gfx/2d/Filters.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/gfx/2d/Filters.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,501 @@
     1.4 +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
     1.5 + * This Source Code Form is subject to the terms of the Mozilla Public
     1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this
     1.7 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.8 +
     1.9 +#ifndef MOZILLA_GFX_FILTERS_H_
    1.10 +#define MOZILLA_GFX_FILTERS_H_
    1.11 +
    1.12 +#include "Types.h"
    1.13 +#include "mozilla/RefPtr.h"
    1.14 +
    1.15 +#include "Point.h"
    1.16 +#include "Matrix.h"
    1.17 +#include <vector>
    1.18 +
    1.19 +namespace mozilla {
    1.20 +namespace gfx {
    1.21 +
    1.22 +class SourceSurface;
    1.23 +
    1.24 +enum FilterBackend {
    1.25 +  FILTER_BACKEND_SOFTWARE = 0,
    1.26 +  FILTER_BACKEND_DIRECT2D1_1,
    1.27 +  FILTER_BACKEND_RECORDING
    1.28 +};
    1.29 +
    1.30 +enum TransformFilterAtts
    1.31 +{
    1.32 +  ATT_TRANSFORM_MATRIX = 0,                 // Matrix
    1.33 +  ATT_TRANSFORM_FILTER                      // Filter
    1.34 +};
    1.35 +
    1.36 +enum TransformFilterInputs
    1.37 +{
    1.38 +  IN_TRANSFORM_IN = 0
    1.39 +};
    1.40 +
    1.41 +enum BlendFilterAtts
    1.42 +{
    1.43 +  ATT_BLEND_BLENDMODE = 0                   // uint32_t
    1.44 +};
    1.45 +
    1.46 +enum BlendMode
    1.47 +{
    1.48 +  BLEND_MODE_MULTIPLY = 0,
    1.49 +  BLEND_MODE_SCREEN,
    1.50 +  BLEND_MODE_DARKEN,
    1.51 +  BLEND_MODE_LIGHTEN
    1.52 +};
    1.53 +
    1.54 +enum BlendFilterInputs
    1.55 +{
    1.56 +  IN_BLEND_IN = 0,
    1.57 +  IN_BLEND_IN2
    1.58 +};
    1.59 +
    1.60 +enum MorphologyFilterAtts
    1.61 +{
    1.62 +  ATT_MORPHOLOGY_RADII = 0,                 // IntSize
    1.63 +  ATT_MORPHOLOGY_OPERATOR                   // MorphologyOperator
    1.64 +};
    1.65 +
    1.66 +enum MorphologyOperator
    1.67 +{
    1.68 +  MORPHOLOGY_OPERATOR_ERODE = 0,
    1.69 +  MORPHOLOGY_OPERATOR_DILATE
    1.70 +};
    1.71 +
    1.72 +enum MorphologyFilterInputs
    1.73 +{
    1.74 +  IN_MORPHOLOGY_IN = 0
    1.75 +};
    1.76 +
    1.77 +enum AlphaMode
    1.78 +{
    1.79 +  ALPHA_MODE_PREMULTIPLIED = 0,
    1.80 +  ALPHA_MODE_STRAIGHT
    1.81 +};
    1.82 +
    1.83 +enum ColorMatrixFilterAtts
    1.84 +{
    1.85 +  ATT_COLOR_MATRIX_MATRIX = 0,              // Matrix5x4
    1.86 +  ATT_COLOR_MATRIX_ALPHA_MODE               // AlphaMode
    1.87 +};
    1.88 +
    1.89 +enum ColorMatrixFilterInputs
    1.90 +{
    1.91 +  IN_COLOR_MATRIX_IN = 0
    1.92 +};
    1.93 +
    1.94 +enum FloodFilterAtts
