content/xul/templates/src/nsRuleNetwork.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/content/xul/templates/src/nsRuleNetwork.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,858 @@
     1.4 +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
     1.5 +/* This Source Code Form is subject to the terms of the Mozilla Public
     1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this
     1.7 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.8 +
     1.9 +/*
    1.10 +
    1.11 +  A rule discrimination network implementation based on ideas from
    1.12 +  RETE and TREAT.
    1.13 +
    1.14 +  RETE is described in Charles Forgy, "Rete: A Fast Algorithm for the
    1.15 +  Many Patterns/Many Objects Match Problem", Artificial Intelligence
    1.16 +  19(1): pp. 17-37, 1982.
    1.17 +
    1.18 +  TREAT is described in Daniel P. Miranker, "TREAT: A Better Match
    1.19 +  Algorithm for AI Production System Matching", AAAI 1987: pp. 42-47.
    1.20 +
    1.21 +  --
    1.22 +
    1.23 +  TO DO:
    1.24 +
    1.25 +  . nsAssignmentSet::List objects are allocated by the gallon. We
    1.26 +    should make it so that these are always allocated from a pool,
    1.27 +    maybe owned by the nsRuleNetwork?
    1.28 +
    1.29 + */
    1.30 +
    1.31 +#ifndef nsRuleNetwork_h__
    1.32 +#define nsRuleNetwork_h__
    1.33 +
    1.34 +#include "mozilla/Attributes.h"
    1.35 +#include "nsCOMPtr.h"
    1.36 +#include "nsCOMArray.h"
    1.37 +#include "nsIAtom.h"
    1.38 +#include "nsIDOMNode.h"
    1.39 +#include "plhash.h"
    1.40 +#include "pldhash.h"
    1.41 +#include "nsIRDFNode.h"
    1.42 +
    1.43 +class nsIRDFResource;
    1.44 +class nsXULTemplateResultSetRDF;
    1.45 +class nsXULTemplateQueryProcessorRDF;
    1.46 +
    1.47 +//----------------------------------------------------------------------
    1.48 +
    1.49 +/**
    1.50 + * A memory element that supports an instantiation. A memory element holds a
    1.51 + * set of nodes involved in an RDF test such as <member> or <triple> test. A
    1.52 + * memory element is created when a specific test matches. The query processor
    1.53 + * maintains a map between the memory elements and the results they eventually
    1.54 + * matched. When an assertion is removed from the graph, this map is consulted
    1.55 + * to determine which results will no longer match.
    1.56 + */
    1.57 +class MemoryElement {
    1.58 +protected:
    1.59 +    MemoryElement() { MOZ_COUNT_CTOR(MemoryElement); }
    1.60 +
    1.61 +public:
    1.62 +    virtual ~MemoryElement() { MOZ_COUNT_DTOR(MemoryElement); }
    1.63 +
    1.64 +    virtual const char* Type() const = 0;
    1.65 +    virtual PLHashNumber Hash() const = 0;
    1.66 +    virtual bool Equals(const MemoryElement& aElement) const = 0;
    1.67 +
    1.68 +    bool operator==(const MemoryElement& aMemoryElement) const {
    1.69 +        return Equals(aMemoryElement);
    1.70 +    }
    1.71 +
    1.72 +    bool operator!=(const MemoryElement& aMemoryElement) const {
    1.73 +        return !Equals(aMemoryElement);
    1.74 +    }
    1.75 +};
    1.76 +
    1.77 +//----------------------------------------------------------------------
    1.78 +
    1.79 +/**
    1.80 + * A collection of memory elements
    1.81 + */
    1.82 +class MemoryElementSet {
    1.83 +public:
    1.84 +    class ConstIterator;
    1.85 +    friend class ConstIterator;
    1.86 +
    1.87 +protected:
    1.88 +    class List {
    1.89 +    public:
    1.90 +        List() { MOZ_COUNT_CTOR(MemoryElementSet::List); }
    1.91 +
    1.92 +        ~List() {
    1.93 +            MOZ_COUNT_DTOR(MemoryElementSet::List);
    1.94 +            delete mElement;
    1.95 +            NS_IF_RELEASE(mNext); }
    1.96 +
    1.97 +        int32_t AddRef() { return ++mRefCnt; }
    1.98 +
    1.99 +        int32_t Release() {
   1.100 +            int32_t refcnt = --mRefCnt;
   1.101 +            if (refcnt == 0) delete this;
   1.102 +            return refcnt; }
   1.103 +
   1.104 +        MemoryElement* mElement;
   1.105 +        int32_t        mRefCnt;
   1.106 +        List*          mNext;
   1.107 +    };
   1.108 +
   1.109 +    List* mElements;
   1.110 +
   1.111 +public:
   1.112 +    MemoryElementSet() : mElements(nullptr) {
   1.113 +        MOZ_COUNT_CTOR(MemoryElementSet); }
   1.114 +
   1.115 +    MemoryElementSet(const MemoryElementSet& aSet) : mElements(aSet.mElements) {
   1.116 +        MOZ_COUNT_CTOR(MemoryElementSet);
   1.117 +        NS_IF_ADDREF(mElements); }
