1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/gfx/cairo/libpixman/src/pixman-region.c Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,2792 @@ 1.4 +/* 1.5 + * Copyright 1987, 1988, 1989, 1998 The Open Group 1.6 + * 1.7 + * Permission to use, copy, modify, distribute, and sell this software and its 1.8 + * documentation for any purpose is hereby granted without fee, provided that 1.9 + * the above copyright notice appear in all copies and that both that 1.10 + * copyright notice and this permission notice appear in supporting 1.11 + * documentation. 1.12 + * 1.13 + * The above copyright notice and this permission notice shall be included in 1.14 + * all copies or substantial portions of the Software. 1.15 + * 1.16 + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 1.17 + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 1.18 + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 1.19 + * OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 1.20 + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 1.21 + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 1.22 + * 1.23 + * Except as contained in this notice, the name of The Open Group shall not be 1.24 + * used in advertising or otherwise to promote the sale, use or other dealings 1.25 + * in this Software without prior written authorization from The Open Group. 1.26 + * 1.27 + * Copyright 1987, 1988, 1989 by 1.28 + * Digital Equipment Corporation, Maynard, Massachusetts. 1.29 + * 1.30 + * All Rights Reserved 1.31 + * 1.32 + * Permission to use, copy, modify, and distribute this software and its 1.33 + * documentation for any purpose and without fee is hereby granted, 1.34 + * provided that the above copyright notice appear in all copies and that 1.35 + * both that copyright notice and this permission notice appear in 1.36 + * supporting documentation, and that the name of Digital not be 1.37 + * used in advertising or publicity pertaining to distribution of the 1.38 + * software without specific, written prior permission. 1.39 + * 1.40 + * DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING 1.41 + * ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL 1.42 + * DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR 1.43 + * ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, 1.44 + * WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, 1.45 + * ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS 1.46 + * SOFTWARE. 1.47 + * 1.48 + * Copyright © 1998 Keith Packard 1.49 + * 1.50 + * Permission to use, copy, modify, distribute, and sell this software and its 1.51 + * documentation for any purpose is hereby granted without fee, provided that 1.52 + * the above copyright notice appear in all copies and that both that 1.53 + * copyright notice and this permission notice appear in supporting 1.54 + * documentation, and that the name of Keith Packard not be used in 1.55 + * advertising or publicity pertaining to distribution of the software without 1.56 + * specific, written prior permission. Keith Packard makes no 1.57 + * representations about the suitability of this software for any purpose. It 1.58 + * is provided "as is" without express or implied warranty. 1.59 + * 1.60 + * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, 1.61 + * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO 1.62 + * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR 1.63 + * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, 1.64 + * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER 1.65 + * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR 1.66 + * PERFORMANCE OF THIS SOFTWARE. 1.67 + */ 1.68 + 1.69 +#include <stdlib.h> 1.70 +#include <limits.h> 1.71 +#include <string.h> 1.72 +#include <stdio.h> 1.73 +#include "pixman-private.h" 1.74 + 1.75 +#define PIXREGION_NIL(reg) ((reg)->data && !(reg)->data->numRects) 1.76 +/* not a region */ 1.77 +#define PIXREGION_NAR(reg) ((reg)->data == pixman_broken_data) 1.78 +#define PIXREGION_NUMRECTS(reg) ((reg)->data ? (reg)->data->numRects : 1) 1.79 +#define PIXREGION_SIZE(reg) ((reg)->data ? (reg)->data->size : 0) 1.80 +#define PIXREGION_RECTS(reg) \ 1.81 + ((reg)->data ? (box_type_t *)((reg)->data + 1) \ 1.82 + : &(reg)->extents) 1.83 +#define PIXREGION_BOXPTR(reg) ((box_type_t *)((reg)->data + 1)) 1.84 +#define PIXREGION_BOX(reg, i) (&PIXREGION_BOXPTR (reg)[i]) 1.85 +#define PIXREGION_TOP(reg) PIXREGION_BOX (reg, (reg)->data->numRects) 1.86 +#define PIXREGION_END(reg) PIXREGION_BOX (reg, (reg)->data->numRects - 1) 1.87 + 1.88 +#define GOOD_RECT(rect) ((rect)->x1 < (rect)->x2 && (rect)->y1 < (rect)->y2) 1.89 +#define BAD_RECT(rect) ((rect)->x1 > (rect)->x2 || (rect)->y1 > (rect)->y2) 1.90 + 1.91 +#ifdef DEBUG 1.92 + 1.93 +#define GOOD(reg) \ 1.94 + do \ 1.95 + { \ 1.96 + if (!PREFIX (_selfcheck (reg))) \ 1.97 + _pixman_log_error (FUNC, "Malformed region " # reg); \ 1.98 + } while (0) 1.99 + 1.100 +#else 1.101 + 1.102 +#define GOOD(reg) 1.103 + 1.104 +#endif 1.105 + 1.106 +static const box_type_t PREFIX (_empty_box_) = { 0, 0, 0, 0 }; 1.107 +static const region_data_type_t PREFIX (_empty_data_) = { 0, 0 }; 1.108 +#if defined (__llvm__) && !defined (__clang__) 1.109 +static const volatile region_data_type_t PREFIX (_broken_data_) = { 0, 0 }; 1.110 +#else 1.111 +static const region_data_type_t PREFIX (_broken_data_) = { 0, 0 }; 1.112 +#endif 1.113 + 1.114 +static box_type_t *pixman_region_empty_box = 1.115 + (box_type_t *)&PREFIX (_empty_box_); 1.116 +static region_data_type_t *pixman_region_empty_data = 1.117 + (region_data_type_t *)&PREFIX (_empty_data_); 1.118 +static region_data_type_t *pixman_broken_data = 1.119 + (region_data_type_t *)&PREFIX (_broken_data_); 1.120 + 1.121 +static pixman_bool_t 1.122 +pixman_break (region_type_t *region); 1.123 + 1.124 +/* 1.125 + * The functions in this file implement the Region abstraction used extensively 1.126 + * throughout the X11 sample server. A Region is simply a set of disjoint 1.127 + * (non-overlapping) rectangles, plus an "extent" rectangle which is the 1.128 + * smallest single rectangle that contains all the non-overlapping rectangles. 1.129 + * 1.130 + * A Region is implemented as a "y-x-banded" array of rectangles. This array 1.131 + * imposes two degrees of order. First, all rectangles are sorted by top side 1.132 + * y coordinate first (y1), and then by left side x coordinate (x1). 1.133 + * 1.134 + * Furthermore, the rectangles are grouped into "bands". Each rectangle in a 1.135 + * band has the same top y coordinate (y1), and each has the same bottom y 1.136 + * coordinate (y2). Thus all rectangles in a band differ only in their left 1.137 + * and right side (x1 and x2). Bands are implicit in the array of rectangles: 1.138 + * there is no separate list of band start pointers. 1.139 + * 1.140 + * The y-x band representation does not minimize rectangles. In particular, 1.141 + * if a rectangle vertically crosses a band (the rectangle has scanlines in 1.142 + * the y1 to y2 area spanned by the band), then the rectangle may be broken 1.143 + * down into two or more smaller rectangles stacked one atop the other. 