dom/smil/test/test_smilSync.xhtml

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/dom/smil/test/test_smilSync.xhtml	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,255 @@
     1.4 +<html xmlns="http://www.w3.org/1999/xhtml">
     1.5 +<head>
     1.6 +  <title>Test for SMIL sync behaviour </title>
     1.7 +  <script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
     1.8 +  <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
     1.9 +</head>
    1.10 +<body>
    1.11 +<p id="display"></p>
    1.12 +<div id="content" style="display: none">
    1.13 +<svg id="svg" xmlns="http://www.w3.org/2000/svg" width="120px" height="120px">
    1.14 +  <circle cx="20" cy="20" r="15" fill="blue">
    1.15 +    <animate attributeName="cx" attributeType="XML" from="20" to="100"
    1.16 +      begin="indefinite" dur="4s" restart="always" id="anim1"/>
    1.17 +  </circle>
    1.18 +  <circle cx="20" cy="20" r="15" fill="blue">
    1.19 +    <animate attributeName="cx" attributeType="XML" from="0" to="50"
    1.20 +      begin="0" dur="1s" additive="sum" fill="freeze" id="anim2"/>
    1.21 +  </circle>
    1.22 +  <circle cx="20" cy="20" r="15" fill="blue">
    1.23 +    <animate attributeName="cx" attributeType="XML" from="0" to="50"
    1.24 +      begin="0" dur="10s" additive="sum" fill="freeze" id="anim3"/>
    1.25 +  </circle>
    1.26 +  <circle cx="20" cy="20" r="15" fill="blue">
    1.27 +    <animate attributeName="cx" attributeType="XML" from="0" to="50"
    1.28 +      begin="0" dur="10s" additive="sum" fill="freeze" id="anim4"/>
    1.29 +  </circle>
    1.30 +  <circle cx="20" cy="20" r="15" fill="blue">
    1.31 +    <animate attributeName="cx" attributeType="XML" from="0" to="50"
    1.32 +      begin="0" dur="40s" additive="sum" fill="freeze" id="anim5"/>
    1.33 +  </circle>
    1.34 +  <circle cx="20" cy="20" r="15" fill="blue">
    1.35 +    <animate attributeName="cx" attributeType="XML" from="20" to="100"
    1.36 +      begin="100s" dur="4s" restart="always" id="anim6"/>
    1.37 +  </circle>
    1.38 +</svg>
    1.39 +</div>
    1.40 +<pre id="test">
    1.41 +<script class="testbody" type="text/javascript">
    1.42 +<![CDATA[
    1.43 +/** Test for SMIL sync behavior  **/
    1.44 +
    1.45 +/* Global Variables */
    1.46 +var svg = document.getElementById("svg");
    1.47 +
    1.48 +SimpleTest.waitForExplicitFinish();
    1.49 +
    1.50 +function main() {
    1.51 +  testBeginAt(document.getElementById("anim1"));
    1.52 +  testChangeBaseVal(document.getElementById("anim2"));
    1.53 +  testChangeWhilePaused(document.getElementById("anim3"));
    1.54 +  testChangeAnimAttribute(document.getElementById("anim4"));
    1.55 +  testChangeTimingAttribute(document.getElementById("anim5"));
    1.56 +  testSetCurrentTime(document.getElementById("anim6"));
    1.57 +  SimpleTest.finish();
    1.58 +}
    1.59 +
    1.60 +function testBeginAt(anim) {
    1.61 +  // This (hugely important) test checks that a call to beginElement updates to
    1.62 +  // the new interval
    1.63 +
    1.64 +  // Check some pre-conditions
    1.65 +  is(anim.getAttribute("restart"), "always");
    1.66 +  ok(anim.getSimpleDuration() >= 4);
    1.67 +
    1.68 +  // First start the animation
    1.69 +  svg.setCurrentTime(2);
    1.70 +  anim.beginElement();
    1.71 +
    1.72 +  // Then restart it--twice
    1.73 +  svg.setCurrentTime(4);
    1.74 +  anim.beginElement();
    1.75 +  anim.beginElementAt(-1);
    1.76 +
    1.77 +  // The first restart should win if the state machine has been successfully
    1.78 +  // updated. If we get '3' back instead we haven't updated properly.
