1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/content/media/webaudio/test/test_audioBufferSourceNodeOffset.html Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,55 @@ 1.4 +<!DOCTYPE HTML> 1.5 +<html> 1.6 +<head> 1.7 + <title>Test the offset property on AudioBufferSourceNode</title> 1.8 + <script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script> 1.9 + <script type="text/javascript" src="webaudio.js"></script> 1.10 + <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" /> 1.11 +</head> 1.12 +<body> 1.13 +<pre id="test"> 1.14 +<script class="testbody" type="text/javascript"> 1.15 + 1.16 +var fuzz = 0.3; 1.17 + 1.18 +if (navigator.platform.startsWith("Mac")) { 1.19 + // bug 895720 1.20 + fuzz = 0.6; 1.21 +} 1.22 + 1.23 +SimpleTest.waitForExplicitFinish(); 1.24 +addLoadEvent(function() { 1.25 + var samplesFromSource = 0; 1.26 + var context = new AudioContext(); 1.27 + var sp = context.createScriptProcessor(256); 1.28 + 1.29 + sp.onaudioprocess = function(e) { 1.30 + samplesFromSource += e.inputBuffer.length; 1.31 + } 1.32 + 1.33 + var buffer = context.createBuffer(1, context.sampleRate, context.sampleRate); 1.34 + for (var i = 0; i < context.sampleRate; ++i) { 1.35 + buffer.getChannelData(0)[i] = Math.sin(440 * 2 * Math.PI * i / context.sampleRate); 1.36 + } 1.37 + 1.38 + var source = context.createBufferSource(); 1.39 + 1.40 + source.onended = function(e) { 1.41 + // The timing at which the audioprocess and ended listeners are called can 1.42 + // change, hence the fuzzy equal here. 1.43 + var errorRatio = samplesFromSource / (0.5 * context.sampleRate); 1.44 + ok(errorRatio > (1.0 - fuzz) && errorRatio < (1.0 + fuzz), 1.45 + "Correct number of samples received (expected: " + 1.46 + (0.5 * context.sampleRate) + ", actual: " + samplesFromSource + ")."); 1.47 + SimpleTest.finish(); 1.48 + }; 1.49 + 1.50 + source.buffer = buffer; 1.51 + source.connect(sp); 1.52 + source.start(0, 0.5); 1.53 +}); 1.54 + 1.55 +</script> 1.56 +</pre> 1.57 +</body> 1.58 +</html>