1.144 + * 1.145 + * ----------- ----------- 1.146 + * | | | | band 0 1.147 + * | | -------- ----------- -------- 1.148 + * | | | | in y-x banded | | | | band 1 1.149 + * | | | | form is | | | | 1.150 + * ----------- | | ----------- -------- 1.151 + * | | | | band 2 1.152 + * -------- -------- 1.153 + * 1.154 + * An added constraint on the rectangles is that they must cover as much 1.155 + * horizontal area as possible: no two rectangles within a band are allowed 1.156 + * to touch. 1.157 + * 1.158 + * Whenever possible, bands will be merged together to cover a greater vertical 1.159 + * distance (and thus reduce the number of rectangles). Two bands can be merged 1.160 + * only if the bottom of one touches the top of the other and they have 1.161 + * rectangles in the same places (of the same width, of course). 1.162 + * 1.163 + * Adam de Boor wrote most of the original region code. Joel McCormack 1.164 + * substantially modified or rewrote most of the core arithmetic routines, and 1.165 + * added pixman_region_validate in order to support several speed improvements 1.166 + * to pixman_region_validate_tree. Bob Scheifler changed the representation 1.167 + * to be more compact when empty or a single rectangle, and did a bunch of 1.168 + * gratuitous reformatting. Carl Worth did further gratuitous reformatting 1.169 + * while re-merging the server and client region code into libpixregion. 1.170 + * Soren Sandmann did even more gratuitous reformatting. 1.171 + */ 1.172 + 1.173 +/* true iff two Boxes overlap */ 1.174 +#define EXTENTCHECK(r1, r2) \ 1.175 + (!( ((r1)->x2 <= (r2)->x1) || \ 1.176 + ((r1)->x1 >= (r2)->x2) || \ 1.177 + ((r1)->y2 <= (r2)->y1) || \ 1.178 + ((r1)->y1 >= (r2)->y2) ) ) 1.179 + 1.180 +/* true iff (x,y) is in Box */ 1.181 +#define INBOX(r, x, y) \ 1.182 + ( ((r)->x2 > x) && \ 1.183 + ((r)->x1 <= x) && \ 1.184 + ((r)->y2 > y) && \ 1.185 + ((r)->y1 <= y) ) 1.186 + 1.187 +/* true iff Box r1 contains Box r2 */ 1.188 +#define SUBSUMES(r1, r2) \ 1.189 + ( ((r1)->x1 <= (r2)->x1) && \ 1.190 + ((r1)->x2 >= (r2)->x2) && \ 1.191 + ((r1)->y1 <= (r2)->y1) && \ 1.192 + ((r1)->y2 >= (r2)->y2) ) 1.193 + 1.194 +static size_t 1.195 +PIXREGION_SZOF (size_t n) 1.196 +{ 1.197 + size_t size = n * sizeof(box_type_t); 1.198 + 1.199 + if (n > UINT32_MAX / sizeof(box_type_t)) 1.200 + return 0; 1.201 + 1.202 + if (sizeof(region_data_type_t) > UINT32_MAX - size) 1.203 + return 0; 1.204 + 1.205 + return size + sizeof(region_data_type_t); 1.206 +} 1.207 + 1.208 +static region_data_type_t * 1.209 +alloc_data (size_t n) 1.210 +{ 1.211 + size_t sz = PIXREGION_SZOF (n); 1.212 + 1.213 + if (!sz) 1.214 + return NULL; 1.215 + 1.216 + return malloc (sz); 1.217 +} 1.218 + 1.219 +#define FREE_DATA(reg) if ((reg)->data && (reg)->data->size) free ((reg)->data) 1.220 + 1.221 +#define RECTALLOC_BAIL(region, n, bail) \ 1.222 + do \ 1.223 + { \ 1.224 + if (!(region)->data || \ 1.225 + (((region)->data->numRects + (n)) > (region)->data->size)) \ 1.226 + { \ 1.227 + if (!pixman_rect_alloc (region, n)) \ 1.228 + goto bail; \ 1.229 + } \ 1.230 + } while (0) 1.231 + 1.232 +#define RECTALLOC(region, n) \ 1.233 + do \ 1.234 + { \ 1.235 + if (!(region)->data || \ 1.236 + (((region)->data->numRects + (n)) > (region)->data->size)) \ 1.237 + { \ 1.238 + if (!pixman_rect_alloc (region, n)) { \ 1.239 + return FALSE; \ 1.240 + } \ 1.241 + } \ 1.242 + } while (0) 1.243 + 1.244 +#define ADDRECT(next_rect, nx1, ny1, nx2, ny2) \ 1.245 + do \ 1.246 + { \ 1.247 + next_rect->x1 = nx1; \ 1.248 + next_rect->y1 = ny1; \ 1.249 + next_rect->x2 = nx2; \ 1.250 + next_rect->y2 = ny2; \ 1.251 + next_rect++; \ 1.252 + } \ 1.253 + while (0) 1.254 + 1.255 +#define NEWRECT(region, next_rect, nx1, ny1, nx2, ny2) \ 1.256 + do \ 1.257 + { \ 1.258 + if (!(region)->data || \ 1.259 + ((region)->data->numRects == (region)->data->size)) \ 1.260 + { \ 1.261 + if (!pixman_rect_alloc (region, 1)) \ 1.262 + return FALSE; \ 1.263 + next_rect = PIXREGION_TOP (region); \ 1.264 + } \ 1.265 + ADDRECT (next_rect, nx1, ny1, nx2, ny2); \ 1.266 + region->data->numRects++; \ 1.267 + critical_if_fail (region->data->numRects <= region->data->size); \ 1.268 + } while (0) 1.269 + 1.270 +#define DOWNSIZE(reg, numRects) \ 1.271 + do \ 1.272 + { \ 1.273 + if (((numRects) < ((reg)->data->size >> 1)) && \ 1.274 + ((reg)->data->size > 50)) \ 1.275 + { \ 1.276 + region_data_type_t * new_data; \ 1.277 + size_t data_size = PIXREGION_SZOF (numRects); \ 1.278 + \ 1.279 + if (!data_size) \ 1.280 + { \ 1.281 + new_data = NULL; \ 1.282 + } \ 1.283 + else \ 1.284 + { \ 1.285 + new_data = (region_data_type_t *) \ 1.286 + realloc ((reg)->data, data_size); \ 1.287 + } \ 1.288 + \ 1.289 + if (new_data) \ 1.290 + { \ 1.291 + new_data->size = (numRects); \ 1.292 + (reg)->data = new_data; \ 1.293 + } \ 1.294 + } \ 1.295 + } while (0) 1.296 + 1.297 +PIXMAN_EXPORT pixman_bool_t 1.298 +PREFIX (_equal) (region_type_t *reg1, region_type_t *reg2) 1.299 +{ 1.300 + int i; 1.301 + box_type_t *rects1; 1.302 + box_type_t *rects2; 1.303 + 1.304 + if (reg1->extents.x1 != reg2->extents.x1) 1.305 + return FALSE; 1.306 + 1.307 + if (reg1->extents.x2 != reg2->extents.x2) 1.308 + return FALSE; 1.309 + 1.310 + if (reg1->extents.y1 != reg2->extents.y1) 1.311 + return FALSE; 1.312 + 1.313 + if (reg1->extents.y2 != reg2->extents.y2) 1.314 + return FALSE; 1.315 + 1.316 + if (PIXREGION_NUMRECTS (reg1) != PIXREGION_NUMRECTS (reg2)) 1.317 + return FALSE; 1.318 + 1.319 + rects1 = PIXREGION_RECTS (reg1); 1.320 + rects2 = PIXREGION_RECTS (reg2); 1.321 + 1.322 + for (i = 0; i != PIXREGION_NUMRECTS (reg1); i++) 1.323 + { 1.324 + if (rects1[i].x1 != rects2[i].x1) 1.325 + return FALSE; 1.326 + 1.327 + if (rects1[i].x2 != rects2[i].x2) 1.328 + return FALSE; 1.329 + 1.330 + if (rects1[i].y1 != rects2[i].y1) 1.331 + return FALSE; 1.332 + 1.333 + if (rects1[i].y2 != rects2[i].y2) 1.334 + return FALSE; 1.335 + } 1.336 + 1.337 + return TRUE; 1.338 +} 1.339 + 1.340 +int 1.341 +PREFIX (_print) (region_type_t *rgn) 1.342 +{ 1.343 + int num, size; 1.344 + int i; 1.345 + box_type_t * rects; 1.346 + 1.347 + num = PIXREGION_NUMRECTS (rgn); 1.348 + size = PIXREGION_SIZE (rgn); 1.349 + rects = PIXREGION_RECTS (rgn); 1.350 + 1.351 + fprintf (stderr, "num: %d size: %d\n", num, size); 1.352 + fprintf (stderr, "extents: %d %d %d %d\n", 1.353 + rgn->extents.x1, 1.354 + rgn->extents.y1, 1.355 + rgn->extents.x2, 1.356 + rgn->extents.y2); 1.357 + 1.358 + for (i = 0; i < num; i++) 1.359 + { 1.360 + fprintf (stderr, "%d %d %d %d \n", 1.361 + rects[i].x1, rects[i].y1, rects[i].x2, rects[i].y2); 1.362 + } 1.363 + 1.364 + fprintf (stderr, "\n"); 1.365 + 1.366 + return(num); 1.367 +} 1.368 + 1.369 + 1.370 +PIXMAN_EXPORT void 1.371 +PREFIX (_init) (region_type_t *region) 1.372 +{ 1.373 + region->extents = *pixman_region_empty_box; 1.374 + region->data = pixman_region_empty_data; 1.375 +} 1.376 + 1.377 +PIXMAN_EXPORT void 1.378 +PREFIX (_init_rect) (region_type_t * region, 1.379 + int x, 1.380 + int y, 1.381 + unsigned int width, 1.382 + unsigned int height) 1.383 +{ 1.384 + region->extents.x1 = x; 1.385 + region->extents.y1 = y; 1.386 + region->extents.x2 = x + width; 1.387 + region->extents.y2 = y + height; 1.388 + 1.389 + if (!GOOD_RECT (®ion->extents)) 1.390 + { 1.391 + if (BAD_RECT (®ion->extents)) 1.392 + _pixman_log_error (FUNC, "Invalid rectangle passed"); 1.393 + PREFIX (_init) (region); 1.394 + return; 1.395 + } 1.396 + 1.397 + region->data = NULL; 1.398 +} 1.399 + 1.400 +PIXMAN_EXPORT void 1.401 +PREFIX (_init_with_extents) (region_type_t *region, box_type_t *extents) 1.402 +{ 1.403 + if (!GOOD_RECT (extents)) 1.404 + { 1.405 + if (BAD_RECT (extents)) 1.406 + _pixman_log_error (FUNC, "Invalid rectangle passed"); 1.407 + PREFIX (_init) (region); 1.408 + return; 1.409 + } 1.410 + region->extents = *extents; 1.411 + 1.412 + region->data = NULL; 1.413 +} 1.414 + 1.415 +PIXMAN_EXPORT void 1.416 +PREFIX (_fini) (region_type_t *region) 1.417 +{ 1.418 + GOOD (region); 1.419 + FREE_DATA (region); 1.420 +} 1.421 + 1.422 +PIXMAN_EXPORT int 1.423 +PREFIX (_n_rects) (region_type_t *region) 1.424 +{ 1.425 + return PIXREGION_NUMRECTS (region); 1.426 +} 1.427 + 1.428 +PIXMAN_EXPORT box_type_t * 1.429 +PREFIX (_rectangles) (region_type_t *region, 1.430 + int *n_rects) 1.431 +{ 1.432 + if (n_rects) 1.433 + *n_rects = PIXREGION_NUMRECTS (region); 1.434 + 1.435 + return PIXREGION_RECTS (region); 1.436 +} 1.437 + 1.438 +static pixman_bool_t 1.439 +pixman_break (region_type_t *region) 1.440 +{ 1.441 + FREE_DATA (region); 1.442 + 1.443 + region->extents = *pixman_region_empty_box; 1.444 + region->data = pixman_broken_data; 1.445 + 1.446 + return FALSE; 1.447 +} 1.448 + 1.449 +static pixman_bool_t 1.450 +pixman_rect_alloc (region_type_t * region, 1.451 + int n) 1.452 +{ 1.453 + region_data_type_t *data; 1.454 + 1.455 + if (!region->data) 1.456 + { 1.457 + n++; 1.458 + region->data = alloc_data (n); 1.459 + 1.460 + if (!region->data) 1.461 + return pixman_break (region); 1.462 + 1.463 + region->data->numRects = 1; 1.464 + *PIXREGION_BOXPTR (region) = region->extents; 1.465 + } 1.466 + else if (!region->data->size) 1.467 + { 1.468 + region->data = alloc_data (n); 1.469 + 1.470 + if (!region->data) 1.471 + return pixman_break (region); 1.472 + 1.473 + region->data->numRects = 0; 1.474 + } 1.475 + else 1.476 + { 1.477 + size_t data_size; 1.478 + 1.479 + if (n == 1) 1.480 + { 1.481 + n = region->data->numRects; 1.482 + if (n > 500) /* XXX pick numbers out of a hat */ 1.483 + n = 250; 1.484 + } 1.485 + 1.486 + n += region->data->numRects; 1.487 + data_size = PIXREGION_SZOF (n); 1.488 + 1.489 + if (!data_size) 1.490 + { 1.491 + data = NULL; 1.492 + } 1.493 + else 1.494 + { 1.495 + data = (region_data_type_t *) 1.496 + realloc (region->data, PIXREGION_SZOF (n)); 1.497 + } 1.498 + 1.499 + if (!data) 1.500 + return pixman_break (region); 1.501 + 1.502 + region->data = data; 1.503 + } 1.504 + 1.505 + region->data->size = n; 1.506 + 1.507 + return TRUE; 1.508 +} 1.509 + 1.510 +PIXMAN_EXPORT pixman_bool_t 1.511 +PREFIX (_copy) (region_type_t *dst, region_type_t *src) 1.512 +{ 1.513 + GOOD (dst); 1.514 + GOOD (src); 1.515 + 1.516 + if (dst == src) 1.517 + return TRUE; 1.518 + 1.519 + dst->extents = src->extents; 1.520 + 1.521 + if (!src->data || !src->data->size) 1.522 + { 1.523 + FREE_DATA (dst); 1.524 + dst->data = src->data; 1.525 + return TRUE; 1.526 + } 1.527 + 1.528 + if (!dst->data || (dst->data->size < src->data->numRects)) 1.529 + { 1.530 + FREE_DATA (dst); 1.531 + 1.532 + dst->data = alloc_data (src->data->numRects); 1.533 + 1.534 + if (!dst->data) 1.535 + return pixman_break (dst); 1.536 + 1.537 + dst->data->size = src->data->numRects; 1.538 + } 1.539 + 1.540 + dst->data->numRects = src->data->numRects; 1.541 + 1.542 + memmove ((char *)PIXREGION_BOXPTR (dst), (char *)PIXREGION_BOXPTR (src), 1.543 + dst->data->numRects * sizeof(box_type_t)); 1.544 + 1.545 + return TRUE; 1.546 +} 1.547 + 1.548 +/*====================================================================== 1.549 + * Generic Region Operator 1.550 + *====================================================================*/ 1.551 + 1.552 +/*- 1.553 + *----------------------------------------------------------------------- 1.554 + * pixman_coalesce -- 1.555 + * Attempt to merge the boxes in the current band with those in the 1.556 + * previous one. We are guaranteed that the current band extends to 1.557 + * the end of the rects array. Used only by pixman_op. 1.558 + * 1.559 + * Results: 1.560 + * The new index for the previous band. 1.561 + * 1.562 + * Side Effects: 1.563 + * If coalescing takes place: 1.564 + * - rectangles in the previous band will have their y2 fields 1.565 + * altered. 1.566 + * - region->data->numRects will be decreased. 1.567 + * 1.568 + *----------------------------------------------------------------------- 1.569 + */ 1.570 +static inline int 1.571 +pixman_coalesce (region_type_t * region, /* Region to coalesce */ 1.572 + int prev_start, /* Index of start of previous band */ 1.573 + int cur_start) /* Index of start of current band */ 1.574 +{ 1.575 + box_type_t *prev_box; /* Current box in previous band */ 1.576 + box_type_t *cur_box; /* Current box in current band */ 1.577 + int numRects; /* Number rectangles in both bands */ 1.578 + int y2; /* Bottom of current band */ 1.579 + 1.580 + /* 1.581 + * Figure out how many rectangles are in the band. 1.582 + */ 1.583 + numRects = cur_start - prev_start; 1.584 + critical_if_fail (numRects == region->data->numRects - cur_start); 1.585 + 1.586 + if (!numRects) return cur_start; 1.587 + 1.588 + /* 1.589 + * The bands may only be coalesced if the bottom of the previous 1.590 + * matches the top scanline of the current. 1.591 + */ 1.592 + prev_box = PIXREGION_BOX (region, prev_start); 1.593 + cur_box = PIXREGION_BOX (region, cur_start); 1.594 + if (prev_box->y2 != cur_box->y1) return cur_start; 1.595 + 1.596 + /* 1.597 + * Make sure the bands have boxes in the same places. This 1.598 + * assumes that boxes have been added in such a way that they 1.599 + * cover the most area possible. I.e. two boxes in a band must 1.600 + * have some horizontal space between them. 1.601 + */ 1.602 + y2 = cur_box->y2; 1.603 + 1.604 + do 1.605 + { 1.606 + if ((prev_box->x1 != cur_box->x1) || (prev_box->x2 != cur_box->x2)) 1.607 + return (cur_start); 1.608 + 1.609 + prev_box++; 1.610 + cur_box++; 1.611 + numRects--; 1.612 + } 1.613 + while (numRects); 1.614 + 1.615 + /* 1.616 + * The bands may be merged, so set the bottom y of each box 1.617 + * in the previous band to the bottom y of the current band. 1.618 + */ 1.619 + numRects = cur_start - prev_start; 1.620 + region->data->numRects -= numRects; 1.621 + 1.622 + do 1.623 + { 1.624 + prev_box--; 1.625 + prev_box->y2 = y2; 1.626 + numRects--; 1.627 + } 1.628 + while (numRects); 1.629 + 1.630 + return prev_start; 1.631 +} 1.632 + 1.633 +/* Quicky macro to avoid trivial reject procedure calls to pixman_coalesce */ 1.634 + 1.635 +#define COALESCE(new_reg, prev_band, cur_band) \ 1.636 + do \ 1.637 + { \ 1.638 + if (cur_band - prev_band == new_reg->data->numRects - cur_band) \ 1.639 + prev_band = pixman_coalesce (new_reg, prev_band, cur_band); \ 1.640 + else \ 1.641 + prev_band = cur_band; \ 1.642 + } while (0) 1.643 + 1.644 +/*- 1.645 + *----------------------------------------------------------------------- 1.646 + * pixman_region_append_non_o -- 1.647 + * Handle a non-overlapping band for the union and subtract operations. 