dom/smil/test/test_smilSetCurrentTime.xhtml

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/dom/smil/test/test_smilSetCurrentTime.xhtml	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,75 @@
     1.4 +<html xmlns="http://www.w3.org/1999/xhtml">
     1.5 +<head>
     1.6 +  <title>Test for setCurrentTime Behavior </title>
     1.7 +  <script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
     1.8 +  <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
     1.9 +</head>
    1.10 +<body>
    1.11 +<p id="display"></p>
    1.12 +<div id="content" style="display: none">
    1.13 +<svg id="svg" xmlns="http://www.w3.org/2000/svg"
    1.14 +     onload="this.pauseAnimations()" />
    1.15 +</div>
    1.16 +<pre id="test">
    1.17 +<script class="testbody" type="text/javascript">
    1.18 +<![CDATA[
    1.19 +/** Test for basic setCurrentTime / getCurrentTime Behavior  **/
    1.20 +
    1.21 +/* Global Variables & Constants */
    1.22 +const PRECISION_LEVEL = 0.0000001; // Allow small level of floating-point error
    1.23 +const gTimes = [0, 1.5, 0.2, 0.99, -400.5, 10000000, -1];
    1.24 +const gWaitTime = 20;
    1.25 +var gSvg = document.getElementById("svg");
    1.26 +
    1.27 +SimpleTest.waitForExplicitFinish();
    1.28 +
    1.29 +function main() {
    1.30 +  ok(gSvg.animationsPaused(), "should be paused by <svg> load handler");
    1.31 +  is(gSvg.getCurrentTime(), 0, "should be paused at 0 in <svg> load handler");
    1.32 +
    1.33 +  // Test that seeking takes effect immediately
    1.34 +  for (var i = 0; i < gTimes.length; i++) {
    1.35 +    gSvg.setCurrentTime(gTimes[i]);
    1.36 +    // We adopt the SVGT1.2 behavior of clamping negative times to 0
    1.37 +    assertFloatsEqual(gSvg.getCurrentTime(), Math.max(gTimes[i], 0.0));
    1.38 +  }
    1.39 +
    1.40 +  // Test that seeking isn't messed up by timeouts
    1.41 +  // (using tail recursion to set up the chain of timeout function calls)
    1.42 +  var func = function() {
    1.43 +    checkTimesAfterIndex(0);
    1.44 +  }
    1.45 +  setTimeout(func, gWaitTime);
    1.46 +}
    1.47 +
    1.48 +/* This method seeks to the time at gTimes[index],
    1.49 + * and then sets up a timeout to...
    1.50 + *   - verify that the seek worked
    1.51 + *   - make a recursive call for the next index.
    1.52 + */
    1.53 +function checkTimesAfterIndex(index) {
    1.54 +  if (index == gTimes.length) {
    1.55 +    // base case -- we're done!
    1.56 +    SimpleTest.finish();
    1.57 +    return;
    1.58 +  }
    1.59 +
    1.60 +  gSvg.setCurrentTime(gTimes[index]);
    1.61 +  var func = function() {
    1.62 +    assertFloatsEqual(gSvg.getCurrentTime(), Math.max(gTimes[index], 0.0));
    1.63 +    checkTimesAfterIndex(index + 1);
    1.64 +  }
    1.65 +  setTimeout(func, gWaitTime);
    1.66 +}
    1.67 +
    1.68 +function assertFloatsEqual(aVal, aExpected) {
    1.69 +  ok(Math.abs(aVal - aExpected) <= PRECISION_LEVEL,
    1.70 +     "getCurrentTime returned " + aVal + " after seeking to " + aExpected)
    1.71 +}
    1.72 +
    1.73 +window.addEventListener("load", main, false);
    1.74 +]]>
    1.75 +</script>
    1.76 +</pre>
    1.77 +</body>
    1.78 +</html>

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