   1.118 +
   1.119 +    MemoryElementSet& operator=(const MemoryElementSet& aSet) {
   1.120 +        NS_IF_RELEASE(mElements);
   1.121 +        mElements = aSet.mElements;
   1.122 +        NS_IF_ADDREF(mElements);
   1.123 +        return *this; }
   1.124 +        
   1.125 +    ~MemoryElementSet() {
   1.126 +        MOZ_COUNT_DTOR(MemoryElementSet);
   1.127 +        NS_IF_RELEASE(mElements); }
   1.128 +
   1.129 +public:
   1.130 +    class ConstIterator {
   1.131 +    public:
   1.132 +        ConstIterator(List* aElementList) : mCurrent(aElementList) {
   1.133 +            NS_IF_ADDREF(mCurrent); }
   1.134 +
   1.135 +        ConstIterator(const ConstIterator& aConstIterator)
   1.136 +            : mCurrent(aConstIterator.mCurrent) {
   1.137 +            NS_IF_ADDREF(mCurrent); }
   1.138 +
   1.139 +        ConstIterator& operator=(const ConstIterator& aConstIterator) {
   1.140 +            NS_IF_RELEASE(mCurrent);
   1.141 +            mCurrent = aConstIterator.mCurrent;
   1.142 +            NS_IF_ADDREF(mCurrent);
   1.143 +            return *this; }
   1.144 +
   1.145 +        ~ConstIterator() { NS_IF_RELEASE(mCurrent); }
   1.146 +
   1.147 +        ConstIterator& operator++() {
   1.148 +            List* next = mCurrent->mNext;
   1.149 +            NS_RELEASE(mCurrent);
   1.150 +            mCurrent = next;
   1.151 +            NS_IF_ADDREF(mCurrent);
   1.152 +            return *this; }
   1.153 +
   1.154 +        ConstIterator operator++(int) {
   1.155 +            ConstIterator result(*this);
   1.156 +            List* next = mCurrent->mNext;
   1.157 +            NS_RELEASE(mCurrent);
   1.158 +            mCurrent = next;
   1.159 +            NS_IF_ADDREF(mCurrent);
   1.160 +            return result; }
   1.161 +
   1.162 +        const MemoryElement& operator*() const {
   1.163 +            return *mCurrent->mElement; }
   1.164 +
   1.165 +        const MemoryElement* operator->() const {
   1.166 +            return mCurrent->mElement; }
   1.167 +
   1.168 +        bool operator==(const ConstIterator& aConstIterator) const {
   1.169 +            return mCurrent == aConstIterator.mCurrent; }
   1.170 +
   1.171 +        bool operator!=(const ConstIterator& aConstIterator) const {
   1.172 +            return mCurrent != aConstIterator.mCurrent; }
   1.173 +
   1.174 +    protected:
   1.175 +        List* mCurrent;
   1.176 +    };
   1.177 +
   1.178 +    ConstIterator First() const { return ConstIterator(mElements); }
   1.179 +    ConstIterator Last() const { return ConstIterator(nullptr); }
   1.180 +
   1.181 +    // N.B. that the set assumes ownership of the element
   1.182 +    nsresult Add(MemoryElement* aElement);
   1.183 +};
   1.184 +
   1.185 +//----------------------------------------------------------------------
   1.186 +
   1.187 +/**
   1.188 + * An assignment of a value to a variable
   1.189 + */
   1.190 +class nsAssignment {
   1.191 +public:
   1.192 +    const nsCOMPtr<nsIAtom> mVariable;
   1.193 +    nsCOMPtr<nsIRDFNode> mValue;
   1.194 +
   1.195 +    nsAssignment(nsIAtom* aVariable, nsIRDFNode* aValue)
   1.196 +        : mVariable(aVariable),
   1.197 +          mValue(aValue)
   1.198 +        { MOZ_COUNT_CTOR(nsAssignment); }
   1.199 +
   1.200 +    nsAssignment(const nsAssignment& aAssignment)
   1.201 +        : mVariable(aAssignment.mVariable),
   1.202 +          mValue(aAssignment.mValue)
   1.203 +        { MOZ_COUNT_CTOR(nsAssignment); }
   1.204 +
   1.205 +    ~nsAssignment() { MOZ_COUNT_DTOR(nsAssignment); }
   1.206 +
   1.207 +    bool operator==(const nsAssignment& aAssignment) const {
   1.208 +        return mVariable == aAssignment.mVariable && mValue == aAssignment.mValue; }
   1.209 +
   1.210 +    bool operator!=(const nsAssignment& aAssignment) const {
   1.211 +        return mVariable != aAssignment.mVariable || mValue != aAssignment.mValue; }
   1.212 +
   1.213 +    PLHashNumber Hash() const {
   1.214 +        // XXX I have no idea if this hashing function is good or not // XXX change this
   1.215 +        PLHashNumber temp = PLHashNumber(NS_PTR_TO_INT32(mValue.get())) >> 2; // strip alignment bits
   1.216 +        return (temp & 0xffff) | NS_PTR_TO_INT32(mVariable.get()); }
   1.217 +};
   1.218 +
   1.219 +
   1.220 +//----------------------------------------------------------------------
   1.221 +
   1.222 +/**
   1.223 + * A collection of value-to-variable assignments that minimizes
   1.224 + * copying by sharing subsets when possible.
