidateWithFlags(VideoFrameContainer::INVALIDATE_FORCE);
   1.878 +
   1.879 +  UpdateReadyStateForData();
   1.880 +  if (mOwner)  {
   1.881 +    mOwner->PlaybackEnded();
   1.882 +  }
   1.883 +
   1.884 +  // This must be called after |mOwner->PlaybackEnded()| call above, in order
   1.885 +  // to fire the required durationchange.
   1.886 +  if (IsInfinite()) {
   1.887 +    SetInfinite(false);
   1.888 +  }
   1.889 +}
   1.890 +
   1.891 +NS_IMETHODIMP MediaDecoder::Observe(nsISupports *aSubjet,
   1.892 +                                        const char *aTopic,
   1.893 +                                        const char16_t *someData)
   1.894 +{
   1.895 +  MOZ_ASSERT(NS_IsMainThread());
   1.896 +  if (strcmp(aTopic, NS_XPCOM_SHUTDOWN_OBSERVER_ID) == 0) {
   1.897 +    Shutdown();
   1.898 +  }
   1.899 +
   1.900 +  return NS_OK;
   1.901 +}
   1.902 +
   1.903 +MediaDecoder::Statistics
   1.904 +MediaDecoder::GetStatistics()
   1.905 +{
   1.906 +  MOZ_ASSERT(NS_IsMainThread() || OnStateMachineThread());
   1.907 +  Statistics result;
   1.908 +
   1.909 +  ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
   1.910 +  if (mResource) {
   1.911 +    result.mDownloadRate =
   1.912 +      mResource->GetDownloadRate(&result.mDownloadRateReliable);
   1.913 +    result.mDownloadPosition =
   1.914 +      mResource->GetCachedDataEnd(mDecoderPosition);
   1.915 +    result.mTotalBytes = mResource->GetLength();
   1.916 +    result.mPlaybackRate = ComputePlaybackRate(&result.mPlaybackRateReliable);
   1.917 +    result.mDecoderPosition = mDecoderPosition;
   1.918 +    result.mPlaybackPosition = mPlaybackPosition;
   1.919 +  }
   1.920 +  else {
   1.921 +    result.mDownloadRate = 0;
   1.922 +    result.mDownloadRateReliable = true;
   1.923 +    result.mPlaybackRate = 0;
   1.924 +    result.mPlaybackRateReliable = true;
   1.925 +    result.mDecoderPosition = 0;
   1.926 +    result.mPlaybackPosition = 0;
   1.927 +    result.mDownloadPosition = 0;
   1.928 +    result.mTotalBytes = 0;
   1.929 +  }
   1.930 +
   1.931 +  return result;
   1.932 +}
   1.933 +
   1.934 +double MediaDecoder::ComputePlaybackRate(bool* aReliable)
   1.935 +{
   1.936 +  GetReentrantMonitor().AssertCurrentThreadIn();
   1.937 +  MOZ_ASSERT(NS_IsMainThread() || OnStateMachineThread() || OnDecodeThread());
   1.938 +
   1.939 +  int64_t length = mResource ? mResource->GetLength() : -1;
   1.940 +  if (mDuration >= 0 && length >= 0) {
   1.941 +    *aReliable = true;
   1.942 +    return length * static_cast<double>(USECS_PER_S) / mDuration;
   1.943 +  }
   1.944 +  return mPlaybackStatistics.GetRateAtLastStop(aReliable);
   1.945 +}
   1.946 +
   1.947 +void MediaDecoder::UpdatePlaybackRate()
   1.948 +{
   1.949 +  MOZ_ASSERT(NS_IsMainThread() || OnStateMachineThread());
   1.950 +  GetReentrantMonitor().AssertCurrentThreadIn();
   1.951 +  if (!mResource)
   1.952 +    return;
   1.953 +  bool reliable;
   1.954 +  uint32_t rate = uint32_t(ComputePlaybackRate(&reliable));
   1.955 +  if (reliable) {
   1.956 +    // Avoid passing a zero rate
   1.957 +    rate = std::max(rate, 1u);
   1.958 +  }
   1.959 +  else {
   1.960 +    // Set a minimum rate of 10,000 bytes per second ... sometimes we just
   1.961 +    // don't have good data
   1.962 +    rate = std::max(rate, 10000u);
   1.963 +  }
   1.964 +  mResource->SetPlaybackRate(rate);
   1.965 +}
   1.966 +
   1.967 +void MediaDecoder::NotifySuspendedStatusChanged()
   1.968 +{
   1.969 +  MOZ_ASSERT(NS_IsMainThread());
   1.970 +  if (!mResource)
   1.971 +    return;
   1.972 +  bool suspended = mResource->IsSuspendedByCache();
   1.973 +  if (mOwner) {
   1.974 +    mOwner->NotifySuspendedByCache(suspended);
   1.975 +    UpdateReadyStateForData();
   1.976 +  }
   1.977 +}
   1.978 +
   1.979 +void MediaDecoder::NotifyBytesDownloaded()
   1.980 +{
   1.981 +  MOZ_ASSERT(NS_IsMainThread());
   1.982 +  {
   1.983 +    ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
   1.984 +    UpdatePlaybackRate();
   1.985 +  }
   1.986 +  UpdateReadyStateForData();
   1.987 +  Progress(false);
   1.988 +}
   1.989 +
   1.990 +void MediaDecoder::NotifyDownloadEnded(nsresult aStatus)
   1.991 +{
   1.992 +  MOZ_ASSERT(NS_IsMainThread());
   1.993 +
   1.994 +  if (aStatus == NS_BINDING_ABORTED) {
   1.995 +    // Download has been cancelled by user.
