gfx/angle/src/libGLESv2/Uniform.cpp

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/gfx/angle/src/libGLESv2/Uniform.cpp	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,43 @@
     1.4 +#include "precompiled.h"
     1.5 +//
     1.6 +// Copyright (c) 2010-2013 The ANGLE Project Authors. All rights reserved.
     1.7 +// Use of this source code is governed by a BSD-style license that can be
     1.8 +// found in the LICENSE file.
     1.9 +//
    1.10 +
    1.11 +#include "libGLESv2/Uniform.h"
    1.12 +
    1.13 +#include "libGLESv2/utilities.h"
    1.14 +
    1.15 +namespace gl
    1.16 +{
    1.17 +
    1.18 +Uniform::Uniform(GLenum type, GLenum precision, const std::string &name, unsigned int arraySize)
    1.19 +    : type(type), precision(precision), name(name), arraySize(arraySize)
    1.20 +{
    1.21 +    int bytes = gl::UniformInternalSize(type) * elementCount();
    1.22 +    data = new unsigned char[bytes];
    1.23 +    memset(data, 0, bytes);
    1.24 +    dirty = true;
    1.25 +
    1.26 +    psRegisterIndex = -1;
    1.27 +    vsRegisterIndex = -1;
    1.28 +    registerCount = VariableRowCount(type) * elementCount();
    1.29 +}
    1.30 +
    1.31 +Uniform::~Uniform()
    1.32 +{
    1.33 +    delete[] data;
    1.34 +}
    1.35 +
    1.36 +bool Uniform::isArray() const
    1.37 +{
    1.38 +    return arraySize > 0;
    1.39 +}
    1.40 +
    1.41 +unsigned int Uniform::elementCount() const
    1.42 +{
    1.43 +    return arraySize > 0 ? arraySize : 1;
    1.44 +}
    1.45 +
    1.46 +}

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