content/media/SharedThreadPool.cpp

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/content/media/SharedThreadPool.cpp	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,277 @@
     1.4 +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
     1.5 +/* vim:set ts=2 sw=2 sts=2 et cindent: */
     1.6 +/* This Source Code Form is subject to the terms of the Mozilla Public
     1.7 + * License, v. 2.0. If a copy of the MPL was not distributed with this
     1.8 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.9 +
    1.10 +#include "SharedThreadPool.h"
    1.11 +#include "mozilla/Monitor.h"
    1.12 +#include "mozilla/StaticPtr.h"
    1.13 +#include "nsDataHashtable.h"
    1.14 +#include "VideoUtils.h"
    1.15 +#include "nsXPCOMCIDInternal.h"
    1.16 +#include "nsComponentManagerUtils.h"
    1.17 +
    1.18 +#ifdef XP_WIN
    1.19 +// Required to init MSCOM by MSCOMInitThreadPoolListener.
    1.20 +#include <objbase.h>
    1.21 +#endif
    1.22 +
    1.23 +namespace mozilla {
    1.24 +
    1.25 +// Created and destroyed on the main thread.
    1.26 +static StaticAutoPtr<ReentrantMonitor> sMonitor;
    1.27 +
    1.28 +// Hashtable, maps thread pool name to SharedThreadPool instance.
    1.29 +// Modified only on the main thread.
    1.30 +static StaticAutoPtr<nsDataHashtable<nsCStringHashKey, SharedThreadPool*>> sPools;
    1.31 +
    1.32 +static already_AddRefed<nsIThreadPool>
    1.33 +CreateThreadPool(const nsCString& aName);
    1.34 +
    1.35 +static void
    1.36 +DestroySharedThreadPoolHashTable();
    1.37 +
    1.38 +void
    1.39 +SharedThreadPool::EnsureInitialized()
    1.40 +{
    1.41 +  MOZ_ASSERT(NS_IsMainThread());
    1.42 +  if (sMonitor || sPools) {
    1.43 +    // Already initalized.
    1.44 +    return;
    1.45 +  }
    1.46 +  sMonitor = new ReentrantMonitor("SharedThreadPool");
    1.47 +  sPools = new nsDataHashtable<nsCStringHashKey, SharedThreadPool*>();
    1.48 +}
    1.49 +
    1.50 +class ShutdownPoolsEvent : public nsRunnable {
    1.51 +public:
    1.52 +  NS_IMETHODIMP Run() {
    1.53 +    MOZ_ASSERT(NS_IsMainThread());
    1.54 +    DestroySharedThreadPoolHashTable();
    1.55 +    return NS_OK;
    1.56 +  }
    1.57 +};
    1.58 +
    1.59 +static void
    1.60 +DestroySharedThreadPoolHashTable()
    1.61 +{
    1.62 +  MOZ_ASSERT(NS_IsMainThread());
    1.63 +  MOZ_ASSERT(sMonitor && sPools);
    1.64 +  if (!sPools->Count()) {
    1.65 +    // No more SharedThreadPool singletons. Delete the hash table.
    1.66 +    // Note we don't need to lock sMonitor, since we only modify the
    1.67 +    // hash table on the main thread, and if the hash table is empty
    1.68 +    // there are no external references into its contents.
    1.69 +    sPools = nullptr;
    1.70 +    sMonitor = nullptr;
    1.71 +  }
    1.72 +}
    1.73 +
    1.74 +/* static */
    1.75 +void
    1.76 +SharedThreadPool::SpinUntilShutdown()
    1.77 +{
    1.78 +  MOZ_ASSERT(NS_IsMainThread());
    1.79 +  // Wait until the ShutdownPoolsEvent has been run and shutdown the pool.
    1.80 +  while (sPools) {
    1.81 +    if (!NS_ProcessNextEvent(NS_GetCurrentThread(), true)) {
    1.82 +      break;
    1.83 +    }
    1.84 +  }
    1.85 +  MOZ_ASSERT(!sPools);
    1.86 +  MOZ_ASSERT(!sMonitor);
    1.87 +}
    1.88 +
    1.89 +TemporaryRef<SharedThreadPool>
    1.90 +SharedThreadPool::Get(const nsCString& aName, uint32_t aThreadLimit)
    1.91 +{
    1.92 +  MOZ_ASSERT(NS_IsMainThread());
    1.93 +  EnsureInitialized();
    1.94 +  MOZ_ASSERT(sMonitor);
    1.95 +  ReentrantMonitorAutoEnter mon(*sMonitor);
    1.96 +  SharedThreadPool* pool = nullptr;
    1.97 +  nsresult rv;
    1.98 +  if (!sPools->Get(aName, &pool)) {
    1.99 +    nsCOMPtr<nsIThreadPool> threadPool(CreateThreadPool(aName));
   1.100 +    NS_ENSURE_TRUE(threadPool, nullptr);
   1.101 +    pool = new SharedThreadPool(aName, threadPool);
   1.102 +
   1.103 +    // Set the thread and idle limits. Note that we don't rely on the
   1.104 +    // EnsureThreadLimitIsAtLeast() call below, as the default thread limit
   1.105 +    // is 4, and if aThreadLimit is less than 4 we'll end up with a pool
   1.106 +    // with 4 threads rather than what we expected; so we'll have unexpected
   1.107 +    // behaviour.