    1.95 +{
    1.96 +  ATT_FLOOD_COLOR = 0                       // Color
    1.97 +};
    1.98 +
    1.99 +enum FloodFilterInputs
   1.100 +{
   1.101 +  IN_FLOOD_IN = 0
   1.102 +};
   1.103 +
   1.104 +enum TileFilterAtts
   1.105 +{
   1.106 +  ATT_TILE_SOURCE_RECT = 0                  // IntRect
   1.107 +};
   1.108 +
   1.109 +enum TileFilterInputs
   1.110 +{
   1.111 +  IN_TILE_IN = 0
   1.112 +};
   1.113 +
   1.114 +enum TransferAtts
   1.115 +{
   1.116 +  ATT_TRANSFER_DISABLE_R = 0,               // bool
   1.117 +  ATT_TRANSFER_DISABLE_G,                   // bool
   1.118 +  ATT_TRANSFER_DISABLE_B,                   // bool
   1.119 +  ATT_TRANSFER_DISABLE_A                    // bool
   1.120 +};
   1.121 +
   1.122 +enum TransferInputs
   1.123 +{
   1.124 +  IN_TRANSFER_IN = 0
   1.125 +};
   1.126 +
   1.127 +enum TableTransferAtts
   1.128 +{
   1.129 +  ATT_TABLE_TRANSFER_DISABLE_R = ATT_TRANSFER_DISABLE_R,
   1.130 +  ATT_TABLE_TRANSFER_DISABLE_G = ATT_TRANSFER_DISABLE_G,
   1.131 +  ATT_TABLE_TRANSFER_DISABLE_B = ATT_TRANSFER_DISABLE_B,
   1.132 +  ATT_TABLE_TRANSFER_DISABLE_A = ATT_TRANSFER_DISABLE_A,
   1.133 +  ATT_TABLE_TRANSFER_TABLE_R,               // Float[]
   1.134 +  ATT_TABLE_TRANSFER_TABLE_G,               // Float[]
   1.135 +  ATT_TABLE_TRANSFER_TABLE_B,               // Float[]
   1.136 +  ATT_TABLE_TRANSFER_TABLE_A                // Float[]
   1.137 +};
   1.138 +
   1.139 +enum TableTransferInputs
   1.140 +{
   1.141 +  IN_TABLE_TRANSFER_IN = IN_TRANSFER_IN
   1.142 +};
   1.143 +
   1.144 +enum DiscreteTransferAtts
   1.145 +{
   1.146 +  ATT_DISCRETE_TRANSFER_DISABLE_R = ATT_TRANSFER_DISABLE_R,
   1.147 +  ATT_DISCRETE_TRANSFER_DISABLE_G = ATT_TRANSFER_DISABLE_G,
   1.148 +  ATT_DISCRETE_TRANSFER_DISABLE_B = ATT_TRANSFER_DISABLE_B,
   1.149 +  ATT_DISCRETE_TRANSFER_DISABLE_A = ATT_TRANSFER_DISABLE_A,
   1.150 +  ATT_DISCRETE_TRANSFER_TABLE_R,            // Float[]
   1.151 +  ATT_DISCRETE_TRANSFER_TABLE_G,            // Float[]
   1.152 +  ATT_DISCRETE_TRANSFER_TABLE_B,            // Float[]
   1.153 +  ATT_DISCRETE_TRANSFER_TABLE_A             // Float[]
   1.154 +};
   1.155 +
   1.156 +enum DiscreteTransferInputs
   1.157 +{
   1.158 +  IN_DISCRETE_TRANSFER_IN = IN_TRANSFER_IN
   1.159 +};
   1.160 +
   1.161 +enum LinearTransferAtts
   1.162 +{
   1.163 +  ATT_LINEAR_TRANSFER_DISABLE_R = ATT_TRANSFER_DISABLE_R,
   1.164 +  ATT_LINEAR_TRANSFER_DISABLE_G = ATT_TRANSFER_DISABLE_G,
   1.165 +  ATT_LINEAR_TRANSFER_DISABLE_B = ATT_TRANSFER_DISABLE_B,
   1.166 +  ATT_LINEAR_TRANSFER_DISABLE_A = ATT_TRANSFER_DISABLE_A,
   1.167 +  ATT_LINEAR_TRANSFER_SLOPE_R,              // Float
