1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/dom/system/gonk/android_audio/IAudioFlinger.h Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,184 @@ 1.4 +/* 1.5 + * Copyright (C) 2007 The Android Open Source Project 1.6 + * 1.7 + * Licensed under the Apache License, Version 2.0 (the "License"); 1.8 + * you may not use this file except in compliance with the License. 1.9 + * You may obtain a copy of the License at 1.10 + * 1.11 + * http://www.apache.org/licenses/LICENSE-2.0 1.12 + * 1.13 + * Unless required by applicable law or agreed to in writing, software 1.14 + * distributed under the License is distributed on an "AS IS" BASIS, 1.15 + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 1.16 + * See the License for the specific language governing permissions and 1.17 + * limitations under the License. 1.18 + */ 1.19 + 1.20 +#ifndef ANDROID_IAUDIOFLINGER_H 1.21 +#define ANDROID_IAUDIOFLINGER_H 1.22 + 1.23 +#include <stdint.h> 1.24 +#include <sys/types.h> 1.25 +#include <unistd.h> 1.26 + 1.27 +#include <utils/RefBase.h> 1.28 +#include <utils/Errors.h> 1.29 +#include <binder/IInterface.h> 1.30 +#include "IAudioTrack.h" 1.31 +#include "IAudioRecord.h" 1.32 +#include "IAudioFlingerClient.h" 1.33 +#include "EffectApi.h" 1.34 +#include "IEffect.h" 1.35 +#include "IEffectClient.h" 1.36 +#include <utils/String8.h> 1.37 + 1.38 +namespace android { 1.39 + 1.40 +// ---------------------------------------------------------------------------- 1.41 + 1.42 +class IAudioFlinger : public IInterface 1.43 +{ 1.44 +public: 1.45 + DECLARE_META_INTERFACE(AudioFlinger); 1.46 + 1.47 + /* create an audio track and registers it with AudioFlinger. 1.48 + * return null if the track cannot be created. 1.49 + */ 1.50 + virtual sp<IAudioTrack> createTrack( 1.51 + pid_t pid, 1.52 + int streamType, 1.53 + uint32_t sampleRate, 1.54 + int format, 1.55 + int channelCount, 1.56 + int frameCount, 1.57 + uint32_t flags, 1.58 + const sp<IMemory>& sharedBuffer, 1.59 + int output, 1.60 + int *sessionId, 1.61 + status_t *status) = 0; 1.62 + 1.63 + virtual sp<IAudioRecord> openRecord( 1.64 + pid_t pid, 1.65 + int input, 1.66 + uint32_t sampleRate, 1.67 + int format, 1.68 + int channelCount, 1.69 + int frameCount, 1.70 + uint32_t flags, 1.71 + int *sessionId, 1.72 + status_t *status) = 0; 1.73 + 1.74 + /* query the audio hardware state. This state never changes, 1.75 + * and therefore can be cached. 1.76 + */ 1.77 + virtual uint32_t sampleRate(int output) const = 0; 1.78 + virtual int channelCount(int output) const = 0; 1.79 + virtual int format(int output) const = 0; 1.80 + virtual size_t frameCount(int output) const = 0; 1.81 + virtual uint32_t latency(int output) const = 0; 1.82 + 1.83 + /* set/get the audio hardware state. This will probably be used by 1.84 + * the preference panel, mostly. 1.85 + */ 1.86 + virtual status_t setMasterVolume(float value) = 0; 1.87 + virtual status_t setMasterMute(bool muted) = 0; 1.88 + 1.89 + virtual float masterVolume() const = 0; 1.90 + virtual bool masterMute() const = 0; 1.91 + 1.92 + /* set/get stream type state. This will probably be used by 1.93 + * the preference panel, mostly. 