dom/xslt/xpath/txNodeSet.cpp

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/dom/xslt/xpath/txNodeSet.cpp	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,623 @@
     1.4 +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
     1.5 +/* This Source Code Form is subject to the terms of the Mozilla Public
     1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this
     1.7 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.8 +
     1.9 +#include "txNodeSet.h"
    1.10 +#include "txLog.h"
    1.11 +#include "nsMemory.h"
    1.12 +#include "txXPathTreeWalker.h"
    1.13 +#include <algorithm>
    1.14 +
    1.15 +/**
    1.16 + * Implementation of an XPath nodeset
    1.17 + */
    1.18 +
    1.19 +#ifdef NS_BUILD_REFCNT_LOGGING
    1.20 +#define LOG_CHUNK_MOVE(_start, _new_start, _count)            \
    1.21 +{                                                             \
    1.22 +    txXPathNode *start = const_cast<txXPathNode*>(_start);    \
    1.23 +    while (start < _start + _count) {                         \
    1.24 +        NS_LogDtor(start, "txXPathNode", sizeof(*start));     \
    1.25 +        ++start;                                              \
    1.26 +    }                                                         \
    1.27 +    start = const_cast<txXPathNode*>(_new_start);             \
    1.28 +    while (start < _new_start + _count) {                     \
    1.29 +        NS_LogCtor(start, "txXPathNode", sizeof(*start));     \
    1.30 +        ++start;                                              \
    1.31 +    }                                                         \
    1.32 +}
    1.33 +#else
    1.34 +#define LOG_CHUNK_MOVE(_start, _new_start, _count)
    1.35 +#endif
    1.36 +
    1.37 +static const int32_t kTxNodeSetMinSize = 4;
    1.38 +static const int32_t kTxNodeSetGrowFactor = 2;
    1.39 +
    1.40 +#define kForward   1
    1.41 +#define kReversed -1
    1.42 +
    1.43 +txNodeSet::txNodeSet(txResultRecycler* aRecycler)
    1.44 +    : txAExprResult(aRecycler),
    1.45 +      mStart(nullptr),
    1.46 +      mEnd(nullptr),
    1.47 +      mStartBuffer(nullptr),
    1.48 +      mEndBuffer(nullptr),
    1.49 +      mDirection(kForward),
    1.50 +      mMarks(nullptr)
    1.51 +{
    1.52 +}
    1.53 +
    1.54 +txNodeSet::txNodeSet(const txXPathNode& aNode, txResultRecycler* aRecycler)
    1.55 +    : txAExprResult(aRecycler),
    1.56 +      mStart(nullptr),
    1.57 +      mEnd(nullptr),
    1.58 +      mStartBuffer(nullptr),
    1.59 +      mEndBuffer(nullptr),
    1.60 +      mDirection(kForward),
    1.61 +      mMarks(nullptr)
    1.62 +{
    1.63 +    if (!ensureGrowSize(1)) {
    1.64 +        return;
    1.65 +    }
    1.66 +
    1.67 +    new(mStart) txXPathNode(aNode);
    1.68 +    ++mEnd;
    1.69 +}
    1.70 +
    1.71 +txNodeSet::txNodeSet(const txNodeSet& aSource, txResultRecycler* aRecycler)
    1.72 +    : txAExprResult(aRecycler),
    1.73 +      mStart(nullptr),
    1.74 +      mEnd(nullptr),
    1.75 +      mStartBuffer(nullptr),
