content/media/webaudio/MediaBufferDecoder.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/content/media/webaudio/MediaBufferDecoder.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,98 @@
     1.4 +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
     1.5 +/* vim:set ts=2 sw=2 sts=2 et cindent: */
     1.6 +/* This Source Code Form is subject to the terms of the Mozilla Public
     1.7 + * License, v. 2.0. If a copy of the MPL was not distributed with this
     1.8 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.9 +
    1.10 +#ifndef MediaBufferDecoder_h_
    1.11 +#define MediaBufferDecoder_h_
    1.12 +
    1.13 +#include "nsWrapperCache.h"
    1.14 +#include "nsCOMPtr.h"
    1.15 +#include "nsAutoPtr.h"
    1.16 +#include "nsIThreadPool.h"
    1.17 +#include "nsString.h"
    1.18 +#include "nsTArray.h"
    1.19 +#include "mozilla/dom/TypedArray.h"
    1.20 +#include "mozilla/MemoryReporting.h"
    1.21 +
    1.22 +namespace mozilla {
    1.23 +
    1.24 +namespace dom {
    1.25 +class AudioBuffer;
    1.26 +class AudioContext;
    1.27 +class DecodeErrorCallback;
    1.28 +class DecodeSuccessCallback;
    1.29 +}
    1.30 +
    1.31 +struct WebAudioDecodeJob MOZ_FINAL
    1.32 +{
    1.33 +  // You may omit both the success and failure callback, or you must pass both.
    1.34 +  // The callbacks are only necessary for asynchronous operation.
    1.35 +  WebAudioDecodeJob(const nsACString& aContentType,
    1.36 +                    dom::AudioContext* aContext,
    1.37 +                    dom::DecodeSuccessCallback* aSuccessCallback = nullptr,
    1.38 +                    dom::DecodeErrorCallback* aFailureCallback = nullptr);
    1.39 +  ~WebAudioDecodeJob();
    1.40 +
    1.41 +  NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(WebAudioDecodeJob)
    1.42 +  NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_NATIVE_CLASS(WebAudioDecodeJob)
    1.43 +
    1.44 +  enum ErrorCode {
    1.45 +    NoError,
    1.46 +    UnknownContent,
    1.47 +    UnknownError,
    1.48 +    InvalidContent,
    1.49 +    NoAudio
    1.50 +  };
    1.51 +
    1.52 +  typedef void (WebAudioDecodeJob::*ResultFn)(ErrorCode);
    1.53 +  typedef nsAutoArrayPtr<float> ChannelBuffer;
    1.54 +
    1.55 +  void OnSuccess(ErrorCode /* ignored */);
    1.56 +  void OnFailure(ErrorCode aErrorCode);
    1.57 +
    1.58 +  bool AllocateBuffer();
    1.59 +
    1.60 +  size_t SizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf) const;
    1.61 +
    1.62 +  nsCString mContentType;
    1.63 +  uint32_t mWriteIndex;
    1.64 +  nsRefPtr<dom::AudioContext> mContext;
    1.65 +  nsRefPtr<dom::DecodeSuccessCallback> mSuccessCallback;
    1.66 +  nsRefPtr<dom::DecodeErrorCallback> mFailureCallback; // can be null
    1.67 +  nsRefPtr<dom::AudioBuffer> mOutput;
    1.68 +  FallibleTArray<ChannelBuffer> mChannelBuffers;
    1.69 +};
    1.70 +
    1.71 +/**
    1.72 + * This class is used to decode media buffers on a dedicated threadpool.
    1.73 + *
    1.74 + * This class manages the resources that it uses internally (such as the
    1.75 + * thread-pool) and provides a clean external interface.
    1.76 + */
    1.77 +class MediaBufferDecoder
    1.78 +{
    1.79 +public:
    1.80 +  void AsyncDecodeMedia(const char* aContentType, uint8_t* aBuffer,
    1.81 +                        uint32_t aLength, WebAudioDecodeJob& aDecodeJob);
    1.82 +
    1.83 +  ~MediaBufferDecoder() { Shutdown(); }
    1.84 +  void Shutdown();
    1.85 +
    1.86 +  size_t SizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf) const
    1.87 +  {
    1.88 +    return 0;
    1.89 +  }
    1.90 +
    1.91 +private:
    1.92 +  bool EnsureThreadPoolInitialized();
    1.93 +
    1.94 +private:
    1.95 +  nsCOMPtr<nsIThreadPool> mThreadPool;
    1.96 +};
    1.97 +
    1.98 +}
    1.99 +
   1.100 +#endif
   1.101 +

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