content/media/webaudio/test/blink/audio-testing.js

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/content/media/webaudio/test/blink/audio-testing.js	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,192 @@
     1.4 +if (window.testRunner)
     1.5 +    testRunner.overridePreference("WebKitWebAudioEnabled", "1");
     1.6 +
     1.7 +function writeString(s, a, offset) {
     1.8 +    for (var i = 0; i < s.length; ++i) {
     1.9 +        a[offset + i] = s.charCodeAt(i);
    1.10 +    }
    1.11 +}
    1.12 +
    1.13 +function writeInt16(n, a, offset) {
    1.14 +    n = Math.floor(n);
    1.15 +   
    1.16 +    var b1 = n & 255;
    1.17 +    var b2 = (n >> 8) & 255;
    1.18 +
    1.19 +    a[offset + 0] = b1;
    1.20 +    a[offset + 1] = b2;
    1.21 +}
    1.22 +
    1.23 +function writeInt32(n, a, offset) {
    1.24 +    n = Math.floor(n);
    1.25 +    var b1 = n & 255;
    1.26 +    var b2 = (n >> 8) & 255;
    1.27 +    var b3 = (n >> 16) & 255;
    1.28 +    var b4 = (n >> 24) & 255;
    1.29 +
    1.30 +    a[offset + 0] = b1;
    1.31 +    a[offset + 1] = b2;
    1.32 +    a[offset + 2] = b3;
    1.33 +    a[offset + 3] = b4;
    1.34 +}
    1.35 +
    1.36 +function writeAudioBuffer(audioBuffer, a, offset) {
    1.37 +    var n = audioBuffer.length;
    1.38 +    var channels = audioBuffer.numberOfChannels;
    1.39 +   
    1.40 +    for (var i = 0; i < n; ++i) {
    1.41 +        for (var k = 0; k < channels; ++k) {
    1.42 +            var buffer = audioBuffer.getChannelData(k);
    1.43 +            var sample = buffer[i] * 32768.0;
    1.44 +
    1.45 +            // Clip samples to the limitations of 16-bit.
    1.46 +            // If we don't do this then we'll get nasty wrap-around distortion.
    1.47 +            if (sample < -32768)
    1.48 +                sample = -32768;
    1.49 +            if (sample > 32767)
    1.50 +                sample = 32767;
    1.51 +
    1.52 +            writeInt16(sample, a, offset);
    1.53 +            offset += 2;
    1.54 +        }
    1.55 +    }
    1.56 +}
    1.57 +
    1.58 +function createWaveFileData(audioBuffer) {
    1.59 +    var frameLength = audioBuffer.length;
    1.60 +    var numberOfChannels = audioBuffer.numberOfChannels;
    1.61 +    var sampleRate = audioBuffer.sampleRate;
    1.62 +    var bitsPerSample = 16;
    1.63 +    var byteRate = sampleRate * numberOfChannels * bitsPerSample/8;
    1.64 +    var blockAlign = numberOfChannels * bitsPerSample/8;
    1.65 +    var wavDataByteLength = frameLength * numberOfChannels * 2; // 16-bit audio
    1.66 +    var headerByteLength = 44;
    1.67 +    var totalLength = headerByteLength + wavDataByteLength;
    1.68 +
    1.69 +    var waveFileData = new Uint8Array(totalLength);
    1.70 +   
    1.71 +    var subChunk1Size = 16; // for linear PCM
    1.72 +    var subChunk2Size = wavDataByteLength;
    1.73 +    var chunkSize = 4 + (8 + subChunk1Size) + (8 + subChunk2Size);
    1.74 +
    1.75 +    writeString("RIFF", waveFileData, 0);
    1.76 +    writeInt32(chunkSize, waveFileData, 4);
    1.77 +    writeString("WAVE", waveFileData, 8);
    1.78 +    writeString("fmt ", waveFileData, 12);
    1.79 +   
    1.80 +    writeInt32(subChunk1Size, waveFileData, 16);      // SubChunk1Size (4)
    1.81 +    writeInt16(1, waveFileData, 20);                  // AudioFormat (2)
    1.82 +    writeInt16(numberOfChannels, waveFileData, 22);   // NumChannels (2)
    1.83 +    writeInt32(sampleRate, waveFileData, 24);         // SampleRate (4)
    1.84 +    writeInt32(byteRate, waveFileData, 28);           // ByteRate (4)
    1.85 +    writeInt16(blockAlign, waveFileData, 32);         // BlockAlign (2)
    1.86 +    writeInt32(bitsPerSample, waveFileData, 34);      // BitsPerSample (4)
    1.87 +                                                     
    1.88 +    writeString("data", waveFileData, 36);            
    1.89 +    writeInt32(subChunk2Size, waveFileData, 40);      // SubChunk2Size (4)
    1.90 +   
    1.91 +    // Write actual audio data starting at offset 44.
