1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/editor/libeditor/html/nsWSRunObject.h Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,414 @@ 1.4 +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ 1.5 +/* This Source Code Form is subject to the terms of the Mozilla Public 1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this 1.7 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ 1.8 + 1.9 +#ifndef __wsrunobject_h__ 1.10 +#define __wsrunobject_h__ 1.11 + 1.12 +#include "nsCOMArray.h" 1.13 +#include "nsCOMPtr.h" 1.14 +#include "nsIContent.h" 1.15 +#include "nsIDOMNode.h" 1.16 +#include "nsIEditor.h" 1.17 +#include "nsINode.h" 1.18 +#include "nscore.h" 1.19 + 1.20 +class nsHTMLEditor; 1.21 +class nsIDOMDocument; 1.22 +class nsIDOMNode; 1.23 +struct DOMPoint; 1.24 + 1.25 +// class nsWSRunObject represents the entire whitespace situation 1.26 +// around a given point. It collects up a list of nodes that contain 1.27 +// whitespace and categorizes in up to 3 different WSFragments (detailed 1.28 +// below). Each WSFragment is a collection of whitespace that is 1.29 +// either all insignificant, or that is significant. A WSFragment could 1.30 +// consist of insignificant whitespace because it is after a block 1.31 +// boundary or after a break. Or it could be insignificant because it 1.32 +// is before a block. Or it could be significant because it is 1.33 +// surrounded by text, or starts and ends with nbsps, etc. 1.34 + 1.35 +// Throughout I refer to LeadingWS, NormalWS, TrailingWS. LeadingWS & TrailingWS 1.36 +// are runs of ascii ws that are insignificant (do not render) because they 1.37 +// are adjacent to block boundaries, or after a break. NormalWS is ws that 1.38 +// does cause soem rendering. Note that not all the ws in a NormalWS run need 1.39 +// render. For example, two ascii spaces surrounded by text on both sides 1.40 +// will only render as one space (in non-preformatted stlye html), yet both 1.41 +// spaces count as NormalWS. Together, they render as the one visible space. 1.42 + 1.43 +/** 1.44 + * A type-safe bitfield indicating various types of whitespace or other things. 1.45 + * Used as a member variable in nsWSRunObject and WSFragment. 1.46 + * 1.47 + * XXX: If this idea is useful in other places, we should generalize it using a 1.48 + * template. 1.49 + */ 1.50 +class WSType { 1.51 +public: 1.52 + enum Enum { 1.53 + none = 0, 1.54 + leadingWS = 1, // leading insignificant ws, ie, after block or br 1.55 + trailingWS = 1 << 1, // trailing insignificant ws, ie, before block 1.56 + normalWS = 1 << 2, // normal significant ws, ie, after text, image, ... 1.57 + text = 1 << 3, // indicates regular (non-ws) text 1.58 + special = 1 << 4, // indicates an inline non-container, like image 1.59 + br = 1 << 5, // indicates a br node 1.60 + otherBlock = 1 << 6, // indicates a block other than one ws run is in 1.61 + thisBlock = 1 << 7, // indicates the block ws run is in 1.62 + block = otherBlock | thisBlock // block found 1.63 + }; 1.64 + 1.65 + /** 1.66 + * Implicit constructor, because the enums are logically just WSTypes 1.67 + * themselves, and are only a separate type because there's no other obvious 1.68 + * way to name specific WSType values. 