content/xul/templates/src/nsTreeRows.cpp

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/content/xul/templates/src/nsTreeRows.cpp	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,482 @@
     1.4 +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
     1.5 +/* This Source Code Form is subject to the terms of the Mozilla Public
     1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this
     1.7 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.8 +
     1.9 +#include "nsString.h"
    1.10 +#include "nsTreeRows.h"
    1.11 +#include <algorithm>
    1.12 +
    1.13 +nsTreeRows::Subtree*
    1.14 +nsTreeRows::EnsureSubtreeFor(Subtree* aParent,
    1.15 +                             int32_t aChildIndex)
    1.16 +{
    1.17 +    Subtree* subtree = GetSubtreeFor(aParent, aChildIndex);
    1.18 +
    1.19 +    if (! subtree) {
    1.20 +        subtree = aParent->mRows[aChildIndex].mSubtree = new Subtree(aParent);
    1.21 +        InvalidateCachedRow();
    1.22 +    }
    1.23 +
    1.24 +    return subtree;
    1.25 +}
    1.26 +
    1.27 +nsTreeRows::Subtree*
    1.28 +nsTreeRows::GetSubtreeFor(const Subtree* aParent,
    1.29 +                              int32_t aChildIndex,
    1.30 +                              int32_t* aSubtreeSize)
    1.31 +{
    1.32 +    NS_PRECONDITION(aParent, "no parent");
    1.33 +    NS_PRECONDITION(aChildIndex >= 0, "bad child index");
    1.34 +
    1.35 +    Subtree* result = nullptr;
    1.36 +
    1.37 +    if (aChildIndex < aParent->mCount)
    1.38 +        result = aParent->mRows[aChildIndex].mSubtree;
    1.39 +
    1.40 +    if (aSubtreeSize)
    1.41 +        *aSubtreeSize = result ? result->mSubtreeSize : 0;
    1.42 +
    1.43 +    return result;
    1.44 +}
    1.45 +
    1.46 +void
    1.47 +nsTreeRows::RemoveSubtreeFor(Subtree* aParent, int32_t aChildIndex)
    1.48 +{
    1.49 +    NS_PRECONDITION(aParent, "no parent");
    1.50 +    NS_PRECONDITION(aChildIndex >= 0 && aChildIndex < aParent->mCount, "bad child index");
    1.51 +
    1.52 +    Row& row = aParent->mRows[aChildIndex];
    1.53 +
    1.54 +    if (row.mSubtree) {
    1.55 +        int32_t subtreeSize = row.mSubtree->GetSubtreeSize();
    1.56 +
    1.57 +        delete row.mSubtree;
    1.58 +        row.mSubtree = nullptr;
    1.59 +
    1.60 +        for (Subtree* subtree = aParent; subtree != nullptr; subtree = subtree->mParent)
    1.61 +            subtree->mSubtreeSize -= subtreeSize;
    1.62 +    }
    1.63 +
    1.64 +    InvalidateCachedRow();
    1.65 +}
    1.66 +
    1.67 +nsTreeRows::iterator
    1.68 +nsTreeRows::First()
    1.69 +{
    1.70 +    iterator result;
    1.71 +    result.Append(&mRoot, 0);
    1.72 +    result.SetRowIndex(0);
    1.73 +    return result;
    1.74 +}
    1.75 +
    1.76 +nsTreeRows::iterator
    1.77 +nsTreeRows::Last()
    1.78 +{
    1.79 +    iterator result;
    1.80 +
    1.81 +    // Build up a path along the rightmost edge of the tree
    1.82 +    Subtree* current = &mRoot;
    1.83 +    int32_t count = current->Count();
    1.84 +    do  {
    1.85 +        int32_t last = count - 1;
    1.86 +        result.Append(current, last);
    1.87 +        current = count ? GetSubtreeFor(current, last) : nullptr;
    1.88 +    } while (current && ((count = current->Count()) != 0));
    1.89 +
    1.90 +    // Now, at the bottom rightmost leaf, advance us one off the end.
    1.91 +    result.GetTop().mChildIndex++;
    1.92 +
    1.93 +    // Our row index will be the size of the root subree, plus one.