    1.92 +    writeAudioBuffer(audioBuffer, waveFileData, 44);
    1.93 +   
    1.94 +    return waveFileData;
    1.95 +}
    1.96 +
    1.97 +function createAudioData(audioBuffer) {
    1.98 +    return createWaveFileData(audioBuffer);
    1.99 +}
   1.100 +
   1.101 +function finishAudioTest(event) {
   1.102 +    var audioData = createAudioData(event.renderedBuffer);
   1.103 +    testRunner.setAudioData(audioData);
   1.104 +    testRunner.notifyDone();
   1.105 +}
   1.106 +
   1.107 +// Create an impulse in a buffer of length sampleFrameLength
   1.108 +function createImpulseBuffer(context, sampleFrameLength) {
   1.109 +    var audioBuffer = context.createBuffer(1, sampleFrameLength, context.sampleRate);
   1.110 +    var n = audioBuffer.length;
   1.111 +    var dataL = audioBuffer.getChannelData(0);
   1.112 +
   1.113 +    for (var k = 0; k < n; ++k) {
   1.114 +        dataL[k] = 0;
   1.115 +    }
   1.116 +    dataL[0] = 1;
   1.117 +
   1.118 +    return audioBuffer;
   1.119 +}
   1.120 +
   1.121 +// Create a buffer of the given length with a linear ramp having values 0 <= x < 1.
   1.122 +function createLinearRampBuffer(context, sampleFrameLength) {
   1.123 +    var audioBuffer = context.createBuffer(1, sampleFrameLength, context.sampleRate);
   1.124 +    var n = audioBuffer.length;
   1.125 +    var dataL = audioBuffer.getChannelData(0);
   1.126 +
   1.127 +    for (var i = 0; i < n; ++i)
   1.128 +        dataL[i] = i / n;
   1.129 +
   1.130 +    return audioBuffer;
   1.131 +}
   1.132 +
   1.133 +// Create a buffer of the given length having a constant value.
   1.134 +function createConstantBuffer(context, sampleFrameLength, constantValue) {
   1.135 +    var audioBuffer = context.createBuffer(1, sampleFrameLength, context.sampleRate);
   1.136 +    var n = audioBuffer.length;
   1.137 +    var dataL = audioBuffer.getChannelData(0);
   1.138 +
   1.139 +    for (var i = 0; i < n; ++i)
   1.140 +        dataL[i] = constantValue;
   1.141 +
   1.142 +    return audioBuffer;
   1.143 +}
   1.144 +
   1.145 +// Create a stereo impulse in a buffer of length sampleFrameLength
   1.146 +function createStereoImpulseBuffer(context, sampleFrameLength) {
   1.147 +    var audioBuffer = context.createBuffer(2, sampleFrameLength, context.sampleRate);
   1.148 +    var n = audioBuffer.length;
   1.149 +    var dataL = audioBuffer.getChannelData(0);
   1.150 +    var dataR = audioBuffer.getChannelData(1);
   1.151 +
   1.152 +    for (var k = 0; k < n; ++k) {
   1.153 +        dataL[k] = 0;
   1.154 +        dataR[k] = 0;
   1.155 +    }
   1.156 +    dataL[0] = 1;
   1.157 +    dataR[0] = 1;
   1.158 +
   1.159 +    return audioBuffer;
   1.160 +}
   1.161 +
   1.162 +// Convert time (in seconds) to sample frames.
   1.163 +function timeToSampleFrame(time, sampleRate) {
   1.164 +    return Math.floor(0.5 + time * sampleRate);
   1.165 +}
   1.166 +
   1.167 +// Compute the number of sample frames consumed by start with
   1.168 +// the specified |grainOffset|, |duration|, and |sampleRate|.
   1.169 +function grainLengthInSampleFrames(grainOffset, duration, sampleRate) {
   1.170 +    var startFrame = timeToSampleFrame(grainOffset, sampleRate);
   1.171 +    var endFrame = timeToSampleFrame(grainOffset + duration, sampleRate);
   1.172 +
   1.173 +    return endFrame - startFrame;
   1.174 +}
   1.175 +
   1.176 +// True if the number is not an infinity or NaN
   1.177 +function isValidNumber(x) {
   1.178 +    return !isNaN(x) && (x != Infinity) && (x != -Infinity);
   1.179 +}
   1.180 +
   1.181 +function shouldThrowTypeError(func, text) {
   1.182 +    var ok = false;
   1.183 +    try {
   1.184 +        func();
   1.185 +    } catch (e) {
   1.186 +        if (e instanceof TypeError) {
   1.187 +            ok = true;
   1.188 +        }
   1.189 +    }
   1.190 +    if (ok) {
   1.191 +        testPassed(text + " threw TypeError.");
   1.192 +    } else {
   1.193 +        testFailed(text + " should throw TypeError.");
   1.194 +    }
   1.195 +}

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