1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/gfx/angle/src/libGLESv2/renderer/RenderTarget9.cpp Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,113 @@ 1.4 +#include "precompiled.h" 1.5 +// 1.6 +// Copyright (c) 2012 The ANGLE Project Authors. All rights reserved. 1.7 +// Use of this source code is governed by a BSD-style license that can be 1.8 +// found in the LICENSE file. 1.9 +// 1.10 + 1.11 +// RenderTarget9.cpp: Implements a D3D9-specific wrapper for IDirect3DSurface9 1.12 +// pointers retained by renderbuffers. 1.13 + 1.14 +#include "libGLESv2/renderer/RenderTarget9.h" 1.15 +#include "libGLESv2/renderer/Renderer9.h" 1.16 + 1.17 +#include "libGLESv2/renderer/renderer9_utils.h" 1.18 +#include "libGLESv2/main.h" 1.19 + 1.20 +namespace rx 1.21 +{ 1.22 + 1.23 +RenderTarget9::RenderTarget9(Renderer *renderer, IDirect3DSurface9 *surface) 1.24 +{ 1.25 + mRenderer = Renderer9::makeRenderer9(renderer); 1.26 + mRenderTarget = surface; 1.27 + 1.28 + if (mRenderTarget) 1.29 + { 1.30 + D3DSURFACE_DESC description; 1.31 + mRenderTarget->GetDesc(&description); 1.32 + 1.33 + mWidth = description.Width; 1.34 + mHeight = description.Height; 1.35 + 1.36 + mInternalFormat = d3d9_gl::GetEquivalentFormat(description.Format); 1.37 + mActualFormat = d3d9_gl::GetEquivalentFormat(description.Format); 1.38 + mSamples = d3d9_gl::GetSamplesFromMultisampleType(description.MultiSampleType); 1.39 + } 1.40 +} 1.41 + 1.42 +RenderTarget9::RenderTarget9(Renderer *renderer, GLsizei width, GLsizei height, GLenum format, GLsizei samples) 1.43 +{ 1.44 + mRenderer = Renderer9::makeRenderer9(renderer); 1.45 + mRenderTarget = NULL; 1.46 + 1.47 + D3DFORMAT requestedFormat = gl_d3d9::ConvertRenderbufferFormat(format); 1.48 + int supportedSamples = mRenderer->getNearestSupportedSamples(requestedFormat, samples); 1.49 + 1.50 + if (supportedSamples == -1) 1.51 + { 1.52 + gl::error(GL_OUT_OF_MEMORY); 1.53 + 1.54 + return; 1.55 + } 1.56 + 1.57 + HRESULT result = D3DERR_INVALIDCALL; 1.58 + 1.59 + if (width > 0 && height > 0) 1.60 + { 1.61 + if (requestedFormat == D3DFMT_D24S8) 1.62 + { 1.63 + result = mRenderer->getDevice()->CreateDepthStencilSurface(width, height, requestedFormat, 1.64 + gl_d3d9::GetMultisampleTypeFromSamples(supportedSamples), 1.65 + 0, FALSE, &mRenderTarget, NULL); 1.66 + } 1.67 + else 1.68 + { 1.69 + result = mRenderer->getDevice()->CreateRenderTarget(width, height, requestedFormat, 1.70 + gl_d3d9::GetMultisampleTypeFromSamples(supportedSamples), 1.71 + 0, FALSE, &mRenderTarget, NULL); 1.72 + } 1.73 + 1.74 + if (result == D3DERR_OUTOFVIDEOMEMORY || result == E_OUTOFMEMORY) 1.75 + { 1.76 + gl::error(GL_OUT_OF_MEMORY); 1.77 + 1.78 + return; 1.79 + } 1.80 + 1.81 + ASSERT(SUCCEEDED(result)); 1.82 + } 1.83 + 1.84 + mWidth = width; 1.85 + mHeight = height; 1.86 + mInternalFormat = format; 1.87 + mSamples = supportedSamples; 1.88 + mActualFormat = d3d9_gl::GetEquivalentFormat(requestedFormat); 1.89 +} 1.90 + 1.91 +RenderTarget9::~RenderTarget9() 1.92 +{ 1.93 + if (mRenderTarget) 1.94 + { 1.95 + mRenderTarget->Release(); 1.96 + } 1.97 +} 1.98 + 1.99 +RenderTarget9 *RenderTarget9::makeRenderTarget9(RenderTarget *target) 1.100 +{ 1.101 + ASSERT(HAS_DYNAMIC_TYPE(rx::RenderTarget9*, target)); 1.102 + return static_cast<rx::RenderTarget9*>(target); 1.103 +} 1.104 + 1.105 +IDirect3DSurface9 *RenderTarget9::getSurface() 1.106 +{ 1.107 + // Caller is responsible for releasing the returned surface reference. 1.108 + if (mRenderTarget) 1.109 + { 1.110 + mRenderTarget->AddRef(); 1.111 + } 1.112 + 1.113 + return mRenderTarget; 1.114 +} 1.115 + 1.116 +} 1.117 \ No newline at end of file