   1.996 +    if (mOwner) {
   1.997 +      mOwner->LoadAborted();
   1.998 +    }
   1.999 +    return;
  1.1000 +  }
  1.1001 +
  1.1002 +  {
  1.1003 +    ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
  1.1004 +    UpdatePlaybackRate();
  1.1005 +  }
  1.1006 +
  1.1007 +  if (NS_SUCCEEDED(aStatus)) {
  1.1008 +    ResourceLoaded();
  1.1009 +  }
  1.1010 +  else if (aStatus != NS_BASE_STREAM_CLOSED) {
  1.1011 +    NetworkError();
  1.1012 +  }
  1.1013 +  UpdateReadyStateForData();
  1.1014 +}
  1.1015 +
  1.1016 +void MediaDecoder::NotifyPrincipalChanged()
  1.1017 +{
  1.1018 +  if (mOwner) {
  1.1019 +    mOwner->NotifyDecoderPrincipalChanged();
  1.1020 +  }
  1.1021 +}
  1.1022 +
  1.1023 +void MediaDecoder::NotifyBytesConsumed(int64_t aBytes, int64_t aOffset)
  1.1024 +{
  1.1025 +  ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
  1.1026 +  NS_ENSURE_TRUE_VOID(mDecoderStateMachine);
  1.1027 +  if (mIgnoreProgressData) {
  1.1028 +    return;
  1.1029 +  }
  1.1030 +  if (aOffset >= mDecoderPosition) {
  1.1031 +    mPlaybackStatistics.AddBytes(aBytes);
  1.1032 +  }
  1.1033 +  mDecoderPosition = aOffset + aBytes;
  1.1034 +}
  1.1035 +
  1.1036 +void MediaDecoder::UpdateReadyStateForData()
  1.1037 +{
  1.1038 +  MOZ_ASSERT(NS_IsMainThread());
  1.1039 +  if (!mOwner || mShuttingDown || !mDecoderStateMachine)
  1.1040 +    return;
  1.1041 +  MediaDecoderOwner::NextFrameStatus frameStatus =
  1.1042 +    mDecoderStateMachine->GetNextFrameStatus();
  1.1043 +  mOwner->UpdateReadyStateForData(frameStatus);
  1.1044 +}
  1.1045 +
  1.1046 +void MediaDecoder::SeekingStopped()
  1.1047 +{
  1.1048 +  MOZ_ASSERT(NS_IsMainThread());
  1.1049 +
  1.1050 +  if (mShuttingDown)
  1.1051 +    return;
  1.1052 +
  1.1053 +  bool seekWasAborted = false;
  1.1054 +  {
  1.1055 +    ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
  1.1056 +
  1.1057 +    // An additional seek was requested while the current seek was
  1.1058 +    // in operation.
  1.1059 +    if (mRequestedSeekTarget.IsValid()) {
  1.1060 +      ChangeState(PLAY_STATE_SEEKING);
  1.1061 +      seekWasAborted = true;
  1.1062 +    } else {
  1.1063 +      UnpinForSeek();
  1.1064 +      ChangeState(mNextState);
  1.1065 +    }
  1.1066 +  }
  1.1067 +
  1.1068 +  PlaybackPositionChanged();
  1.1069 +
  1.1070 +  if (mOwner) {
  1.1071 +    UpdateReadyStateForData();
  1.1072 +    if (!seekWasAborted) {
  1.1073 +      mOwner->SeekCompleted();
  1.1074 +    }
  1.1075 +  }
  1.1076 +}
  1.1077 +
  1.1078 +// This is called when seeking stopped *and* we're at the end of the
  1.1079 +// media.
  1.1080 +void MediaDecoder::SeekingStoppedAtEnd()
  1.1081 +{
  1.1082 +  MOZ_ASSERT(NS_IsMainThread());
  1.1083 +
  1.1084 +  if (mShuttingDown)
  1.1085 +    return;
  1.1086 +
  1.1087 +  bool fireEnded = false;
  1.1088 +  bool seekWasAborted = false;
  1.1089 +  {
  1.1090 +    ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
  1.1091 +
  1.1092 +    // An additional seek was requested while the current seek was
  1.1093 +    // in operation.