   1.168 +  ATT_LINEAR_TRANSFER_SLOPE_G,              // Float
   1.169 +  ATT_LINEAR_TRANSFER_SLOPE_B,              // Float
   1.170 +  ATT_LINEAR_TRANSFER_SLOPE_A,              // Float
   1.171 +  ATT_LINEAR_TRANSFER_INTERCEPT_R,          // Float
   1.172 +  ATT_LINEAR_TRANSFER_INTERCEPT_G,          // Float
   1.173 +  ATT_LINEAR_TRANSFER_INTERCEPT_B,          // Float
   1.174 +  ATT_LINEAR_TRANSFER_INTERCEPT_A           // Float
   1.175 +};
   1.176 +
   1.177 +enum LinearTransferInputs
   1.178 +{
   1.179 +  IN_LINEAR_TRANSFER_IN = IN_TRANSFER_IN
   1.180 +};
   1.181 +
   1.182 +enum GammaTransferAtts
   1.183 +{
   1.184 +  ATT_GAMMA_TRANSFER_DISABLE_R = ATT_TRANSFER_DISABLE_R,
   1.185 +  ATT_GAMMA_TRANSFER_DISABLE_G = ATT_TRANSFER_DISABLE_G,
   1.186 +  ATT_GAMMA_TRANSFER_DISABLE_B = ATT_TRANSFER_DISABLE_B,
   1.187 +  ATT_GAMMA_TRANSFER_DISABLE_A = ATT_TRANSFER_DISABLE_A,
   1.188 +  ATT_GAMMA_TRANSFER_AMPLITUDE_R,             // Float
   1.189 +  ATT_GAMMA_TRANSFER_AMPLITUDE_G,             // Float
   1.190 +  ATT_GAMMA_TRANSFER_AMPLITUDE_B,             // Float
   1.191 +  ATT_GAMMA_TRANSFER_AMPLITUDE_A,             // Float
   1.192 +  ATT_GAMMA_TRANSFER_EXPONENT_R,              // Float
   1.193 +  ATT_GAMMA_TRANSFER_EXPONENT_G,              // Float
   1.194 +  ATT_GAMMA_TRANSFER_EXPONENT_B,              // Float
   1.195 +  ATT_GAMMA_TRANSFER_EXPONENT_A,              // Float
   1.196 +  ATT_GAMMA_TRANSFER_OFFSET_R,                // Float
   1.197 +  ATT_GAMMA_TRANSFER_OFFSET_G,                // Float
   1.198 +  ATT_GAMMA_TRANSFER_OFFSET_B,                // Float
   1.199 +  ATT_GAMMA_TRANSFER_OFFSET_A                 // Float
   1.200 +};
   1.201 +
   1.202 +enum GammaTransferInputs
   1.203 +{
   1.204 +  IN_GAMMA_TRANSFER_IN = IN_TRANSFER_IN
   1.205 +};
   1.206 +
   1.207 +enum ConvolveMatrixAtts
   1.208 +{
   1.209 +  ATT_CONVOLVE_MATRIX_KERNEL_SIZE = 0,      // IntSize
   1.210 +  ATT_CONVOLVE_MATRIX_KERNEL_MATRIX,        // Float[]
   1.211 +  ATT_CONVOLVE_MATRIX_DIVISOR,              // Float
   1.212 +  ATT_CONVOLVE_MATRIX_BIAS,                 // Float
   1.213 +  ATT_CONVOLVE_MATRIX_TARGET,               // IntPoint
   1.214 +  ATT_CONVOLVE_MATRIX_SOURCE_RECT,          // IntRect
   1.215 +  ATT_CONVOLVE_MATRIX_EDGE_MODE,            // ConvolveMatrixEdgeMode
   1.216 +  ATT_CONVOLVE_MATRIX_KERNEL_UNIT_LENGTH,   // Size
   1.217 +  ATT_CONVOLVE_MATRIX_PRESERVE_ALPHA,       // bool
   1.218 +};
   1.219 +
   1.220 +enum ConvolveMatrixEdgeMode
   1.221 +{
   1.222 +  EDGE_MODE_DUPLICATE = 0,
   1.223 +  EDGE_MODE_WRAP,
   1.224 +  EDGE_MODE_NONE
   1.225 +};
   1.226 +
   1.227 +enum ConvolveMatrixInputs
   1.228 +{
