1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/gfx/angle/src/compiler/TranslatorHLSL.h Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,27 @@ 1.4 +// 1.5 +// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. 1.6 +// Use of this source code is governed by a BSD-style license that can be 1.7 +// found in the LICENSE file. 1.8 +// 1.9 + 1.10 +#ifndef COMPILER_TRANSLATORHLSL_H_ 1.11 +#define COMPILER_TRANSLATORHLSL_H_ 1.12 + 1.13 +#include "compiler/ShHandle.h" 1.14 +#include "compiler/CompilerUniform.h" 1.15 + 1.16 +class TranslatorHLSL : public TCompiler { 1.17 +public: 1.18 + TranslatorHLSL(ShShaderType type, ShShaderSpec spec, ShShaderOutput output); 1.19 + 1.20 + virtual TranslatorHLSL *getAsTranslatorHLSL() { return this; } 1.21 + const sh::ActiveUniforms &getUniforms() { return mActiveUniforms; } 1.22 + 1.23 +protected: 1.24 + virtual void translate(TIntermNode* root); 1.25 + 1.26 + sh::ActiveUniforms mActiveUniforms; 1.27 + ShShaderOutput mOutputType; 1.28 +}; 1.29 + 1.30 +#endif // COMPILER_TRANSLATORHLSL_H_