content/media/webaudio/test/test_bug964376.html

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/content/media/webaudio/test/test_bug964376.html	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,64 @@
     1.4 +<!DOCTYPE HTML>
     1.5 +<html>
     1.6 +<head>
     1.7 +  <title>Test repeating audio is not distorted</title>
     1.8 +  <script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
     1.9 +  <script type="text/javascript" src="webaudio.js"></script>
    1.10 +  <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
    1.11 +</head>
    1.12 +<body>
    1.13 +<pre id="test">
    1.14 +<script class="testbody" type="text/javascript">
    1.15 +
    1.16 +function gcd(a, b) {
    1.17 +  if (b === 0) {
    1.18 +    return a;
    1.19 +  }
    1.20 +  return gcd(b, a % b);
    1.21 +}
    1.22 +
    1.23 +var SAMPLE_PLACEMENT = 128;
    1.24 +
    1.25 +var gTest = {
    1.26 +  length: 2048,
    1.27 +  numberOfChannels: 1,
    1.28 +
    1.29 +  createGraph: function(context) {
    1.30 +    var freq = Math.round(context.sampleRate / SAMPLE_PLACEMENT);
    1.31 +    var dur = context.sampleRate / gcd(freq, context.sampleRate);
    1.32 +    var buffer = context.createBuffer(1, dur, context.sampleRate);
    1.33 +
    1.34 +    for (var i = 0; i < context.sampleRate; ++i) {
    1.35 +      buffer.getChannelData(0)[i] = Math.sin(freq * 2 * Math.PI * i / context.sampleRate);
    1.36 +    }
    1.37 +
    1.38 +    var source = context.createBufferSource();
    1.39 +    source.buffer = buffer;
    1.40 +    source.loop = true;
    1.41 +    source.playbackRate.setValueAtTime(0.5, SAMPLE_PLACEMENT / context.sampleRate);
    1.42 +    source.start(0);
    1.43 +
    1.44 +    return source;
    1.45 +  },
    1.46 +
    1.47 +  createExpectedBuffers: function(context) {
    1.48 +    var freq = Math.round(context.sampleRate / SAMPLE_PLACEMENT);
    1.49 +    var expectedBuffer = context.createBuffer(1, 2048, context.sampleRate);
    1.50 +    var c = expectedBuffer.getChannelData(0);
    1.51 +    for (var i = 0; i < c.length; ++i) {
    1.52 +      if (i < SAMPLE_PLACEMENT) {
    1.53 +        c[i] = Math.sin(freq * 2 * Math.PI * i / context.sampleRate);
    1.54 +      } else {
    1.55 +        c[i] = Math.sin(freq / 2 * 2 * Math.PI * (i + SAMPLE_PLACEMENT) / context.sampleRate);
    1.56 +      }
    1.57 +    }
    1.58 +
    1.59 +    return expectedBuffer;
    1.60 +  },
    1.61 +};
    1.62 +
    1.63 +runTest();
    1.64 +</script>
    1.65 +</pre>
    1.66 +</body>
    1.67 +</html>

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