content/media/webaudio/blink/ReverbAccumulationBuffer.cpp

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/content/media/webaudio/blink/ReverbAccumulationBuffer.cpp	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,116 @@
     1.4 +/*
     1.5 + * Copyright (C) 2010 Google Inc. All rights reserved.
     1.6 + *
     1.7 + * Redistribution and use in source and binary forms, with or without
     1.8 + * modification, are permitted provided that the following conditions
     1.9 + * are met:
    1.10 + *
    1.11 + * 1.  Redistributions of source code must retain the above copyright
    1.12 + *     notice, this list of conditions and the following disclaimer.
    1.13 + * 2.  Redistributions in binary form must reproduce the above copyright
    1.14 + *     notice, this list of conditions and the following disclaimer in the
    1.15 + *     documentation and/or other materials provided with the distribution.
    1.16 + * 3.  Neither the name of Apple Computer, Inc. ("Apple") nor the names of
    1.17 + *     its contributors may be used to endorse or promote products derived
    1.18 + *     from this software without specific prior written permission.
    1.19 + *
    1.20 + * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
    1.21 + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
    1.22 + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
    1.23 + * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
    1.24 + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
    1.25 + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
    1.26 + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
    1.27 + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
    1.28 + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
    1.29 + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
    1.30 + */
    1.31 +
    1.32 +#include "ReverbAccumulationBuffer.h"
    1.33 +#include "AudioNodeEngine.h"
    1.34 +#include "mozilla/PodOperations.h"
    1.35 +#include <algorithm>
    1.36 +
    1.37 +using namespace mozilla;
    1.38 +
    1.39 +namespace WebCore {
    1.40 +
    1.41 +ReverbAccumulationBuffer::ReverbAccumulationBuffer(size_t length)
    1.42 +    : m_readIndex(0)
    1.43 +    , m_readTimeFrame(0)
    1.44 +{
    1.45 +  m_buffer.SetLength(length);
    1.46 +  PodZero(m_buffer.Elements(), length);
    1.47 +}
    1.48 +
    1.49 +void ReverbAccumulationBuffer::readAndClear(float* destination, size_t numberOfFrames)
    1.50 +{
    1.51 +    size_t bufferLength = m_buffer.Length();
    1.52 +    bool isCopySafe = m_readIndex <= bufferLength && numberOfFrames <= bufferLength;
    1.53 +
    1.54 +    MOZ_ASSERT(isCopySafe);
    1.55 +    if (!isCopySafe)
    1.56 +        return;
    1.57 +
    1.58 +    size_t framesAvailable = bufferLength - m_readIndex;
    1.59 +    size_t numberOfFrames1 = std::min(numberOfFrames, framesAvailable);
    1.60 +    size_t numberOfFrames2 = numberOfFrames - numberOfFrames1;
    1.61 +
    1.62 +    float* source = m_buffer.Elements();
    1.63 +    memcpy(destination, source + m_readIndex, sizeof(float) * numberOfFrames1);
    1.64 +    memset(source + m_readIndex, 0, sizeof(float) * numberOfFrames1);
    1.65 +
    1.66 +    // Handle wrap-around if necessary
    1.67 +    if (numberOfFrames2 > 0) {
    1.68 +        memcpy(destination + numberOfFrames1, source, sizeof(float) * numberOfFrames2);
    1.69 +        memset(source, 0, sizeof(float) * numberOfFrames2);
    1.70 +    }
    1.71 +
    1.72 +    m_readIndex = (m_readIndex + numberOfFrames) % bufferLength;
    1.73 +    m_readTimeFrame += numberOfFrames;
    1.74 +}
    1.75 +
    1.76 +void ReverbAccumulationBuffer::updateReadIndex(int* readIndex, size_t numberOfFrames) const
    1.77 +{
    1.78 +    // Update caller's readIndex
    1.79 +    *readIndex = (*readIndex + numberOfFrames) % m_buffer.Length();
    1.80 +}
    1.81 +
    1.82 +int ReverbAccumulationBuffer::accumulate(float* source, size_t numberOfFrames, int* readIndex, size_t delayFrames)
    1.83 +{
    1.84 +    size_t bufferLength = m_buffer.Length();
    1.85 +
    1.86 +    size_t writeIndex = (*readIndex + delayFrames) % bufferLength;
    1.87 +
    1.88 +    // Update caller's readIndex
    1.89 +    *readIndex = (*readIndex + numberOfFrames) % bufferLength;
    1.90 +
    1.91 +    size_t framesAvailable = bufferLength - writeIndex;
    1.92 +    size_t numberOfFrames1 = std::min(numberOfFrames, framesAvailable);
    1.93 +    size_t numberOfFrames2 = numberOfFrames - numberOfFrames1;
    1.94 +
    1.95 +    float* destination = m_buffer.Elements();
    1.96 +
    1.97 +    bool isSafe = writeIndex <= bufferLength && numberOfFrames1 + writeIndex <= bufferLength && numberOfFrames2 <= bufferLength;
    1.98 +    MOZ_ASSERT(isSafe);
    1.99 +    if (!isSafe)
   1.100 +        return 0;
   1.101 +
   1.102 +    AudioBufferAddWithScale(source, 1.0f, destination + writeIndex, numberOfFrames1);
   1.103 +
   1.104 +    // Handle wrap-around if necessary
   1.105 +    if (numberOfFrames2 > 0) {
   1.106 +        AudioBufferAddWithScale(source + numberOfFrames1, 1.0f, destination, numberOfFrames2);
   1.107 +    }
   1.108 +
   1.109 +    return writeIndex;
   1.110 +}
   1.111 +
   1.112 +void ReverbAccumulationBuffer::reset()
   1.113 +{
   1.114 +    PodZero(m_buffer.Elements(), m_buffer.Length());
   1.115 +    m_readIndex = 0;
   1.116 +    m_readTimeFrame = 0;
   1.117 +}
   1.118 +
   1.119 +} // namespace WebCore

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