   1.225 + */
   1.226 +class nsAssignmentSet {
   1.227 +public:
   1.228 +    class ConstIterator;
   1.229 +    friend class ConstIterator;
   1.230 +
   1.231 +protected:
   1.232 +    class List {
   1.233 +    public:
   1.234 +        List(const nsAssignment &aAssignment) : mAssignment(aAssignment) {
   1.235 +            MOZ_COUNT_CTOR(nsAssignmentSet::List); }
   1.236 +
   1.237 +        ~List() {
   1.238 +            MOZ_COUNT_DTOR(nsAssignmentSet::List);
   1.239 +            NS_IF_RELEASE(mNext); }
   1.240 +
   1.241 +        int32_t AddRef() { return ++mRefCnt; }
   1.242 +
   1.243 +        int32_t Release() {
   1.244 +            int32_t refcnt = --mRefCnt;
   1.245 +            if (refcnt == 0) delete this;
   1.246 +            return refcnt; }
   1.247 +
   1.248 +        nsAssignment mAssignment;
   1.249 +        int32_t mRefCnt;
   1.250 +        List*   mNext;
   1.251 +    };
   1.252 +
   1.253 +    List* mAssignments;
   1.254 +
   1.255 +public:
   1.256 +    nsAssignmentSet()
   1.257 +        : mAssignments(nullptr)
   1.258 +        { MOZ_COUNT_CTOR(nsAssignmentSet); }
   1.259 +
   1.260 +    nsAssignmentSet(const nsAssignmentSet& aSet)
   1.261 +        : mAssignments(aSet.mAssignments) {
   1.262 +        MOZ_COUNT_CTOR(nsAssignmentSet);
   1.263 +        NS_IF_ADDREF(mAssignments); }
   1.264 +
   1.265 +    nsAssignmentSet& operator=(const nsAssignmentSet& aSet) {
   1.266 +        NS_IF_RELEASE(mAssignments);
   1.267 +        mAssignments = aSet.mAssignments;
   1.268 +        NS_IF_ADDREF(mAssignments);
   1.269 +        return *this; }
   1.270 +
   1.271 +    ~nsAssignmentSet() {
   1.272 +        MOZ_COUNT_DTOR(nsAssignmentSet);
   1.273 +        NS_IF_RELEASE(mAssignments); }
   1.274 +
   1.275 +public:
   1.276 +    class ConstIterator {
   1.277 +    public:
   1.278 +        ConstIterator(List* aAssignmentList) : mCurrent(aAssignmentList) {
   1.279 +            NS_IF_ADDREF(mCurrent); }
   1.280 +
   1.281 +        ConstIterator(const ConstIterator& aConstIterator)
   1.282 +            : mCurrent(aConstIterator.mCurrent) {
   1.283 +            NS_IF_ADDREF(mCurrent); }
   1.284 +
   1.285 +        ConstIterator& operator=(const ConstIterator& aConstIterator) {
   1.286 +            NS_IF_RELEASE(mCurrent);
   1.287 +            mCurrent = aConstIterator.mCurrent;
   1.288 +            NS_IF_ADDREF(mCurrent);
   1.289 +            return *this; }
   1.290 +
   1.291 +        ~ConstIterator() { NS_IF_RELEASE(mCurrent); }
   1.292 +
   1.293 +        ConstIterator& operator++() {
   1.294 +            List* next = mCurrent->mNext;
   1.295 +            NS_RELEASE(mCurrent);
   1.296 +            mCurrent = next;
   1.297 +            NS_IF_ADDREF(mCurrent);
   1.298 +            return *this; }
   1.299 +
   1.300 +        ConstIterator operator++(int) {
   1.301 +            ConstIterator result(*this);
   1.302 +            List* next = mCurrent->mNext;
   1.303 +            NS_RELEASE(mCurrent);
   1.304 +            mCurrent = next;
   1.305 +            NS_IF_ADDREF(mCurrent);
   1.306 +            return result; }
   1.307 +
   1.308 +        const nsAssignment& operator*() const {
   1.309 +            return mCurrent->mAssignment; }
   1.310 +
   1.311 +        const nsAssignment* operator->() const {
   1.312 +            return &mCurrent->mAssignment; }
   1.313 +
   1.314 +        bool operator==(const ConstIterator& aConstIterator) const {
   1.315 +            return mCurrent == aConstIterator.mCurrent; }
   1.316 +
   1.317 +        bool operator!=(const ConstIterator& aConstIterator) const {
   1.318 +            return mCurrent != aConstIterator.mCurrent; }
   1.319 +
   1.320 +    protected:
   1.321 +        List* mCurrent;
   1.322 +    };
   1.323 +
   1.324 +    ConstIterator First() const { return ConstIterator(mAssignments); }
   1.325 +    ConstIterator Last() const { return ConstIterator(nullptr); }
   1.326 +
   1.327 +public:
   1.328 +    /**
   1.329 +     * Add an assignment to the set
   1.330 +     * @param aElement the assigment to add
   1.331 +     * @return NS_OK if all is well, NS_ERROR_OUT_OF_MEMORY if memory
   1.332 +     *   could not be allocated for the addition.