    1.79 +  is(anim.getStartTime(), 4);
    1.80 +}
    1.81 +
    1.82 +function testChangeBaseVal(anim) {
    1.83 +  // Check that a change to the base value is updated even after animation is
    1.84 +  // frozen
    1.85 +
    1.86 +  // preconditions -- element should have ended
    1.87 +  try {
    1.88 +    anim.getStartTime();
    1.89 +    ok(false, "Element has not ended yet.");
    1.90 +  } catch (e) { }
    1.91 +
    1.92 +  // check frozen value is applied
    1.93 +  var target = anim.targetElement;
    1.94 +  is(target.cx.animVal.value, 70);
    1.95 +  is(target.cx.baseVal.value, 20);
    1.96 +
    1.97 +  // change base val and re-check
    1.98 +  target.cx.baseVal.value = 30;
    1.99 +  is(target.cx.animVal.value, 80);
   1.100 +  is(target.cx.baseVal.value, 30);
   1.101 +}
   1.102 +
   1.103 +function testChangeWhilePaused(anim) {
   1.104 +  // Check that a change to the base value is updated even when the animation is
   1.105 +  // paused
   1.106 +
   1.107 +  svg.pauseAnimations();
   1.108 +  svg.setCurrentTime(anim.getSimpleDuration() / 2);
   1.109 +
   1.110 +  // check paused value is applied
   1.111 +  var target = anim.targetElement;
   1.112 +  is(target.cx.animVal.value, 45);
   1.113 +  is(target.cx.baseVal.value, 20);
   1.114 +
   1.115 +  // change base val and re-check
   1.116 +  target.cx.baseVal.value = 30;
   1.117 +  is(target.cx.animVal.value, 55);
   1.118 +  is(target.cx.baseVal.value, 30);
   1.119 +}
   1.120 +
   1.121 +function testChangeAnimAttribute(anim) {
   1.122 +  // Check that a change to an animation attribute causes an update even when
   1.123 +  // the animation is frozen and paused
   1.124 +
   1.125 +  // Make sure animation is paused and frozen
   1.126 +  svg.pauseAnimations();
   1.127 +  svg.setCurrentTime(anim.getStartTime() + anim.getSimpleDuration() + 1);
   1.128 +
   1.129 +  // Check frozen value is applied
   1.130 +  var target = anim.targetElement;
   1.131 +  is(target.cx.animVal.value, 70);
   1.132 +  is(target.cx.baseVal.value, 20);
   1.133 +
   1.134 +  // Make the animation no longer additive
   1.135 +  anim.removeAttribute("additive");
   1.136 +  is(target.cx.animVal.value, 50);
   1.137 +  is(target.cx.baseVal.value, 20);
   1.138 +}
   1.139 +
   1.140 +function testChangeTimingAttribute(anim) {
   1.141 +  // Check that a change to a timing attribute causes an update even when
   1.142 +  // the animation is paused
   1.143 +
   1.144 +  svg.pauseAnimations();
   1.145 +  svg.setCurrentTime(anim.getSimpleDuration() / 2);
   1.146 +
   1.147 +  // Check part-way value is applied
   1.148 +  var target = anim.targetElement;
   1.149 +  is(target.cx.animVal.value, 45);
   1.150 +  is(target.cx.baseVal.value, 20);
   1.151 +
   1.152 +  // Make the animation no longer additive
   1.153 +  anim.setAttribute("dur", String(anim.getSimpleDuration() / 2) + "s");
   1.154 +  is(target.cx.animVal.value, 70);
   1.155 +  is(target.cx.baseVal.value, 20);
   1.156 +
   1.157 +  // Remove fill
   1.158 +  anim.removeAttribute("fill");
   1.159 +  is(target.cx.animVal.value, 20);
   1.160 +  is(target.cx.baseVal.value, 20);
   1.161 +}
   1.162 +
   1.163 +function testSetCurrentTime(anim) {
   1.164 +  // This test checks that a call to setCurrentTime flushes restarts
   1.165 +  //
   1.166 +  // Actually, this same scenario arises in test_smilRestart.xhtml but we
   1.167 +  // isolate this particular situation here for easier diagnosis if this ever
   1.168 +  // fails.
