gfx/angle/src/libGLESv2/renderer/VertexDataManager.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/gfx/angle/src/libGLESv2/renderer/VertexDataManager.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,65 @@
     1.4 +//
     1.5 +// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
     1.6 +// Use of this source code is governed by a BSD-style license that can be
     1.7 +// found in the LICENSE file.
     1.8 +//
     1.9 +
    1.10 +// VertexDataManager.h: Defines the VertexDataManager, a class that
    1.11 +// runs the Buffer translation process.
    1.12 +
    1.13 +#ifndef LIBGLESV2_RENDERER_VERTEXDATAMANAGER_H_
    1.14 +#define LIBGLESV2_RENDERER_VERTEXDATAMANAGER_H_
    1.15 +
    1.16 +#include "libGLESv2/Constants.h"
    1.17 +#include "common/angleutils.h"
    1.18 +
    1.19 +namespace gl
    1.20 +{
    1.21 +class VertexAttribute;
    1.22 +class ProgramBinary;
    1.23 +}
    1.24 +
    1.25 +namespace rx
    1.26 +{
    1.27 +class BufferStorage;
    1.28 +class StreamingVertexBufferInterface;
    1.29 +class VertexBuffer;
    1.30 +class Renderer;
    1.31 +
    1.32 +struct TranslatedAttribute
    1.33 +{
    1.34 +    bool active;
    1.35 +
    1.36 +    const gl::VertexAttribute *attribute;
    1.37 +    unsigned int offset;
    1.38 +    unsigned int stride;   // 0 means not to advance the read pointer at all
    1.39 +
    1.40 +    VertexBuffer *vertexBuffer;
    1.41 +    BufferStorage *storage;
    1.42 +    unsigned int serial;
    1.43 +    unsigned int divisor;
    1.44 +};
    1.45 +
    1.46 +class VertexDataManager
    1.47 +{
    1.48 +  public:
    1.49 +    VertexDataManager(rx::Renderer *renderer);
    1.50 +    virtual ~VertexDataManager();
    1.51 +
    1.52 +    GLenum prepareVertexData(const gl::VertexAttribute attribs[], gl::ProgramBinary *programBinary, GLint start, GLsizei count, TranslatedAttribute *outAttribs, GLsizei instances);
    1.53 +
    1.54 +  private:
    1.55 +    DISALLOW_COPY_AND_ASSIGN(VertexDataManager);
    1.56 +
    1.57 +    rx::Renderer *const mRenderer;
    1.58 +
    1.59 +    StreamingVertexBufferInterface *mStreamingBuffer;
    1.60 +
    1.61 +    float mCurrentValue[gl::MAX_VERTEX_ATTRIBS][4];
    1.62 +    StreamingVertexBufferInterface *mCurrentValueBuffer[gl::MAX_VERTEX_ATTRIBS];
    1.63 +    std::size_t mCurrentValueOffsets[gl::MAX_VERTEX_ATTRIBS];
    1.64 +};
    1.65 +
    1.66 +}
    1.67 +
    1.68 +#endif   // LIBGLESV2_RENDERER_VERTEXDATAMANAGER_H_

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