   1.333 +     */
   1.334 +    nsresult Add(const nsAssignment& aElement);
   1.335 +
   1.336 +    /**
   1.337 +     * Determine if the assignment set contains the specified variable
   1.338 +     * to value assignment.
   1.339 +     * @param aVariable the variable for which to lookup the binding
   1.340 +     * @param aValue the value to query
   1.341 +     * @return true if aVariable is bound to aValue; false otherwise.
   1.342 +     */
   1.343 +    bool HasAssignment(nsIAtom* aVariable, nsIRDFNode* aValue) const;
   1.344 +
   1.345 +    /**
   1.346 +     * Determine if the assignment set contains the specified assignment
   1.347 +     * @param aAssignment the assignment to search for
   1.348 +     * @return true if the set contains the assignment, false otherwise.
   1.349 +     */
   1.350 +    bool HasAssignment(const nsAssignment& aAssignment) const {
   1.351 +        return HasAssignment(aAssignment.mVariable, aAssignment.mValue); }
   1.352 +
   1.353 +    /**
   1.354 +     * Determine whether the assignment set has an assignment for the
   1.355 +     * specified variable.
   1.356 +     * @param aVariable the variable to query
   1.357 +     * @return true if the assignment set has an assignment for the variable,
   1.358 +     *   false otherwise.
   1.359 +     */
   1.360 +    bool HasAssignmentFor(nsIAtom* aVariable) const;
   1.361 +
   1.362 +    /**
   1.363 +     * Retrieve the assignment for the specified variable
   1.364 +     * @param aVariable the variable to query
   1.365 +     * @param aValue an out parameter that will receive the value assigned
   1.366 +     *   to the variable, if any.
   1.367 +     * @return true if the variable has an assignment, false
   1.368 +     *   if there was no assignment for the variable.
   1.369 +     */
   1.370 +    bool GetAssignmentFor(nsIAtom* aVariable, nsIRDFNode** aValue) const;
   1.371 +
   1.372 +    /**
   1.373 +     * Count the number of assignments in the set
   1.374 +     * @return the number of assignments in the set
   1.375 +     */
   1.376 +    int32_t Count() const;
   1.377 +
   1.378 +    /**
   1.379 +     * Determine if the set is empty
   1.380 +     * @return true if the assignment set is empty, false otherwise.
   1.381 +     */
   1.382 +    bool IsEmpty() const { return mAssignments == nullptr; }
   1.383 +
   1.384 +    bool Equals(const nsAssignmentSet& aSet) const;
   1.385 +    bool operator==(const nsAssignmentSet& aSet) const { return Equals(aSet); }
   1.386 +    bool operator!=(const nsAssignmentSet& aSet) const { return !Equals(aSet); }
   1.387 +};
   1.388 +
   1.389 +
   1.390 +//----------------------------------------------------------------------
   1.391 +
   1.392 +/**
   1.393 + * A collection of variable-to-value bindings, with the memory elements
   1.394 + * that support those bindings. Essentially, an instantiation is the
   1.395 + * collection of variables and values assigned to those variables for a single
   1.396 + * result. For each RDF rule in the rule network, each instantiation is
   1.397 + * examined and either extended with additional bindings specified by the RDF
   1.398 + * rule, or removed if the rule doesn't apply (for instance if a node has no
   1.399 + * children). When an instantiation gets to the last node of the rule network,
   1.400 + * which is always an nsInstantiationNode, a result is created for it.
   1.401 + *
   1.402 + * An instantiation object is typically created by "extending" another
   1.403 + * instantiation object. That is, using the copy constructor, and
   1.404 + * adding bindings and support to the instantiation.
   1.405 + */
   1.406 +class Instantiation
   1.407 +{
   1.408 +public:
   1.409 +    /**
   1.410 +     * The variable-to-value bindings
   1.411 +     */
   1.412 +    nsAssignmentSet  mAssignments;
   1.413 +
   1.414 +    /**
   1.415 +     * The memory elements that support the bindings.
   1.416 +     */
   1.417 +    MemoryElementSet mSupport;
   1.418 +
   1.419 +    Instantiation() { MOZ_COUNT_CTOR(Instantiation); }
   1.420 +
   1.421 +    Instantiation(const Instantiation& aInstantiation)
   1.422 +        : mAssignments(aInstantiation.mAssignments),
   1.423 +          mSupport(aInstantiation.mSupport) {
   1.424 +        MOZ_COUNT_CTOR(Instantiation); }
   1.425 +
   1.426 +    Instantiation& operator=(const Instantiation& aInstantiation) {
   1.427 +        mAssignments = aInstantiation.mAssignments;
   1.428 +        mSupport  = aInstantiation.mSupport;
   1.429 +        return *this; }
   1.430 +
   1.431 +    ~Instantiation() { MOZ_COUNT_DTOR(Instantiation); }
   1.432 +
   1.433 +    /**
   1.434 +     * Add the specified variable-to-value assignment to the instantiation's
   1.435 +     * set of assignments.