  1.1094 +    if (mRequestedSeekTarget.IsValid()) {
  1.1095 +      ChangeState(PLAY_STATE_SEEKING);
  1.1096 +      seekWasAborted = true;
  1.1097 +    } else {
  1.1098 +      UnpinForSeek();
  1.1099 +      fireEnded = true;
  1.1100 +      ChangeState(PLAY_STATE_ENDED);
  1.1101 +    }
  1.1102 +  }
  1.1103 +
  1.1104 +  PlaybackPositionChanged();
  1.1105 +
  1.1106 +  if (mOwner) {
  1.1107 +    UpdateReadyStateForData();
  1.1108 +    if (!seekWasAborted) {
  1.1109 +      mOwner->SeekCompleted();
  1.1110 +      if (fireEnded) {
  1.1111 +        mOwner->PlaybackEnded();
  1.1112 +      }
  1.1113 +    }
  1.1114 +  }
  1.1115 +}
  1.1116 +
  1.1117 +void MediaDecoder::SeekingStarted()
  1.1118 +{
  1.1119 +  MOZ_ASSERT(NS_IsMainThread());
  1.1120 +  if (mShuttingDown)
  1.1121 +    return;
  1.1122 +
  1.1123 +  if (mOwner) {
  1.1124 +    UpdateReadyStateForData();
  1.1125 +    mOwner->SeekStarted();
  1.1126 +  }
  1.1127 +}
  1.1128 +
  1.1129 +void MediaDecoder::ChangeState(PlayState aState)
  1.1130 +{
  1.1131 +  MOZ_ASSERT(NS_IsMainThread());
  1.1132 +  ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
  1.1133 +
  1.1134 +  if (mNextState == aState) {
  1.1135 +    mNextState = PLAY_STATE_PAUSED;
  1.1136 +  }
  1.1137 +
  1.1138 +  if ((mPlayState == PLAY_STATE_LOADING && mIsDormant && aState != PLAY_STATE_SHUTDOWN) ||
  1.1139 +       mPlayState == PLAY_STATE_SHUTDOWN) {
  1.1140 +    GetReentrantMonitor().NotifyAll();
  1.1141 +    return;
  1.1142 +  }
  1.1143 +
  1.1144 +  if (mDecodedStream) {
  1.1145 +    bool blockForPlayState = aState != PLAY_STATE_PLAYING;
  1.1146 +    if (mDecodedStream->mHaveBlockedForPlayState != blockForPlayState) {
  1.1147 +      mDecodedStream->mStream->ChangeExplicitBlockerCount(blockForPlayState ? 1 : -1);
  1.1148 +      mDecodedStream->mHaveBlockedForPlayState = blockForPlayState;
  1.1149 +    }
  1.1150 +  }
  1.1151 +  mPlayState = aState;
  1.1152 +
  1.1153 +  ApplyStateToStateMachine(mPlayState);
  1.1154 +
  1.1155 +  if (aState!= PLAY_STATE_LOADING) {
  1.1156 +    mIsDormant = false;
  1.1157 +    mIsExitingDormant = false;
  1.1158 +  }
  1.1159 +
  1.1160 +  GetReentrantMonitor().NotifyAll();
  1.1161 +}
  1.1162 +
  1.1163 +void MediaDecoder::ApplyStateToStateMachine(PlayState aState)
  1.1164 +{
  1.1165 +  MOZ_ASSERT(NS_IsMainThread());
  1.1166 +  GetReentrantMonitor().AssertCurrentThreadIn();
  1.1167 +
  1.1168 +  if (mDecoderStateMachine) {
  1.1169 +    switch (aState) {
  1.1170 +      case PLAY_STATE_PLAYING:
  1.1171 +        mDecoderStateMachine->Play();
  1.1172 +        break;
  1.1173 +      case PLAY_STATE_SEEKING:
  1.1174 +        mDecoderStateMachine->Seek(mRequestedSeekTarget);
  1.1175 +        mRequestedSeekTarget.Reset();
  1.1176 +        break;
  1.1177 +      default:
  1.1178 +        /* No action needed */
  1.1179 +        break;
  1.1180 +    }
  1.1181 +  }
  1.1182 +}
  1.1183 +
  1.1184 +void MediaDecoder::PlaybackPositionChanged()
  1.1185 +{
  1.1186 +  MOZ_ASSERT(NS_IsMainThread());
  1.1187 +  if (mShuttingDown)
  1.1188 +    return;
  1.1189 +
  1.1190 +  double lastTime = mCurrentTime;
  1.1191 +
  1.1192 +  // Control the scope of the monitor so it is not
  1.1193 +  // held while the timeupdate and the invalidate is run.
  1.1194 +  {
  1.1195 +    ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
  1.1196 +    if (mDecoderStateMachine) {
  1.1197 +      if (!IsSeeking()) {
  1.1198 +        // Only update the current playback position if we're not seeking.
  1.1199 +        // If we are seeking, the update could have been scheduled on the
  1.1200 +        // state machine thread while we were playing but after the seek
  1.1201 +        // algorithm set the current playback position on the main thread,
  1.1202 +        // and we don't want to override the seek algorithm and change the
  1.1203 +        // current time after the seek has started but before it has
  1.1204 +        // completed.
  1.1205 +        if (GetDecodedStream()) {
  1.1206 +          mCurrentTime = mDecoderStateMachine->GetCurrentTimeViaMediaStreamSync()/
  1.1207 +            static_cast<double>(USECS_PER_S);
  1.1208 +        } else {
  1.1209 +          mCurrentTime = mDecoderStateMachine->GetCurrentTime();
  1.1210 +        }
  1.1211 +      }
  1.1212 +      mDecoderStateMachine->ClearPositionChangeFlag();
  1.1213 +    }
  1.1214 +  }
  1.1215 +
  1.1216 +  // Invalidate the frame so any video data is displayed.
  1.1217 +  // Do this before the timeupdate event so that if that
  1.1218 +  // event runs JavaScript that queries the media size, the
  1.1219 +  // frame has reflowed and the size updated beforehand.