   1.169 +  //
   1.170 +  // At first we have:
   1.171 +  //                       currentTime   begin="100s"
   1.172 +  //                            v            v
   1.173 +  // Doc time: 0---\/\/\/-------99----------100-------
   1.174 +  //
   1.175 +  svg.setCurrentTime(99);
   1.176 +  is(anim.getStartTime(), 100);
   1.177 +
   1.178 +  // Then we restart giving us:
   1.179 +  //                           
   1.180 +  //                       beginElement begin="100s"
   1.181 +  //                            v            v
   1.182 +  // Doc time: 0---\/\/\/-------99----------100-------
   1.183 +  //
   1.184 +  // So our current interval is
   1.185 +  //
   1.186 +  //                            begin="100s"
   1.187 +  //                                v
   1.188 +  //                            +---------------|
   1.189 +  // Doc time: 0---\/\/\/-------99-100-101-102-103-----
   1.190 +  //
   1.191 +  anim.beginElement();
   1.192 +  is(anim.getStartTime(), svg.getCurrentTime());
   1.193 +
   1.194 +  // Then we skip to half-way, i.e.
   1.195 +  // 
   1.196 +  //                                currentTime
   1.197 +  //                                    v
   1.198 +  //                            begin="100s"
   1.199 +  //                                v
   1.200 +  //                            +---------------|
   1.201 +  // Doc time: 0---\/\/\/-------99-100-101-102-103-----
   1.202 +  //
   1.203 +  // At this point we should flush our restarts and early end the first interval
   1.204 +  // and start the second interval, giving us
   1.205 +  //
   1.206 +  // So our timegraph looks like:
   1.207 +  //
   1.208 +  //                                currentTime
   1.209 +  //                                    v
   1.210 +  //                                +---------------|
   1.211 +  //                            +---|
   1.212 +  // Doc time: 0---\/\/\/-------99-100-101-102-103-104-
   1.213 +  //
   1.214 +  var newTime = anim.getStartTime() + 0.5 * anim.getSimpleDuration();
   1.215 +  svg.setCurrentTime(newTime);
   1.216 +
   1.217 +  // Finally we call beginElement again giving us
   1.218 +  //
   1.219 +  //                                currentTime
   1.220 +  //                                    v
   1.221 +  //                                    +---------------|
   1.222 +  //                                +---|
   1.223 +  //                            +---|
   1.224 +  // Doc time: 0---\/\/\/-------99-100-101-102-103-104-105-
   1.225 +  //
   1.226 +  // If, however, setCurrentTime failed to flush restarts out starting point
   1.227 +  // we do come to update the timegraph would be:
   1.228 +  //                            
   1.229 +  //                              beginElementAt
   1.230 +  //                                    v
   1.231 +  //                            begin="100s"
   1.232 +  //                                v
   1.233 +  //                            +---------------|
   1.234 +  // Doc time: 0---\/\/\/-------99-100-101-102-103-----
   1.235 +  //
   1.236 +  // And as soon as we encountered the begin="100s" spec we'd do a restart
   1.237 +  // according to the SMIL algorithms and a restart involves a reset which
   1.238 +  // clears the instance times created by DOM calls and so we'd end up with
   1.239 +  // just:
   1.240 +  //
   1.241 +  //                                currentTime
   1.242 +  //                                    v
   1.243 +  //                                +---------------|
   1.244 +  //                            +---|
   1.245 +  // Doc time: 0---\/\/\/-------99-100-101-102-103-104-
   1.246 +  //
   1.247 +  // Which is probably not what the author intended.
   1.248 +  //
   1.249 +  anim.beginElement();
   1.250 +  is(anim.getStartTime(), svg.getCurrentTime());
   1.251 +}
   1.252 +
   1.253 +window.addEventListener("load", main, false);
   1.254 +]]>
   1.255 +</script>
   1.256 +</pre>
   1.257 +</body>
   1.258 +</html>

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