    1.94 +    result.SetRowIndex(mRoot.GetSubtreeSize() + 1);
    1.95 +
    1.96 +    return result;
    1.97 +}
    1.98 +
    1.99 +nsTreeRows::iterator
   1.100 +nsTreeRows::operator[](int32_t aRow)
   1.101 +{
   1.102 +    // See if we're just lucky, and end up with something
   1.103 +    // nearby. (This tends to happen a lot due to the way that we get
   1.104 +    // asked for rows n' stuff.)
   1.105 +    int32_t last = mLastRow.GetRowIndex();
   1.106 +    if (last != -1) {
   1.107 +        if (aRow == last)
   1.108 +            return mLastRow;
   1.109 +        else if (last + 1 == aRow)
   1.110 +            return ++mLastRow;
   1.111 +        else if (last - 1 == aRow)
   1.112 +            return --mLastRow;
   1.113 +    }
   1.114 +
   1.115 +    // Nope. Construct a path to the specified index. This is a little
   1.116 +    // bit better than O(n), because we can skip over subtrees. (So it
   1.117 +    // ends up being approximately linear in the subtree size, instead
   1.118 +    // of the entire view size. But, most of the time, big views are
   1.119 +    // flat. Oh well.)
   1.120 +    iterator result;
   1.121 +    Subtree* current = &mRoot;
   1.122 +
   1.123 +    int32_t index = 0;
   1.124 +    result.SetRowIndex(aRow);
   1.125 +
   1.126 +    do {
   1.127 +        int32_t subtreeSize;
   1.128 +        Subtree* subtree = GetSubtreeFor(current, index, &subtreeSize);
   1.129 +
   1.130 +        if (subtreeSize >= aRow) {
   1.131 +            result.Append(current, index);
   1.132 +            current = subtree;
   1.133 +            index = 0;
   1.134 +            --aRow;
   1.135 +        }
   1.136 +        else {
   1.137 +            ++index;
   1.138 +            aRow -= subtreeSize + 1;
   1.139 +        }
   1.140 +    } while (aRow >= 0);
   1.141 +
   1.142 +    mLastRow = result;
   1.143 +    return result;
   1.144 +}
   1.145 +
   1.146 +nsTreeRows::iterator
   1.147 +nsTreeRows::FindByResource(nsIRDFResource* aResource)
   1.148 +{
   1.149 +    // XXX Mmm, scan through the rows one-by-one...
   1.150 +    iterator last = Last();
   1.151 +    iterator iter;
   1.152 +
   1.153 +    nsresult rv;
   1.154 +    nsAutoString resourceid;
   1.155 +    bool stringmode = false;
   1.156 +
   1.157 +    for (iter = First(); iter != last; ++iter) {
   1.158 +        if (!stringmode) {
   1.159 +            nsCOMPtr<nsIRDFResource> findres;
   1.160 +            rv = iter->mMatch->mResult->GetResource(getter_AddRefs(findres));
   1.161 +            if (NS_FAILED(rv)) return last;
   1.162 +
   1.163 +            if (findres == aResource)
   1.164 +                break;
   1.165 +
   1.166 +            if (! findres) {
   1.167 +                const char *uri;
   1.168 +                aResource->GetValueConst(&uri);
   1.169 +                CopyUTF8toUTF16(uri, resourceid);
   1.170 +
   1.171 +                // set stringmode and fall through
   1.172 +                stringmode = true;
   1.173 +            }
   1.174 +        }
   1.175 +
   1.176 +        // additional check because previous block could change stringmode
   1.177 +        if (stringmode) {
   1.178 +            nsAutoString findid;
   1.179 +            rv = iter->mMatch->mResult->GetId(findid);
   1.180 +            if (NS_FAILED(rv)) return last;
   1.181 +
   1.182 +            if (resourceid.Equals(findid))
   1.183 +                break;
   1.184 +        }
   1.185 +    }
   1.186 +
   1.187 +    return iter;
   1.188 +}
   1.189 +
   1.190 +nsTreeRows::iterator
   1.191 +nsTreeRows::Find(nsIXULTemplateResult *aResult)
   1.192 +{
   1.193 +    // XXX Mmm, scan through the rows one-by-one...