1.69 + */ 1.70 + WSType(const Enum& aEnum = none) : mEnum(aEnum) {} 1.71 + // operator==, &, and | need to access mEnum 1.72 + friend bool operator==(const WSType& aLeft, const WSType& aRight); 1.73 + friend const WSType operator&(const WSType& aLeft, const WSType& aRight); 1.74 + friend const WSType operator|(const WSType& aLeft, const WSType& aRight); 1.75 + WSType& operator=(const WSType& aOther) { 1.76 + // This handles self-assignment fine 1.77 + mEnum = aOther.mEnum; 1.78 + return *this; 1.79 + } 1.80 + WSType& operator&=(const WSType& aOther) { 1.81 + mEnum &= aOther.mEnum; 1.82 + return *this; 1.83 + } 1.84 + WSType& operator|=(const WSType& aOther) { 1.85 + mEnum |= aOther.mEnum; 1.86 + return *this; 1.87 + } 1.88 +private: 1.89 + uint16_t mEnum; 1.90 + void bool_conversion_helper() {} 1.91 +public: 1.92 + // Allow boolean conversion with no numeric conversion 1.93 + typedef void (WSType::*bool_type)(); 1.94 + operator bool_type() const 1.95 + { 1.96 + return mEnum ? &WSType::bool_conversion_helper : nullptr; 1.97 + } 1.98 +}; 1.99 + 1.100 +/** 1.101 + * These are declared as global functions so "WSType::Enum == WSType" et al. 1.102 + * will work using the implicit constructor. 1.103 + */ 1.104 +inline bool operator==(const WSType& aLeft, const WSType& aRight) 1.105 +{ 1.106 + return aLeft.mEnum == aRight.mEnum; 1.107 +} 1.108 +inline bool operator!=(const WSType& aLeft, const WSType& aRight) 1.109 +{ 1.110 + return !(aLeft == aRight); 1.111 +} 1.112 +inline const WSType operator&(const WSType& aLeft, const WSType& aRight) 1.113 +{ 1.114 + WSType ret; 1.115 + ret.mEnum = aLeft.mEnum & aRight.mEnum; 1.116 + return ret; 1.117 +} 1.118 +inline const WSType operator|(const WSType& aLeft, const WSType& aRight) 1.119 +{ 1.120 + WSType ret; 1.121 + ret.mEnum = aLeft.mEnum | aRight.mEnum; 1.122 + return ret; 1.123 +} 1.124 + 1.125 +/** 1.126 + * Make sure that & and | of WSType::Enum creates a WSType instead of an int, 1.127 + * because operators between WSType and int shouldn't work 1.128 + */ 1.129 +inline const WSType operator&(const WSType::Enum& aLeft, 1.130 + const WSType::Enum& aRight) 1.131 +{ 1.132 + return WSType(aLeft) & WSType(aRight); 1.133 +} 1.134 +inline const WSType operator|(const WSType::Enum& aLeft, 1.135 + const WSType::Enum& aRight) 1.136 +{ 1.137 + return WSType(aLeft) | WSType(aRight); 1.138 +} 1.139 + 1.140 + 1.141 +class MOZ_STACK_CLASS nsWSRunObject 1.142 +{ 1.143 + public: 1.144 + 1.145 + // public enums --------------------------------------------------------- 1.146 + enum BlockBoundary 1.147 + { 1.148 + kBeforeBlock, 1.149 + kBlockStart, 1.150 + kBlockEnd, 1.151 + kAfterBlock 1.152 + }; 1.153 + 1.154 + enum {eBefore = 1}; 1.155 + enum {eAfter = 1 << 1}; 1.156 + enum {eBoth = eBefore | eAfter}; 1.157 + 1.158 + // constructor / destructor ----------------------------------------------- 1.159 + nsWSRunObject(nsHTMLEditor *aEd, nsIDOMNode *aNode, int32_t aOffset); 1.160 + ~nsWSRunObject(); 1.161 + 1.162 + // public methods --------------------------------------------------------- 1.163 + 1.164 + // ScrubBlockBoundary removes any non-visible whitespace at the specified 1.165 + // location relative to a block node. 1.166 + static nsresult ScrubBlockBoundary(nsHTMLEditor *aHTMLEd, 1.167 + nsCOMPtr<nsIDOMNode> *aBlock, 1.168 + BlockBoundary aBoundary, 1.169 + int32_t *aOffset = 0); 1.170 + 1.171 + // PrepareToJoinBlocks fixes up ws at the end of aLeftParent and the 1.172 + // beginning of aRightParent in preperation for them to be joined. 1.173 + // example of fixup: trailingws in aLeftParent needs to be removed. 1.174 + static nsresult PrepareToJoinBlocks(nsHTMLEditor *aEd, 1.175 + nsIDOMNode *aLeftParent, 1.176 + nsIDOMNode *aRightParent); 1.177 + 1.178 + // PrepareToDeleteRange fixes up ws before {aStartNode,aStartOffset} 1.179 + // and after {aEndNode,aEndOffset} in preperation for content 1.180 + // in that range to be deleted. Note that the nodes and offsets 1.181 + // are adjusted in response to any dom changes we make while 1.182 + // adjusting ws. 1.183 + // example of fixup: trailingws before {aStartNode,aStartOffset} 1.184 + // needs to be removed. 