  1.1220 +  Invalidate();
  1.1221 +
  1.1222 +  if (mOwner && lastTime != mCurrentTime) {
  1.1223 +    FireTimeUpdate();
  1.1224 +  }
  1.1225 +}
  1.1226 +
  1.1227 +void MediaDecoder::DurationChanged()
  1.1228 +{
  1.1229 +  MOZ_ASSERT(NS_IsMainThread());
  1.1230 +  ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
  1.1231 +  int64_t oldDuration = mDuration;
  1.1232 +  mDuration = mDecoderStateMachine ? mDecoderStateMachine->GetDuration() : -1;
  1.1233 +  // Duration has changed so we should recompute playback rate
  1.1234 +  UpdatePlaybackRate();
  1.1235 +
  1.1236 +  SetInfinite(mDuration == -1);
  1.1237 +
  1.1238 +  if (mOwner && oldDuration != mDuration && !IsInfinite()) {
  1.1239 +    DECODER_LOG(PR_LOG_DEBUG, "Duration changed to %lld", mDuration);
  1.1240 +    mOwner->DispatchEvent(NS_LITERAL_STRING("durationchange"));
  1.1241 +  }
  1.1242 +}
  1.1243 +
  1.1244 +void MediaDecoder::SetDuration(double aDuration)
  1.1245 +{
  1.1246 +  MOZ_ASSERT(NS_IsMainThread());
  1.1247 +  if (mozilla::IsInfinite(aDuration)) {
  1.1248 +    SetInfinite(true);
  1.1249 +  } else if (IsNaN(aDuration)) {
  1.1250 +    mDuration = -1;
  1.1251 +    SetInfinite(true);
  1.1252 +  } else {
  1.1253 +    mDuration = static_cast<int64_t>(NS_round(aDuration * static_cast<double>(USECS_PER_S)));
  1.1254 +  }
  1.1255 +
  1.1256 +  ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
  1.1257 +  if (mDecoderStateMachine) {
  1.1258 +    mDecoderStateMachine->SetDuration(mDuration);
  1.1259 +  }
  1.1260 +
  1.1261 +  // Duration has changed so we should recompute playback rate
  1.1262 +  UpdatePlaybackRate();
  1.1263 +}
  1.1264 +
  1.1265 +void MediaDecoder::SetMediaDuration(int64_t aDuration)
  1.1266 +{
  1.1267 +  NS_ENSURE_TRUE_VOID(GetStateMachine());
  1.1268 +  GetStateMachine()->SetDuration(aDuration);
  1.1269 +}
  1.1270 +
  1.1271 +void MediaDecoder::UpdateEstimatedMediaDuration(int64_t aDuration)
  1.1272 +{
  1.1273 +  if (mPlayState <= PLAY_STATE_LOADING) {
  1.1274 +    return;
  1.1275 +  }
  1.1276 +  NS_ENSURE_TRUE_VOID(GetStateMachine());
  1.1277 +  GetStateMachine()->UpdateEstimatedDuration(aDuration);
  1.1278 +}
  1.1279 +
  1.1280 +void MediaDecoder::SetMediaSeekable(bool aMediaSeekable) {
  1.1281 +  ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
  1.1282 +  MOZ_ASSERT(NS_IsMainThread() || OnDecodeThread());
  1.1283 +  mMediaSeekable = aMediaSeekable;
  1.1284 +  if (mDecoderStateMachine) {
  1.1285 +    mDecoderStateMachine->SetMediaSeekable(aMediaSeekable);
  1.1286 +  }
  1.1287 +}
  1.1288 +
  1.1289 +void MediaDecoder::SetTransportSeekable(bool aTransportSeekable)
  1.1290 +{
  1.1291 +  ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
  1.1292 +  MOZ_ASSERT(NS_IsMainThread() || OnDecodeThread());
  1.1293 +  mTransportSeekable = aTransportSeekable;
  1.1294 +  if (mDecoderStateMachine) {
  1.1295 +    mDecoderStateMachine->SetTransportSeekable(aTransportSeekable);
  1.1296 +  }
  1.1297 +}
  1.1298 +
  1.1299 +bool MediaDecoder::IsTransportSeekable()
  1.1300 +{
  1.1301 +  MOZ_ASSERT(NS_IsMainThread());
  1.1302 +  return mTransportSeekable;
  1.1303 +}
  1.1304 +
  1.1305 +bool MediaDecoder::IsMediaSeekable()
  1.1306 +{
  1.1307 +  NS_ENSURE_TRUE(GetStateMachine(), false);
  1.1308 +  ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
  1.1309 +  MOZ_ASSERT(OnDecodeThread() || NS_IsMainThread());
  1.1310 +  return mMediaSeekable;
  1.1311 +}
  1.1312 +
  1.1313 +nsresult MediaDecoder::GetSeekable(dom::TimeRanges* aSeekable)
  1.1314 +{
  1.1315 +  double initialTime = 0.0;
  1.1316 +
  1.1317 +  // We can seek in buffered range if the media is seekable. Also, we can seek
  1.1318 +  // in unbuffered ranges if the transport level is seekable (local file or the
  1.1319 +  // server supports range requests, etc.)