1.94 + */ 1.95 + virtual status_t setStreamVolume(int stream, float value, int output) = 0; 1.96 + virtual status_t setStreamMute(int stream, bool muted) = 0; 1.97 + 1.98 + virtual float streamVolume(int stream, int output) const = 0; 1.99 + virtual bool streamMute(int stream) const = 0; 1.100 + 1.101 + // set audio mode 1.102 + virtual status_t setMode(int mode) = 0; 1.103 + 1.104 + // mic mute/state 1.105 + virtual status_t setMicMute(bool state) = 0; 1.106 + virtual bool getMicMute() const = 0; 1.107 + 1.108 + // is any track active on this stream? 1.109 + virtual bool isStreamActive(int stream) const = 0; 1.110 + 1.111 + virtual status_t setParameters(int ioHandle, const String8& keyValuePairs) = 0; 1.112 + virtual String8 getParameters(int ioHandle, const String8& keys) = 0; 1.113 + 1.114 + // register a current process for audio output change notifications 1.115 + virtual void registerClient(const sp<IAudioFlingerClient>& client) = 0; 1.116 + 1.117 + // retrieve the audio recording buffer size 1.118 + virtual size_t getInputBufferSize(uint32_t sampleRate, int format, int channelCount) = 0; 1.119 + 1.120 + virtual int openOutput(uint32_t *pDevices, 1.121 + uint32_t *pSamplingRate, 1.122 + uint32_t *pFormat, 1.123 + uint32_t *pChannels, 1.124 + uint32_t *pLatencyMs, 1.125 + uint32_t flags) = 0; 1.126 + virtual int openDuplicateOutput(int output1, int output2) = 0; 1.127 + virtual status_t closeOutput(int output) = 0; 1.128 + virtual status_t suspendOutput(int output) = 0; 1.129 + virtual status_t restoreOutput(int output) = 0; 1.130 + 1.131 + virtual int openInput(uint32_t *pDevices, 1.132 + uint32_t *pSamplingRate, 1.133 + uint32_t *pFormat, 1.134 + uint32_t *pChannels, 1.135 + uint32_t acoustics) = 0; 1.136 + virtual status_t closeInput(int input) = 0; 1.137 + 1.138 + virtual status_t setStreamOutput(uint32_t stream, int output) = 0; 1.139 + 1.140 + virtual status_t setVoiceVolume(float volume) = 0; 1.141 + 1.142 + virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, int output) = 0; 1.143 + 1.144 + virtual unsigned int getInputFramesLost(int ioHandle) = 0; 1.145 + 1.146 + virtual int newAudioSessionId() = 0; 1.147 + 1.148 + virtual status_t loadEffectLibrary(const char *libPath, int *handle) = 0; 1.149 + 1.150 + virtual status_t unloadEffectLibrary(int handle) = 0; 1.151 + 1.152 + virtual status_t queryNumberEffects(uint32_t *numEffects) = 0; 1.153 + 1.154 + virtual status_t queryEffect(uint32_t index, effect_descriptor_t *pDescriptor) = 0; 1.155 + 1.156 + virtual status_t getEffectDescriptor(effect_uuid_t *pEffectUUID, effect_descriptor_t *pDescriptor) = 0; 1.157 + 1.158 + virtual sp<IEffect> createEffect(pid_t pid, 1.159 + effect_descriptor_t *pDesc, 1.160 + const sp<IEffectClient>& client, 1.161 + int32_t priority, 1.162 + int output, 1.163 + int sessionId, 1.164 + status_t *status, 1.165 + int *id, 1.166 + int *enabled) = 0; 1.167 + 1.168 + virtual status_t moveEffects(int session, int srcOutput, int dstOutput) = 0; 1.169 +}; 1.170 + 1.171 + 1.172 +// ---------------------------------------------------------------------------- 1.173 + 1.174 +class BnAudioFlinger : public BnInterface<IAudioFlinger> 1.175 +{ 1.176 +public: 1.177 + virtual status_t onTransact( uint32_t code, 1.178 + const Parcel& data, 1.179 + Parcel* reply, 1.180 + uint32_t flags = 0); 1.181 +}; 1.182 + 1.183 +// ---------------------------------------------------------------------------- 1.184 + 1.185 +}; // namespace android 1.186 + 1.187 +#endif // ANDROID_IAUDIOFLINGER_H