1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/gfx/angle/src/compiler/CompilerUniform.h Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,35 @@ 1.4 +// 1.5 +// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved. 1.6 +// Use of this source code is governed by a BSD-style license that can be 1.7 +// found in the LICENSE file. 1.8 +// 1.9 + 1.10 +#ifndef COMPILER_UNIFORM_H_ 1.11 +#define COMPILER_UNIFORM_H_ 1.12 + 1.13 +#include <string> 1.14 +#include <vector> 1.15 + 1.16 +#define GL_APICALL 1.17 +#include <GLES2/gl2.h> 1.18 + 1.19 +namespace sh 1.20 +{ 1.21 + 1.22 +struct Uniform 1.23 +{ 1.24 + Uniform(GLenum type, GLenum precision, const char *name, int arraySize, int registerIndex); 1.25 + 1.26 + GLenum type; 1.27 + GLenum precision; 1.28 + std::string name; 1.29 + unsigned int arraySize; 1.30 + 1.31 + int registerIndex; 1.32 +}; 1.33 + 1.34 +typedef std::vector<Uniform> ActiveUniforms; 1.35 + 1.36 +} 1.37 + 1.38 +#endif // COMPILER_UNIFORM_H_