   1.436 +     * @param aVariable the variable to which is being assigned
   1.437 +     * @param aValue the value that is being assigned
   1.438 +     * @return NS_OK if no errors, NS_ERROR_OUT_OF_MEMORY if there
   1.439 +     *   is not enough memory to perform the operation
   1.440 +     */
   1.441 +    nsresult AddAssignment(nsIAtom* aVariable, nsIRDFNode* aValue) {
   1.442 +        mAssignments.Add(nsAssignment(aVariable, aValue));
   1.443 +        return NS_OK; }
   1.444 +
   1.445 +    /**
   1.446 +     * Add a memory element to the set of memory elements that are
   1.447 +     * supporting the instantiation
   1.448 +     * @param aMemoryElement the memory element to add to the
   1.449 +     *   instantiation's set of support
   1.450 +     * @return NS_OK if no errors occurred, NS_ERROR_OUT_OF_MEMORY
   1.451 +     *   if there is not enough memory to perform the operation.
   1.452 +     */
   1.453 +    nsresult AddSupportingElement(MemoryElement* aMemoryElement) {
   1.454 +        mSupport.Add(aMemoryElement);
   1.455 +        return NS_OK; }
   1.456 +
   1.457 +    bool Equals(const Instantiation& aInstantiation) const {
   1.458 +        return mAssignments == aInstantiation.mAssignments; }
   1.459 +
   1.460 +    bool operator==(const Instantiation& aInstantiation) const {
   1.461 +        return Equals(aInstantiation); }
   1.462 +
   1.463 +    bool operator!=(const Instantiation& aInstantiation) const {
   1.464 +        return !Equals(aInstantiation); }
   1.465 +
   1.466 +    static PLHashNumber Hash(const void* aKey);
   1.467 +    static int Compare(const void* aLeft, const void* aRight);
   1.468 +};
   1.469 +
   1.470 +
   1.471 +//----------------------------------------------------------------------
   1.472 +
   1.473 +/**
   1.474 + * A collection of intantiations
   1.475 + */
   1.476 +class InstantiationSet
   1.477 +{
   1.478 +public:
   1.479 +    InstantiationSet();
   1.480 +    InstantiationSet(const InstantiationSet& aInstantiationSet);
   1.481 +    InstantiationSet& operator=(const InstantiationSet& aInstantiationSet);
   1.482 +
   1.483 +    ~InstantiationSet() {
   1.484 +        MOZ_COUNT_DTOR(InstantiationSet);
   1.485 +        Clear(); }
   1.486 +
   1.487 +    class ConstIterator;
   1.488 +    friend class ConstIterator;
   1.489 +
   1.490 +    class Iterator;
   1.491 +    friend class Iterator;
   1.492 +
   1.493 +    friend class nsXULTemplateResultSetRDF; // so it can get to the List
   1.494 +
   1.495 +protected:
   1.496 +    class List {
   1.497 +    public:
   1.498 +        Instantiation mInstantiation;
   1.499 +        List*         mNext;
   1.500 +        List*         mPrev;
   1.501 +
   1.502 +        List() { MOZ_COUNT_CTOR(InstantiationSet::List); }
   1.503 +        ~List() { MOZ_COUNT_DTOR(InstantiationSet::List); }
   1.504 +    };
   1.505 +
   1.506 +    List mHead;
   1.507 +
   1.508 +public:
   1.509 +    class ConstIterator {
   1.510 +    protected:
   1.511 +        friend class Iterator; // XXXwaterson so broken.