    1.76 +      mEndBuffer(nullptr),
    1.77 +      mDirection(kForward),
    1.78 +      mMarks(nullptr)
    1.79 +{
    1.80 +    append(aSource);
    1.81 +}
    1.82 +
    1.83 +txNodeSet::~txNodeSet()
    1.84 +{
    1.85 +    delete [] mMarks;
    1.86 +
    1.87 +    if (mStartBuffer) {
    1.88 +        destroyElements(mStart, mEnd);
    1.89 +
    1.90 +        nsMemory::Free(mStartBuffer);
    1.91 +    }
    1.92 +}
    1.93 +
    1.94 +nsresult txNodeSet::add(const txXPathNode& aNode)
    1.95 +{
    1.96 +    NS_ASSERTION(mDirection == kForward,
    1.97 +                 "only append(aNode) is supported on reversed nodesets");
    1.98 +
    1.99 +    if (isEmpty()) {
   1.100 +        return append(aNode);
   1.101 +    }
   1.102 +
   1.103 +    bool dupe;
   1.104 +    txXPathNode* pos = findPosition(aNode, mStart, mEnd, dupe);
   1.105 +
   1.106 +    if (dupe) {
   1.107 +        return NS_OK;
   1.108 +    }
   1.109 +
   1.110 +    // save pos, ensureGrowSize messes with the pointers
   1.111 +    int32_t moveSize = mEnd - pos;
   1.112 +    int32_t offset = pos - mStart;
   1.113 +    if (!ensureGrowSize(1)) {
   1.114 +        return NS_ERROR_OUT_OF_MEMORY;
   1.115 +    }
   1.116 +    // set pos to where it was
   1.117 +    pos = mStart + offset;
   1.118 +
   1.119 +    if (moveSize > 0) {
   1.120 +        LOG_CHUNK_MOVE(pos, pos + 1, moveSize);
   1.121 +        memmove(pos + 1, pos, moveSize * sizeof(txXPathNode));
   1.122 +    }
   1.123 +
   1.124 +    new(pos) txXPathNode(aNode);
   1.125 +    ++mEnd;
   1.126 +
   1.127 +    return NS_OK;
   1.128 +}
   1.129 +
   1.130 +nsresult txNodeSet::add(const txNodeSet& aNodes)
   1.131 +{
   1.132 +    return add(aNodes, copyElements, nullptr);
   1.133 +}
   1.134 +
   1.135 +nsresult txNodeSet::addAndTransfer(txNodeSet* aNodes)
   1.136 +{
   1.137 +    // failure is out-of-memory, transfer didn't happen
   1.138 +    nsresult rv = add(*aNodes, transferElements, destroyElements);
   1.139 +    NS_ENSURE_SUCCESS(rv, rv);
   1.140 +
   1.141 +#ifdef TX_DONT_RECYCLE_BUFFER
   1.142 +    if (aNodes->mStartBuffer) {
   1.143 +        nsMemory::Free(aNodes->mStartBuffer);
   1.144 +        aNodes->mStartBuffer = aNodes->mEndBuffer = nullptr;
   1.145 +    }
   1.146 +#endif
   1.147 +    aNodes->mStart = aNodes->mEnd = aNodes->mStartBuffer;
   1.148 +
   1.149 +    return NS_OK;
   1.150 +}
   1.151 +
   1.152 +/**
   1.153 + * add(aNodeSet, aTransferOp)
   1.154 + *
   1.155 + * The code is optimized to make a minimum number of calls to
   1.156 + * Node::compareDocumentPosition. The idea is this:
   1.157 + * We have the two nodesets (number indicate "document position")
   1.158 + * 
   1.159 + * 1 3 7             <- source 1
   1.160 + * 2 3 6 8 9         <- source 2
   1.161 + * _ _ _ _ _ _ _ _   <- result
   1.162 + * 
   1.163 + * 
   1.164 + * When merging these nodesets into the result, the nodes are transfered
   1.165 + * in chunks to the end of the buffer so that each chunk does not contain
   1.166 + * a node from the other nodeset, in document order.