1.648 + * Just adds the (top/bottom-clipped) rectangles into the region. 1.649 + * Doesn't have to check for subsumption or anything. 1.650 + * 1.651 + * Results: 1.652 + * None. 1.653 + * 1.654 + * Side Effects: 1.655 + * region->data->numRects is incremented and the rectangles overwritten 1.656 + * with the rectangles we're passed. 1.657 + * 1.658 + *----------------------------------------------------------------------- 1.659 + */ 1.660 +static inline pixman_bool_t 1.661 +pixman_region_append_non_o (region_type_t * region, 1.662 + box_type_t * r, 1.663 + box_type_t * r_end, 1.664 + int y1, 1.665 + int y2) 1.666 +{ 1.667 + box_type_t *next_rect; 1.668 + int new_rects; 1.669 + 1.670 + new_rects = r_end - r; 1.671 + 1.672 + critical_if_fail (y1 < y2); 1.673 + critical_if_fail (new_rects != 0); 1.674 + 1.675 + /* Make sure we have enough space for all rectangles to be added */ 1.676 + RECTALLOC (region, new_rects); 1.677 + next_rect = PIXREGION_TOP (region); 1.678 + region->data->numRects += new_rects; 1.679 + 1.680 + do 1.681 + { 1.682 + critical_if_fail (r->x1 < r->x2); 1.683 + ADDRECT (next_rect, r->x1, y1, r->x2, y2); 1.684 + r++; 1.685 + } 1.686 + while (r != r_end); 1.687 + 1.688 + return TRUE; 1.689 +} 1.690 + 1.691 +#define FIND_BAND(r, r_band_end, r_end, ry1) \ 1.692 + do \ 1.693 + { \ 1.694 + ry1 = r->y1; \ 1.695 + r_band_end = r + 1; \ 1.696 + while ((r_band_end != r_end) && (r_band_end->y1 == ry1)) { \ 1.697 + r_band_end++; \ 1.698 + } \ 1.699 + } while (0) 1.700 + 1.701 +#define APPEND_REGIONS(new_reg, r, r_end) \ 1.702 + do \ 1.703 + { \ 1.704 + int new_rects; \ 1.705 + if ((new_rects = r_end - r)) { \ 1.706 + RECTALLOC_BAIL (new_reg, new_rects, bail); \ 1.707 + memmove ((char *)PIXREGION_TOP (new_reg), (char *)r, \ 1.708 + new_rects * sizeof(box_type_t)); \ 1.709 + new_reg->data->numRects += new_rects; \ 1.710 + } \ 1.711 + } while (0) 1.712 + 1.713 +/*- 1.714 + *----------------------------------------------------------------------- 1.715 + * pixman_op -- 1.716 + * Apply an operation to two regions. Called by pixman_region_union, pixman_region_inverse, 1.717 + * pixman_region_subtract, pixman_region_intersect.... Both regions MUST have at least one 1.718 + * rectangle, and cannot be the same object. 1.719 + * 1.720 + * Results: 1.721 + * TRUE if successful. 1.722 + * 1.723 + * Side Effects: 1.724 + * The new region is overwritten. 1.725 + * overlap set to TRUE if overlap_func ever returns TRUE. 1.726 + * 1.727 + * Notes: 1.728 + * The idea behind this function is to view the two regions as sets. 1.729 + * Together they cover a rectangle of area that this function divides 1.730 + * into horizontal bands where points are covered only by one region 1.731 + * or by both. For the first case, the non_overlap_func is called with 1.732 + * each the band and the band's upper and lower extents. For the 1.733 + * second, the overlap_func is called to process the entire band. It 1.734 + * is responsible for clipping the rectangles in the band, though 1.735 + * this function provides the boundaries. 1.736 + * At the end of each band, the new region is coalesced, if possible, 1.737 + * to reduce the number of rectangles in the region. 1.738 + * 1.739 + *----------------------------------------------------------------------- 1.740 + */ 1.741 + 1.742 +typedef pixman_bool_t (*overlap_proc_ptr) (region_type_t *region, 1.743 + box_type_t * r1, 1.744 + box_type_t * r1_end, 1.745 + box_type_t * r2, 1.746 + box_type_t * r2_end, 1.747 + int y1, 1.748 + int y2); 1.749 + 1.750 +static pixman_bool_t 1.751 +pixman_op (region_type_t * new_reg, /* Place to store result */ 1.752 + region_type_t * reg1, /* First region in operation */ 1.753 + region_type_t * reg2, /* 2d region in operation */ 1.754 + overlap_proc_ptr overlap_func, /* Function to call for over- 1.755 + * lapping bands */ 1.756 + int append_non1, /* Append non-overlapping bands 1.757 + * in region 1 ? 1.758 + */ 1.759 + int append_non2 /* Append non-overlapping bands 1.760 + * in region 2 ? 1.761 + */ 1.762 + ) 1.763 +{ 1.764 + box_type_t *r1; /* Pointer into first region */ 1.765 + box_type_t *r2; /* Pointer into 2d region */ 1.766 + box_type_t *r1_end; /* End of 1st region */ 1.767 + box_type_t *r2_end; /* End of 2d region */ 1.768 + int ybot; /* Bottom of intersection */ 1.769 + int ytop; /* Top of intersection */ 1.770 + region_data_type_t *old_data; /* Old data for new_reg */ 1.771 + int prev_band; /* Index of start of 1.772 + * previous band in new_reg */ 1.773 + int cur_band; /* Index of start of current 1.774 + * band in new_reg */ 1.775 + box_type_t * r1_band_end; /* End of current band in r1 */ 1.776 + box_type_t * r2_band_end; /* End of current band in r2 */ 1.777 + int top; /* Top of non-overlapping band */ 1.778 + int bot; /* Bottom of non-overlapping band*/ 1.779 + int r1y1; /* Temps for r1->y1 and r2->y1 */ 1.780 + int r2y1; 1.781 + int new_size; 1.782 + int numRects; 1.783 + 1.784 + /* 1.785 + * Break any region computed from a broken region 1.786 + */ 1.787 + if (PIXREGION_NAR (reg1) || PIXREGION_NAR (reg2)) 1.788 + return pixman_break (new_reg); 1.789 + 1.790 + /* 1.791 + * Initialization: 1.792 + * set r1, r2, r1_end and r2_end appropriately, save the rectangles 1.793 + * of the destination region until the end in case it's one of 1.794 + * the two source regions, then mark the "new" region empty, allocating 1.795 + * another array of rectangles for it to use. 1.796 + */ 1.797 + 1.798 + r1 = PIXREGION_RECTS (reg1); 1.799 + new_size = PIXREGION_NUMRECTS (reg1); 1.800 + r1_end = r1 + new_size; 1.801 + 1.802 + numRects = PIXREGION_NUMRECTS (reg2); 1.803 + r2 = PIXREGION_RECTS (reg2); 1.804 + r2_end = r2 + numRects; 1.805 + 1.806 + critical_if_fail (r1 != r1_end); 1.807 + critical_if_fail (r2 != r2_end); 1.808 + 1.809 + old_data = (region_data_type_t *)NULL; 1.810 + 1.811 + if (((new_reg == reg1) && (new_size > 1)) || 1.812 + ((new_reg == reg2) && (numRects > 1))) 1.813 + { 1.814 + old_data = new_reg->data; 1.815 + new_reg->data = pixman_region_empty_data; 1.816 + } 1.817 + 1.818 + /* guess at new size */ 1.819 + if (numRects > new_size) 1.820 + new_size = numRects; 1.821 + 1.822 + new_size <<= 1; 1.823 + 1.824 + if (!new_reg->data) 1.825 + new_reg->data = pixman_region_empty_data; 1.826 + else if (new_reg->data->size) 1.827 + new_reg->data->numRects = 0; 1.828 + 1.829 + if (new_size > new_reg->data->size) 1.830 + { 1.831 + if (!pixman_rect_alloc (new_reg, new_size)) 1.832 + { 1.833 + free (old_data); 1.834 + return FALSE; 1.835 + } 1.836 + } 1.837 + 1.838 + /* 1.839 + * Initialize ybot. 1.840 + * In the upcoming loop, ybot and ytop serve different functions depending 1.841 + * on whether the band being handled is an overlapping or non-overlapping 1.842 + * band. 1.843 + * In the case of a non-overlapping band (only one of the regions 1.844 + * has points in the band), ybot is the bottom of the most recent 1.845 + * intersection and thus clips the top of the rectangles in that band. 1.846 + * ytop is the top of the next intersection between the two regions and 1.847 + * serves to clip the bottom of the rectangles in the current band. 1.848 + * For an overlapping band (where the two regions intersect), ytop clips 1.849 + * the top of the rectangles of both regions and ybot clips the bottoms. 