  1.1320 +  if (!IsMediaSeekable()) {
  1.1321 +    return NS_OK;
  1.1322 +  } else if (!IsTransportSeekable()) {
  1.1323 +    return GetBuffered(aSeekable);
  1.1324 +  } else {
  1.1325 +    double end = IsInfinite() ? std::numeric_limits<double>::infinity()
  1.1326 +                              : initialTime + GetDuration();
  1.1327 +    aSeekable->Add(initialTime, end);
  1.1328 +    return NS_OK;
  1.1329 +  }
  1.1330 +}
  1.1331 +
  1.1332 +void MediaDecoder::SetFragmentEndTime(double aTime)
  1.1333 +{
  1.1334 +  MOZ_ASSERT(NS_IsMainThread());
  1.1335 +  if (mDecoderStateMachine) {
  1.1336 +    ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
  1.1337 +    mDecoderStateMachine->SetFragmentEndTime(static_cast<int64_t>(aTime * USECS_PER_S));
  1.1338 +  }
  1.1339 +}
  1.1340 +
  1.1341 +void MediaDecoder::SetMediaEndTime(int64_t aTime)
  1.1342 +{
  1.1343 +  NS_ENSURE_TRUE_VOID(GetStateMachine());
  1.1344 +  GetStateMachine()->SetMediaEndTime(aTime);
  1.1345 +}
  1.1346 +
  1.1347 +void MediaDecoder::Suspend()
  1.1348 +{
  1.1349 +  MOZ_ASSERT(NS_IsMainThread());
  1.1350 +  if (mResource) {
  1.1351 +    mResource->Suspend(true);
  1.1352 +  }
  1.1353 +}
  1.1354 +
  1.1355 +void MediaDecoder::Resume(bool aForceBuffering)
  1.1356 +{
  1.1357 +  MOZ_ASSERT(NS_IsMainThread());
  1.1358 +  if (mResource) {
  1.1359 +    mResource->Resume();
  1.1360 +  }
  1.1361 +  if (aForceBuffering) {
  1.1362 +    ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
  1.1363 +    if (mDecoderStateMachine) {
  1.1364 +      mDecoderStateMachine->StartBuffering();
  1.1365 +    }
  1.1366 +  }
  1.1367 +}
  1.1368 +
  1.1369 +void MediaDecoder::StopProgressUpdates()
  1.1370 +{
  1.1371 +  MOZ_ASSERT(OnStateMachineThread() || OnDecodeThread());
  1.1372 +  GetReentrantMonitor().AssertCurrentThreadIn();
  1.1373 +  mIgnoreProgressData = true;
  1.1374 +  if (mResource) {
  1.1375 +    mResource->SetReadMode(MediaCacheStream::MODE_METADATA);
  1.1376 +  }
  1.1377 +}
  1.1378 +
  1.1379 +void MediaDecoder::StartProgressUpdates()
  1.1380 +{
  1.1381 +  MOZ_ASSERT(OnStateMachineThread() || OnDecodeThread());
  1.1382 +  GetReentrantMonitor().AssertCurrentThreadIn();
  1.1383 +  mIgnoreProgressData = false;
  1.1384 +  if (mResource) {
  1.1385 +    mResource->SetReadMode(MediaCacheStream::MODE_PLAYBACK);
  1.1386 +    mDecoderPosition = mPlaybackPosition = mResource->Tell();
  1.1387 +  }
  1.1388 +}
  1.1389 +
  1.1390 +void MediaDecoder::MoveLoadsToBackground()
  1.1391 +{
  1.1392 +  MOZ_ASSERT(NS_IsMainThread());
  1.1393 +  if (mResource) {
  1.1394 +    mResource->MoveLoadsToBackground();
  1.1395 +  }
  1.1396 +}
  1.1397 +
  1.1398 +void MediaDecoder::UpdatePlaybackOffset(int64_t aOffset)
  1.1399 +{
  1.1400 +  ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
  1.1401 +  mPlaybackPosition = std::max(aOffset, mPlaybackPosition);
  1.1402 +}
  1.1403 +
  1.1404 +bool MediaDecoder::OnStateMachineThread() const
  1.1405 +{
  1.1406 +  return mDecoderStateMachine->OnStateMachineThread();
  1.1407 +}
  1.1408 +
  1.1409 +void MediaDecoder::SetPlaybackRate(double aPlaybackRate)
  1.1410 +{
  1.1411 +  if (aPlaybackRate == 0) {
  1.1412 +    mPausedForPlaybackRateNull = true;
  1.1413 +    Pause();
  1.1414 +    return;
  1.1415 +  } else if (mPausedForPlaybackRateNull) {
  1.1416 +    // If the playbackRate is no longer null, restart the playback, iff the
  1.1417 +    // media was playing.
  1.1418 +    if (mOwner && !mOwner->GetPaused()) {
  1.1419 +      Play();
  1.1420 +    }
  1.1421 +    mPausedForPlaybackRateNull = false;
  1.1422 +  }
  1.1423 +
  1.1424 +  if (mDecoderStateMachine) {
  1.1425 +    mDecoderStateMachine->SetPlaybackRate(aPlaybackRate);
  1.1426 +  } else {
  1.1427 +    mInitialPlaybackRate = aPlaybackRate;
  1.1428 +  }
  1.1429 +}
  1.1430 +
  1.1431 +void MediaDecoder::SetPreservesPitch(bool aPreservesPitch)
  1.1432 +{
  1.1433 +  if (mDecoderStateMachine) {
  1.1434 +    mDecoderStateMachine->SetPreservesPitch(aPreservesPitch);
  1.1435 +  } else {
  1.1436 +    mInitialPreservesPitch = aPreservesPitch;
  1.1437 +  }
  1.1438 +}
  1.1439 +
  1.1440 +bool MediaDecoder::OnDecodeThread() const {
  1.1441 +  NS_WARN_IF_FALSE(mDecoderStateMachine, "mDecoderStateMachine is null");
  1.1442 +  return mDecoderStateMachine ? mDecoderStateMachine->OnDecodeThread() : false;
  1.1443 +}
  1.1444 +
  1.1445 +ReentrantMonitor& MediaDecoder::GetReentrantMonitor() {
  1.1446 +  return mReentrantMonitor.GetReentrantMonitor();
  1.1447 +}
  1.1448 +
  1.1449 +ImageContainer* MediaDecoder::GetImageContainer()
  1.1450 +{
  1.1451 +  return mVideoFrameContainer ? mVideoFrameContainer->GetImageContainer() : nullptr;
  1.1452 +}
  1.1453 +
  1.1454 +void MediaDecoder::InvalidateWithFlags(uint32_t aFlags)
  1.1455 +{
  1.1456 +  if (mVideoFrameContainer) {
  1.1457 +    mVideoFrameContainer->InvalidateWithFlags(aFlags);
  1.1458 +  }
  1.1459 +}
  1.1460 +
  1.1461 +void MediaDecoder::Invalidate()
  1.1462 +{
  1.1463 +  if (mVideoFrameContainer) {
  1.1464 +    mVideoFrameContainer->Invalidate();
  1.1465 +  }
  1.1466 +}
  1.1467 +
  1.1468 +// Constructs the time ranges representing what segments of the media
  1.1469 +// are buffered and playable.
