1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/dom/interfaces/canvas/nsIDOMCanvasRenderingContext2D.idl Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,33 @@ 1.4 +/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ 1.5 +/* This Source Code Form is subject to the terms of the Mozilla Public 1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this 1.7 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ 1.8 + 1.9 +#include "nsISupports.idl" 1.10 + 1.11 +/** 1.12 + * This interface remains only for the constants, for a context, use the 1.13 + * WebIDL/Paris bindings instead (CanvasRenderingContext2D.webidl). 1.14 + * The constants are used by CanvasRenderingContext2D::DrawWindow and are 1.15 + * used in WindowsPreviewPerTab.jsm and some extensions. The constants can 1.16 + * be referenced directly via a canvas context 2d rather than this interface, 1.17 + * and that should be preferred in new code. 1.18 + */ 1.19 +[scriptable, uuid(4417cab7-c7eb-4e0c-b00a-c43842f0cba8)] 1.20 +interface nsIDOMCanvasRenderingContext2D : nsISupports 1.21 +{ 1.22 + // Show the caret if appropriate when drawing 1.23 + const unsigned long DRAWWINDOW_DRAW_CARET = 0x01; 1.24 + // Don't flush pending layout notifications that could otherwise 1.25 + // be batched up 1.26 + const unsigned long DRAWWINDOW_DO_NOT_FLUSH = 0x02; 1.27 + // Draw scrollbars and scroll the viewport if they are present 1.28 + const unsigned long DRAWWINDOW_DRAW_VIEW = 0x04; 1.29 + // Use the widget layer manager if available. This means hardware 1.30 + // acceleration may be used, but it might actually be slower or 1.31 + // lower quality than normal. It will however more accurately reflect 1.32 + // the pixels rendered to the screen. 1.33 + const unsigned long DRAWWINDOW_USE_WIDGET_LAYERS = 0x08; 1.34 + // Don't synchronously decode images - draw what we have 1.35 + const unsigned long DRAWWINDOW_ASYNC_DECODE_IMAGES = 0x10; 1.36 +};