1.850 + */ 1.851 + 1.852 + ybot = MIN (r1->y1, r2->y1); 1.853 + 1.854 + /* 1.855 + * prev_band serves to mark the start of the previous band so rectangles 1.856 + * can be coalesced into larger rectangles. qv. pixman_coalesce, above. 1.857 + * In the beginning, there is no previous band, so prev_band == cur_band 1.858 + * (cur_band is set later on, of course, but the first band will always 1.859 + * start at index 0). prev_band and cur_band must be indices because of 1.860 + * the possible expansion, and resultant moving, of the new region's 1.861 + * array of rectangles. 1.862 + */ 1.863 + prev_band = 0; 1.864 + 1.865 + do 1.866 + { 1.867 + /* 1.868 + * This algorithm proceeds one source-band (as opposed to a 1.869 + * destination band, which is determined by where the two regions 1.870 + * intersect) at a time. r1_band_end and r2_band_end serve to mark the 1.871 + * rectangle after the last one in the current band for their 1.872 + * respective regions. 1.873 + */ 1.874 + critical_if_fail (r1 != r1_end); 1.875 + critical_if_fail (r2 != r2_end); 1.876 + 1.877 + FIND_BAND (r1, r1_band_end, r1_end, r1y1); 1.878 + FIND_BAND (r2, r2_band_end, r2_end, r2y1); 1.879 + 1.880 + /* 1.881 + * First handle the band that doesn't intersect, if any. 1.882 + * 1.883 + * Note that attention is restricted to one band in the 1.884 + * non-intersecting region at once, so if a region has n 1.885 + * bands between the current position and the next place it overlaps 1.886 + * the other, this entire loop will be passed through n times. 1.887 + */ 1.888 + if (r1y1 < r2y1) 1.889 + { 1.890 + if (append_non1) 1.891 + { 1.892 + top = MAX (r1y1, ybot); 1.893 + bot = MIN (r1->y2, r2y1); 1.894 + if (top != bot) 1.895 + { 1.896 + cur_band = new_reg->data->numRects; 1.897 + if (!pixman_region_append_non_o (new_reg, r1, r1_band_end, top, bot)) 1.898 + goto bail; 1.899 + COALESCE (new_reg, prev_band, cur_band); 1.900 + } 1.901 + } 1.902 + ytop = r2y1; 1.903 + } 1.904 + else if (r2y1 < r1y1) 1.905 + { 1.906 + if (append_non2) 1.907 + { 1.908 + top = MAX (r2y1, ybot); 1.909 + bot = MIN (r2->y2, r1y1); 1.910 + 1.911 + if (top != bot) 1.912 + { 1.913 + cur_band = new_reg->data->numRects; 1.914 + 1.915 + if (!pixman_region_append_non_o (new_reg, r2, r2_band_end, top, bot)) 1.916 + goto bail; 1.917 + 1.918 + COALESCE (new_reg, prev_band, cur_band); 1.919 + } 1.920 + } 1.921 + ytop = r1y1; 1.922 + } 1.923 + else 1.924 + { 1.925 + ytop = r1y1; 1.926 + } 1.927 + 1.928 + /* 1.929 + * Now see if we've hit an intersecting band. The two bands only 1.930 + * intersect if ybot > ytop 1.931 + */ 1.932 + ybot = MIN (r1->y2, r2->y2); 1.933 + if (ybot > ytop) 1.934 + { 1.935 + cur_band = new_reg->data->numRects; 1.936 + 1.937 + if (!(*overlap_func)(new_reg, 1.938 + r1, r1_band_end, 1.939 + r2, r2_band_end, 1.940 + ytop, ybot)) 1.941 + { 1.942 + goto bail; 1.943 + } 1.944 + 1.945 + COALESCE (new_reg, prev_band, cur_band); 1.946 + } 1.947 + 1.948 + /* 1.949 + * If we've finished with a band (y2 == ybot) we skip forward 1.950 + * in the region to the next band. 1.951 + */ 1.952 + if (r1->y2 == ybot) 1.953 + r1 = r1_band_end; 1.954 + 1.955 + if (r2->y2 == ybot) 1.956 + r2 = r2_band_end; 1.957 + 1.958 + } 1.959 + while (r1 != r1_end && r2 != r2_end); 1.960 + 1.961 + /* 1.962 + * Deal with whichever region (if any) still has rectangles left. 1.963 + * 1.964 + * We only need to worry about banding and coalescing for the very first 1.965 + * band left. After that, we can just group all remaining boxes, 1.966 + * regardless of how many bands, into one final append to the list. 1.967 + */ 1.968 + 1.969 + if ((r1 != r1_end) && append_non1) 1.970 + { 1.971 + /* Do first non_overlap1Func call, which may be able to coalesce */ 1.972 + FIND_BAND (r1, r1_band_end, r1_end, r1y1); 1.973 + 1.974 + cur_band = new_reg->data->numRects; 1.975 + 1.976 + if (!pixman_region_append_non_o (new_reg, 1.977 + r1, r1_band_end, 1.978 + MAX (r1y1, ybot), r1->y2)) 1.979 + { 1.980 + goto bail; 1.981 + } 1.982 + 1.983 + COALESCE (new_reg, prev_band, cur_band); 1.984 + 1.985 + /* Just append the rest of the boxes */ 1.986 + APPEND_REGIONS (new_reg, r1_band_end, r1_end); 1.987 + } 1.988 + else if ((r2 != r2_end) && append_non2) 1.989 + { 1.990 + /* Do first non_overlap2Func call, which may be able to coalesce */ 1.991 + FIND_BAND (r2, r2_band_end, r2_end, r2y1); 1.992 + 1.993 + cur_band = new_reg->data->numRects; 1.994 + 1.995 + if (!pixman_region_append_non_o (new_reg, 1.996 + r2, r2_band_end, 1.997 + MAX (r2y1, ybot), r2->y2)) 1.998 + { 1.999 + goto bail; 1.1000 + } 1.1001 + 1.1002 + COALESCE (new_reg, prev_band, cur_band); 1.1003 + 1.1004 + /* Append rest of boxes */ 1.1005 + APPEND_REGIONS (new_reg, r2_band_end, r2_end); 1.1006 + } 1.1007 + 1.1008 + free (old_data); 1.1009 + 1.1010 + if (!(numRects = new_reg->data->numRects)) 1.1011 + { 1.1012 + FREE_DATA (new_reg); 1.1013 + new_reg->data = pixman_region_empty_data; 1.1014 + } 1.1015 + else if (numRects == 1) 1.1016 + { 1.1017 + new_reg->extents = *PIXREGION_BOXPTR (new_reg); 1.1018 + FREE_DATA (new_reg); 1.1019 + new_reg->data = (region_data_type_t *)NULL; 1.1020 + } 1.1021 + else 1.1022 + { 1.1023 + DOWNSIZE (new_reg, numRects); 1.1024 + } 1.1025 + 1.1026 + return TRUE; 1.1027 + 1.1028 +bail: 1.1029 + free (old_data); 1.1030 + 1.1031 + return pixman_break (new_reg); 1.1032 +} 1.1033 + 1.1034 +/*- 1.1035 + *----------------------------------------------------------------------- 1.1036 + * pixman_set_extents -- 1.1037 + * Reset the extents of a region to what they should be. Called by 1.1038 + * pixman_region_subtract and pixman_region_intersect as they can't 1.1039 + * figure it out along the way or do so easily, as pixman_region_union can. 1.1040 + * 1.1041 + * Results: 1.1042 + * None. 1.1043 + * 1.1044 + * Side Effects: 1.1045 + * The region's 'extents' structure is overwritten. 