   1.512 +        List* mCurrent;
   1.513 +
   1.514 +    public:
   1.515 +        ConstIterator(List* aList) : mCurrent(aList) {}
   1.516 +
   1.517 +        ConstIterator(const ConstIterator& aConstIterator)
   1.518 +            : mCurrent(aConstIterator.mCurrent) {}
   1.519 +
   1.520 +        ConstIterator& operator=(const ConstIterator& aConstIterator) {
   1.521 +            mCurrent = aConstIterator.mCurrent;
   1.522 +            return *this; }
   1.523 +
   1.524 +        ConstIterator& operator++() {
   1.525 +            mCurrent = mCurrent->mNext;
   1.526 +            return *this; }
   1.527 +
   1.528 +        ConstIterator operator++(int) {
   1.529 +            ConstIterator result(*this);
   1.530 +            mCurrent = mCurrent->mNext;
   1.531 +            return result; }
   1.532 +
   1.533 +        ConstIterator& operator--() {
   1.534 +            mCurrent = mCurrent->mPrev;
   1.535 +            return *this; }
   1.536 +
   1.537 +        ConstIterator operator--(int) {
   1.538 +            ConstIterator result(*this);
   1.539 +            mCurrent = mCurrent->mPrev;
   1.540 +            return result; }
   1.541 +
   1.542 +        const Instantiation& operator*() const {
   1.543 +            return mCurrent->mInstantiation; }
   1.544 +
   1.545 +        const Instantiation* operator->() const {
   1.546 +            return &mCurrent->mInstantiation; }
   1.547 +
   1.548 +        bool operator==(const ConstIterator& aConstIterator) const {
   1.549 +            return mCurrent == aConstIterator.mCurrent; }
   1.550 +
   1.551 +        bool operator!=(const ConstIterator& aConstIterator) const {
   1.552 +            return mCurrent != aConstIterator.mCurrent; }
   1.553 +    };
   1.554 +
   1.555 +    ConstIterator First() const { return ConstIterator(mHead.mNext); }
   1.556 +    ConstIterator Last() const { return ConstIterator(const_cast<List*>(&mHead)); }
   1.557 +
   1.558 +    class Iterator : public ConstIterator {
   1.559 +    public:
   1.560 +        Iterator(List* aList) : ConstIterator(aList) {}
   1.561 +
   1.562 +        Iterator& operator++() {
   1.563 +            mCurrent = mCurrent->mNext;
   1.564 +            return *this; }
   1.565 +
   1.566 +        Iterator operator++(int) {
   1.567 +            Iterator result(*this);
   1.568 +            mCurrent = mCurrent->mNext;
   1.569 +            return result; }
   1.570 +
   1.571 +        Iterator& operator--() {
   1.572 +            mCurrent = mCurrent->mPrev;
   1.573 +            return *this; }
   1.574 +
   1.575 +        Iterator operator--(int) {
   1.576 +            Iterator result(*this);
   1.577 +            mCurrent = mCurrent->mPrev;
   1.578 +            return result; }
   1.579 +
   1.580 +        Instantiation& operator*() const {
   1.581 +            return mCurrent->mInstantiation; }
   1.582 +
   1.583 +        Instantiation* operator->() const {
   1.584 +            return &mCurrent->mInstantiation; }
   1.585 +
   1.586 +        bool operator==(const ConstIterator& aConstIterator) const {
   1.587 +            return mCurrent == aConstIterator.mCurrent; }
   1.588 +
   1.589 +        bool operator!=(const ConstIterator& aConstIterator) const {
   1.590 +            return mCurrent != aConstIterator.mCurrent; }
   1.591 +
   1.592 +        friend class InstantiationSet;
   1.593 +    };
   1.594 +
   1.595 +    Iterator First() { return Iterator(mHead.mNext); }
   1.596 +    Iterator Last() { return Iterator(&mHead); }
   1.597 +
   1.598 +    bool Empty() const { return First() == Last(); }
   1.599 +
   1.600 +    Iterator Append(const Instantiation& aInstantiation) {
   1.601 +        return Insert(Last(), aInstantiation); }
   1.602 +
   1.603 +    Iterator Insert(Iterator aBefore, const Instantiation& aInstantiation);
   1.604 +
   1.605 +    Iterator Erase(Iterator aElement);
   1.606 +
   1.607 +    void Clear();
   1.608 +
   1.609 +    bool HasAssignmentFor(nsIAtom* aVariable) const;
   1.610 +};
   1.611 +
   1.612 +//----------------------------------------------------------------------
   1.613 +
   1.614 +/**
   1.615 + * A abstract base class for all nodes in the rule network
   1.616 + */
   1.617 +class ReteNode
   1.618 +{
   1.619 +public:
   1.620 +    ReteNode() {}
   1.621 +    virtual ~ReteNode() {}
   1.622 +
   1.623 +    /**
   1.624 +     * Propagate a set of instantiations "down" through the
   1.625 +     * network. Each instantiation is a partial set of
   1.626 +     * variable-to-value assignments, along with the memory elements
   1.627 +     * that support it.
   1.628 +     *
   1.629 +     * The node must evaluate each instantiation, and either 1)
   1.630 +     * extend it with additional assignments and memory-element
   1.631 +     * support, or 2) remove it from the set because it is
   1.632 +     * inconsistent with the constraints that this node applies.
   1.633 +     *
   1.634 +     * The node must then pass the resulting instantiation set along
   1.635 +     * to any of its children in the network. (In other words, the
   1.636 +     * node must recursively call Propagate() on its children. We
   1.637 +     * should fix this to make the algorithm interruptable.)
   1.638 +     *
   1.639 +     * See TestNode::Propagate for details about instantiation set ownership
   1.640 +     *
   1.641 +     * @param aInstantiations the set of instantiations to propagate
   1.642 +     *   down through the network.
   1.643 +     * @param aIsUpdate true if updating, false for first generation
   1.644 +     * @param aTakenInstantiations true if the ownership over aInstantiations
   1.645 +     *                             has been taken from the caller. If false,
   1.646 +     *                             the caller owns it.
   1.647 +     * @return NS_OK if no errors occurred.