  1.1470 +nsresult MediaDecoder::GetBuffered(dom::TimeRanges* aBuffered) {
  1.1471 +  if (mDecoderStateMachine) {
  1.1472 +    return mDecoderStateMachine->GetBuffered(aBuffered);
  1.1473 +  }
  1.1474 +  return NS_ERROR_FAILURE;
  1.1475 +}
  1.1476 +
  1.1477 +size_t MediaDecoder::SizeOfVideoQueue() {
  1.1478 +  if (mDecoderStateMachine) {
  1.1479 +    return mDecoderStateMachine->SizeOfVideoQueue();
  1.1480 +  }
  1.1481 +  return 0;
  1.1482 +}
  1.1483 +
  1.1484 +size_t MediaDecoder::SizeOfAudioQueue() {
  1.1485 +  if (mDecoderStateMachine) {
  1.1486 +    return mDecoderStateMachine->SizeOfAudioQueue();
  1.1487 +  }
  1.1488 +  return 0;
  1.1489 +}
  1.1490 +
  1.1491 +void MediaDecoder::NotifyDataArrived(const char* aBuffer, uint32_t aLength, int64_t aOffset) {
  1.1492 +  if (mDecoderStateMachine) {
  1.1493 +    mDecoderStateMachine->NotifyDataArrived(aBuffer, aLength, aOffset);
  1.1494 +  }
  1.1495 +}
  1.1496 +
  1.1497 +void MediaDecoder::UpdatePlaybackPosition(int64_t aTime)
  1.1498 +{
  1.1499 +  mDecoderStateMachine->UpdatePlaybackPosition(aTime);
  1.1500 +}
  1.1501 +
  1.1502 +// Provide access to the state machine object
  1.1503 +MediaDecoderStateMachine* MediaDecoder::GetStateMachine() const {
  1.1504 +  return mDecoderStateMachine;
  1.1505 +}
  1.1506 +
  1.1507 +void
  1.1508 +MediaDecoder::NotifyWaitingForResourcesStatusChanged()
  1.1509 +{
  1.1510 +  ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
  1.1511 +  if (mDecoderStateMachine) {
  1.1512 +    mDecoderStateMachine->NotifyWaitingForResourcesStatusChanged();
  1.1513 +  }
  1.1514 +}
  1.1515 +
  1.1516 +bool MediaDecoder::IsShutdown() const {
  1.1517 +  NS_ENSURE_TRUE(GetStateMachine(), true);
  1.1518 +  return GetStateMachine()->IsShutdown();
  1.1519 +}
  1.1520 +
  1.1521 +int64_t MediaDecoder::GetEndMediaTime() const {
  1.1522 +  NS_ENSURE_TRUE(GetStateMachine(), -1);
  1.1523 +  return GetStateMachine()->GetEndMediaTime();
  1.1524 +}
  1.1525 +
  1.1526 +// Drop reference to state machine.  Only called during shutdown dance.
  1.1527 +void MediaDecoder::ReleaseStateMachine() {
  1.1528 +  mDecoderStateMachine = nullptr;
  1.1529 +}
  1.1530 +
  1.1531 +MediaDecoderOwner* MediaDecoder::GetMediaOwner() const
  1.1532 +{
  1.1533 +  return mOwner;
  1.1534 +}
  1.1535 +
  1.1536 +static void ProgressCallback(nsITimer* aTimer, void* aClosure)
  1.1537 +{
  1.1538 +  MediaDecoder* decoder = static_cast<MediaDecoder*>(aClosure);
  1.1539 +  decoder->Progress(true);
  1.1540 +}
  1.1541 +
  1.1542 +void MediaDecoder::Progress(bool aTimer)
  1.1543 +{
  1.1544 +  if (!mOwner)
  1.1545 +    return;
  1.1546 +
  1.1547 +  TimeStamp now = TimeStamp::Now();
  1.1548 +
  1.1549 +  if (!aTimer) {
  1.1550 +    mDataTime = now;
  1.1551 +  }
  1.1552 +
  1.1553 +  // If PROGRESS_MS has passed since the last progress event fired and more
  1.1554 +  // data has arrived since then, fire another progress event.
