1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/gfx/angle/src/libGLESv2/HandleAllocator.h Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,45 @@ 1.4 +// 1.5 +// Copyright (c) 2002-2011 The ANGLE Project Authors. All rights reserved. 1.6 +// Use of this source code is governed by a BSD-style license that can be 1.7 +// found in the LICENSE file. 1.8 +// 1.9 + 1.10 +// HandleAllocator.h: Defines the gl::HandleAllocator class, which is used to 1.11 +// allocate GL handles. 1.12 + 1.13 +#ifndef LIBGLESV2_HANDLEALLOCATOR_H_ 1.14 +#define LIBGLESV2_HANDLEALLOCATOR_H_ 1.15 + 1.16 +#define GL_APICALL 1.17 +#include <GLES2/gl2.h> 1.18 + 1.19 +#include <vector> 1.20 + 1.21 +#include "common/angleutils.h" 1.22 + 1.23 +namespace gl 1.24 +{ 1.25 + 1.26 +class HandleAllocator 1.27 +{ 1.28 + public: 1.29 + HandleAllocator(); 1.30 + virtual ~HandleAllocator(); 1.31 + 1.32 + void setBaseHandle(GLuint value); 1.33 + 1.34 + GLuint allocate(); 1.35 + void release(GLuint handle); 1.36 + 1.37 + private: 1.38 + DISALLOW_COPY_AND_ASSIGN(HandleAllocator); 1.39 + 1.40 + GLuint mBaseValue; 1.41 + GLuint mNextValue; 1.42 + typedef std::vector<GLuint> HandleList; 1.43 + HandleList mFreeValues; 1.44 +}; 1.45 + 1.46 +} 1.47 + 1.48 +#endif // LIBGLESV2_HANDLEALLOCATOR_H_