1.1046 + * 1.1047 + *----------------------------------------------------------------------- 1.1048 + */ 1.1049 +static void 1.1050 +pixman_set_extents (region_type_t *region) 1.1051 +{ 1.1052 + box_type_t *box, *box_end; 1.1053 + 1.1054 + if (!region->data) 1.1055 + return; 1.1056 + 1.1057 + if (!region->data->size) 1.1058 + { 1.1059 + region->extents.x2 = region->extents.x1; 1.1060 + region->extents.y2 = region->extents.y1; 1.1061 + return; 1.1062 + } 1.1063 + 1.1064 + box = PIXREGION_BOXPTR (region); 1.1065 + box_end = PIXREGION_END (region); 1.1066 + 1.1067 + /* 1.1068 + * Since box is the first rectangle in the region, it must have the 1.1069 + * smallest y1 and since box_end is the last rectangle in the region, 1.1070 + * it must have the largest y2, because of banding. Initialize x1 and 1.1071 + * x2 from box and box_end, resp., as good things to initialize them 1.1072 + * to... 1.1073 + */ 1.1074 + region->extents.x1 = box->x1; 1.1075 + region->extents.y1 = box->y1; 1.1076 + region->extents.x2 = box_end->x2; 1.1077 + region->extents.y2 = box_end->y2; 1.1078 + 1.1079 + critical_if_fail (region->extents.y1 < region->extents.y2); 1.1080 + 1.1081 + while (box <= box_end) 1.1082 + { 1.1083 + if (box->x1 < region->extents.x1) 1.1084 + region->extents.x1 = box->x1; 1.1085 + if (box->x2 > region->extents.x2) 1.1086 + region->extents.x2 = box->x2; 1.1087 + box++; 1.1088 + } 1.1089 + 1.1090 + critical_if_fail (region->extents.x1 < region->extents.x2); 1.1091 +} 1.1092 + 1.1093 +/*====================================================================== 1.1094 + * Region Intersection 1.1095 + *====================================================================*/ 1.1096 +/*- 1.1097 + *----------------------------------------------------------------------- 1.1098 + * pixman_region_intersect_o -- 1.1099 + * Handle an overlapping band for pixman_region_intersect. 1.1100 + * 1.1101 + * Results: 1.1102 + * TRUE if successful. 1.1103 + * 1.1104 + * Side Effects: 1.1105 + * Rectangles may be added to the region. 1.1106 + * 1.1107 + *----------------------------------------------------------------------- 1.1108 + */ 1.1109 +/*ARGSUSED*/ 1.1110 +static pixman_bool_t 1.1111 +pixman_region_intersect_o (region_type_t *region, 1.1112 + box_type_t * r1, 1.1113 + box_type_t * r1_end, 1.1114 + box_type_t * r2, 1.1115 + box_type_t * r2_end, 1.1116 + int y1, 1.1117 + int y2) 1.1118 +{ 1.1119 + int x1; 1.1120 + int x2; 1.1121 + box_type_t * next_rect; 1.1122 + 1.1123 + next_rect = PIXREGION_TOP (region); 1.1124 + 1.1125 + critical_if_fail (y1 < y2); 1.1126 + critical_if_fail (r1 != r1_end && r2 != r2_end); 1.1127 + 1.1128 + do 1.1129 + { 1.1130 + x1 = MAX (r1->x1, r2->x1); 1.1131 + x2 = MIN (r1->x2, r2->x2); 1.1132 + 1.1133 + /* 1.1134 + * If there's any overlap between the two rectangles, add that 1.1135 + * overlap to the new region. 1.1136 + */ 1.1137 + if (x1 < x2) 1.1138 + NEWRECT (region, next_rect, x1, y1, x2, y2); 1.1139 + 1.1140 + /* 1.1141 + * Advance the pointer(s) with the leftmost right side, since the next 1.1142 + * rectangle on that list may still overlap the other region's 1.1143 + * current rectangle. 1.1144 + */ 1.1145 + if (r1->x2 == x2) 1.1146 + { 1.1147 + r1++; 1.1148 + } 1.1149 + if (r2->x2 == x2) 1.1150 + { 1.1151 + r2++; 1.1152 + } 1.1153 + } 1.1154 + while ((r1 != r1_end) && (r2 != r2_end)); 1.1155 + 1.1156 + return TRUE; 1.1157 +} 1.1158 + 1.1159 +PIXMAN_EXPORT pixman_bool_t 1.1160 +PREFIX (_intersect) (region_type_t * new_reg, 1.1161 + region_type_t * reg1, 1.1162 + region_type_t * reg2) 1.1163 +{ 1.1164 + GOOD (reg1); 1.1165 + GOOD (reg2); 1.1166 + GOOD (new_reg); 1.1167 + 1.1168 + /* check for trivial reject */ 1.1169 + if (PIXREGION_NIL (reg1) || PIXREGION_NIL (reg2) || 1.1170 + !EXTENTCHECK (®1->extents, ®2->extents)) 1.1171 + { 1.1172 + /* Covers about 20% of all cases */ 1.1173 + FREE_DATA (new_reg); 1.1174 + new_reg->extents.x2 = new_reg->extents.x1; 1.1175 + new_reg->extents.y2 = new_reg->extents.y1; 1.1176 + if (PIXREGION_NAR (reg1) || PIXREGION_NAR (reg2)) 1.1177 + { 1.1178 + new_reg->data = pixman_broken_data; 1.1179 + return FALSE; 1.1180 + } 1.1181 + else 1.1182 + { 1.1183 + new_reg->data = pixman_region_empty_data; 1.1184 + } 1.1185 + } 1.1186 + else if (!reg1->data && !reg2->data) 1.1187 + { 1.1188 + /* Covers about 80% of cases that aren't trivially rejected */ 1.1189 + new_reg->extents.x1 = MAX (reg1->extents.x1, reg2->extents.x1); 1.1190 + new_reg->extents.y1 = MAX (reg1->extents.y1, reg2->extents.y1); 1.1191 + new_reg->extents.x2 = MIN (reg1->extents.x2, reg2->extents.x2); 1.1192 + new_reg->extents.y2 = MIN (reg1->extents.y2, reg2->extents.y2); 1.1193 + 1.1194 + FREE_DATA (new_reg); 1.1195 + 1.1196 + new_reg->data = (region_data_type_t *)NULL; 1.1197 + } 1.1198 + else if (!reg2->data && SUBSUMES (®2->extents, ®1->extents)) 1.1199 + { 1.1200 + return PREFIX (_copy) (new_reg, reg1); 1.1201 + } 1.1202 + else if (!reg1->data && SUBSUMES (®1->extents, ®2->extents)) 1.1203 + { 1.1204 + return PREFIX (_copy) (new_reg, reg2); 1.1205 + } 1.1206 + else if (reg1 == reg2) 1.1207 + { 1.1208 + return PREFIX (_copy) (new_reg, reg1); 1.1209 + } 1.1210 + else 1.1211 + { 1.1212 + /* General purpose intersection */ 1.1213 + 1.1214 + if (!pixman_op (new_reg, reg1, reg2, pixman_region_intersect_o, FALSE, FALSE)) 1.1215 + return FALSE; 1.1216 + 1.1217 + pixman_set_extents (new_reg); 1.1218 + } 1.1219 + 1.1220 + GOOD (new_reg); 1.1221 + return(TRUE); 1.1222 +} 1.1223 + 1.1224 +#define MERGERECT(r) \ 1.1225 + do \ 1.1226 + { \ 1.1227 + if (r->x1 <= x2) \ 1.1228 + { \ 1.1229 + /* Merge with current rectangle */ \ 1.1230 + if (x2 < r->x2) \ 1.1231 + x2 = r->x2; \ 1.1232 + } \ 1.1233 + else \ 1.1234 + { \ 1.1235 + /* Add current rectangle, start new one */ \ 1.1236 + NEWRECT (region, next_rect, x1, y1, x2, y2); \ 1.1237 + x1 = r->x1; \ 1.1238 + x2 = r->x2; \ 1.1239 + } \ 1.1240 + r++; \ 1.1241 + } while (0) 1.1242 + 1.1243 +/*====================================================================== 1.1244 + * Region Union 1.1245 + *====================================================================*/ 1.1246 + 1.1247 +/*- 1.1248 + *----------------------------------------------------------------------- 1.1249 + * pixman_region_union_o -- 1.1250 + * Handle an overlapping band for the union operation. Picks the 1.1251 + * left-most rectangle each time and merges it into the region. 1.1252 + * 1.1253 + * Results: 1.1254 + * TRUE if successful. 1.1255 + * 1.1256 + * Side Effects: 1.1257 + * region is overwritten. 1.1258 + * overlap is set to TRUE if any boxes overlap. 