1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/gfx/angle/angle-build-khrplatform-h-path.patch Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,24 @@ 1.4 +From: Jeff Gilbert <jgilbert@mozilla.com> 1.5 + 1.6 +diff --git a/gfx/angle/include/GLSLANG/ShaderLang.h b/gfx/angle/include/GLSLANG/ShaderLang.h 1.7 +--- a/gfx/angle/include/GLSLANG/ShaderLang.h 1.8 ++++ b/gfx/angle/include/GLSLANG/ShaderLang.h 1.9 +@@ -18,17 +18,17 @@ 1.10 + #else // defined(WIN32) 1.11 + #define COMPILER_EXPORT __attribute__((visibility("default"))) 1.12 + #endif 1.13 + 1.14 + #else // defined(COMPONENT_BUILD) 1.15 + #define COMPILER_EXPORT 1.16 + #endif 1.17 + 1.18 +-#include "KHR/khrplatform.h" 1.19 ++#include "khrplatform.h" 1.20 + #include <stddef.h> 1.21 + 1.22 + // 1.23 + // This is the platform independent interface between an OGL driver 1.24 + // and the shading language compiler. 1.25 + // 1.26 + 1.27 + #ifdef __cplusplus