gfx/angle/src/libGLESv2/renderer/Image.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/gfx/angle/src/libGLESv2/renderer/Image.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,131 @@
     1.4 +//
     1.5 +// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
     1.6 +// Use of this source code is governed by a BSD-style license that can be
     1.7 +// found in the LICENSE file.
     1.8 +//
     1.9 +
    1.10 +// Image.h: Defines the rx::Image class, an abstract base class for the 
    1.11 +// renderer-specific classes which will define the interface to the underlying
    1.12 +// surfaces or resources.
    1.13 +
    1.14 +#ifndef LIBGLESV2_RENDERER_IMAGE_H_
    1.15 +#define LIBGLESV2_RENDERER_IMAGE_H_
    1.16 +
    1.17 +#include "common/debug.h"
    1.18 +
    1.19 +namespace gl
    1.20 +{
    1.21 +class Framebuffer;
    1.22 +}
    1.23 +
    1.24 +namespace rx
    1.25 +{
    1.26 +class Renderer;
    1.27 +class TextureStorageInterface2D;
    1.28 +class TextureStorageInterfaceCube;
    1.29 +
    1.30 +class Image
    1.31 +{
    1.32 +  public:
    1.33 +    Image();
    1.34 +    virtual ~Image() {};
    1.35 +
    1.36 +    GLsizei getWidth() const { return mWidth; }
    1.37 +    GLsizei getHeight() const { return mHeight; }
    1.38 +    GLenum getInternalFormat() const { return mInternalFormat; }
    1.39 +    GLenum getActualFormat() const { return mActualFormat; }
    1.40 +
    1.41 +    void markDirty() {mDirty = true;}
    1.42 +    void markClean() {mDirty = false;}
    1.43 +    virtual bool isDirty() const = 0;
    1.44 +
    1.45 +    virtual void setManagedSurface(TextureStorageInterface2D *storage, int level) {};
    1.46 +    virtual void setManagedSurface(TextureStorageInterfaceCube *storage, int face, int level) {};
    1.47 +    virtual bool updateSurface(TextureStorageInterface2D *storage, int level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) = 0;
    1.48 +    virtual bool updateSurface(TextureStorageInterfaceCube *storage, int face, int level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) = 0;
    1.49 +
    1.50 +    virtual bool redefine(Renderer *renderer, GLint internalformat, GLsizei width, GLsizei height, bool forceRelease) = 0;
    1.51 +
    1.52 +    virtual bool isRenderableFormat() const = 0;
    1.53 +    
    1.54 +    virtual void loadData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height,
    1.55 +                  GLint unpackAlignment, const void *input) = 0;
    1.56 +    virtual void loadCompressedData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height,
    1.57 +                                    const void *input) = 0;
    1.58 +
    1.59 +    virtual void copy(GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) = 0;
    1.60 +
    1.61 +    static void loadAlphaDataToBGRA(GLsizei width, GLsizei height,
    1.62 +                                    int inputPitch, const void *input, size_t outputPitch, void *output);
    1.63 +    static void loadAlphaDataToNative(GLsizei width, GLsizei height,
    1.64 +                                      int inputPitch, const void *input, size_t outputPitch, void *output);
    1.65 +    static void loadAlphaDataToBGRASSE2(GLsizei width, GLsizei height,
    1.66 +                                        int inputPitch, const void *input, size_t outputPitch, void *output);
    1.67 +    static void loadAlphaFloatDataToRGBA(GLsizei width, GLsizei height,
    1.68 +                                         int inputPitch, const void *input, size_t outputPitch, void *output);
    1.69 +    static void loadAlphaHalfFloatDataToRGBA(GLsizei width, GLsizei height,
    1.70 +                                             int inputPitch, const void *input, size_t outputPitch, void *output);
    1.71 +    static void loadLuminanceDataToNativeOrBGRA(GLsizei width, GLsizei height,
    1.72 +                                        int inputPitch, const void *input, size_t outputPitch, void *output, bool native);
    1.73 +    static void loadLuminanceFloatDataToRGBA(GLsizei width, GLsizei height,
    1.74 +                                             int inputPitch, const void *input, size_t outputPitch, void *output);
    1.75 +    static void loadLuminanceFloatDataToRGB(GLsizei width, GLsizei height,
    1.76 +                                            int inputPitch, const void *input, size_t outputPitch, void *output);
    1.77 +    static void loadLuminanceHalfFloatDataToRGBA(GLsizei width, GLsizei height,