   1.167 + *
   1.168 + * We select the last non-transfered node in the first nodeset and find
   1.169 + * where in the other nodeset it would be inserted. In this case we would
   1.170 + * take the 7 from the first nodeset and find the position between the
   1.171 + * 6 and 8 in the second. We then take the nodes after the insert-position
   1.172 + * and transfer them to the end of the resulting nodeset. Which in this case
   1.173 + * means that we first transfered the 8 and 9 nodes, giving us the following:
   1.174 + * 
   1.175 + * 1 3 7             <- source 1
   1.176 + * 2 3 6             <- source 2
   1.177 + * _ _ _ _ _ _ 8 9   <- result
   1.178 + *
   1.179 + * The corresponding procedure is done for the second nodeset, that is
   1.180 + * the insertion position of the 6 in the first nodeset is found, which
   1.181 + * is between the 3 and the 7. The 7 is memmoved (as it stays within
   1.182 + * the same nodeset) to the result buffer.
   1.183 + *
   1.184 + * As the result buffer is filled from the end, it is safe to share the
   1.185 + * buffer between this nodeset and the result.
   1.186 + * 
   1.187 + * This is repeated until both of the nodesets are empty.
   1.188 + *
   1.189 + * If we find a duplicate node when searching for where insertposition we
   1.190 + * check for sequences of duplicate nodes, which can be optimized.
   1.191 + *
   1.192 + */
   1.193 +nsresult txNodeSet::add(const txNodeSet& aNodes, transferOp aTransfer,
   1.194 +                        destroyOp aDestroy)
   1.195 +{
   1.196 +    NS_ASSERTION(mDirection == kForward,
   1.197 +                 "only append(aNode) is supported on reversed nodesets");
   1.198 +
   1.199 +    if (aNodes.isEmpty()) {
   1.200 +        return NS_OK;
   1.201 +    }
   1.202 +
   1.203 +    if (!ensureGrowSize(aNodes.size())) {
   1.204 +        return NS_ERROR_OUT_OF_MEMORY;
   1.205 +    }
   1.206 +
   1.207 +    // This is probably a rather common case, so lets try to shortcut.
   1.208 +    if (mStart == mEnd ||
   1.209 +        txXPathNodeUtils::comparePosition(mEnd[-1], *aNodes.mStart) < 0) {
   1.210 +        aTransfer(mEnd, aNodes.mStart, aNodes.mEnd);
   1.211 +        mEnd += aNodes.size();
   1.212 +
   1.213 +        return NS_OK;
   1.214 +    }
   1.215 +
   1.216 +    // Last element in this nodeset
   1.217 +    txXPathNode* thisPos = mEnd;
   1.218 +
   1.219 +    // Last element of the other nodeset
   1.220 +    txXPathNode* otherPos = aNodes.mEnd;
   1.221 +
   1.222 +    // Pointer to the insertion point in this nodeset
   1.223 +    txXPathNode* insertPos = mEndBuffer;
   1.224 +
   1.225 +    bool dupe;
   1.226 +    txXPathNode* pos;
   1.227 +    int32_t count;
   1.228 +    while (thisPos > mStart || otherPos > aNodes.mStart) {
   1.229 +        // Find where the last remaining node of this nodeset would
   1.230 +        // be inserted in the other nodeset.
   1.231 +        if (thisPos > mStart) {
   1.232 +            pos = findPosition(thisPos[-1], aNodes.mStart, otherPos, dupe);
   1.233 +
   1.234 +            if (dupe) {
   1.235 +                const txXPathNode *deletePos = thisPos;
   1.236 +                --thisPos; // this is already added
   1.237 +                // check dupe sequence
   1.238 +                while (thisPos > mStart && pos > aNodes.mStart &&
   1.239 +                       thisPos[-1] == pos[-1]) {
   1.240 +                    --thisPos;
   1.241 +                    --pos;
   1.242 +                }
   1.243 +
   1.244 +                if (aDestroy) {
   1.245 +                    aDestroy(thisPos, deletePos);
   1.246 +                }
   1.247 +            }
   1.248 +        }
   1.249 +        else {
   1.250 +            pos = aNodes.mStart;
   1.251 +        }
   1.252 +
   1.253 +        // Transfer the otherNodes after the insertion point to the result
   1.254 +        count = otherPos - pos;
   1.255 +        if (count > 0) {
   1.256 +            insertPos -= count;
   1.257 +            aTransfer(insertPos, pos, otherPos);
   1.258 +            otherPos -= count;
   1.259 +        }
   1.260 +
   1.261 +        // Find where the last remaining node of the otherNodeset would
   1.262 +        // be inserted in this nodeset.