1.185 + static nsresult PrepareToDeleteRange(nsHTMLEditor *aHTMLEd, 1.186 + nsCOMPtr<nsIDOMNode> *aStartNode, 1.187 + int32_t *aStartOffset, 1.188 + nsCOMPtr<nsIDOMNode> *aEndNode, 1.189 + int32_t *aEndOffset); 1.190 + 1.191 + // PrepareToDeleteNode fixes up ws before and after aNode in preperation 1.192 + // for aNode to be deleted. 1.193 + // example of fixup: trailingws before aNode needs to be removed. 1.194 + static nsresult PrepareToDeleteNode(nsHTMLEditor *aHTMLEd, 1.195 + nsIDOMNode *aNode); 1.196 + 1.197 + // PrepareToSplitAcrossBlocks fixes up ws before and after 1.198 + // {aSplitNode,aSplitOffset} in preperation for a block 1.199 + // parent to be split. Note that the aSplitNode and aSplitOffset 1.200 + // are adjusted in response to any dom changes we make while 1.201 + // adjusting ws. 1.202 + // example of fixup: normalws before {aSplitNode,aSplitOffset} 1.203 + // needs to end with nbsp. 1.204 + static nsresult PrepareToSplitAcrossBlocks(nsHTMLEditor *aHTMLEd, 1.205 + nsCOMPtr<nsIDOMNode> *aSplitNode, 1.206 + int32_t *aSplitOffset); 1.207 + 1.208 + // InsertBreak inserts a br node at {aInOutParent,aInOutOffset} 1.209 + // and makes any needed adjustments to ws around that point. 1.210 + // example of fixup: normalws after {aInOutParent,aInOutOffset} 1.211 + // needs to begin with nbsp. 1.212 + nsresult InsertBreak(nsCOMPtr<nsIDOMNode> *aInOutParent, 1.213 + int32_t *aInOutOffset, 1.214 + nsCOMPtr<nsIDOMNode> *outBRNode, 1.215 + nsIEditor::EDirection aSelect); 1.216 + 1.217 + // InsertText inserts a string at {aInOutParent,aInOutOffset} 1.218 + // and makes any needed adjustments to ws around that point. 1.219 + // example of fixup: trailingws before {aInOutParent,aInOutOffset} 1.220 + // needs to be removed. 1.221 + nsresult InsertText(const nsAString& aStringToInsert, 1.222 + nsCOMPtr<nsIDOMNode> *aInOutNode, 1.223 + int32_t *aInOutOffset, 1.224 + nsIDOMDocument *aDoc); 1.225 + 1.226 + // DeleteWSBackward deletes a single visible piece of ws before 1.227 + // the ws point (the point to create the wsRunObject, passed to 1.228 + // its constructor). It makes any needed conversion to adjacent 1.229 + // ws to retain its significance. 1.230 + nsresult DeleteWSBackward(); 1.231 + 1.232 + // DeleteWSForward deletes a single visible piece of ws after 1.233 + // the ws point (the point to create the wsRunObject, passed to 1.234 + // its constructor). It makes any needed conversion to adjacent 1.235 + // ws to retain its significance. 1.236 + nsresult DeleteWSForward(); 1.237 + 1.238 + // PriorVisibleNode returns the first piece of visible thing 1.239 + // before {aNode,aOffset}. If there is no visible ws qualifying 1.240 + // it returns what is before the ws run. Note that 1.241 + // {outVisNode,outVisOffset} is set to just AFTER the visible 1.242 + // object. 1.243 + void PriorVisibleNode(nsIDOMNode *aNode, 1.244 + int32_t aOffset, 1.245 + nsCOMPtr<nsIDOMNode> *outVisNode, 1.246 + int32_t *outVisOffset, 1.247 + WSType *outType); 1.248 + 1.249 + // NextVisibleNode returns the first piece of visible thing 1.250 + // after {aNode,aOffset}. If there is no visible ws qualifying 1.251 + // it returns what is after the ws run. Note that 1.252 + // {outVisNode,outVisOffset} is set to just BEFORE the visible 1.253 + // object. 