    1.78 +                                                 int inputPitch, const void *input, size_t outputPitch, void *output);
    1.79 +    static void loadLuminanceAlphaDataToNativeOrBGRA(GLsizei width, GLsizei height,
    1.80 +                                             int inputPitch, const void *input, size_t outputPitch, void *output, bool native);
    1.81 +    static void loadLuminanceAlphaFloatDataToRGBA(GLsizei width, GLsizei height,
    1.82 +                                                  int inputPitch, const void *input, size_t outputPitch, void *output);
    1.83 +    static void loadLuminanceAlphaHalfFloatDataToRGBA(GLsizei width, GLsizei height,
    1.84 +                                                      int inputPitch, const void *input, size_t outputPitch, void *output);
    1.85 +    static void loadRGBUByteDataToBGRX(GLsizei width, GLsizei height,
    1.86 +                                       int inputPitch, const void *input, size_t outputPitch, void *output);
    1.87 +    static void loadRGBUByteDataToRGBA(GLsizei width, GLsizei height,
    1.88 +                                       int inputPitch, const void *input, size_t outputPitch, void *output);
    1.89 +    static void loadRGB565DataToBGRA(GLsizei width, GLsizei height,
    1.90 +                                     int inputPitch, const void *input, size_t outputPitch, void *output);
    1.91 +    static void loadRGB565DataToRGBA(GLsizei width, GLsizei height,
    1.92 +                                     int inputPitch, const void *input, size_t outputPitch, void *output);
    1.93 +    static void loadRGBFloatDataToRGBA(GLsizei width, GLsizei height,
    1.94 +                                       int inputPitch, const void *input, size_t outputPitch, void *output);
    1.95 +    static void loadRGBFloatDataToNative(GLsizei width, GLsizei height,
    1.96 +                                         int inputPitch, const void *input, size_t outputPitch, void *output);
    1.97 +    static void loadRGBHalfFloatDataToRGBA(GLsizei width, GLsizei height,
    1.98 +                                           int inputPitch, const void *input, size_t outputPitch, void *output);
    1.99 +    static void loadRGBAUByteDataToBGRASSE2(GLsizei width, GLsizei height,
   1.100 +                                            int inputPitch, const void *input, size_t outputPitch, void *output);
   1.101 +    static void loadRGBAUByteDataToBGRA(GLsizei width, GLsizei height,
   1.102 +                                        int inputPitch, const void *input, size_t outputPitch, void *output);
   1.103 +    static void loadRGBAUByteDataToNative(GLsizei width, GLsizei height,
   1.104 +                                          int inputPitch, const void *input, size_t outputPitch, void *output);
   1.105 +    static void loadRGBA4444DataToBGRA(GLsizei width, GLsizei height,
   1.106 +                                       int inputPitch, const void *input, size_t outputPitch, void *output);
   1.107 +    static void loadRGBA4444DataToRGBA(GLsizei width, GLsizei height,
   1.108 +                                       int inputPitch, const void *input, size_t outputPitch, void *output);
   1.109 +    static void loadRGBA5551DataToBGRA(GLsizei width, GLsizei height,
   1.110 +                                       int inputPitch, const void *input, size_t outputPitch, void *output);
   1.111 +    static void loadRGBA5551DataToRGBA(GLsizei width, GLsizei height,
   1.112 +                                       int inputPitch, const void *input, size_t outputPitch, void *output);
   1.113 +    static void loadRGBAFloatDataToRGBA(GLsizei width, GLsizei height,
   1.114 +                                        int inputPitch, const void *input, size_t outputPitch, void *output);
   1.115 +    static void loadRGBAHalfFloatDataToRGBA(GLsizei width, GLsizei height,
   1.116 +                                            int inputPitch, const void *input, size_t outputPitch, void *output);
   1.117 +    static void loadBGRADataToBGRA(GLsizei width, GLsizei height,
   1.118 +                                   int inputPitch, const void *input, size_t outputPitch, void *output);
   1.119 +
   1.120 +  protected:
   1.121 +    GLsizei mWidth;
   1.122 +    GLsizei mHeight;
   1.123 +    GLint mInternalFormat;
   1.124 +    GLenum mActualFormat;
   1.125 +
   1.126 +    bool mDirty;
   1.127 +
   1.128 +  private:
   1.129 +    DISALLOW_COPY_AND_ASSIGN(Image);
   1.130 +};
   1.131 +
   1.132 +}
   1.133 +
   1.134 +#endif // LIBGLESV2_RENDERER_IMAGE_H_

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