gfx/angle/src/libGLESv2/renderer/TextureStorage.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/gfx/angle/src/libGLESv2/renderer/TextureStorage.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,110 @@
     1.4 +//
     1.5 +// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
     1.6 +// Use of this source code is governed by a BSD-style license that can be
     1.7 +// found in the LICENSE file.
     1.8 +//
     1.9 +
    1.10 +// TextureStorage.h: Defines the abstract rx::TextureStorageInterface class and its concrete derived
    1.11 +// classes TextureStorageInterface2D and TextureStorageInterfaceCube, which act as the interface to the
    1.12 +// GPU-side texture.
    1.13 +
    1.14 +#ifndef LIBGLESV2_RENDERER_TEXTURESTORAGE_H_
    1.15 +#define LIBGLESV2_RENDERER_TEXTURESTORAGE_H_
    1.16 +
    1.17 +#include "common/debug.h"
    1.18 +
    1.19 +namespace rx
    1.20 +{
    1.21 +class Renderer;
    1.22 +class SwapChain;
    1.23 +class RenderTarget;
    1.24 +class Blit;
    1.25 +
    1.26 +class TextureStorage
    1.27 +{
    1.28 +  public:
    1.29 +    TextureStorage() {};
    1.30 +    virtual ~TextureStorage() {};
    1.31 +
    1.32 +    virtual int getLodOffset() const = 0;
    1.33 +    virtual bool isRenderTarget() const = 0;
    1.34 +    virtual bool isManaged() const = 0;
    1.35 +    virtual int levelCount() = 0;
    1.36 +
    1.37 +    virtual RenderTarget *getRenderTarget() = 0;
    1.38 +    virtual RenderTarget *getRenderTarget(GLenum faceTarget) = 0;
    1.39 +    virtual void generateMipmap(int level) = 0;
    1.40 +    virtual void generateMipmap(int face, int level) = 0;
    1.41 +
    1.42 +  private:
    1.43 +    DISALLOW_COPY_AND_ASSIGN(TextureStorage);
    1.44 +
    1.45 +};
    1.46 +
    1.47 +class TextureStorageInterface
    1.48 +{
    1.49 +  public:
    1.50 +    TextureStorageInterface();
    1.51 +    virtual ~TextureStorageInterface();
    1.52 +
    1.53 +    TextureStorage *getStorageInstance() { return mInstance; }
    1.54 +
    1.55 +    unsigned int getTextureSerial() const;
    1.56 +    virtual unsigned int getRenderTargetSerial(GLenum target) const = 0;
    1.57 +
    1.58 +    virtual int getLodOffset() const;
    1.59 +    virtual bool isRenderTarget() const;
    1.60 +    virtual bool isManaged() const;
    1.61 +    virtual int levelCount();
    1.62 +
    1.63 +  protected:
    1.64 +    TextureStorage *mInstance;
    1.65 +
    1.66 +  private:
    1.67 +    DISALLOW_COPY_AND_ASSIGN(TextureStorageInterface);
    1.68 +
    1.69 +    const unsigned int mTextureSerial;
    1.70 +    static unsigned int issueTextureSerial();
    1.71 +
    1.72 +    static unsigned int mCurrentTextureSerial;
    1.73 +};
    1.74 +
    1.75 +class TextureStorageInterface2D : public TextureStorageInterface
    1.76 +{
    1.77 +  public:
    1.78 +    TextureStorageInterface2D(Renderer *renderer, SwapChain *swapchain);
    1.79 +    TextureStorageInterface2D(Renderer *renderer, int levels, GLenum internalformat, GLenum usage, bool forceRenderable, GLsizei width, GLsizei height);
    1.80 +    virtual ~TextureStorageInterface2D();
    1.81 +
    1.82 +    void generateMipmap(int level);
    1.83 +    RenderTarget *getRenderTarget() const;
    1.84 +
    1.85 +    virtual unsigned int getRenderTargetSerial(GLenum target) const;
    1.86 +
    1.87 +  private:
    1.88 +    DISALLOW_COPY_AND_ASSIGN(TextureStorageInterface2D);
    1.89 +
    1.90 +    const unsigned int mRenderTargetSerial;
    1.91 +};
    1.92 +
    1.93 +class TextureStorageInterfaceCube : public TextureStorageInterface
    1.94 +{
    1.95 +  public:
    1.96 +    TextureStorageInterfaceCube(Renderer *renderer, int levels, GLenum internalformat, GLenum usage, bool forceRenderable, int size);
    1.97 +    virtual ~TextureStorageInterfaceCube();
    1.98 +
    1.99 +    void generateMipmap(int face, int level);
   1.100 +    RenderTarget *getRenderTarget(GLenum faceTarget) const;
   1.101 +
   1.102 +    virtual unsigned int getRenderTargetSerial(GLenum target) const;
   1.103 +
   1.104 +  private:
   1.105 +    DISALLOW_COPY_AND_ASSIGN(TextureStorageInterfaceCube);
   1.106 +
   1.107 +    const unsigned int mFirstRenderTargetSerial;
   1.108 +};
   1.109 +
   1.110 +}
   1.111 +
   1.112 +#endif // LIBGLESV2_RENDERER_TEXTURESTORAGE_H_
   1.113 +

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