   1.263 +        if (otherPos > aNodes.mStart) {
   1.264 +            pos = findPosition(otherPos[-1], mStart, thisPos, dupe);
   1.265 +
   1.266 +            if (dupe) {
   1.267 +                const txXPathNode *deletePos = otherPos;
   1.268 +                --otherPos; // this is already added
   1.269 +                // check dupe sequence
   1.270 +                while (otherPos > aNodes.mStart && pos > mStart &&
   1.271 +                       otherPos[-1] == pos[-1]) {
   1.272 +                    --otherPos;
   1.273 +                    --pos;
   1.274 +                }
   1.275 +
   1.276 +                if (aDestroy) {
   1.277 +                    aDestroy(otherPos, deletePos);
   1.278 +                }
   1.279 +            }
   1.280 +        }
   1.281 +        else {
   1.282 +            pos = mStart;
   1.283 +        }
   1.284 +
   1.285 +        // Move the nodes from this nodeset after the insertion point
   1.286 +        // to the result
   1.287 +        count = thisPos - pos;
   1.288 +        if (count > 0) {
   1.289 +            insertPos -= count;
   1.290 +            LOG_CHUNK_MOVE(pos, insertPos, count);
   1.291 +            memmove(insertPos, pos, count * sizeof(txXPathNode));
   1.292 +            thisPos -= count;
   1.293 +        }
   1.294 +    }
   1.295 +    mStart = insertPos;
   1.296 +    mEnd = mEndBuffer;
   1.297 +    
   1.298 +    return NS_OK;
   1.299 +}
   1.300 +
   1.301 +/**
   1.302 + * Append API
   1.303 + * These functions should be used with care.
   1.304 + * They are intended to be used when the caller assures that the resulting
   1.305 + * nodeset remains in document order.
   1.306 + * Abuse will break document order, and cause errors in the result.
   1.307 + * These functions are significantly faster than the add API, as no
   1.308 + * order info operations will be performed.
   1.309 + */
   1.310 +
   1.311 +nsresult
   1.312 +txNodeSet::append(const txXPathNode& aNode)
   1.313 +{
   1.314 +    if (!ensureGrowSize(1)) {
   1.315 +        return NS_ERROR_OUT_OF_MEMORY;
   1.316 +    }
   1.317 +
   1.318 +    if (mDirection == kForward) {
   1.319 +        new(mEnd) txXPathNode(aNode);
   1.320 +        ++mEnd;
   1.321 +
   1.322 +        return NS_OK;
   1.323 +    }
   1.324 +
   1.325 +    new(--mStart) txXPathNode(aNode);
   1.326 +
   1.327 +    return NS_OK;
   1.328 +}
   1.329 +
   1.330 +nsresult
   1.331 +txNodeSet::append(const txNodeSet& aNodes)
   1.332 +{
   1.333 +    NS_ASSERTION(mDirection == kForward,
   1.334 +                 "only append(aNode) is supported on reversed nodesets");
   1.335 +
   1.336 +    if (aNodes.isEmpty()) {
   1.337 +        return NS_OK;
   1.338 +    }
   1.339 +
   1.340 +    int32_t appended = aNodes.size();
   1.341 +    if (!ensureGrowSize(appended)) {
   1.342 +        return NS_ERROR_OUT_OF_MEMORY;
   1.343 +    }
