content/media/webaudio/blink/DynamicsCompressor.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/content/media/webaudio/blink/DynamicsCompressor.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,130 @@
     1.4 +/*
     1.5 + * Copyright (C) 2011 Google Inc. All rights reserved.
     1.6 + *
     1.7 + * Redistribution and use in source and binary forms, with or without
     1.8 + * modification, are permitted provided that the following conditions
     1.9 + * are met:
    1.10 + *
    1.11 + * 1.  Redistributions of source code must retain the above copyright
    1.12 + *     notice, this list of conditions and the following disclaimer.
    1.13 + * 2.  Redistributions in binary form must reproduce the above copyright
    1.14 + *     notice, this list of conditions and the following disclaimer in the
    1.15 + *     documentation and/or other materials provided with the distribution.
    1.16 + * 3.  Neither the name of Apple Computer, Inc. ("Apple") nor the names of
    1.17 + *     its contributors may be used to endorse or promote products derived
    1.18 + *     from this software without specific prior written permission.
    1.19 + *
    1.20 + * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
    1.21 + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
    1.22 + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
    1.23 + * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
    1.24 + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
    1.25 + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
    1.26 + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
    1.27 + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
    1.28 + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
    1.29 + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
    1.30 + */
    1.31 +
    1.32 +#ifndef DynamicsCompressor_h
    1.33 +#define DynamicsCompressor_h
    1.34 +
    1.35 +#include "DynamicsCompressorKernel.h"
    1.36 +#include "ZeroPole.h"
    1.37 +
    1.38 +#include "nsTArray.h"
    1.39 +#include "nsAutoPtr.h"
    1.40 +#include "mozilla/MemoryReporting.h"
    1.41 +
    1.42 +namespace mozilla {
    1.43 +struct AudioChunk;
    1.44 +}
    1.45 +
    1.46 +namespace WebCore {
    1.47 +
    1.48 +using mozilla::AudioChunk;
    1.49 +
    1.50 +// DynamicsCompressor implements a flexible audio dynamics compression effect such as
    1.51 +// is commonly used in musical production and game audio. It lowers the volume
    1.52 +// of the loudest parts of the signal and raises the volume of the softest parts,
    1.53 +// making the sound richer, fuller, and more controlled.
    1.54 +
    1.55 +class DynamicsCompressor {
    1.56 +public:
    1.57 +    enum {
    1.58 +        ParamThreshold,
    1.59 +        ParamKnee,
    1.60 +        ParamRatio,
    1.61 +        ParamAttack,
    1.62 +        ParamRelease,
    1.63 +        ParamPreDelay,
    1.64 +        ParamReleaseZone1,
    1.65 +        ParamReleaseZone2,
    1.66 +        ParamReleaseZone3,
    1.67 +        ParamReleaseZone4,
    1.68 +        ParamPostGain,
    1.69 +        ParamFilterStageGain,
    1.70 +        ParamFilterStageRatio,
    1.71 +        ParamFilterAnchor,
    1.72 +        ParamEffectBlend,
    1.73 +        ParamReduction,
    1.74 +        ParamLast
    1.75 +    };
    1.76 +
    1.77 +    DynamicsCompressor(float sampleRate, unsigned numberOfChannels);
    1.78 +
    1.79 +    void process(const AudioChunk* sourceChunk, AudioChunk* destinationChunk, unsigned framesToProcess);
    1.80 +    void reset();
    1.81 +    void setNumberOfChannels(unsigned);
    1.82 +    unsigned numberOfChannels() const { return m_numberOfChannels; }
    1.83 +
    1.84 +    void setParameterValue(unsigned parameterID, float value);
    1.85 +    float parameterValue(unsigned parameterID);
    1.86 +
    1.87 +    float sampleRate() const { return m_sampleRate; }
    1.88 +    float nyquist() const { return m_sampleRate / 2; }
    1.89 +
    1.90 +    double tailTime() const { return 0; }
    1.91 +    double latencyTime() const { return m_compressor.latencyFrames() / static_cast<double>(sampleRate()); }
    1.92 +
    1.93 +    size_t sizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const;
    1.94 +
    1.95 +protected:
    1.96 +    unsigned m_numberOfChannels;
    1.97 +
    1.98 +    // m_parameters holds the tweakable compressor parameters.
    1.99 +    float m_parameters[ParamLast];
   1.100 +    void initializeParameters();
   1.101 +
   1.102 +    float m_sampleRate;
   1.103 +
   1.104 +    // Emphasis filter controls.
   1.105 +    float m_lastFilterStageRatio;
   1.106 +    float m_lastAnchor;
   1.107 +    float m_lastFilterStageGain;
   1.108 +
   1.109 +    typedef struct {
   1.110 +        ZeroPole filters[4];
   1.111 +        size_t sizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const
   1.112 +        {
   1.113 +            return aMallocSizeOf(this);
   1.114 +        }
   1.115 +    } ZeroPoleFilterPack4;
   1.116 +
   1.117 +    // Per-channel emphasis filters.
   1.118 +    nsTArray<nsAutoPtr<ZeroPoleFilterPack4> > m_preFilterPacks;
   1.119 +    nsTArray<nsAutoPtr<ZeroPoleFilterPack4> > m_postFilterPacks;
   1.120 +
   1.121 +    nsAutoArrayPtr<const float*> m_sourceChannels;
   1.122 +    nsAutoArrayPtr<float*> m_destinationChannels;
   1.123 +
   1.124 +    void setEmphasisStageParameters(unsigned stageIndex, float gain, float normalizedFrequency /* 0 -> 1 */);
   1.125 +    void setEmphasisParameters(float gain, float anchorFreq, float filterStageRatio);
   1.126 +
   1.127 +    // The core compressor.
   1.128 +    DynamicsCompressorKernel m_compressor;
   1.129 +};
   1.130 +
   1.131 +} // namespace WebCore
   1.132 +
   1.133 +#endif // DynamicsCompressor_h

mercurial