gfx/2d/FilterNodeD2D1.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/gfx/2d/FilterNodeD2D1.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,115 @@
     1.4 +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
     1.5 + * This Source Code Form is subject to the terms of the Mozilla Public
     1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this
     1.7 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.8 +
     1.9 +#ifndef MOZILLA_GFX_FILTERNODED2D1_H_
    1.10 +#define MOZILLA_GFX_FILTERNODED2D1_H_
    1.11 +
    1.12 +#include "2D.h"
    1.13 +#include "Filters.h"
    1.14 +#include <d2d1_1.h>
    1.15 +#include <cguid.h>
    1.16 +
    1.17 +namespace mozilla {
    1.18 +namespace gfx {
    1.19 +
    1.20 +class FilterNodeD2D1 : public FilterNode
    1.21 +{
    1.22 +public:
    1.23 +  MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(FilterNodeD2D1)
    1.24 +  static TemporaryRef<FilterNode> Create(DrawTarget* aDT, ID2D1DeviceContext *aDC, FilterType aType);
    1.25 +
    1.26 +  FilterNodeD2D1(DrawTarget* aDT, ID2D1Effect *aEffect, FilterType aType)
    1.27 +    : mDT(aDT)
    1.28 +    , mEffect(aEffect)
    1.29 +    , mType(aType)
    1.30 +  {
    1.31 +    InitUnmappedProperties();
    1.32 +  }
    1.33 +
    1.34 +  virtual FilterBackend GetBackendType() { return FILTER_BACKEND_DIRECT2D1_1; }
    1.35 +
    1.36 +  virtual void SetInput(uint32_t aIndex, SourceSurface *aSurface);
    1.37 +  virtual void SetInput(uint32_t aIndex, FilterNode *aFilter);
    1.38 +
    1.39 +  virtual void SetAttribute(uint32_t aIndex, uint32_t aValue);
    1.40 +  virtual void SetAttribute(uint32_t aIndex, Float aValue);
    1.41 +  virtual void SetAttribute(uint32_t aIndex, const Point &aValue);
    1.42 +  virtual void SetAttribute(uint32_t aIndex, const Matrix5x4 &aValue);
    1.43 +  virtual void SetAttribute(uint32_t aIndex, const Point3D &aValue);
    1.44 +  virtual void SetAttribute(uint32_t aIndex, const Size &aValue);
    1.45 +  virtual void SetAttribute(uint32_t aIndex, const IntSize &aValue);
    1.46 +  virtual void SetAttribute(uint32_t aIndex, const Color &aValue);
    1.47 +  virtual void SetAttribute(uint32_t aIndex, const Rect &aValue);
    1.48 +  virtual void SetAttribute(uint32_t aIndex, const IntRect &aValue);
    1.49 +  virtual void SetAttribute(uint32_t aIndex, bool aValue);
    1.50 +  virtual void SetAttribute(uint32_t aIndex, const Float *aValues, uint32_t aSize);
    1.51 +  virtual void SetAttribute(uint32_t aIndex, const IntPoint &aValue);
    1.52 +  virtual void SetAttribute(uint32_t aIndex, const Matrix &aValue);
    1.53 +
    1.54 +protected:
    1.55 +  friend class DrawTargetD2D1;
    1.56 +  friend class DrawTargetD2D;
    1.57 +  friend class FilterNodeConvolveD2D1;
    1.58 +
    1.59 +  virtual ID2D1Effect* InputEffect() { return mEffect.get(); }
    1.60 +  virtual ID2D1Effect* OutputEffect() { return mEffect.get(); }
    1.61 +
    1.62 +  void InitUnmappedProperties();
    1.63 +
    1.64 +  RefPtr<DrawTarget> mDT;
    1.65 +  RefPtr<ID2D1Effect> mEffect;
    1.66 +  FilterType mType;
    1.67 +};
    1.68 +
    1.69 +class FilterNodeConvolveD2D1 : public FilterNodeD2D1
    1.70 +{
    1.71 +public:
    1.72 +  MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(FilterNodeConvolveD2D1)
    1.73 +  FilterNodeConvolveD2D1(DrawTarget *aDT, ID2D1DeviceContext *aDC);
    1.74 +
    1.75 +  virtual void SetInput(uint32_t aIndex, SourceSurface *aSurface);
    1.76 +  virtual void SetInput(uint32_t aIndex, FilterNode *aFilter);
    1.77 +
    1.78 +  virtual void SetAttribute(uint32_t aIndex, uint32_t aValue);
    1.79 +  virtual void SetAttribute(uint32_t aIndex, const IntSize &aValue);
    1.80 +  virtual void SetAttribute(uint32_t aIndex, const IntPoint &aValue);
    1.81 +  virtual void SetAttribute(uint32_t aIndex, const IntRect &aValue);
    1.82 +
    1.83 +private:
    1.84 +  void UpdateChain();
    1.85 +  void UpdateOffset();
    1.86 +  void UpdateSourceRect();
    1.87 +
    1.88 +  RefPtr<ID2D1Image> mInput;
    1.89 +  RefPtr<ID2D1Effect> mInputEffect;
    1.90 +  RefPtr<ID2D1Effect> mFloodEffect;
    1.91 +  RefPtr<ID2D1Effect> mCompositeEffect;
    1.92 +  RefPtr<ID2D1Effect> mCropEffect;
    1.93 +  RefPtr<ID2D1Effect> mBorderEffect;
    1.94 +  ConvolveMatrixEdgeMode mEdgeMode;
    1.95 +  IntPoint mTarget;
    1.96 +  IntSize mKernelSize;
    1.97 +  IntRect mSourceRect;
    1.98 +};
    1.99 +
   1.100 +class FilterNodeComponentTransferD2D1 : public FilterNodeD2D1
   1.101 +{
   1.102 +public:
   1.103 +  MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(FilterNodeComponentTransferD2D1)
   1.104 +  FilterNodeComponentTransferD2D1(DrawTarget *aDT, ID2D1DeviceContext *aDC, ID2D1Effect *aEffect, FilterType aType);
   1.105 +
   1.106 +protected:
   1.107 +  virtual ID2D1Effect* InputEffect() MOZ_OVERRIDE { return mPrePremultiplyEffect.get(); }
   1.108 +  virtual ID2D1Effect* OutputEffect() MOZ_OVERRIDE { return mPostUnpremultiplyEffect.get(); }
   1.109 +
   1.110 +private:
   1.111 +  RefPtr<ID2D1Effect> mPrePremultiplyEffect;
   1.112 +  RefPtr<ID2D1Effect> mPostUnpremultiplyEffect;
   1.113 +};
   1.114 +
   1.115 +}
   1.116 +}
   1.117 +
   1.118 +#endif

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