1.1259 + * 1.1260 + *----------------------------------------------------------------------- 1.1261 + */ 1.1262 +static pixman_bool_t 1.1263 +pixman_region_union_o (region_type_t *region, 1.1264 + box_type_t * r1, 1.1265 + box_type_t * r1_end, 1.1266 + box_type_t * r2, 1.1267 + box_type_t * r2_end, 1.1268 + int y1, 1.1269 + int y2) 1.1270 +{ 1.1271 + box_type_t *next_rect; 1.1272 + int x1; /* left and right side of current union */ 1.1273 + int x2; 1.1274 + 1.1275 + critical_if_fail (y1 < y2); 1.1276 + critical_if_fail (r1 != r1_end && r2 != r2_end); 1.1277 + 1.1278 + next_rect = PIXREGION_TOP (region); 1.1279 + 1.1280 + /* Start off current rectangle */ 1.1281 + if (r1->x1 < r2->x1) 1.1282 + { 1.1283 + x1 = r1->x1; 1.1284 + x2 = r1->x2; 1.1285 + r1++; 1.1286 + } 1.1287 + else 1.1288 + { 1.1289 + x1 = r2->x1; 1.1290 + x2 = r2->x2; 1.1291 + r2++; 1.1292 + } 1.1293 + while (r1 != r1_end && r2 != r2_end) 1.1294 + { 1.1295 + if (r1->x1 < r2->x1) 1.1296 + MERGERECT (r1); 1.1297 + else 1.1298 + MERGERECT (r2); 1.1299 + } 1.1300 + 1.1301 + /* Finish off whoever (if any) is left */ 1.1302 + if (r1 != r1_end) 1.1303 + { 1.1304 + do 1.1305 + { 1.1306 + MERGERECT (r1); 1.1307 + } 1.1308 + while (r1 != r1_end); 1.1309 + } 1.1310 + else if (r2 != r2_end) 1.1311 + { 1.1312 + do 1.1313 + { 1.1314 + MERGERECT (r2); 1.1315 + } 1.1316 + while (r2 != r2_end); 1.1317 + } 1.1318 + 1.1319 + /* Add current rectangle */ 1.1320 + NEWRECT (region, next_rect, x1, y1, x2, y2); 1.1321 + 1.1322 + return TRUE; 1.1323 +} 1.1324 + 1.1325 +PIXMAN_EXPORT pixman_bool_t 1.1326 +PREFIX(_intersect_rect) (region_type_t *dest, 1.1327 + region_type_t *source, 1.1328 + int x, int y, 1.1329 + unsigned int width, 1.1330 + unsigned int height) 1.1331 +{ 1.1332 + region_type_t region; 1.1333 + 1.1334 + region.data = NULL; 1.1335 + region.extents.x1 = x; 1.1336 + region.extents.y1 = y; 1.1337 + region.extents.x2 = x + width; 1.1338 + region.extents.y2 = y + height; 1.1339 + 1.1340 + return PREFIX(_intersect) (dest, source, ®ion); 1.1341 +} 1.1342 + 1.1343 +/* Convenience function for performing union of region with a 1.1344 + * single rectangle 1.1345 + */ 1.1346 +PIXMAN_EXPORT pixman_bool_t 1.1347 +PREFIX (_union_rect) (region_type_t *dest, 1.1348 + region_type_t *source, 1.1349 + int x, 1.1350 + int y, 1.1351 + unsigned int width, 1.1352 + unsigned int height) 1.1353 +{ 1.1354 + region_type_t region; 1.1355 + 1.1356 + region.extents.x1 = x; 1.1357 + region.extents.y1 = y; 1.1358 + region.extents.x2 = x + width; 1.1359 + region.extents.y2 = y + height; 1.1360 + 1.1361 + if (!GOOD_RECT (®ion.extents)) 1.1362 + { 1.1363 + if (BAD_RECT (®ion.extents)) 1.1364 + _pixman_log_error (FUNC, "Invalid rectangle passed"); 1.1365 + return PREFIX (_copy) (dest, source); 1.1366 + } 1.1367 + 1.1368 + region.data = NULL; 1.1369 + 1.1370 + return PREFIX (_union) (dest, source, ®ion); 1.1371 +} 1.1372 + 1.1373 +PIXMAN_EXPORT pixman_bool_t 1.1374 +PREFIX (_union) (region_type_t *new_reg, 1.1375 + region_type_t *reg1, 1.1376 + region_type_t *reg2) 1.1377 +{ 1.1378 + /* Return TRUE if some overlap 1.1379 + * between reg1, reg2 1.1380 + */ 1.1381 + GOOD (reg1); 1.1382 + GOOD (reg2); 1.1383 + GOOD (new_reg); 1.1384 + 1.1385 + /* checks all the simple cases */ 1.1386 + 1.1387 + /* 1.1388 + * Region 1 and 2 are the same 1.1389 + */ 1.1390 + if (reg1 == reg2) 1.1391 + return PREFIX (_copy) (new_reg, reg1); 1.1392 + 1.1393 + /* 1.1394 + * Region 1 is empty 1.1395 + */ 1.1396 + if (PIXREGION_NIL (reg1)) 1.1397 + { 1.1398 + if (PIXREGION_NAR (reg1)) 1.1399 + return pixman_break (new_reg); 1.1400 + 1.1401 + if (new_reg != reg2) 1.1402 + return PREFIX (_copy) (new_reg, reg2); 1.1403 + 1.1404 + return TRUE; 1.1405 + } 1.1406 + 1.1407 + /* 1.1408 + * Region 2 is empty 1.1409 + */ 1.1410 + if (PIXREGION_NIL (reg2)) 1.1411 + { 1.1412 + if (PIXREGION_NAR (reg2)) 1.1413 + return pixman_break (new_reg); 1.1414 + 1.1415 + if (new_reg != reg1) 1.1416 + return PREFIX (_copy) (new_reg, reg1); 1.1417 + 1.1418 + return TRUE; 1.1419 + } 1.1420 + 1.1421 + /* 1.1422 + * Region 1 completely subsumes region 2 1.1423 + */ 1.1424 + if (!reg1->data && SUBSUMES (®1->extents, ®2->extents)) 1.1425 + { 1.1426 + if (new_reg != reg1) 1.1427 + return PREFIX (_copy) (new_reg, reg1); 1.1428 + 1.1429 + return TRUE; 1.1430 + } 1.1431 + 1.1432 + /* 1.1433 + * Region 2 completely subsumes region 1 1.1434 + */ 1.1435 + if (!reg2->data && SUBSUMES (®2->extents, ®1->extents)) 1.1436 + { 1.1437 + if (new_reg != reg2) 1.1438 + return PREFIX (_copy) (new_reg, reg2); 1.1439 + 1.1440 + return TRUE; 1.1441 + } 1.1442 + 1.1443 + if (!pixman_op (new_reg, reg1, reg2, pixman_region_union_o, TRUE, TRUE)) 1.1444 + return FALSE; 1.1445 + 1.1446 + new_reg->extents.x1 = MIN (reg1->extents.x1, reg2->extents.x1); 1.1447 + new_reg->extents.y1 = MIN (reg1->extents.y1, reg2->extents.y1); 1.1448 + new_reg->extents.x2 = MAX (reg1->extents.x2, reg2->extents.x2); 1.1449 + new_reg->extents.y2 = MAX (reg1->extents.y2, reg2->extents.y2); 1.1450 + 1.1451 + GOOD (new_reg); 1.1452 + 1.1453 + return TRUE; 1.1454 +} 1.1455 + 1.1456 +/*====================================================================== 1.1457 + * Batch Rectangle Union 1.1458 + *====================================================================*/ 1.1459 + 1.1460 +#define EXCHANGE_RECTS(a, b) \ 1.1461 + { \ 1.1462 + box_type_t t; \ 1.1463 + t = rects[a]; \ 1.1464 + rects[a] = rects[b]; \ 1.1465 + rects[b] = t; \ 1.1466 + } 1.1467 + 1.1468 +static void 1.1469 +quick_sort_rects ( 1.1470 + box_type_t rects[], 1.1471 + int numRects) 1.1472 +{ 1.1473 + int y1; 1.1474 + int x1; 1.1475 + int i, j; 1.1476 + box_type_t *r; 1.1477 + 1.1478 + /* Always called with numRects > 1 */ 1.1479 + 1.1480 + do 1.1481 + { 1.1482 + if (numRects == 2) 1.1483 + { 1.1484 + if (rects[0].y1 > rects[1].y1 || 1.1485 + (rects[0].y1 == rects[1].y1 && rects[0].x1 > rects[1].x1)) 1.1486 + { 1.1487 + EXCHANGE_RECTS (0, 1); 1.1488 + } 1.1489 + 1.1490 + return; 1.1491 + } 1.1492 + 1.1493 + /* Choose partition element, stick in location 0 */ 1.1494 + EXCHANGE_RECTS (0, numRects >> 1); 1.1495 + y1 = rects[0].y1; 1.1496 + x1 = rects[0].x1; 1.1497 + 1.1498 + /* Partition array */ 1.1499 + i = 0; 1.1500 + j = numRects; 1.1501 + 1.1502 + do 1.1503 + { 1.1504 + r = &(rects[i]); 1.1505 + do 1.1506 + { 1.1507 + r++; 1.1508 + i++; 1.1509 + } 1.1510 + while (i != numRects && (r->y1 < y1 || (r->y1 == y1 && r->x1 < x1))); 1.1511 + 1.1512 + r = &(rects[j]); 1.1513 + do 1.1514 + { 1.1515 + r--; 1.1516 + j--; 1.1517 + } 1.1518 + while (y1 < r->y1 || (y1 == r->y1 && x1 < r->x1)); 1.1519 + 1.1520 + if (i < j) 1.1521 + EXCHANGE_RECTS (i, j); 1.1522 + } 1.1523 + while (i < j); 1.1524 + 1.1525 + /* Move partition element back to middle */ 1.1526 + EXCHANGE_RECTS (0, j); 1.1527 + 1.1528 + /* Recurse */ 1.1529 + if (numRects - j - 1 > 1) 1.1530 + quick_sort_rects (&rects[j + 1], numRects - j - 1); 1.1531 + 1.1532 + numRects = j; 1.1533 + } 1.1534 + while (numRects > 1); 1.1535 +} 1.1536 + 1.1537 +/*- 1.1538 + *----------------------------------------------------------------------- 1.1539 + * pixman_region_validate -- 1.1540 + * 1.1541 + * Take a ``region'' which is a non-y-x-banded random collection of 1.1542 + * rectangles, and compute a nice region which is the union of all the 1.1543 + * rectangles. 1.1544 + * 1.1545 + * Results: 1.1546 + * TRUE if successful. 1.1547 + * 1.1548 + * Side Effects: 1.1549 + * The passed-in ``region'' may be modified. 1.1550 + * overlap set to TRUE if any retangles overlapped, 1.1551 + * else FALSE; 1.1552 + * 1.1553 + * Strategy: 1.1554 + * Step 1. Sort the rectangles into ascending order with primary key y1 1.1555 + * and secondary key x1. 1.1556 + * 1.1557 + * Step 2. Split the rectangles into the minimum number of proper y-x 1.1558 + * banded regions. This may require horizontally merging 1.1559 + * rectangles, and vertically coalescing bands. With any luck, 1.1560 + * this step in an identity transformation (ala the Box widget), 1.1561 + * or a coalescing into 1 box (ala Menus). 