   1.108 +    rv = pool->SetThreadLimit(aThreadLimit);
   1.109 +    NS_ENSURE_SUCCESS(rv, nullptr);
   1.110 +
   1.111 +    rv = pool->SetIdleThreadLimit(aThreadLimit);
   1.112 +    NS_ENSURE_SUCCESS(rv, nullptr);
   1.113 +
   1.114 +    sPools->Put(aName, pool);
   1.115 +  } else if (NS_FAILED(pool->EnsureThreadLimitIsAtLeast(aThreadLimit))) {
   1.116 +    NS_WARNING("Failed to set limits on thread pool");
   1.117 +  }
   1.118 +
   1.119 +  MOZ_ASSERT(pool);
   1.120 +  RefPtr<SharedThreadPool> instance(pool);
   1.121 +  return instance.forget();
   1.122 +}
   1.123 +
   1.124 +NS_IMETHODIMP_(MozExternalRefCountType) SharedThreadPool::AddRef(void)
   1.125 +{
   1.126 +  MOZ_ASSERT(sMonitor);
   1.127 +  ReentrantMonitorAutoEnter mon(*sMonitor);
   1.128 +  MOZ_ASSERT(int32_t(mRefCnt) >= 0, "illegal refcnt");
   1.129 +  nsrefcnt count = ++mRefCnt;
   1.130 +  NS_LOG_ADDREF(this, count, "SharedThreadPool", sizeof(*this));
   1.131 +  return count;
   1.132 +}
   1.133 +
   1.134 +NS_IMETHODIMP_(MozExternalRefCountType) SharedThreadPool::Release(void)
   1.135 +{
   1.136 +  MOZ_ASSERT(sMonitor);
   1.137 +  bool dispatchShutdownEvent;
   1.138 +  {
   1.139 +    ReentrantMonitorAutoEnter mon(*sMonitor);
   1.140 +    nsrefcnt count = --mRefCnt;
   1.141 +    NS_LOG_RELEASE(this, count, "SharedThreadPool");
   1.142 +    if (count) {
   1.143 +      return count;
   1.144 +    }
   1.145 +
   1.146 +    // Zero refcount. Must shutdown and then delete the thread pool.
   1.147 +
   1.148 +    // First, dispatch an event to the main thread to call Shutdown() on
   1.149 +    // the nsIThreadPool. The Runnable here  will add a refcount to the pool,
   1.150 +    // and when the Runnable releases the nsIThreadPool it will be deleted.
   1.151 +    RefPtr<nsIRunnable> r = NS_NewRunnableMethod(mPool, &nsIThreadPool::Shutdown);
   1.152 +    NS_DispatchToMainThread(r);
   1.153 +
   1.154 +    // Remove SharedThreadPool from table of pools.
   1.155 +    sPools->Remove(mName);
   1.156 +    MOZ_ASSERT(!sPools->Get(mName));
   1.157 +
   1.158 +    // Stabilize refcount, so that if something in the dtor QIs,
   1.159 +    // it won't explode.
   1.160 +    mRefCnt = 1;
   1.161 +
   1.162 +    delete this;
   1.163 +
   1.164 +    dispatchShutdownEvent = sPools->Count() == 0;
   1.165 +  }
   1.166 +  if (dispatchShutdownEvent) {
   1.167 +    // No more SharedThreadPools alive. Destroy the hash table.
   1.168 +    // Ensure that we only run on the main thread.
   1.169 +    // Do this in an event so that if something holds the monitor we won't
   1.170 +    // be deleting the monitor while it's held.
   1.171 +    NS_DispatchToMainThread(new ShutdownPoolsEvent(), NS_DISPATCH_NORMAL);
   1.172 +  }
   1.173 +  return 0;
   1.174 +}
   1.175 +
   1.176 +NS_IMPL_QUERY_INTERFACE(SharedThreadPool, nsIThreadPool, nsIEventTarget)
   1.177 +
   1.178 +SharedThreadPool::SharedThreadPool(const nsCString& aName,
   1.179 +                                   nsIThreadPool* aPool)
   1.180 +  : mName(aName)
   1.181 +  , mPool(aPool)
   1.182 +  , mRefCnt(0)
   1.183 +{
   1.184 +  MOZ_COUNT_CTOR(SharedThreadPool);
   1.185 +  mEventTarget = do_QueryInterface(aPool);
   1.186 +}
   1.187 +
   1.188 +SharedThreadPool::~SharedThreadPool()
   1.189 +{
   1.190 +  MOZ_COUNT_DTOR(SharedThreadPool);
   1.191 +}
   1.192 +
   1.193 +#ifdef XP_WIN
   1.194 +
   1.195 +// Thread pool listener which ensures that MSCOM is initialized and
   1.196 +// deinitialized on the thread pool thread. We may call into WMF or
   1.197 +// DirectShow on this thread, so we need MSCOM working.
