gfx/2d/RadialGradientEffectD2D1.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/gfx/2d/RadialGradientEffectD2D1.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,100 @@
     1.4 +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
     1.5 +  * This Source Code Form is subject to the terms of the Mozilla Public
     1.6 +  * License, v. 2.0. If a copy of the MPL was not distributed with this
     1.7 +  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.8 +
     1.9 +#ifndef MOZILLA_GFX_RADIALGRADIENTEFFECTD2D1_H_
    1.10 +#define MOZILLA_GFX_RADIALGRADIENTEFFECTD2D1_H_
    1.11 +
    1.12 +#include <d2d1_1.h>
    1.13 +#include <d2d1effectauthor.h>
    1.14 +#include <d2d1effecthelpers.h>
    1.15 +
    1.16 +#include "2D.h"
    1.17 +#include "mozilla/Attributes.h"
    1.18 +
    1.19 +// {97143DC6-CBC4-4DD4-A8BA-13342B0BA46D}
    1.20 +DEFINE_GUID(CLSID_RadialGradientEffect, 
    1.21 +0x97143dc6, 0xcbc4, 0x4dd4, 0xa8, 0xba, 0x13, 0x34, 0x2b, 0xb, 0xa4, 0x6d);
    1.22 +
    1.23 +// Macro to keep our class nice and clean.
    1.24 +#define SIMPLE_PROP(type, name) \
    1.25 +public: \
    1.26 +  HRESULT Set##name(type a##name) \
    1.27 +  { m##name = a##name; return S_OK; } \
    1.28 +  type Get##name() const { return m##name; } \
    1.29 +private: \
    1.30 +  type m##name;
    1.31 +
    1.32 +namespace mozilla {
    1.33 +namespace gfx {
    1.34 +
    1.35 +enum {
    1.36 +  RADIAL_PROP_STOP_COLLECTION = 0,
    1.37 +  RADIAL_PROP_CENTER_1,
    1.38 +  RADIAL_PROP_CENTER_2,
    1.39 +  RADIAL_PROP_RADIUS_1,
    1.40 +  RADIAL_PROP_RADIUS_2,
    1.41 +  RADIAL_PROP_TRANSFORM
    1.42 +};
    1.43 +
    1.44 +class RadialGradientEffectD2D1 MOZ_FINAL : public ID2D1EffectImpl
    1.45 +                                         , public ID2D1DrawTransform
    1.46 +{
    1.47 +public:
    1.48 +  // ID2D1EffectImpl
    1.49 +  IFACEMETHODIMP Initialize(ID2D1EffectContext* pContextInternal, ID2D1TransformGraph* pTransformGraph);
    1.50 +  IFACEMETHODIMP PrepareForRender(D2D1_CHANGE_TYPE changeType);
    1.51 +  IFACEMETHODIMP SetGraph(ID2D1TransformGraph* pGraph);
    1.52 +
    1.53 +  // IUnknown
    1.54 +  IFACEMETHODIMP_(ULONG) AddRef();
    1.55 +  IFACEMETHODIMP_(ULONG) Release();
    1.56 +  IFACEMETHODIMP QueryInterface(REFIID riid, void** ppOutput);
    1.57 +  
    1.58 +  // ID2D1Transform
    1.59 +  IFACEMETHODIMP MapInputRectsToOutputRect(const D2D1_RECT_L* pInputRects,
    1.60 +                                           const D2D1_RECT_L* pInputOpaqueSubRects,
    1.61 +                                           UINT32 inputRectCount,
    1.62 +                                           D2D1_RECT_L* pOutputRect,
    1.63 +                                           D2D1_RECT_L* pOutputOpaqueSubRect);    
    1.64 +  IFACEMETHODIMP MapOutputRectToInputRects(const D2D1_RECT_L* pOutputRect,
    1.65 +                                           D2D1_RECT_L* pInputRects,
    1.66 +                                           UINT32 inputRectCount) const;
    1.67 +  IFACEMETHODIMP MapInvalidRect(UINT32 inputIndex,
    1.68 +                                D2D1_RECT_L invalidInputRect,
    1.69 +                                D2D1_RECT_L* pInvalidOutputRect) const;
    1.70 +
    1.71 +  // ID2D1TransformNode
    1.72 +  IFACEMETHODIMP_(UINT32) GetInputCount() const { return 1; }
    1.73 +
    1.74 +  // ID2D1DrawTransform
    1.75 +  IFACEMETHODIMP SetDrawInfo(ID2D1DrawInfo *pDrawInfo);
    1.76 +
    1.77 +  static HRESULT Register(ID2D1Factory1* aFactory);
    1.78 +  static HRESULT __stdcall CreateEffect(IUnknown** aEffectImpl);
    1.79 +
    1.80 +  HRESULT SetStopCollection(IUnknown *aStopCollection);
    1.81 +  IUnknown *GetStopCollection() const { return mStopCollection; }
    1.82 +
    1.83 +private:
    1.84 +  TemporaryRef<ID2D1ResourceTexture> CreateGradientTexture();
    1.85 +
    1.86 +  RadialGradientEffectD2D1();
    1.87 +
    1.88 +  uint32_t mRefCount;
    1.89 +  RefPtr<ID2D1GradientStopCollection> mStopCollection;
    1.90 +  RefPtr<ID2D1EffectContext> mEffectContext;
    1.91 +  RefPtr<ID2D1DrawInfo> mDrawInfo;
    1.92 +  SIMPLE_PROP(D2D1_VECTOR_2F, Center1);
    1.93 +  SIMPLE_PROP(D2D1_VECTOR_2F, Center2);
    1.94 +  SIMPLE_PROP(FLOAT, Radius1);
    1.95 +  SIMPLE_PROP(FLOAT, Radius2);
    1.96 +  SIMPLE_PROP(D2D_MATRIX_3X2_F, Transform);
    1.97 +};
    1.98 +
    1.99 +}
   1.100 +}
   1.101 +#undef SIMPLE_PROP
   1.102 +
   1.103 +#endif

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