  1.1555 +  if ((mProgressTime.IsNull() ||
  1.1556 +       now - mProgressTime >= TimeDuration::FromMilliseconds(PROGRESS_MS)) &&
  1.1557 +      !mDataTime.IsNull() &&
  1.1558 +      now - mDataTime <= TimeDuration::FromMilliseconds(PROGRESS_MS)) {
  1.1559 +    mOwner->DispatchAsyncEvent(NS_LITERAL_STRING("progress"));
  1.1560 +    mProgressTime = now;
  1.1561 +  }
  1.1562 +
  1.1563 +  if (!mDataTime.IsNull() &&
  1.1564 +      now - mDataTime >= TimeDuration::FromMilliseconds(STALL_MS)) {
  1.1565 +    mOwner->DownloadStalled();
  1.1566 +    // Null it out
  1.1567 +    mDataTime = TimeStamp();
  1.1568 +  }
  1.1569 +}
  1.1570 +
  1.1571 +nsresult MediaDecoder::StartProgress()
  1.1572 +{
  1.1573 +  if (mProgressTimer)
  1.1574 +    return NS_OK;
  1.1575 +
  1.1576 +  mProgressTimer = do_CreateInstance("@mozilla.org/timer;1");
  1.1577 +  return mProgressTimer->InitWithFuncCallback(ProgressCallback,
  1.1578 +                                              this,
  1.1579 +                                              PROGRESS_MS,
  1.1580 +                                              nsITimer::TYPE_REPEATING_SLACK);
  1.1581 +}
  1.1582 +
  1.1583 +nsresult MediaDecoder::StopProgress()
  1.1584 +{
  1.1585 +  if (!mProgressTimer)
  1.1586 +    return NS_OK;
  1.1587 +
  1.1588 +  nsresult rv = mProgressTimer->Cancel();
  1.1589 +  mProgressTimer = nullptr;
  1.1590 +
  1.1591 +  return rv;
  1.1592 +}
  1.1593 +
  1.1594 +void MediaDecoder::FireTimeUpdate()
  1.1595 +{
  1.1596 +  if (!mOwner)
  1.1597 +    return;
  1.1598 +  mOwner->FireTimeUpdate(true);
  1.1599 +}
  1.1600 +
  1.1601 +void MediaDecoder::PinForSeek()
  1.1602 +{
  1.1603 +  MediaResource* resource = GetResource();
  1.1604 +  if (!resource || mPinnedForSeek) {
  1.1605 +    return;
  1.1606 +  }
  1.1607 +  mPinnedForSeek = true;
  1.1608 +  resource->Pin();
  1.1609 +}
  1.1610 +
  1.1611 +void MediaDecoder::UnpinForSeek()
  1.1612 +{
  1.1613 +  MediaResource* resource = GetResource();
  1.1614 +  if (!resource || !mPinnedForSeek) {
  1.1615 +    return;
  1.1616 +  }
  1.1617 +  mPinnedForSeek = false;
  1.1618 +  resource->Unpin();
  1.1619 +}
  1.1620 +
  1.1621 +bool MediaDecoder::CanPlayThrough()
  1.1622 +{
  1.1623 +  Statistics stats = GetStatistics();
  1.1624 +  if (!stats.mDownloadRateReliable || !stats.mPlaybackRateReliable) {
  1.1625 +    return false;
  1.1626 +  }
  1.1627 +  int64_t bytesToDownload = stats.mTotalBytes - stats.mDownloadPosition;
  1.1628 +  int64_t bytesToPlayback = stats.mTotalBytes - stats.mPlaybackPosition;
  1.1629 +  double timeToDownload = bytesToDownload / stats.mDownloadRate;
  1.1630 +  double timeToPlay = bytesToPlayback / stats.mPlaybackRate;
  1.1631 +
  1.1632 +  if (timeToDownload > timeToPlay) {
  1.1633 +    // Estimated time to download is greater than the estimated time to play.
  1.1634 +    // We probably can't play through without having to stop to buffer.
  1.1635 +    return false;
  1.1636 +  }
  1.1637 +
  1.1638 +  // Estimated time to download is less than the estimated time to play.
  1.1639 +  // We can probably play through without having to buffer, but ensure that
  1.1640 +  // we've got a reasonable amount of data buffered after the current
  1.1641 +  // playback position, so that if the bitrate of the media fluctuates, or if
  1.1642 +  // our download rate or decode rate estimation is otherwise inaccurate,
  1.1643 +  // we don't suddenly discover that we need to buffer. This is particularly
  1.1644 +  // required near the start of the media, when not much data is downloaded.
  1.1645 +  int64_t readAheadMargin =
  1.1646 +    static_cast<int64_t>(stats.mPlaybackRate * CAN_PLAY_THROUGH_MARGIN);
  1.1647 +  return stats.mTotalBytes == stats.mDownloadPosition ||
  1.1648 +         stats.mDownloadPosition > stats.mPlaybackPosition + readAheadMargin;
  1.1649 +}
  1.1650 +
  1.1651 +#ifdef MOZ_RAW
  1.1652 +bool
  1.1653 +MediaDecoder::IsRawEnabled()
  1.1654 +{
  1.1655 +  return Preferences::GetBool("media.raw.enabled");
  1.1656 +}
  1.1657 +#endif
  1.1658 +
  1.1659 +bool
  1.1660 +MediaDecoder::IsOpusEnabled()
  1.1661 +{
  1.1662 +#ifdef MOZ_OPUS
  1.1663 +  return Preferences::GetBool("media.opus.enabled");
  1.1664 +#else
  1.1665 +  return false;
  1.1666 +#endif
  1.1667 +}
  1.1668 +
  1.1669 +bool
  1.1670 +MediaDecoder::IsOggEnabled()
  1.1671 +{
  1.1672 +  return Preferences::GetBool("media.ogg.enabled");
  1.1673 +}
  1.1674 +
  1.1675 +#ifdef MOZ_WAVE
  1.1676 +bool
  1.1677 +MediaDecoder::IsWaveEnabled()
  1.1678 +{
  1.1679 +  return Preferences::GetBool("media.wave.enabled");
  1.1680 +}
  1.1681 +#endif
  1.1682 +
  1.1683 +#ifdef MOZ_WEBM
  1.1684 +bool
  1.1685 +MediaDecoder::IsWebMEnabled()
  1.1686 +{
  1.1687 +  return Preferences::GetBool("media.webm.enabled");
  1.1688 +}
  1.1689 +#endif
  1.1690 +
  1.1691 +#ifdef NECKO_PROTOCOL_rtsp
  1.1692 +bool
  1.1693 +MediaDecoder::IsRtspEnabled()
  1.1694 +{
  1.1695 +  //Currently the Rtsp decoded by omx.