   1.198 +class MSCOMInitThreadPoolListener MOZ_FINAL : public nsIThreadPoolListener {
   1.199 +public:
   1.200 +  NS_DECL_THREADSAFE_ISUPPORTS
   1.201 +  NS_DECL_NSITHREADPOOLLISTENER
   1.202 +};
   1.203 +
   1.204 +NS_IMPL_ISUPPORTS(MSCOMInitThreadPoolListener, nsIThreadPoolListener)
   1.205 +
   1.206 +NS_IMETHODIMP
   1.207 +MSCOMInitThreadPoolListener::OnThreadCreated()
   1.208 +{
   1.209 +  HRESULT hr = CoInitializeEx(0, COINIT_MULTITHREADED);
   1.210 +  if (FAILED(hr)) {
   1.211 +    NS_WARNING("Failed to initialize MSCOM on WMFByteStream thread.");
   1.212 +  }
   1.213 +  return NS_OK;
   1.214 +}
   1.215 +
   1.216 +NS_IMETHODIMP
   1.217 +MSCOMInitThreadPoolListener::OnThreadShuttingDown()
   1.218 +{
   1.219 +  CoUninitialize();
   1.220 +  return NS_OK;
   1.221 +}
   1.222 +
   1.223 +#endif // XP_WIN
   1.224 +
   1.225 +nsresult
   1.226 +SharedThreadPool::EnsureThreadLimitIsAtLeast(uint32_t aLimit)
   1.227 +{
   1.228 +  // We limit the number of threads that we use for media. Note that we
   1.229 +  // set the thread limit to the same as the idle limit so that we're not
   1.230 +  // constantly creating and destroying threads (see Bug 881954). When the
   1.231 +  // thread pool threads shutdown they dispatch an event to the main thread
   1.232 +  // to call nsIThread::Shutdown(), and if we're very busy that can take a
   1.233 +  // while to run, and we end up with dozens of extra threads. Note that
   1.234 +  // threads that are idle for 60 seconds are shutdown naturally.
   1.235 +  uint32_t existingLimit = 0;
   1.236 +  nsresult rv;
   1.237 +
   1.238 +  rv = mPool->GetThreadLimit(&existingLimit);
   1.239 +  NS_ENSURE_SUCCESS(rv, rv);
   1.240 +  if (aLimit > existingLimit) {
   1.241 +    rv = mPool->SetThreadLimit(aLimit);
   1.242 +    NS_ENSURE_SUCCESS(rv, rv);
   1.243 +  }
   1.244 +
   1.245 +  rv = mPool->GetIdleThreadLimit(&existingLimit);
   1.246 +  NS_ENSURE_SUCCESS(rv, rv);
   1.247 +  if (aLimit > existingLimit) {
   1.248 +    rv = mPool->SetIdleThreadLimit(aLimit);
   1.249 +    NS_ENSURE_SUCCESS(rv, rv);
   1.250 +  }
   1.251 +
   1.252 +  return NS_OK;
   1.253 +}
   1.254 +
   1.255 +static already_AddRefed<nsIThreadPool>
   1.256 +CreateThreadPool(const nsCString& aName)
   1.257 +{
   1.258 +  MOZ_ASSERT(NS_IsMainThread());
   1.259 +
   1.260 +  nsresult rv;
   1.261 +  nsCOMPtr<nsIThreadPool> pool = do_CreateInstance(NS_THREADPOOL_CONTRACTID, &rv);
   1.262 +  NS_ENSURE_SUCCESS(rv, nullptr);
   1.263 +
   1.264 +  rv = pool->SetName(aName);
   1.265 +  NS_ENSURE_SUCCESS(rv, nullptr);
   1.266 +
   1.267 +  rv = pool->SetThreadStackSize(MEDIA_THREAD_STACK_SIZE);
   1.268 +  NS_ENSURE_SUCCESS(rv, nullptr);
   1.269 +
   1.270 +#ifdef XP_WIN
   1.271 +  // Ensure MSCOM is initialized on the thread pools threads.
   1.272 +  nsCOMPtr<nsIThreadPoolListener> listener = new MSCOMInitThreadPoolListener();
   1.273 +  rv = pool->SetListener(listener);
   1.274 +  NS_ENSURE_SUCCESS(rv, nullptr);
   1.275 +#endif
   1.276 +
   1.277 +  return pool.forget();
   1.278 +}
   1.279 +
   1.280 +} // namespace mozilla

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