   1.229 +  IN_CONVOLVE_MATRIX_IN = 0
   1.230 +};
   1.231 +
   1.232 +enum DisplacementMapAtts
   1.233 +{
   1.234 +  ATT_DISPLACEMENT_MAP_SCALE = 0,           // Float
   1.235 +  ATT_DISPLACEMENT_MAP_X_CHANNEL,           // ColorChannel
   1.236 +  ATT_DISPLACEMENT_MAP_Y_CHANNEL            // ColorChannel
   1.237 +};
   1.238 +
   1.239 +enum ColorChannel
   1.240 +{
   1.241 +  COLOR_CHANNEL_R = 0,
   1.242 +  COLOR_CHANNEL_G,
   1.243 +  COLOR_CHANNEL_B,
   1.244 +  COLOR_CHANNEL_A
   1.245 +};
   1.246 +
   1.247 +enum DisplacementMapInputs
   1.248 +{
   1.249 +  IN_DISPLACEMENT_MAP_IN = 0,
   1.250 +  IN_DISPLACEMENT_MAP_IN2
   1.251 +};
   1.252 +
   1.253 +enum TurbulenceAtts
   1.254 +{
   1.255 +  ATT_TURBULENCE_BASE_FREQUENCY = 0,        // Size
   1.256 +  ATT_TURBULENCE_NUM_OCTAVES,               // uint32_t
   1.257 +  ATT_TURBULENCE_SEED,                      // uint32_t
   1.258 +  ATT_TURBULENCE_STITCHABLE,                // bool
   1.259 +  ATT_TURBULENCE_TYPE,                      // TurbulenceType
   1.260 +  ATT_TURBULENCE_RECT                       // IntRect
   1.261 +};
   1.262 +
   1.263 +enum TurbulenceType
   1.264 +{
   1.265 +  TURBULENCE_TYPE_TURBULENCE = 0,
   1.266 +  TURBULENCE_TYPE_FRACTAL_NOISE
   1.267 +};
   1.268 +
   1.269 +enum ArithmeticCombineAtts
   1.270 +{
   1.271 +  ATT_ARITHMETIC_COMBINE_COEFFICIENTS = 0   // Float[4]
   1.272 +};
   1.273 +
   1.274 +enum ArithmeticCombineInputs
   1.275 +{
   1.276 +  IN_ARITHMETIC_COMBINE_IN = 0,
   1.277 +  IN_ARITHMETIC_COMBINE_IN2
   1.278 +};
   1.279 +
   1.280 +enum CompositeAtts
   1.281 +{
   1.282 +  ATT_COMPOSITE_OPERATOR = 0                // CompositeOperator
   1.283 +};
   1.284 +
   1.285 +enum CompositeOperator
   1.286 +{
   1.287 +  COMPOSITE_OPERATOR_OVER = 0,
   1.288 +  COMPOSITE_OPERATOR_IN,
   1.289 +  COMPOSITE_OPERATOR_OUT,
   1.290 +  COMPOSITE_OPERATOR_ATOP,
   1.291 +  COMPOSITE_OPERATOR_XOR
   1.292 +};
   1.293 +
   1.294 +enum CompositeInputs
   1.295 +{
   1.296 +  // arbitrary number of inputs
   1.297 +  IN_COMPOSITE_IN_START = 0
   1.298 +};
   1.299 +
   1.300 +enum GaussianBlurAtts
   1.301 +{
   1.302 +  ATT_GAUSSIAN_BLUR_STD_DEVIATION = 0       // Float
   1.303 +};
   1.304 +
   1.305 +enum GaussianBlurInputs
   1.306 +{
   1.307 +  IN_GAUSSIAN_BLUR_IN = 0
   1.308 +};
   1.309 +
   1.310 +enum DirectionalBlurAtts
   1.311 +{
   1.312 +  ATT_DIRECTIONAL_BLUR_STD_DEVIATION = 0,   // Float
   1.313 +  ATT_DIRECTIONAL_BLUR_DIRECTION            // BlurDirection
   1.314 +};
   1.315 +
   1.316 +enum BlurDirection
   1.317 +{
   1.318 +  BLUR_DIRECTION_X = 0,
   1.319 +  BLUR_DIRECTION_Y
   1.320 +};
   1.321 +