   1.194 +    iterator last = Last();
   1.195 +    iterator iter;
   1.196 +
   1.197 +    for (iter = First(); iter != last; ++iter) {
   1.198 +        if (aResult == iter->mMatch->mResult)
   1.199 +          break;
   1.200 +    }
   1.201 +
   1.202 +    return iter;
   1.203 +}
   1.204 +
   1.205 +void
   1.206 +nsTreeRows::Clear()
   1.207 +{
   1.208 +    mRoot.Clear();
   1.209 +    InvalidateCachedRow();
   1.210 +}
   1.211 +
   1.212 +//----------------------------------------------------------------------
   1.213 +//
   1.214 +// nsTreeRows::Subtree
   1.215 +//
   1.216 +
   1.217 +nsTreeRows::Subtree::~Subtree()
   1.218 +{
   1.219 +    Clear();
   1.220 +}
   1.221 +
   1.222 +void
   1.223 +nsTreeRows::Subtree::Clear()
   1.224 +{
   1.225 +    for (int32_t i = mCount - 1; i >= 0; --i)
   1.226 +        delete mRows[i].mSubtree;
   1.227 +
   1.228 +    delete[] mRows;
   1.229 +
   1.230 +    mRows = nullptr;
   1.231 +    mCount = mCapacity = mSubtreeSize = 0;
   1.232 +}
   1.233 +
   1.234 +nsTreeRows::iterator
   1.235 +nsTreeRows::Subtree::InsertRowAt(nsTemplateMatch* aMatch, int32_t aIndex)
   1.236 +{
   1.237 +    if (mCount >= mCapacity || aIndex >= mCapacity) {
   1.238 +        int32_t newCapacity = std::max(mCapacity * 2, aIndex + 1);
   1.239 +        Row* newRows = new Row[newCapacity];
   1.240 +        if (! newRows)
   1.241 +            return iterator();
   1.242 +
   1.243 +        for (int32_t i = mCount - 1; i >= 0; --i)
   1.244 +            newRows[i] = mRows[i];
   1.245 +
   1.246 +        delete[] mRows;
   1.247 +
   1.248 +        mRows = newRows;
   1.249 +        mCapacity = newCapacity;
   1.250 +    }
   1.251 +
   1.252 +    for (int32_t i = mCount - 1; i >= aIndex; --i)
   1.253 +        mRows[i + 1] = mRows[i];
   1.254 +
   1.255 +    mRows[aIndex].mMatch = aMatch;
   1.256 +    mRows[aIndex].mContainerType = eContainerType_Unknown;
   1.257 +    mRows[aIndex].mContainerState = eContainerState_Unknown;
   1.258 +    mRows[aIndex].mContainerFill = eContainerFill_Unknown;
   1.259 +    mRows[aIndex].mSubtree = nullptr;
   1.260 +    ++mCount;
   1.261 +
   1.262 +    // Now build an iterator that points to the newly inserted element.
   1.263 +    int32_t rowIndex = 0;
   1.264 +    iterator result;
   1.265 +    result.Push(this, aIndex);
   1.266 +
   1.267 +    for ( ; --aIndex >= 0; ++rowIndex) {
   1.268 +        // Account for open subtrees in the absolute row index.
   1.269 +        const Subtree *subtree = mRows[aIndex].mSubtree;
   1.270 +        if (subtree)
   1.271 +            rowIndex += subtree->mSubtreeSize;
   1.272 +    }
   1.273 +
   1.274 +    Subtree *subtree = this;
   1.275 +    do {
   1.276 +        // Note that the subtree's size has expanded.
   1.277 +        ++subtree->mSubtreeSize;
   1.278 +
   1.279 +        Subtree *parent = subtree->mParent;
   1.280 +        if (! parent)
   1.281 +            break;
   1.282 +
   1.283 +        // Account for open subtrees in the absolute row index.
   1.284 +        int32_t count = parent->Count();
   1.285 +        for (aIndex = 0; aIndex < count; ++aIndex, ++rowIndex) {
   1.286 +            const Subtree *child = (*parent)[aIndex].mSubtree;
   1.287 +            if (subtree == child)
   1.288 +                break;
   1.289 +
   1.290 +            if (child)
   1.291 +                rowIndex += child->mSubtreeSize;
   1.292 +        }
   1.293 +
   1.294 +        NS_ASSERTION(aIndex < count, "couldn't find subtree in parent");
   1.295 +
   1.296 +        result.Push(parent, aIndex);
   1.297 +        subtree = parent;
   1.298 +        ++rowIndex; // One for the parent row.
