gfx/2d/SourceSurfaceCG.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/gfx/2d/SourceSurfaceCG.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,192 @@
     1.4 +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
     1.5 + * This Source Code Form is subject to the terms of the Mozilla Public
     1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this
     1.7 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.8 +
     1.9 +#ifndef _MOZILLA_GFX_SOURCESURFACECG_H
    1.10 +#define _MOZILLA_GFX_SOURCESURFACECG_H
    1.11 +
    1.12 +#include <ApplicationServices/ApplicationServices.h>
    1.13 +
    1.14 +#include "2D.h"
    1.15 +
    1.16 +class MacIOSurface;
    1.17 +
    1.18 +namespace mozilla {
    1.19 +namespace gfx {
    1.20 +
    1.21 +CGImageRef
    1.22 +CreateCGImage(void *aInfo,
    1.23 +              const void *aData,
    1.24 +              const IntSize &aSize,
    1.25 +              int32_t aStride,
    1.26 +              SurfaceFormat aFormat);
    1.27 +
    1.28 +class DrawTargetCG;
    1.29 +
    1.30 +class SourceSurfaceCG : public SourceSurface
    1.31 +{
    1.32 +public:
    1.33 +  MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(SourceSurfaceCG)
    1.34 +  SourceSurfaceCG() {}
    1.35 +  SourceSurfaceCG(CGImageRef aImage) : mImage(aImage) {}
    1.36 +  ~SourceSurfaceCG();
    1.37 +
    1.38 +  virtual SurfaceType GetType() const { return SurfaceType::COREGRAPHICS_IMAGE; }
    1.39 +  virtual IntSize GetSize() const;
    1.40 +  virtual SurfaceFormat GetFormat() const;
    1.41 +  virtual TemporaryRef<DataSourceSurface> GetDataSurface();
    1.42 +
    1.43 +  CGImageRef GetImage() { return mImage; }
    1.44 +
    1.45 +  bool InitFromData(unsigned char *aData,
    1.46 +                    const IntSize &aSize,
    1.47 +                    int32_t aStride,
    1.48 +                    SurfaceFormat aFormat);
    1.49 +
    1.50 +private:
    1.51 +  CGImageRef mImage;
    1.52 +
    1.53 +  /* It might be better to just use the bitmap info from the CGImageRef to
    1.54 +   * deduce the format to save space in SourceSurfaceCG,
    1.55 +   * for now we just store it in mFormat */
    1.56 +  SurfaceFormat mFormat;
    1.57 +};
    1.58 +
    1.59 +class DataSourceSurfaceCG : public DataSourceSurface
    1.60 +{
    1.61 +public:
    1.62 +  MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(DataSourceSurfaceCG)
    1.63 +  DataSourceSurfaceCG() {}
    1.64 +  DataSourceSurfaceCG(CGImageRef aImage);
    1.65 +  ~DataSourceSurfaceCG();
    1.66 +
    1.67 +  virtual SurfaceType GetType() const { return SurfaceType::DATA; }
    1.68 +  virtual IntSize GetSize() const;
    1.69 +  virtual SurfaceFormat GetFormat() const { return mFormat; }
    1.70 +
    1.71 +  CGImageRef GetImage() { return mImage; }
    1.72 +
    1.73 +  bool InitFromData(unsigned char *aData,
    1.74 +                    const IntSize &aSize,
    1.75 +                    int32_t aStride,
    1.76 +                    SurfaceFormat aFormat);
    1.77 +
    1.78 +  virtual unsigned char *GetData();
    1.79 +
    1.80 +  virtual int32_t Stride() { return CGImageGetBytesPerRow(mImage); }
    1.81 +
    1.82 +
    1.83 +private:
    1.84 +  CGContextRef mCg;
    1.85 +  CGImageRef mImage;
    1.86 +  SurfaceFormat mFormat;
    1.87 +  //XXX: we don't need to store mData we can just get it from the CGContext
    1.88 +  void *mData;
    1.89 +  /* It might be better to just use the bitmap info from the CGImageRef to
    1.90 +   * deduce the format to save space in SourceSurfaceCG,
    1.91 +   * for now we just store it in mFormat */
    1.92 +};
    1.93 +
    1.94 +class SourceSurfaceCGContext : public DataSourceSurface
    1.95 +{
    1.96 +public:
    1.97 +  MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(DataSourceSurfaceCGContext)
    1.98 +  virtual void DrawTargetWillChange() = 0;
    1.99 +  virtual CGImageRef GetImage() = 0;
   1.100 +};
   1.101 +
   1.102 +class SourceSurfaceCGBitmapContext : public SourceSurfaceCGContext
   1.103 +{
   1.104 +public:
   1.105 +  MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(DataSourceSurfaceCGBitmapContext)
   1.106 +  SourceSurfaceCGBitmapContext(DrawTargetCG *);
   1.107 +  ~SourceSurfaceCGBitmapContext();
   1.108 +
   1.109 +  virtual SurfaceType GetType() const { return SurfaceType::COREGRAPHICS_CGCONTEXT; }
   1.110 +  virtual IntSize GetSize() const;
   1.111 +  virtual SurfaceFormat GetFormat() const { return mFormat; }
   1.112 +  virtual TemporaryRef<DataSourceSurface> GetDataSurface()
   1.113 +  {
   1.114 +    // This call to DrawTargetWillChange() is needed to make a local copy of
   1.115 +    // the data from mDrawTarget.  If we don't do that, the data can end up
   1.116 +    // getting deleted before the CGImageRef it belongs to.
