1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/gfx/angle/src/libGLESv2/Buffer.cpp Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,126 @@ 1.4 +#include "precompiled.h" 1.5 +// 1.6 +// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. 1.7 +// Use of this source code is governed by a BSD-style license that can be 1.8 +// found in the LICENSE file. 1.9 +// 1.10 + 1.11 +// Buffer.cpp: Implements the gl::Buffer class, representing storage of vertex and/or 1.12 +// index data. Implements GL buffer objects and related functionality. 1.13 +// [OpenGL ES 2.0.24] section 2.9 page 21. 1.14 + 1.15 +#include "libGLESv2/Buffer.h" 1.16 + 1.17 +#include "libGLESv2/renderer/VertexBuffer.h" 1.18 +#include "libGLESv2/renderer/IndexBuffer.h" 1.19 +#include "libGLESv2/renderer/BufferStorage.h" 1.20 +#include "libGLESv2/renderer/Renderer.h" 1.21 + 1.22 +namespace gl 1.23 +{ 1.24 + 1.25 +Buffer::Buffer(rx::Renderer *renderer, GLuint id) : RefCountObject(id) 1.26 +{ 1.27 + mRenderer = renderer; 1.28 + mUsage = GL_DYNAMIC_DRAW; 1.29 + 1.30 + mBufferStorage = renderer->createBufferStorage(); 1.31 + mStaticVertexBuffer = NULL; 1.32 + mStaticIndexBuffer = NULL; 1.33 + mUnmodifiedDataUse = 0; 1.34 +} 1.35 + 1.36 +Buffer::~Buffer() 1.37 +{ 1.38 + delete mBufferStorage; 1.39 + delete mStaticVertexBuffer; 1.40 + delete mStaticIndexBuffer; 1.41 +} 1.42 + 1.43 +void Buffer::bufferData(const void *data, GLsizeiptr size, GLenum usage) 1.44 +{ 1.45 + mBufferStorage->clear(); 1.46 + mIndexRangeCache.clear(); 1.47 + mBufferStorage->setData(data, size, 0); 1.48 + 1.49 + mUsage = usage; 1.50 + 1.51 + invalidateStaticData(); 1.52 + 1.53 + if (usage == GL_STATIC_DRAW) 1.54 + { 1.55 + mStaticVertexBuffer = new rx::StaticVertexBufferInterface(mRenderer); 1.56 + mStaticIndexBuffer = new rx::StaticIndexBufferInterface(mRenderer); 1.57 + } 1.58 +} 1.59 + 1.60 +void Buffer::bufferSubData(const void *data, GLsizeiptr size, GLintptr offset) 1.61 +{ 1.62 + mBufferStorage->setData(data, size, offset); 1.63 + mIndexRangeCache.invalidateRange(offset, size); 1.64 + 1.65 + if ((mStaticVertexBuffer && mStaticVertexBuffer->getBufferSize() != 0) || (mStaticIndexBuffer && mStaticIndexBuffer->getBufferSize() != 0)) 1.66 + { 1.67 + invalidateStaticData(); 1.68 + } 1.69 + 1.70 + mUnmodifiedDataUse = 0; 1.71 +} 1.72 + 1.73 +rx::BufferStorage *Buffer::getStorage() const 1.74 +{ 1.75 + return mBufferStorage; 1.76 +} 1.77 + 1.78 +unsigned int Buffer::size() 1.79 +{ 1.80 + return mBufferStorage->getSize(); 1.81 +} 1.82 + 1.83 +GLenum Buffer::usage() const 1.84 +{ 1.85 + return mUsage; 1.86 +} 1.87 + 1.88 +rx::StaticVertexBufferInterface *Buffer::getStaticVertexBuffer() 1.89 +{ 1.90 + return mStaticVertexBuffer; 1.91 +} 1.92 + 1.93 +rx::StaticIndexBufferInterface *Buffer::getStaticIndexBuffer() 1.94 +{ 1.95 + return mStaticIndexBuffer; 1.96 +} 1.97 + 1.98 +void Buffer::invalidateStaticData() 1.99 +{ 1.100 + delete mStaticVertexBuffer; 1.101 + mStaticVertexBuffer = NULL; 1.102 + 1.103 + delete mStaticIndexBuffer; 1.104 + mStaticIndexBuffer = NULL; 1.105 + 1.106 + mUnmodifiedDataUse = 0; 1.107 +} 1.108 + 1.109 +// Creates static buffers if sufficient used data has been left unmodified 1.110 +void Buffer::promoteStaticUsage(int dataSize) 1.111 +{ 1.112 + if (!mStaticVertexBuffer && !mStaticIndexBuffer) 1.113 + { 1.114 + mUnmodifiedDataUse += dataSize; 1.115 + 1.116 + if (mUnmodifiedDataUse > 3 * mBufferStorage->getSize()) 1.117 + { 1.118 + mStaticVertexBuffer = new rx::StaticVertexBufferInterface(mRenderer); 1.119 + mStaticIndexBuffer = new rx::StaticIndexBufferInterface(mRenderer); 1.120 + } 1.121 + } 1.122 +} 1.123 + 1.124 +rx::IndexRangeCache *Buffer::getIndexRangeCache() 1.125 +{ 1.126 + return &mIndexRangeCache; 1.127 +} 1.128 + 1.129 +}