   1.322 +enum DirectionalBlurInputs
   1.323 +{
   1.324 +  IN_DIRECTIONAL_BLUR_IN = 0
   1.325 +};
   1.326 +
   1.327 +enum LightingAtts
   1.328 +{
   1.329 +  ATT_POINT_LIGHT_POSITION = 0,             // Point3D
   1.330 +
   1.331 +  ATT_SPOT_LIGHT_POSITION,                  // Point3D
   1.332 +  ATT_SPOT_LIGHT_POINTS_AT,                 // Point3D
   1.333 +  ATT_SPOT_LIGHT_FOCUS,                     // Float
   1.334 +  ATT_SPOT_LIGHT_LIMITING_CONE_ANGLE,       // Float
   1.335 +
   1.336 +  ATT_DISTANT_LIGHT_AZIMUTH,                // Float
   1.337 +  ATT_DISTANT_LIGHT_ELEVATION,              // Float
   1.338 +
   1.339 +  ATT_LIGHTING_COLOR,                       // Color
   1.340 +  ATT_LIGHTING_SURFACE_SCALE,               // Float
   1.341 +  ATT_LIGHTING_KERNEL_UNIT_LENGTH,          // Size
   1.342 +
   1.343 +  ATT_DIFFUSE_LIGHTING_DIFFUSE_CONSTANT,    // Float
   1.344 +
   1.345 +  ATT_SPECULAR_LIGHTING_SPECULAR_CONSTANT,  // Float
   1.346 +  ATT_SPECULAR_LIGHTING_SPECULAR_EXPONENT   // Float
   1.347 +};
   1.348 +
   1.349 +enum LightingInputs
   1.350 +{
   1.351 +  IN_LIGHTING_IN = 0
   1.352 +};
   1.353 +
   1.354 +enum PointDiffuseAtts
   1.355 +{
   1.356 +  ATT_POINT_DIFFUSE_POSITION              = ATT_POINT_LIGHT_POSITION,
   1.357 +  ATT_POINT_DIFFUSE_COLOR                 = ATT_LIGHTING_COLOR,
   1.358 +  ATT_POINT_DIFFUSE_SURFACE_SCALE         = ATT_LIGHTING_SURFACE_SCALE,
   1.359 +  ATT_POINT_DIFFUSE_KERNEL_UNIT_LENGTH    = ATT_LIGHTING_KERNEL_UNIT_LENGTH,
   1.360 +  ATT_POINT_DIFFUSE_DIFFUSE_CONSTANT      = ATT_DIFFUSE_LIGHTING_DIFFUSE_CONSTANT
   1.361 +};
   1.362 +
   1.363 +enum PointDiffuseInputs
   1.364 +{
   1.365 +  IN_POINT_DIFFUSE_IN = IN_LIGHTING_IN
   1.366 +};
   1.367 +
   1.368 +enum SpotDiffuseAtts
   1.369 +{
   1.370 +  ATT_SPOT_DIFFUSE_POSITION               = ATT_SPOT_LIGHT_POSITION,
   1.371 +  ATT_SPOT_DIFFUSE_POINTS_AT              = ATT_SPOT_LIGHT_POINTS_AT,
   1.372 +  ATT_SPOT_DIFFUSE_FOCUS                  = ATT_SPOT_LIGHT_FOCUS,
   1.373 +  ATT_SPOT_DIFFUSE_LIMITING_CONE_ANGLE    = ATT_SPOT_LIGHT_LIMITING_CONE_ANGLE,
   1.374 +  ATT_SPOT_DIFFUSE_COLOR                  = ATT_LIGHTING_COLOR,
   1.375 +  ATT_SPOT_DIFFUSE_SURFACE_SCALE          = ATT_LIGHTING_SURFACE_SCALE,
   1.376 +  ATT_SPOT_DIFFUSE_KERNEL_UNIT_LENGTH     = ATT_LIGHTING_KERNEL_UNIT_LENGTH,
   1.377 +  ATT_SPOT_DIFFUSE_DIFFUSE_CONSTANT       = ATT_DIFFUSE_LIGHTING_DIFFUSE_CONSTANT
   1.378 +};
   1.379 +
   1.380 +enum SpotDiffuseInputs
   1.381 +{
   1.382 +  IN_SPOT_DIFFUSE_IN = IN_LIGHTING_IN
   1.383 +};
   1.384 +
   1.385 +enum DistantDiffuseAtts
   1.386 +{
