gfx/angle/src/libEGL/Config.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/gfx/angle/src/libEGL/Config.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,115 @@
     1.4 +//
     1.5 +// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
     1.6 +// Use of this source code is governed by a BSD-style license that can be
     1.7 +// found in the LICENSE file.
     1.8 +//
     1.9 +
    1.10 +// Config.h: Defines the egl::Config class, describing the format, type
    1.11 +// and size for an egl::Surface. Implements EGLConfig and related functionality.
    1.12 +// [EGL 1.4] section 3.4 page 15.
    1.13 +
    1.14 +#ifndef INCLUDE_CONFIG_H_
    1.15 +#define INCLUDE_CONFIG_H_
    1.16 +
    1.17 +#define EGLAPI
    1.18 +#include <EGL/egl.h>
    1.19 +
    1.20 +#include <set>
    1.21 +
    1.22 +#include "libGLESv2/renderer/Renderer.h"
    1.23 +#include "common/angleutils.h"
    1.24 +
    1.25 +namespace egl
    1.26 +{
    1.27 +class Display;
    1.28 +
    1.29 +class Config
    1.30 +{
    1.31 +  public:
    1.32 +    Config(rx::ConfigDesc desc, EGLint minSwapInterval, EGLint maxSwapInterval, EGLint texWidth, EGLint texHeight);
    1.33 +
    1.34 +    EGLConfig getHandle() const;
    1.35 +
    1.36 +    const GLenum mRenderTargetFormat;
    1.37 +    const GLenum mDepthStencilFormat;
    1.38 +    const GLint mMultiSample;
    1.39 +
    1.40 +    EGLint mBufferSize;              // Depth of the color buffer
    1.41 +    EGLint mRedSize;                 // Bits of Red in the color buffer
    1.42 +    EGLint mGreenSize;               // Bits of Green in the color buffer
    1.43 +    EGLint mBlueSize;                // Bits of Blue in the color buffer
    1.44 +    EGLint mLuminanceSize;           // Bits of Luminance in the color buffer
    1.45 +    EGLint mAlphaSize;               // Bits of Alpha in the color buffer
    1.46 +    EGLint mAlphaMaskSize;           // Bits of Alpha Mask in the mask buffer
    1.47 +    EGLBoolean mBindToTextureRGB;    // True if bindable to RGB textures.
    1.48 +    EGLBoolean mBindToTextureRGBA;   // True if bindable to RGBA textures.
    1.49 +    EGLenum mColorBufferType;        // Color buffer type
    1.50 +    EGLenum mConfigCaveat;           // Any caveats for the configuration
    1.51 +    EGLint mConfigID;                // Unique EGLConfig identifier
    1.52 +    EGLint mConformant;              // Whether contexts created with this config are conformant
    1.53 +    EGLint mDepthSize;               // Bits of Z in the depth buffer
    1.54 +    EGLint mLevel;                   // Frame buffer level
    1.55 +    EGLBoolean mMatchNativePixmap;   // Match the native pixmap format
    1.56 +    EGLint mMaxPBufferWidth;         // Maximum width of pbuffer
    1.57 +    EGLint mMaxPBufferHeight;        // Maximum height of pbuffer
    1.58 +    EGLint mMaxPBufferPixels;        // Maximum size of pbuffer
    1.59 +    EGLint mMaxSwapInterval;         // Maximum swap interval
    1.60 +    EGLint mMinSwapInterval;         // Minimum swap interval
    1.61 +    EGLBoolean mNativeRenderable;    // EGL_TRUE if native rendering APIs can render to surface
    1.62 +    EGLint mNativeVisualID;          // Handle of corresponding native visual
    1.63 +    EGLint mNativeVisualType;        // Native visual type of the associated visual
    1.64 +    EGLint mRenderableType;          // Which client rendering APIs are supported.
    1.65 +    EGLint mSampleBuffers;           // Number of multisample buffers
    1.66 +    EGLint mSamples;                 // Number of samples per pixel
    1.67 +    EGLint mStencilSize;             // Bits of Stencil in the stencil buffer
    1.68 +    EGLint mSurfaceType;             // Which types of EGL surfaces are supported.
    1.69 +    EGLenum mTransparentType;        // Type of transparency supported
    1.70 +    EGLint mTransparentRedValue;     // Transparent red value
    1.71 +    EGLint mTransparentGreenValue;   // Transparent green value
    1.72 +    EGLint mTransparentBlueValue;    // Transparent blue value
    1.73 +};
    1.74 +
    1.75 +// Function object used by STL sorting routines for ordering Configs according to [EGL] section 3.4.1 page 24.
    1.76 +class SortConfig
    1.77 +{
    1.78 +  public:
    1.79 +    explicit SortConfig(const EGLint *attribList);
    1.80 +
    1.81 +    bool operator()(const Config *x, const Config *y) const;
    1.82 +    bool operator()(const Config &x, const Config &y) const;
    1.83 +
    1.84 +  private:
    1.85 +    void scanForWantedComponents(const EGLint *attribList);
    1.86 +    EGLint wantedComponentsSize(const Config &config) const;
    1.87 +
    1.88 +    bool mWantRed;
    1.89 +    bool mWantGreen;
    1.90 +    bool mWantBlue;
    1.91 +    bool mWantAlpha;
    1.92 +    bool mWantLuminance;
    1.93 +};
    1.94 +
    1.95 +class ConfigSet
    1.96 +{
    1.97 +    friend Display;
    1.98 +
    1.99 +  public:
   1.100 +    ConfigSet();
   1.101 +
   1.102 +    void add(rx::ConfigDesc desc, EGLint minSwapInterval, EGLint maxSwapInterval, EGLint texWidth, EGLint texHeight);
   1.103 +    size_t size() const;
   1.104 +    bool getConfigs(EGLConfig *configs, const EGLint *attribList, EGLint configSize, EGLint *numConfig);
   1.105 +    const egl::Config *get(EGLConfig configHandle);
   1.106 +
   1.107 +  private:
   1.108 +    DISALLOW_COPY_AND_ASSIGN(ConfigSet);
   1.109 +
   1.110 +    typedef std::set<Config, SortConfig> Set;
   1.111 +    typedef Set::iterator Iterator;
   1.112 +    Set mSet;
   1.113 +
   1.114 +    static const EGLint mSortAttribs[];
   1.115 +};
   1.116 +}
   1.117 +
   1.118 +#endif   // INCLUDE_CONFIG_H_

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