1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/content/media/webaudio/test/test_audioBufferSourceNodeNeutered.html Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,58 @@ 1.4 +<!DOCTYPE HTML> 1.5 +<html> 1.6 +<head> 1.7 + <title>Test AudioBufferSourceNode when an AudioBuffer's getChanneData array is neutered</title> 1.8 + <script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script> 1.9 + <script type="text/javascript" src="webaudio.js"></script> 1.10 + <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" /> 1.11 +</head> 1.12 +<body> 1.13 +<pre id="test"> 1.14 +<script class="testbody" type="text/javascript"> 1.15 + 1.16 +function createGarbage() { 1.17 + var s = []; 1.18 + for (var i = 0; i < 10000000; ++i) { 1.19 + s.push(i); 1.20 + } 1.21 + var sum = 0; 1.22 + for (var i = 0; i < s.length; ++i) { 1.23 + sum += s[i]; 1.24 + } 1.25 + return sum; 1.26 +} 1.27 + 1.28 +var worker = new Worker("audioBufferSourceNodeNeutered_worker.js"); 1.29 + 1.30 +var gTest = { 1.31 + length: 2048, 1.32 + numberOfChannels: 1, 1.33 + createGraph: function(context) { 1.34 + var buffer = context.createBuffer(1, 10000000, context.sampleRate); 1.35 + var data = buffer.getChannelData(0); 1.36 + for (var i = 0; i < data.length; ++i) { 1.37 + data[i] = (i%100)/100 - 0.5; 1.38 + } 1.39 + 1.40 + // Neuter the buffer now 1.41 + var data = buffer.getChannelData(0).buffer; 1.42 + worker.postMessage(data, [data]); 1.43 + // Create garbage and GC to replace the buffer data with garbage 1.44 + SpecialPowers.gc(); 1.45 + createGarbage(); 1.46 + SpecialPowers.gc(); 1.47 + 1.48 + var source = context.createBufferSource(); 1.49 + source.buffer = buffer; 1.50 + source.start(); 1.51 + // This should play silence 1.52 + return source; 1.53 + }, 1.54 +}; 1.55 + 1.56 +runTest(); 1.57 + 1.58 +</script> 1.59 +</pre> 1.60 +</body> 1.61 +</html>