   1.344 +
   1.345 +    copyElements(mEnd, aNodes.mStart, aNodes.mEnd);
   1.346 +    mEnd += appended;
   1.347 +
   1.348 +    return NS_OK;
   1.349 +}
   1.350 +
   1.351 +nsresult
   1.352 +txNodeSet::mark(int32_t aIndex)
   1.353 +{
   1.354 +    NS_ASSERTION(aIndex >= 0 && mStart && mEnd - mStart > aIndex,
   1.355 +                 "index out of bounds");
   1.356 +    if (!mMarks) {
   1.357 +        int32_t length = size();
   1.358 +        mMarks = new bool[length];
   1.359 +        NS_ENSURE_TRUE(mMarks, NS_ERROR_OUT_OF_MEMORY);
   1.360 +        memset(mMarks, 0, length * sizeof(bool));
   1.361 +    }
   1.362 +    if (mDirection == kForward) {
   1.363 +        mMarks[aIndex] = true;
   1.364 +    }
   1.365 +    else {
   1.366 +        mMarks[size() - aIndex - 1] = true;
   1.367 +    }
   1.368 +
   1.369 +    return NS_OK;
   1.370 +}
   1.371 +
   1.372 +nsresult
   1.373 +txNodeSet::sweep()
   1.374 +{
   1.375 +    if (!mMarks) {
   1.376 +        // sweep everything
   1.377 +        clear();
   1.378 +    }
   1.379 +
   1.380 +    int32_t chunk, pos = 0;
   1.381 +    int32_t length = size();
   1.382 +    txXPathNode* insertion = mStartBuffer;
   1.383 +
   1.384 +    while (pos < length) {
   1.385 +        while (pos < length && !mMarks[pos]) {
   1.386 +            // delete unmarked
   1.387 +            mStart[pos].~txXPathNode();
   1.388 +            ++pos;
   1.389 +        }
   1.390 +        // find chunk to move
   1.391 +        chunk = 0;
   1.392 +        while (pos < length && mMarks[pos]) {
   1.393 +            ++pos;
   1.394 +            ++chunk;
   1.395 +        }
   1.396 +        // move chunk
   1.397 +        if (chunk > 0) {
   1.398 +            LOG_CHUNK_MOVE(mStart + pos - chunk, insertion, chunk);
   1.399 +            memmove(insertion, mStart + pos - chunk,
   1.400 +                    chunk * sizeof(txXPathNode));
   1.401 +            insertion += chunk;
   1.402 +        }
   1.403 +    }
   1.404 +    mStart = mStartBuffer;
   1.405 +    mEnd = insertion;
   1.406 +    delete [] mMarks;
   1.407 +    mMarks = nullptr;
   1.408 +
   1.409 +    return NS_OK;
   1.410 +}
   1.411 +
   1.412 +void
   1.413 +txNodeSet::clear()
   1.414 +{
   1.415 +    destroyElements(mStart, mEnd);
   1.416 +#ifdef TX_DONT_RECYCLE_BUFFER
   1.417 +    if (mStartBuffer) {
   1.418 +        nsMemory::Free(mStartBuffer);
   1.419 +        mStartBuffer = mEndBuffer = nullptr;
   1.420 +    }
   1.421 +#endif
   1.422 +    mStart = mEnd = mStartBuffer;
   1.423 +    delete [] mMarks;
   1.424 +    mMarks = nullptr;
   1.425 +    mDirection = kForward;
   1.426 +}
   1.427 +
   1.428 +int32_t
   1.429 +txNodeSet::indexOf(const txXPathNode& aNode, uint32_t aStart) const
   1.430 +{
   1.431 +    NS_ASSERTION(mDirection == kForward,
   1.432 +                 "only append(aNode) is supported on reversed nodesets");