   1.299 +    } while (1);
   1.300 +
   1.301 +    result.SetRowIndex(rowIndex);
   1.302 +    return result;
   1.303 +}
   1.304 +
   1.305 +void
   1.306 +nsTreeRows::Subtree::RemoveRowAt(int32_t aIndex)
   1.307 +{
   1.308 +    NS_PRECONDITION(aIndex >= 0 && aIndex < Count(), "bad index");
   1.309 +    if (aIndex < 0 || aIndex >= Count())
   1.310 +        return;
   1.311 +
   1.312 +    // How big is the subtree we're going to be removing?
   1.313 +    int32_t subtreeSize = mRows[aIndex].mSubtree
   1.314 +        ? mRows[aIndex].mSubtree->GetSubtreeSize()
   1.315 +        : 0;
   1.316 +
   1.317 +    ++subtreeSize;
   1.318 +
   1.319 +    delete mRows[aIndex].mSubtree;
   1.320 +
   1.321 +    for (int32_t i = aIndex + 1; i < mCount; ++i)
   1.322 +        mRows[i - 1] = mRows[i];
   1.323 +
   1.324 +    --mCount;
   1.325 +
   1.326 +    for (Subtree* subtree = this; subtree != nullptr; subtree = subtree->mParent)
   1.327 +        subtree->mSubtreeSize -= subtreeSize;
   1.328 +}
   1.329 +
   1.330 +//----------------------------------------------------------------------
   1.331 +//
   1.332 +// nsTreeRows::iterator
   1.333 +//
   1.334 +
   1.335 +nsTreeRows::iterator::iterator(const iterator& aIterator)
   1.336 +    : mRowIndex(aIterator.mRowIndex),
   1.337 +      mLink(aIterator.mLink)
   1.338 +{
   1.339 +}
   1.340 +
   1.341 +nsTreeRows::iterator&
   1.342 +nsTreeRows::iterator::operator=(const iterator& aIterator)
   1.343 +{
   1.344 +    mRowIndex = aIterator.mRowIndex;
   1.345 +    mLink = aIterator.mLink;
   1.346 +    return *this;
   1.347 +}
   1.348 +
   1.349 +void
   1.350 +nsTreeRows::iterator::Append(Subtree* aParent, int32_t aChildIndex)
   1.351 +{
   1.352 +    Link *link = mLink.AppendElement();
   1.353 +    if (link) {
   1.354 +        link->mParent     = aParent;
   1.355 +        link->mChildIndex = aChildIndex;
   1.356 +    }
   1.357 +    else
   1.358 +        NS_ERROR("out of memory");
   1.359 +}
   1.360 +
   1.361 +void
   1.362 +nsTreeRows::iterator::Push(Subtree *aParent, int32_t aChildIndex)
   1.363 +{
   1.364 +    Link *link = mLink.InsertElementAt(0);
   1.365 +    if (link) {
   1.366 +        link->mParent     = aParent;
   1.367 +        link->mChildIndex = aChildIndex;
   1.368 +    }
   1.369 +    else
   1.370 +        NS_ERROR("out of memory");
   1.371 +}
   1.372 +
   1.373 +bool
   1.374 +nsTreeRows::iterator::operator==(const iterator& aIterator) const
   1.375 +{
   1.376 +    if (GetDepth() != aIterator.GetDepth())
   1.377 +        return false;
   1.378 +
   1.379 +    if (GetDepth() == 0)
   1.380 +        return true;
   1.381 +
   1.382 +    return GetTop() == aIterator.GetTop();
   1.383 +}
   1.384 +
   1.385 +void
   1.386 +nsTreeRows::iterator::Next()
   1.387 +{
   1.388 +    NS_PRECONDITION(GetDepth() > 0, "cannot increment an uninitialized iterator");
   1.389 +
   1.390 +    // Increment the absolute row index
   1.391 +    ++mRowIndex;
   1.392 +
   1.393 +    Link& top = GetTop();
   1.394 +
   1.395 +    // Is there a child subtree? If so, descend into the child
   1.396 +    // subtree.