   1.117 +    //
   1.118 +    // Another reason we need a local copy of the data is that the data in
   1.119 +    // mDrawTarget could change when someone touches the original DrawTargetCG
   1.120 +    // object.  But a SourceSurface object should be immutable.
   1.121 +    //
   1.122 +    // For more information see bug 925448.
   1.123 +    DrawTargetWillChange();
   1.124 +    return this;
   1.125 +  }
   1.126 +
   1.127 +  CGImageRef GetImage() { EnsureImage(); return mImage; }
   1.128 +
   1.129 +  virtual unsigned char *GetData() { return static_cast<unsigned char*>(mData); }
   1.130 +
   1.131 +  virtual int32_t Stride() { return mStride; }
   1.132 +
   1.133 +private:
   1.134 +  //XXX: do the other backends friend their DrawTarget?
   1.135 +  friend class DrawTargetCG;
   1.136 +  virtual void DrawTargetWillChange();
   1.137 +  void EnsureImage() const;
   1.138 +
   1.139 +  // We hold a weak reference to these two objects.
   1.140 +  // The cycle is broken by DrawTargetWillChange
   1.141 +  DrawTargetCG *mDrawTarget;
   1.142 +  CGContextRef mCg;
   1.143 +  SurfaceFormat mFormat;
   1.144 +
   1.145 +  mutable CGImageRef mImage;
   1.146 +
   1.147 +  // mData can be owned by three different things:
   1.148 +  // mImage, mCg or SourceSurfaceCGBitmapContext
   1.149 +  void *mData;
   1.150 +
   1.151 +  // The image buffer, if the buffer is owned by this class.
   1.152 +  AlignedArray<uint8_t> mDataHolder;
   1.153 +
   1.154 +  int32_t mStride;
   1.155 +  IntSize mSize;
   1.156 +};
   1.157 +
   1.158 +class SourceSurfaceCGIOSurfaceContext : public SourceSurfaceCGContext
   1.159 +{
   1.160 +public:
   1.161 +  MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(DataSourceSurfaceCGIOSurfaceContext)
   1.162 +  SourceSurfaceCGIOSurfaceContext(DrawTargetCG *);
   1.163 +  ~SourceSurfaceCGIOSurfaceContext();
   1.164 +
   1.165 +  virtual SurfaceType GetType() const { return SurfaceType::COREGRAPHICS_CGCONTEXT; }
   1.166 +  virtual IntSize GetSize() const;
   1.167 +  virtual SurfaceFormat GetFormat() const { return mFormat; }
   1.168 +
   1.169 +  CGImageRef GetImage() { EnsureImage(); return mImage; }
   1.170 +
   1.171 +  virtual unsigned char *GetData();
   1.172 +
   1.173 +  virtual int32_t Stride() { return mStride; }
   1.174 +
   1.175 +private:
   1.176 +  //XXX: do the other backends friend their DrawTarget?
   1.177 +  friend class DrawTargetCG;
   1.178 +  virtual void DrawTargetWillChange();
   1.179 +  void EnsureImage() const;
   1.180 +
   1.181 +  SurfaceFormat mFormat;
   1.182 +  mutable CGImageRef mImage;
   1.183 +  MacIOSurface* mIOSurface;
   1.184 +
   1.185 +  void *mData;
   1.186 +  int32_t mStride;
   1.187 +
   1.188 +  IntSize mSize;
   1.189 +};
   1.190 +
   1.191 +
   1.192 +}
   1.193 +}
   1.194 +
   1.195 +#endif // _MOZILLA_GFX_SOURCESURFACECG_H

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