   1.433 +
   1.434 +    if (!mStart || mStart == mEnd) {
   1.435 +        return -1;
   1.436 +    }
   1.437 +
   1.438 +    txXPathNode* pos = mStart + aStart;
   1.439 +    for (; pos < mEnd; ++pos) {
   1.440 +        if (*pos == aNode) {
   1.441 +            return pos - mStart;
   1.442 +        }
   1.443 +    }
   1.444 +
   1.445 +    return -1;
   1.446 +}
   1.447 +
   1.448 +const txXPathNode&
   1.449 +txNodeSet::get(int32_t aIndex) const
   1.450 +{
   1.451 +    if (mDirection == kForward) {
   1.452 +        return mStart[aIndex];
   1.453 +    }
   1.454 +
   1.455 +    return mEnd[-aIndex - 1];
   1.456 +}
   1.457 +
   1.458 +short
   1.459 +txNodeSet::getResultType()
   1.460 +{
   1.461 +    return txAExprResult::NODESET;
   1.462 +}
   1.463 +
   1.464 +bool
   1.465 +txNodeSet::booleanValue()
   1.466 +{
   1.467 +    return !isEmpty();
   1.468 +}
   1.469 +double
   1.470 +txNodeSet::numberValue()
   1.471 +{
   1.472 +    nsAutoString str;
   1.473 +    stringValue(str);
   1.474 +
   1.475 +    return txDouble::toDouble(str);
   1.476 +}
   1.477 +
   1.478 +void
   1.479 +txNodeSet::stringValue(nsString& aStr)
   1.480 +{
   1.481 +    NS_ASSERTION(mDirection == kForward,
   1.482 +                 "only append(aNode) is supported on reversed nodesets");
   1.483 +    if (isEmpty()) {
   1.484 +        return;
   1.485 +    }
   1.486 +    txXPathNodeUtils::appendNodeValue(get(0), aStr);
   1.487 +}
   1.488 +
   1.489 +const nsString*
   1.490 +txNodeSet::stringValuePointer()
   1.491 +{
   1.492 +    return nullptr;
   1.493 +}
   1.494 +
   1.495 +bool txNodeSet::ensureGrowSize(int32_t aSize)
   1.496 +{
   1.497 +    // check if there is enough place in the buffer as is
   1.498 +    if (mDirection == kForward && aSize <= mEndBuffer - mEnd) {
   1.499 +        return true;
   1.500 +    }
   1.501 +
   1.502 +    if (mDirection == kReversed && aSize <= mStart - mStartBuffer) {
   1.503 +        return true;
   1.504 +    }
   1.505 +
   1.506 +    // check if we just have to align mStart to have enough space
   1.507 +    int32_t oldSize = mEnd - mStart;
   1.508 +    int32_t oldLength = mEndBuffer - mStartBuffer;
   1.509 +    int32_t ensureSize = oldSize + aSize;
   1.510 +    if (ensureSize <= oldLength) {
   1.511 +        // just move the buffer
   1.512 +        txXPathNode* dest = mStartBuffer;
   1.513 +        if (mDirection == kReversed) {
   1.514 +            dest = mEndBuffer - oldSize;
   1.515 +        }
   1.516 +        LOG_CHUNK_MOVE(mStart, dest, oldSize);
   1.517 +        memmove(dest, mStart, oldSize * sizeof(txXPathNode));
   1.518 +        mStart = dest;
   1.519 +        mEnd = dest + oldSize;
   1.520 +            
   1.521 +        return true;
   1.522 +    }
   1.523 +
   1.524 +    // This isn't 100% safe. But until someone manages to make a 1gig nodeset
   1.525 +    // it should be ok.