   1.397 +    Subtree* subtree = top.GetRow().mSubtree;
   1.398 +
   1.399 +    if (subtree && subtree->Count()) {
   1.400 +        Append(subtree, 0);
   1.401 +        return;
   1.402 +    }
   1.403 +
   1.404 +    // Have we exhausted the current subtree?
   1.405 +    if (top.mChildIndex >= top.mParent->Count() - 1) {
   1.406 +        // Yep. See if we've just iterated path the last element in
   1.407 +        // the tree, period. Walk back up the stack, looking for any
   1.408 +        // unfinished subtrees.
   1.409 +        int32_t unfinished;
   1.410 +        for (unfinished = GetDepth() - 2; unfinished >= 0; --unfinished) {
   1.411 +            const Link& link = mLink[unfinished];
   1.412 +            if (link.mChildIndex < link.mParent->Count() - 1)
   1.413 +                break;
   1.414 +        }
   1.415 +
   1.416 +        // If there are no unfinished subtrees in the stack, then this
   1.417 +        // iterator is exhausted. Leave it in the same state that
   1.418 +        // Last() does.
   1.419 +        if (unfinished < 0) {
   1.420 +            top.mChildIndex++;
   1.421 +            return;
   1.422 +        }
   1.423 +
   1.424 +        // Otherwise, we ran off the end of one of the inner
   1.425 +        // subtrees. Pop up to the next unfinished level in the stack.
   1.426 +        mLink.SetLength(unfinished + 1);
   1.427 +    }
   1.428 +
   1.429 +    // Advance to the next child in this subtree
   1.430 +    ++(GetTop().mChildIndex);
   1.431 +}
   1.432 +
   1.433 +void
   1.434 +nsTreeRows::iterator::Prev()
   1.435 +{
   1.436 +    NS_PRECONDITION(GetDepth() > 0, "cannot increment an uninitialized iterator");
   1.437 +
   1.438 +    // Decrement the absolute row index
   1.439 +    --mRowIndex;
   1.440 +
   1.441 +    // Move to the previous child in this subtree
   1.442 +    --(GetTop().mChildIndex);
   1.443 +
   1.444 +    // Have we exhausted the current subtree?
   1.445 +    if (GetTop().mChildIndex < 0) {
   1.446 +        // Yep. See if we've just iterated back to the first element
   1.447 +        // in the tree, period. Walk back up the stack, looking for
   1.448 +        // any unfinished subtrees.
   1.449 +        int32_t unfinished;
   1.450 +        for (unfinished = GetDepth() - 2; unfinished >= 0; --unfinished) {
   1.451 +            const Link& link = mLink[unfinished];
   1.452 +            if (link.mChildIndex >= 0)
   1.453 +                break;
   1.454 +        }
   1.455 +
   1.456 +        // If there are no unfinished subtrees in the stack, then this
   1.457 +        // iterator is exhausted. Leave it in the same state that
   1.458 +        // First() does.
   1.459 +        if (unfinished < 0)
   1.460 +            return;
   1.461 +
   1.462 +        // Otherwise, we ran off the end of one of the inner
   1.463 +        // subtrees. Pop up to the next unfinished level in the stack.
   1.464 +        mLink.SetLength(unfinished + 1);
   1.465 +        return;
   1.466 +    }
   1.467 +
   1.468 +    // Is there a child subtree immediately prior to our current
   1.469 +    // position? If so, descend into it, grovelling down to the
   1.470 +    // deepest, rightmost left edge.
   1.471 +    Subtree* parent = GetTop().GetParent();
   1.472 +    int32_t index = GetTop().GetChildIndex();
   1.473 +
   1.474 +    Subtree* subtree = (*parent)[index].mSubtree;
   1.475 +
   1.476 +    if (subtree && subtree->Count()) {
   1.477 +        do {
   1.478 +            index = subtree->Count() - 1;
   1.479 +            Append(subtree, index);
   1.480 +
   1.481 +            parent = subtree;
   1.482 +            subtree = (*parent)[index].mSubtree;
   1.483 +        } while (subtree && subtree->Count());
   1.484 +    }
   1.485 +}

mercurial