   1.648 +     */
   1.649 +    virtual nsresult Propagate(InstantiationSet& aInstantiations,
   1.650 +                               bool aIsUpdate, bool& aTakenInstantiations) = 0;
   1.651 +};
   1.652 +
   1.653 +//----------------------------------------------------------------------
   1.654 +
   1.655 +/**
   1.656 + * A collection of nodes in the rule network
   1.657 + */
   1.658 +class ReteNodeSet
   1.659 +{
   1.660 +public:
   1.661 +    ReteNodeSet();
   1.662 +    ~ReteNodeSet();
   1.663 +
   1.664 +    nsresult Add(ReteNode* aNode);
   1.665 +    nsresult Clear();
   1.666 +
   1.667 +    class Iterator;
   1.668 +
   1.669 +    class ConstIterator {
   1.670 +    public:
   1.671 +        ConstIterator(ReteNode** aNode) : mCurrent(aNode) {}
   1.672 +
   1.673 +        ConstIterator(const ConstIterator& aConstIterator)
   1.674 +            : mCurrent(aConstIterator.mCurrent) {}
   1.675 +
   1.676 +        ConstIterator& operator=(const ConstIterator& aConstIterator) {
   1.677 +            mCurrent = aConstIterator.mCurrent;
   1.678 +            return *this; }
   1.679 +
   1.680 +        ConstIterator& operator++() {
   1.681 +            ++mCurrent;
   1.682 +            return *this; }
   1.683 +
   1.684 +        ConstIterator operator++(int) {
   1.685 +            ConstIterator result(*this);
   1.686 +            ++mCurrent;
   1.687 +            return result; }
   1.688 +
   1.689 +        const ReteNode* operator*() const {
   1.690 +            return *mCurrent; }
   1.691 +
   1.692 +        const ReteNode* operator->() const {
   1.693 +            return *mCurrent; }
   1.694 +
   1.695 +        bool operator==(const ConstIterator& aConstIterator) const {
   1.696 +            return mCurrent == aConstIterator.mCurrent; }
   1.697 +
   1.698 +        bool operator!=(const ConstIterator& aConstIterator) const {
   1.699 +            return mCurrent != aConstIterator.mCurrent; }
   1.700 +
   1.701 +    protected:
   1.702 +        friend class Iterator; // XXXwaterson this is so wrong!
   1.703 +        ReteNode** mCurrent;
   1.704 +    };
   1.705 +
   1.706 +    ConstIterator First() const { return ConstIterator(mNodes); }
   1.707 +    ConstIterator Last() const { return ConstIterator(mNodes + mCount); }
   1.708 +
   1.709 +    class Iterator : public ConstIterator {
   1.710 +    public:
   1.711 +        Iterator(ReteNode** aNode) : ConstIterator(aNode) {}
   1.712 +
   1.713 +        Iterator& operator++() {
   1.714 +            ++mCurrent;
   1.715 +            return *this; }
   1.716 +
   1.717 +        Iterator operator++(int) {
   1.718 +            Iterator result(*this);
   1.719 +            ++mCurrent;
   1.720 +            return result; }
   1.721 +
   1.722 +        ReteNode* operator*() const {
   1.723 +            return *mCurrent; }
   1.724 +
   1.725 +        ReteNode* operator->() const {
   1.726 +            return *mCurrent; }
   1.727 +
   1.728 +        bool operator==(const ConstIterator& aConstIterator) const {
   1.729 +            return mCurrent == aConstIterator.mCurrent; }
   1.730 +
   1.731 +        bool operator!=(const ConstIterator& aConstIterator) const {
   1.732 +            return mCurrent != aConstIterator.mCurrent; }
   1.733 +    };
   1.734 +
   1.735 +    Iterator First() { return Iterator(mNodes); }
   1.736 +    Iterator Last() { return Iterator(mNodes + mCount); }
   1.737 +
   1.738 +    int32_t Count() const { return mCount; }
   1.739 +
   1.740 +protected:
   1.741 +    ReteNode** mNodes;
   1.742 +    int32_t mCount;
   1.743 +    int32_t mCapacity;
   1.744 +};
   1.745 +
   1.746 +//----------------------------------------------------------------------
   1.747 +
   1.748 +/**
   1.749 + * A node that applies a test condition to a set of instantiations.
   1.750 + *
   1.751 + * This class provides implementations of Propagate() and Constrain()
   1.752 + * in terms of one simple operation, FilterInstantiations(). A node
   1.753 + * that is a "simple test node" in a rule network should derive from
   1.754 + * this class, and need only implement FilterInstantiations().
   1.755 + */
   1.756 +class TestNode : public ReteNode
   1.757 +{
   1.758 +public:
   1.759 +    TestNode(TestNode* aParent);
   1.760 +
   1.761 +    /**
   1.762 +     * Retrieve the test node's parent
   1.763 +     * @return the test node's parent
   1.764 +     */
   1.765 +    TestNode* GetParent() const { return mParent; }
   1.766 +
   1.767 +    /**
   1.768 +     * Calls FilterInstantiations() on the instantiation set, and if
   1.769 +     * the resulting set isn't empty, propagates the new set down to
   1.770 +     * each of the test node's children.