  1.1696 +  return (Preferences::GetBool("media.rtsp.enabled", false) && IsOmxEnabled());
  1.1697 +}
  1.1698 +#endif
  1.1699 +
  1.1700 +#ifdef MOZ_GSTREAMER
  1.1701 +bool
  1.1702 +MediaDecoder::IsGStreamerEnabled()
  1.1703 +{
  1.1704 +  return Preferences::GetBool("media.gstreamer.enabled");
  1.1705 +}
  1.1706 +#endif
  1.1707 +
  1.1708 +#ifdef MOZ_OMX_DECODER
  1.1709 +bool
  1.1710 +MediaDecoder::IsOmxEnabled()
  1.1711 +{
  1.1712 +  return Preferences::GetBool("media.omx.enabled", false);
  1.1713 +}
  1.1714 +#endif
  1.1715 +
  1.1716 +#ifdef MOZ_MEDIA_PLUGINS
  1.1717 +bool
  1.1718 +MediaDecoder::IsMediaPluginsEnabled()
  1.1719 +{
  1.1720 +  return Preferences::GetBool("media.plugins.enabled");
  1.1721 +}
  1.1722 +#endif
  1.1723 +
  1.1724 +#ifdef MOZ_WMF
  1.1725 +bool
  1.1726 +MediaDecoder::IsWMFEnabled()
  1.1727 +{
  1.1728 +  return WMFDecoder::IsEnabled();
  1.1729 +}
  1.1730 +#endif
  1.1731 +
  1.1732 +#ifdef MOZ_APPLEMEDIA
  1.1733 +bool
  1.1734 +MediaDecoder::IsAppleMP3Enabled()
  1.1735 +{
  1.1736 +  return Preferences::GetBool("media.apple.mp3.enabled");
  1.1737 +}
  1.1738 +#endif
  1.1739 +
  1.1740 +NS_IMETHODIMP
  1.1741 +MediaMemoryTracker::CollectReports(nsIHandleReportCallback* aHandleReport,
  1.1742 +                                   nsISupports* aData)
  1.1743 +{
  1.1744 +  int64_t video = 0, audio = 0;
  1.1745 +  size_t resources = 0;
  1.1746 +  DecodersArray& decoders = Decoders();
  1.1747 +  for (size_t i = 0; i < decoders.Length(); ++i) {
  1.1748 +    MediaDecoder* decoder = decoders[i];
  1.1749 +    video += decoder->SizeOfVideoQueue();
  1.1750 +    audio += decoder->SizeOfAudioQueue();
  1.1751 +
  1.1752 +    if (decoder->GetResource()) {
  1.1753 +      resources += decoder->GetResource()->SizeOfIncludingThis(MallocSizeOf);
  1.1754 +    }
  1.1755 +  }
  1.1756 +
  1.1757 +#define REPORT(_path, _amount, _desc)                                         \
  1.1758 +  do {                                                                        \
  1.1759 +      nsresult rv;                                                            \
  1.1760 +      rv = aHandleReport->Callback(EmptyCString(), NS_LITERAL_CSTRING(_path), \
  1.1761 +                                   KIND_HEAP, UNITS_BYTES, _amount,           \
  1.1762 +                                   NS_LITERAL_CSTRING(_desc), aData);         \
  1.1763 +      NS_ENSURE_SUCCESS(rv, rv);                                              \
  1.1764 +  } while (0)
  1.1765 +
  1.1766 +  REPORT("explicit/media/decoded/video", video,
  1.1767 +         "Memory used by decoded video frames.");
  1.1768 +
  1.1769 +  REPORT("explicit/media/decoded/audio", audio,
  1.1770 +         "Memory used by decoded audio chunks.");
  1.1771 +
  1.1772 +  REPORT("explicit/media/resources", resources,
  1.1773 +         "Memory used by media resources including streaming buffers, caches, "
  1.1774 +         "etc.");
  1.1775 +
  1.1776 +#undef REPORT
  1.1777 +
  1.1778 +  return NS_OK;
  1.1779 +}
  1.1780 +
  1.1781 +MediaDecoderOwner*
  1.1782 +MediaDecoder::GetOwner()
  1.1783 +{
  1.1784 +  MOZ_ASSERT(NS_IsMainThread());
  1.1785 +  return mOwner;
  1.1786 +}
  1.1787 +
  1.1788 +MediaMemoryTracker::MediaMemoryTracker()
  1.1789 +{
  1.1790 +}
  1.1791 +
  1.1792 +void
  1.1793 +MediaMemoryTracker::InitMemoryReporter()
  1.1794 +{
  1.1795 +  RegisterWeakMemoryReporter(this);
  1.1796 +}
  1.1797 +
  1.1798 +MediaMemoryTracker::~MediaMemoryTracker()
  1.1799 +{
  1.1800 +  UnregisterWeakMemoryReporter(this);
  1.1801 +}
  1.1802 +
  1.1803 +} // namespace mozilla
  1.1804 +
  1.1805 +// avoid redefined macro in unified build
  1.1806 +#undef DECODER_LOG

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