   1.387 +  ATT_DISTANT_DIFFUSE_AZIMUTH             = ATT_DISTANT_LIGHT_AZIMUTH,
   1.388 +  ATT_DISTANT_DIFFUSE_ELEVATION           = ATT_DISTANT_LIGHT_ELEVATION,
   1.389 +  ATT_DISTANT_DIFFUSE_COLOR               = ATT_LIGHTING_COLOR,
   1.390 +  ATT_DISTANT_DIFFUSE_SURFACE_SCALE       = ATT_LIGHTING_SURFACE_SCALE,
   1.391 +  ATT_DISTANT_DIFFUSE_KERNEL_UNIT_LENGTH  = ATT_LIGHTING_KERNEL_UNIT_LENGTH,
   1.392 +  ATT_DISTANT_DIFFUSE_DIFFUSE_CONSTANT    = ATT_DIFFUSE_LIGHTING_DIFFUSE_CONSTANT
   1.393 +};
   1.394 +
   1.395 +enum DistantDiffuseInputs
   1.396 +{
   1.397 +  IN_DISTANT_DIFFUSE_IN = IN_LIGHTING_IN
   1.398 +};
   1.399 +
   1.400 +enum PointSpecularAtts
   1.401 +{
   1.402 +  ATT_POINT_SPECULAR_POSITION             = ATT_POINT_LIGHT_POSITION,
   1.403 +  ATT_POINT_SPECULAR_COLOR                = ATT_LIGHTING_COLOR,
   1.404 +  ATT_POINT_SPECULAR_SURFACE_SCALE        = ATT_LIGHTING_SURFACE_SCALE,
   1.405 +  ATT_POINT_SPECULAR_KERNEL_UNIT_LENGTH   = ATT_LIGHTING_KERNEL_UNIT_LENGTH,
   1.406 +  ATT_POINT_SPECULAR_SPECULAR_CONSTANT    = ATT_SPECULAR_LIGHTING_SPECULAR_CONSTANT,
   1.407 +  ATT_POINT_SPECULAR_SPECULAR_EXPONENT    = ATT_SPECULAR_LIGHTING_SPECULAR_EXPONENT
   1.408 +};
   1.409 +
   1.410 +enum PointSpecularInputs
   1.411 +{
   1.412 +  IN_POINT_SPECULAR_IN = IN_LIGHTING_IN
   1.413 +};
   1.414 +
   1.415 +enum SpotSpecularAtts
   1.416 +{
   1.417 +  ATT_SPOT_SPECULAR_POSITION              = ATT_SPOT_LIGHT_POSITION,
   1.418 +  ATT_SPOT_SPECULAR_POINTS_AT             = ATT_SPOT_LIGHT_POINTS_AT,
   1.419 +  ATT_SPOT_SPECULAR_FOCUS                 = ATT_SPOT_LIGHT_FOCUS,
   1.420 +  ATT_SPOT_SPECULAR_LIMITING_CONE_ANGLE   = ATT_SPOT_LIGHT_LIMITING_CONE_ANGLE,
   1.421 +  ATT_SPOT_SPECULAR_COLOR                 = ATT_LIGHTING_COLOR,
   1.422 +  ATT_SPOT_SPECULAR_SURFACE_SCALE         = ATT_LIGHTING_SURFACE_SCALE,
   1.423 +  ATT_SPOT_SPECULAR_KERNEL_UNIT_LENGTH    = ATT_LIGHTING_KERNEL_UNIT_LENGTH,
   1.424 +  ATT_SPOT_SPECULAR_SPECULAR_CONSTANT     = ATT_SPECULAR_LIGHTING_SPECULAR_CONSTANT,
   1.425 +  ATT_SPOT_SPECULAR_SPECULAR_EXPONENT     = ATT_SPECULAR_LIGHTING_SPECULAR_EXPONENT
   1.426 +};
   1.427 +
   1.428 +enum SpotSpecularInputs
   1.429 +{
   1.430 +  IN_SPOT_SPECULAR_IN = IN_LIGHTING_IN
   1.431 +};
   1.432 +
   1.433 +enum DistantSpecularAtts
   1.434 +{
   1.435 +  ATT_DISTANT_SPECULAR_AZIMUTH            = ATT_DISTANT_LIGHT_AZIMUTH,
   1.436 +  ATT_DISTANT_SPECULAR_ELEVATION          = ATT_DISTANT_LIGHT_ELEVATION,
   1.437 +  ATT_DISTANT_SPECULAR_COLOR              = ATT_LIGHTING_COLOR,
   1.438 +  ATT_DISTANT_SPECULAR_SURFACE_SCALE      = ATT_LIGHTING_SURFACE_SCALE,
   1.439 +  ATT_DISTANT_SPECULAR_KERNEL_UNIT_LENGTH = ATT_LIGHTING_KERNEL_UNIT_LENGTH,