1.254 + void NextVisibleNode(nsIDOMNode *aNode, 1.255 + int32_t aOffset, 1.256 + nsCOMPtr<nsIDOMNode> *outVisNode, 1.257 + int32_t *outVisOffset, 1.258 + WSType *outType); 1.259 + 1.260 + // AdjustWhitespace examines the ws object for nbsp's that can 1.261 + // be safely converted to regular ascii space and converts them. 1.262 + nsresult AdjustWhitespace(); 1.263 + 1.264 + protected: 1.265 + 1.266 + // WSFragment struct --------------------------------------------------------- 1.267 + // WSFragment represents a single run of ws (all leadingws, or all normalws, 1.268 + // or all trailingws, or all leading+trailingws). Note that this single run may 1.269 + // still span multiple nodes. 1.270 + struct WSFragment 1.271 + { 1.272 + nsCOMPtr<nsIDOMNode> mStartNode; // node where ws run starts 1.273 + nsCOMPtr<nsIDOMNode> mEndNode; // node where ws run ends 1.274 + int32_t mStartOffset; // offset where ws run starts 1.275 + int32_t mEndOffset; // offset where ws run ends 1.276 + // type of ws, and what is to left and right of it 1.277 + WSType mType, mLeftType, mRightType; 1.278 + // other ws runs to left or right. may be null. 1.279 + WSFragment *mLeft, *mRight; 1.280 + 1.281 + WSFragment() : mStartNode(0), mEndNode(0), 1.282 + mStartOffset(0), mEndOffset(0), 1.283 + mType(), mLeftType(), mRightType(), 1.284 + mLeft(0), mRight(0) 1.285 + { 1.286 + } 1.287 + }; 1.288 + 1.289 + // WSPoint struct ------------------------------------------------------------ 1.290 + // A WSPoint struct represents a unique location within the ws run. It is 1.291 + // always within a textnode that is one of the nodes stored in the list 1.292 + // in the wsRunObject. For convenience, the character at that point is also 1.293 + // stored in the struct. 1.294 + struct MOZ_STACK_CLASS WSPoint 1.295 + { 1.296 + nsCOMPtr<nsIContent> mTextNode; 1.297 + uint32_t mOffset; 1.298 + char16_t mChar; 1.299 + 1.300 + WSPoint() : mTextNode(0),mOffset(0),mChar(0) {} 1.301 + WSPoint(nsIDOMNode *aNode, int32_t aOffset, char16_t aChar) : 1.302 + mTextNode(do_QueryInterface(aNode)),mOffset(aOffset),mChar(aChar) 1.303 + { 1.304 + if (!mTextNode->IsNodeOfType(nsINode::eDATA_NODE)) { 1.305 + // Not sure if this is needed, but it'll maintain the same 1.306 + // functionality 1.307 + mTextNode = nullptr; 1.308 + } 1.309 + } 1.310 + WSPoint(nsIContent *aTextNode, int32_t aOffset, char16_t aChar) : 1.311 + mTextNode(aTextNode),mOffset(aOffset),mChar(aChar) {} 1.312 + }; 1.313 + 1.314 + enum AreaRestriction 1.315 + { 1.316 + eAnywhere, eOutsideUserSelectAll 1.317 + }; 1.318 + 1.319 + // protected methods --------------------------------------------------------- 1.320 + // tons of utility methods. 1.321 + 1.322 + /** 1.323 + * Return the node which we will handle white-space under. This is the 1.324 + * closest block within the DOM subtree we're editing, or if none is 1.325 + * found, the (inline) root of the editable subtree. 1.326 + */ 1.327 + already_AddRefed<nsIDOMNode> GetWSBoundingParent(); 1.328 + 1.329 + nsresult GetWSNodes(); 1.330 + void GetRuns(); 1.331 + void ClearRuns(); 1.332 + void MakeSingleWSRun(WSType aType); 1.333 + nsresult PrependNodeToList(nsIDOMNode *aNode); 1.334 + nsresult AppendNodeToList(nsIDOMNode *aNode); 1.335 + nsresult GetPreviousWSNode(nsIDOMNode *aStartNode, 1.336 + nsIDOMNode *aBlockParent, 1.337 + nsCOMPtr<nsIDOMNode> *aPriorNode); 1.338 + nsresult GetPreviousWSNode(nsIDOMNode *aStartNode, 1.339 + int32_t aOffset, 1.340 + nsIDOMNode *aBlockParent, 1.341 + nsCOMPtr<nsIDOMNode> *aPriorNode); 1.342 + nsresult GetPreviousWSNode(::DOMPoint aPoint, 1.343 + nsIDOMNode *aBlockParent, 1.344 + nsCOMPtr<nsIDOMNode> *aPriorNode); 1.345 + nsresult GetNextWSNode(nsIDOMNode *aStartNode, 1.346 + nsIDOMNode *aBlockParent, 1.347 + nsCOMPtr<nsIDOMNode> *aNextNode); 1.348 + nsresult GetNextWSNode(nsIDOMNode *aStartNode, 1.349 + int32_t aOffset, 1.350 + nsIDOMNode *aBlockParent, 1.351 + nsCOMPtr<nsIDOMNode> *aNextNode); 1.352 + nsresult GetNextWSNode(::DOMPoint aPoint, 1.353 + nsIDOMNode *aBlockParent, 1.354 + nsCOMPtr<nsIDOMNode> *aNextNode); 1.355 + nsresult PrepareToDeleteRangePriv(nsWSRunObject* aEndObject); 1.356 + nsresult PrepareToSplitAcrossBlocksPriv(); 1.357 + nsresult DeleteChars(nsIDOMNode *aStartNode, int32_t aStartOffset, 1.358 + nsIDOMNode *aEndNode, int32_t aEndOffset, 1.359 + AreaRestriction aAR = eAnywhere); 1.360 + WSPoint GetCharAfter(nsIDOMNode *aNode, int32_t aOffset); 1.361 + WSPoint GetCharBefore(nsIDOMNode *aNode, int32_t aOffset); 1.362 + WSPoint GetCharAfter(const WSPoint &aPoint); 1.363 + WSPoint GetCharBefore(const WSPoint &aPoint); 1.364 + nsresult ConvertToNBSP(WSPoint aPoint, 1.365 + AreaRestriction aAR = eAnywhere); 1.366 + void GetAsciiWSBounds(int16_t aDir, nsIDOMNode *aNode, int32_t aOffset, 1.367 + nsCOMPtr<nsIDOMNode> *outStartNode, int32_t *outStartOffset, 1.368 + nsCOMPtr<nsIDOMNode> *outEndNode, int32_t *outEndOffset); 1.369 + void FindRun(nsIDOMNode *aNode, int32_t aOffset, WSFragment **outRun, bool after); 1.370 + char16_t GetCharAt(nsIContent *aTextNode, int32_t aOffset); 1.371 + WSPoint GetWSPointAfter(nsIDOMNode *aNode, int32_t aOffset); 1.372 + WSPoint GetWSPointBefore(nsIDOMNode *aNode, int32_t aOffset); 1.373 + nsresult CheckTrailingNBSPOfRun(WSFragment *aRun); 1.374 + nsresult CheckTrailingNBSP(WSFragment *aRun, nsIDOMNode *aNode, int32_t aOffset); 1.375 + nsresult CheckLeadingNBSP(WSFragment *aRun, nsIDOMNode *aNode, int32_t aOffset); 1.376 + 1.377 + static nsresult ScrubBlockBoundaryInner(nsHTMLEditor *aHTMLEd, 1.378 + nsCOMPtr<nsIDOMNode> *aBlock, 1.379 + BlockBoundary aBoundary); 1.380 + nsresult Scrub(); 1.381 + 1.382 + // member variables --------------------------------------------------------- 1.383 + 1.384 + nsCOMPtr<nsIDOMNode> mNode; // the node passed to our constructor 1.385 + int32_t mOffset; // the offset passed to our contructor 1.386 + // together, the above represent the point at which we are building up ws info. 1.387 + 1.388 + bool mPRE; // true if we are in preformatted whitespace context 1.389 + nsCOMPtr<nsIDOMNode> mStartNode; // node/offset where ws starts 1.390 + int32_t mStartOffset; // ... 1.391 + WSType mStartReason; // reason why ws starts (eText, eOtherBlock, etc) 1.392 + nsCOMPtr<nsIDOMNode> mStartReasonNode;// the node that implicated by start reason 1.393 + 1.394 + nsCOMPtr<nsIDOMNode> mEndNode; // node/offset where ws ends 1.395 + int32_t mEndOffset; // ... 1.396 + WSType mEndReason; // reason why ws ends (eText, eOtherBlock, etc) 1.397 + nsCOMPtr<nsIDOMNode> mEndReasonNode; // the node that implicated by end reason 1.398 + 1.399 + nsCOMPtr<nsIDOMNode> mFirstNBSPNode; // location of first nbsp in ws run, if any 1.400 + int32_t mFirstNBSPOffset; // ... 1.401 + 1.402 + nsCOMPtr<nsIDOMNode> mLastNBSPNode; // location of last nbsp in ws run, if any 1.403 + int32_t mLastNBSPOffset; // ... 1.404 + 1.405 + nsCOMArray<nsIDOMNode> mNodeArray;//the list of nodes containing ws in this run 1.406 + 1.407 + WSFragment *mStartRun; // the first WSFragment in the run 1.408 + WSFragment *mEndRun; // the last WSFragment in the run, may be same as first 1.409 + 1.410 + nsHTMLEditor *mHTMLEditor; // non-owning. 1.411 + 1.412 + friend class nsHTMLEditRules; // opening this class up for pillaging 1.413 + friend class nsHTMLEditor; // opening this class up for more pillaging 1.414 +}; 1.415 + 1.416 +#endif 1.417 +