   1.526 +    int32_t newLength = std::max(oldLength, kTxNodeSetMinSize);
   1.527 +
   1.528 +    while (newLength < ensureSize) {
   1.529 +        newLength *= kTxNodeSetGrowFactor;
   1.530 +    }
   1.531 +
   1.532 +    txXPathNode* newArr = static_cast<txXPathNode*>
   1.533 +                                     (nsMemory::Alloc(newLength *
   1.534 +                                                         sizeof(txXPathNode)));
   1.535 +    if (!newArr) {
   1.536 +        return false;
   1.537 +    }
   1.538 +
   1.539 +    txXPathNode* dest = newArr;
   1.540 +    if (mDirection == kReversed) {
   1.541 +        dest += newLength - oldSize;
   1.542 +    }
   1.543 +
   1.544 +    if (oldSize > 0) {
   1.545 +        LOG_CHUNK_MOVE(mStart, dest, oldSize);
   1.546 +        memcpy(dest, mStart, oldSize * sizeof(txXPathNode));
   1.547 +    }
   1.548 +
   1.549 +    if (mStartBuffer) {
   1.550 +#ifdef DEBUG
   1.551 +        memset(mStartBuffer, 0,
   1.552 +               (mEndBuffer - mStartBuffer) * sizeof(txXPathNode));
   1.553 +#endif
   1.554 +        nsMemory::Free(mStartBuffer);
   1.555 +    }
   1.556 +
   1.557 +    mStartBuffer = newArr;
   1.558 +    mEndBuffer = mStartBuffer + newLength;
   1.559 +    mStart = dest;
   1.560 +    mEnd = dest + oldSize;
   1.561 +
   1.562 +    return true;
   1.563 +}
   1.564 +
   1.565 +txXPathNode*
   1.566 +txNodeSet::findPosition(const txXPathNode& aNode, txXPathNode* aFirst,
   1.567 +                        txXPathNode* aLast, bool& aDupe) const
   1.568 +{
   1.569 +    aDupe = false;
   1.570 +    if (aLast - aFirst <= 2) {
   1.571 +        // If we search 2 nodes or less there is no point in further divides
   1.572 +        txXPathNode* pos = aFirst;
   1.573 +        for (; pos < aLast; ++pos) {
   1.574 +            int cmp = txXPathNodeUtils::comparePosition(aNode, *pos);
   1.575 +            if (cmp < 0) {
   1.576 +                return pos;
   1.577 +            }
   1.578 +
   1.579 +            if (cmp == 0) {
   1.580 +                aDupe = true;
   1.581 +
   1.582 +                return pos;
   1.583 +            }
   1.584 +        }
   1.585 +        return pos;
   1.586 +    }
   1.587 +
   1.588 +    // (cannot add two pointers)
   1.589 +    txXPathNode* midpos = aFirst + (aLast - aFirst) / 2;
   1.590 +    int cmp = txXPathNodeUtils::comparePosition(aNode, *midpos);
   1.591 +    if (cmp == 0) {
   1.592 +        aDupe = true;
   1.593 +
   1.594 +        return midpos;
   1.595 +    }
   1.596 +
   1.597 +    if (cmp > 0) {
   1.598 +        return findPosition(aNode, midpos + 1, aLast, aDupe);
   1.599 +    }
   1.600 +
   1.601 +    // midpos excluded as end of range
   1.602 +
   1.603 +    return findPosition(aNode, aFirst, midpos, aDupe);
   1.604 +}
   1.605 +
   1.606 +/* static */
   1.607 +void
   1.608 +txNodeSet::copyElements(txXPathNode* aDest,
   1.609 +                        const txXPathNode* aStart, const txXPathNode* aEnd)
   1.610 +{
   1.611 +    const txXPathNode* pos = aStart;
   1.612 +    while (pos < aEnd) {
   1.613 +        new(aDest) txXPathNode(*pos);
   1.614 +        ++aDest;
   1.615 +        ++pos;
   1.616 +    }
   1.617 +}
   1.618 +
   1.619 +/* static */
   1.620 +void
   1.621 +txNodeSet::transferElements(txXPathNode* aDest,
   1.622 +                            const txXPathNode* aStart, const txXPathNode* aEnd)
   1.623 +{
   1.624 +    LOG_CHUNK_MOVE(aStart, aDest, (aEnd - aStart));
   1.625 +    memcpy(aDest, aStart, (aEnd - aStart) * sizeof(txXPathNode));
   1.626 +}

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