   1.440 +  ATT_DISTANT_SPECULAR_SPECULAR_CONSTANT  = ATT_SPECULAR_LIGHTING_SPECULAR_CONSTANT,
   1.441 +  ATT_DISTANT_SPECULAR_SPECULAR_EXPONENT  = ATT_SPECULAR_LIGHTING_SPECULAR_EXPONENT
   1.442 +};
   1.443 +
   1.444 +enum DistantSpecularInputs
   1.445 +{
   1.446 +  IN_DISTANT_SPECULAR_IN = IN_LIGHTING_IN
   1.447 +};
   1.448 +
   1.449 +enum CropAtts
   1.450 +{
   1.451 +  ATT_CROP_RECT = 0                         // Rect
   1.452 +};
   1.453 +
   1.454 +enum CropInputs
   1.455 +{
   1.456 +  IN_CROP_IN = 0
   1.457 +};
   1.458 +
   1.459 +enum PremultiplyInputs
   1.460 +{
   1.461 +  IN_PREMULTIPLY_IN = 0
   1.462 +};
   1.463 +
   1.464 +enum UnpremultiplyInputs
   1.465 +{
   1.466 +  IN_UNPREMULTIPLY_IN = 0
   1.467 +};
   1.468 +
   1.469 +class FilterNode : public RefCounted<FilterNode>
   1.470 +{
   1.471 +public:
   1.472 +  MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(FilterNode)
   1.473 +  virtual ~FilterNode() {}
   1.474 +
   1.475 +  virtual FilterBackend GetBackendType() = 0;
   1.476 +
   1.477 +  virtual void SetInput(uint32_t aIndex, SourceSurface *aSurface) { MOZ_CRASH(); }
   1.478 +  virtual void SetInput(uint32_t aIndex, FilterNode *aFilter) { MOZ_CRASH(); }
   1.479 +
   1.480 +  virtual void SetAttribute(uint32_t aIndex, bool) { MOZ_CRASH(); }
   1.481 +  virtual void SetAttribute(uint32_t aIndex, uint32_t) { MOZ_CRASH(); }
   1.482 +  virtual void SetAttribute(uint32_t aIndex, Float) { MOZ_CRASH(); }
   1.483 +  virtual void SetAttribute(uint32_t aIndex, const Size &) { MOZ_CRASH(); }
   1.484 +  virtual void SetAttribute(uint32_t aIndex, const IntSize &) { MOZ_CRASH(); }
   1.485 +  virtual void SetAttribute(uint32_t aIndex, const IntPoint &) { MOZ_CRASH(); }
   1.486 +  virtual void SetAttribute(uint32_t aIndex, const Rect &) { MOZ_CRASH(); }
   1.487 +  virtual void SetAttribute(uint32_t aIndex, const IntRect &) { MOZ_CRASH(); }
   1.488 +  virtual void SetAttribute(uint32_t aIndex, const Point &) { MOZ_CRASH(); }
   1.489 +  virtual void SetAttribute(uint32_t aIndex, const Matrix &) { MOZ_CRASH(); }
   1.490 +  virtual void SetAttribute(uint32_t aIndex, const Matrix5x4 &) { MOZ_CRASH(); }
   1.491 +  virtual void SetAttribute(uint32_t aIndex, const Point3D &) { MOZ_CRASH(); }
   1.492 +  virtual void SetAttribute(uint32_t aIndex, const Color &) { MOZ_CRASH(); }
   1.493 +  virtual void SetAttribute(uint32_t aIndex, const Float* aFloat, uint32_t aSize) { MOZ_CRASH(); }
   1.494 +
   1.495 +protected:
   1.496 +  friend class Factory;
   1.497 +
   1.498 +  FilterNode() {}
   1.499 +};
   1.500 +
   1.501 +}
   1.502 +}
   1.503 +
   1.504 +#endif

mercurial