1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/gfx/angle/src/libGLESv2/renderer/shaders/generate_shaders.bat Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,24 @@ 1.4 +@ECHO OFF 1.5 +REM 1.6 +REM Copyright (c) 2012 The ANGLE Project Authors. All rights reserved. 1.7 +REM Use of this source code is governed by a BSD-style license that can be 1.8 +REM found in the LICENSE file. 1.9 +REM 1.10 + 1.11 +PATH %PATH%;%DXSDK_DIR%\Utilities\bin\x86 1.12 + 1.13 +fxc /E standardvs /T vs_2_0 /Fh compiled/standardvs.h Blit.vs 1.14 +fxc /E flipyvs /T vs_2_0 /Fh compiled/flipyvs.h Blit.vs 1.15 +fxc /E passthroughps /T ps_2_0 /Fh compiled/passthroughps.h Blit.ps 1.16 +fxc /E luminanceps /T ps_2_0 /Fh compiled/luminanceps.h Blit.ps 1.17 +fxc /E componentmaskps /T ps_2_0 /Fh compiled/componentmaskps.h Blit.ps 1.18 + 1.19 +fxc /E VS_Passthrough /T vs_4_0 /Fh compiled/passthrough11vs.h Passthrough11.hlsl 1.20 +fxc /E PS_PassthroughRGBA /T ps_4_0 /Fh compiled/passthroughrgba11ps.h Passthrough11.hlsl 1.21 +fxc /E PS_PassthroughRGB /T ps_4_0 /Fh compiled/passthroughrgb11ps.h Passthrough11.hlsl 1.22 +fxc /E PS_PassthroughLum /T ps_4_0 /Fh compiled/passthroughlum11ps.h Passthrough11.hlsl 1.23 +fxc /E PS_PassthroughLumAlpha /T ps_4_0 /Fh compiled/passthroughlumalpha11ps.h Passthrough11.hlsl 1.24 + 1.25 +fxc /E VS_Clear /T vs_4_0 /Fh compiled/clear11vs.h Clear11.hlsl 1.26 +fxc /E PS_ClearSingle /T ps_4_0 /Fh compiled/clearsingle11ps.h Clear11.hlsl 1.27 +fxc /E PS_ClearMultiple /T ps_4_0 /Fh compiled/clearmultiple11ps.h Clear11.hlsl