   1.771 +     *
   1.772 +     * Note that the caller of Propagate is responsible for deleting
   1.773 +     * aInstantiations if necessary as described below.
   1.774 +     *
   1.775 +     * Propagate may be called in update or non-update mode as indicated
   1.776 +     * by the aIsUpdate argument. Non-update mode is used when initially
   1.777 +     * generating results, whereas update mode is used when the datasource
   1.778 +     * changes and new results might be available.
   1.779 +     *
   1.780 +     * The last node in a chain of TestNodes is always an nsInstantiationNode.
   1.781 +     * In non-update mode, this nsInstantiationNode will cache the results
   1.782 +     * in the query using the SetCachedResults method. The query processor
   1.783 +     * takes these cached results and creates a nsXULTemplateResultSetRDF
   1.784 +     * which is the enumeration returned to the template builder. This
   1.785 +     * nsXULTemplateResultSetRDF owns the instantiations and they will be
   1.786 +     * deleted when the nsXULTemplateResultSetRDF goes away.
   1.787 +     *
   1.788 +     * In update mode, the nsInstantiationNode node will iterate over the
   1.789 +     * instantiations itself and callback to the builder to update any matches
   1.790 +     * and generated content. If no instantiations match, then the builder
   1.791 +     * will never be called.
   1.792 +     *
   1.793 +     * Thus, the difference between update and non-update modes is that in
   1.794 +     * update mode, the results and instantiations have been already handled
   1.795 +     * whereas in non-update mode they are expected to be returned in an
   1.796 +     * nsXULTemplateResultSetRDF for further processing by the builder.
   1.797 +     *
   1.798 +     * Regardless, aTakenInstantiations will be set to true if the
   1.799 +     * ownership over aInstantiations has been transferred to a result set.
   1.800 +     * If set to false, the caller is still responsible for aInstantiations.
   1.801 +     * aTakenInstantiations will be set properly even if an error occurs.
   1.802 +     */
   1.803 +    virtual nsresult Propagate(InstantiationSet& aInstantiations,
   1.804 +                               bool aIsUpdate, bool& aTakenInstantiations) MOZ_OVERRIDE;
   1.805 +
   1.806 +    /**
   1.807 +     * This is called by a child node on its parent to allow the
   1.808 +     * parent's constraints to apply to the set of instantiations.
   1.809 +     *
   1.810 +     * A node must iterate through the set of instantiations, and for
   1.811 +     * each instantiation, either 1) extend the instantiation by
   1.812 +     * adding variable-to-value assignments and memory element support
   1.813 +     * for those assignments, or 2) remove the instantiation because
   1.814 +     * it is inconsistent.
   1.815 +     *
   1.816 +     * The node must then pass the resulting set of instantiations up
   1.817 +     * to its parent (by recursive call; we should make this iterative
   1.818 +     * & interruptable at some point.)
   1.819 +     * 
   1.820 +     * @param aInstantiations the set of instantiations that must
   1.821 +     *   be constrained
   1.822 +     * @return NS_OK if no errors occurred
   1.823 +     */
   1.824 +    virtual nsresult Constrain(InstantiationSet& aInstantiations);
   1.825 +
   1.826 +    /**
   1.827 +     * Given a set of instantiations, filter out any that are
   1.828 +     * inconsistent with the test node's test, and append
   1.829 +     * variable-to-value assignments and memory element support for
   1.830 +     * those which do pass the test node's test.
   1.831 +     *
   1.832 +     * @param aInstantiations the set of instantiations to be
   1.833 +     *        filtered
   1.834 +     * @param aCantHandleYet [out] true if the instantiations do not contain
   1.835 +     *        enough information to constrain the data. May be null if this
   1.836 +     *        isn't important to the caller.
   1.837 +     * @return NS_OK if no errors occurred.
   1.838 +     */
   1.839 +    virtual nsresult FilterInstantiations(InstantiationSet& aInstantiations,
   1.840 +                                          bool* aCantHandleYet) const = 0;
   1.841 +    //XXX probably better named "ApplyConstraints" or "Discrminiate" or something
   1.842 +
   1.843 +    /**
   1.844 +     * Add another node as a child of this node.
   1.845 +     * @param aNode the node to add.
   1.846 +     * @return NS_OK if no errors occur.
   1.847 +     */
   1.848 +    nsresult AddChild(ReteNode* aNode) { return mKids.Add(aNode); }
   1.849 +
   1.850 +    /**
   1.851 +     * Remove all the children of this node
   1.852 +     * @return NS_OK if no errors occur.
   1.853 +     */
   1.854 +    nsresult RemoveAllChildren() { return mKids.Clear(); }
   1.855 +
   1.856 +protected:
   1.857 +    TestNode* mParent;
   1.858 +    ReteNodeSet mKids;
   1.859 +};
   1.860 +
   1.861 +#endif // nsRuleNetwork_h__

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