1.1562 + * 1.1563 + * Step 3. Merge the separate regions down to a single region by calling 1.1564 + * pixman_region_union. Maximize the work each pixman_region_union call does by using 1.1565 + * a binary merge. 1.1566 + * 1.1567 + *----------------------------------------------------------------------- 1.1568 + */ 1.1569 + 1.1570 +static pixman_bool_t 1.1571 +validate (region_type_t * badreg) 1.1572 +{ 1.1573 + /* Descriptor for regions under construction in Step 2. */ 1.1574 + typedef struct 1.1575 + { 1.1576 + region_type_t reg; 1.1577 + int prev_band; 1.1578 + int cur_band; 1.1579 + } region_info_t; 1.1580 + 1.1581 + region_info_t stack_regions[64]; 1.1582 + 1.1583 + int numRects; /* Original numRects for badreg */ 1.1584 + region_info_t *ri; /* Array of current regions */ 1.1585 + int num_ri; /* Number of entries used in ri */ 1.1586 + int size_ri; /* Number of entries available in ri */ 1.1587 + int i; /* Index into rects */ 1.1588 + int j; /* Index into ri */ 1.1589 + region_info_t *rit; /* &ri[j] */ 1.1590 + region_type_t *reg; /* ri[j].reg */ 1.1591 + box_type_t *box; /* Current box in rects */ 1.1592 + box_type_t *ri_box; /* Last box in ri[j].reg */ 1.1593 + region_type_t *hreg; /* ri[j_half].reg */ 1.1594 + pixman_bool_t ret = TRUE; 1.1595 + 1.1596 + if (!badreg->data) 1.1597 + { 1.1598 + GOOD (badreg); 1.1599 + return TRUE; 1.1600 + } 1.1601 + 1.1602 + numRects = badreg->data->numRects; 1.1603 + if (!numRects) 1.1604 + { 1.1605 + if (PIXREGION_NAR (badreg)) 1.1606 + return FALSE; 1.1607 + GOOD (badreg); 1.1608 + return TRUE; 1.1609 + } 1.1610 + 1.1611 + if (badreg->extents.x1 < badreg->extents.x2) 1.1612 + { 1.1613 + if ((numRects) == 1) 1.1614 + { 1.1615 + FREE_DATA (badreg); 1.1616 + badreg->data = (region_data_type_t *) NULL; 1.1617 + } 1.1618 + else 1.1619 + { 1.1620 + DOWNSIZE (badreg, numRects); 1.1621 + } 1.1622 + 1.1623 + GOOD (badreg); 1.1624 + 1.1625 + return TRUE; 1.1626 + } 1.1627 + 1.1628 + /* Step 1: Sort the rects array into ascending (y1, x1) order */ 1.1629 + quick_sort_rects (PIXREGION_BOXPTR (badreg), numRects); 1.1630 + 1.1631 + /* Step 2: Scatter the sorted array into the minimum number of regions */ 1.1632 + 1.1633 + /* Set up the first region to be the first rectangle in badreg */ 1.1634 + /* Note that step 2 code will never overflow the ri[0].reg rects array */ 1.1635 + ri = stack_regions; 1.1636 + size_ri = sizeof (stack_regions) / sizeof (stack_regions[0]); 1.1637 + num_ri = 1; 1.1638 + ri[0].prev_band = 0; 1.1639 + ri[0].cur_band = 0; 1.1640 + ri[0].reg = *badreg; 1.1641 + box = PIXREGION_BOXPTR (&ri[0].reg); 1.1642 + ri[0].reg.extents = *box; 1.1643 + ri[0].reg.data->numRects = 1; 1.1644 + badreg->extents = *pixman_region_empty_box; 1.1645 + badreg->data = pixman_region_empty_data; 1.1646 + 1.1647 + /* Now scatter rectangles into the minimum set of valid regions. If the 1.1648 + * next rectangle to be added to a region would force an existing rectangle 1.1649 + * in the region to be split up in order to maintain y-x banding, just 1.1650 + * forget it. Try the next region. If it doesn't fit cleanly into any 1.1651 + * region, make a new one. 1.1652 + */ 1.1653 + 1.1654 + for (i = numRects; --i > 0;) 1.1655 + { 1.1656 + box++; 1.1657 + /* Look for a region to append box to */ 1.1658 + for (j = num_ri, rit = ri; --j >= 0; rit++) 1.1659 + { 1.1660 + reg = &rit->reg; 1.1661 + ri_box = PIXREGION_END (reg); 1.1662 + 1.1663 + if (box->y1 == ri_box->y1 && box->y2 == ri_box->y2) 1.1664 + { 1.1665 + /* box is in same band as ri_box. Merge or append it */ 1.1666 + if (box->x1 <= ri_box->x2) 1.1667 + { 1.1668 + /* Merge it with ri_box */ 1.1669 + if (box->x2 > ri_box->x2) 1.1670 + ri_box->x2 = box->x2; 1.1671 + } 1.1672 + else 1.1673 + { 1.1674 + RECTALLOC_BAIL (reg, 1, bail); 1.1675 + *PIXREGION_TOP (reg) = *box; 1.1676 + reg->data->numRects++; 1.1677 + } 1.1678 + 1.1679 + goto next_rect; /* So sue me */ 1.1680 + } 1.1681 + else if (box->y1 >= ri_box->y2) 1.1682 + { 1.1683 + /* Put box into new band */ 1.1684 + if (reg->extents.x2 < ri_box->x2) 1.1685 + reg->extents.x2 = ri_box->x2; 1.1686 + 1.1687 + if (reg->extents.x1 > box->x1) 1.1688 + reg->extents.x1 = box->x1; 1.1689 + 1.1690 + COALESCE (reg, rit->prev_band, rit->cur_band); 1.1691 + rit->cur_band = reg->data->numRects; 1.1692 + RECTALLOC_BAIL (reg, 1, bail); 1.1693 + *PIXREGION_TOP (reg) = *box; 1.1694 + reg->data->numRects++; 1.1695 + 1.1696 + goto next_rect; 1.1697 + } 1.1698 + /* Well, this region was inappropriate. Try the next one. */ 1.1699 + } /* for j */ 1.1700 + 1.1701 + /* Uh-oh. No regions were appropriate. Create a new one. */ 1.1702 + if (size_ri == num_ri) 1.1703 + { 1.1704 + size_t data_size; 1.1705 + 1.1706 + /* Oops, allocate space for new region information */ 1.1707 + size_ri <<= 1; 1.1708 + 1.1709 + data_size = size_ri * sizeof(region_info_t); 1.1710 + if (data_size / size_ri != sizeof(region_info_t)) 1.1711 + goto bail; 1.1712 + 1.1713 + if (ri == stack_regions) 1.1714 + { 1.1715 + rit = malloc (data_size); 1.1716 + if (!rit) 1.1717 + goto bail; 1.1718 + memcpy (rit, ri, num_ri * sizeof (region_info_t)); 1.1719 + } 1.1720 + else 1.1721 + { 1.1722 + rit = (region_info_t *) realloc (ri, data_size); 1.1723 + if (!rit) 1.1724 + goto bail; 1.1725 + } 1.1726 + ri = rit; 1.1727 + rit = &ri[num_ri]; 1.1728 + } 1.1729 + num_ri++; 1.1730 + rit->prev_band = 0; 1.1731 + rit->cur_band = 0; 1.1732 + rit->reg.extents = *box; 1.1733 + rit->reg.data = (region_data_type_t *)NULL; 1.1734 + 1.1735 + /* MUST force allocation */ 1.1736 + if (!pixman_rect_alloc (&rit->reg, (i + num_ri) / num_ri)) 1.1737 + goto bail; 1.1738 + 1.1739 + next_rect: ; 1.1740 + } /* for i */ 1.1741 + 1.1742 + /* Make a final pass over each region in order to COALESCE and set 1.1743 + * extents.x2 and extents.y2 1.1744 + */ 1.1745 + for (j = num_ri, rit = ri; --j >= 0; rit++) 1.1746 + { 1.1747 + reg = &rit->reg; 1.1748 + ri_box = PIXREGION_END (reg); 1.1749 + reg->extents.y2 = ri_box->y2; 1.1750 + 1.1751 + if (reg->extents.x2 < ri_box->x2) 1.1752 + reg->extents.x2 = ri_box->x2; 1.1753 + 1.1754 + COALESCE (reg, rit->prev_band, rit->cur_band); 1.1755 + 1.1756 + if (reg->data->numRects == 1) /* keep unions happy below */ 1.1757 + { 1.1758 + FREE_DATA (reg); 1.1759 + reg->data = (region_data_type_t *)NULL; 1.1760 + } 1.1761 + } 1.1762 + 1.1763 + /* Step 3: Union all regions into a single region */ 1.1764 + while (num_ri > 1) 1.1765 + { 1.1766 + int half = num_ri / 2; 1.1767 + for (j = num_ri & 1; j < (half + (num_ri & 1)); j++) 1.1768 + { 1.1769 + reg = &ri[j].reg; 1.1770 + hreg = &ri[j + half].reg; 1.1771 + 1.1772 + if (!pixman_op (reg, reg, hreg, pixman_region_union_o, TRUE, TRUE)) 1.1773 + ret = FALSE; 1.1774 + 1.1775 + if (hreg->extents.x1 < reg->extents.x1) 1.1776 + reg->extents.x1 = hreg->extents.x1; 1.1777 + 1.1778 + if (hreg->extents.y1 < reg->extents.y1) 1.1779 + reg->extents.y1 = hreg->extents.y1; 1.1780 + 1.1781 + if (hreg->extents.x2 > reg->extents.x2) 1.1782 + reg->extents.x2 = hreg->extents.x2; 1.1783 + 1.1784 + if (hreg->extents.y2 > reg->extents.y2) 1.1785 + reg->extents.y2 = hreg->extents.y2; 1.1786 + 1.1787 + FREE_DATA (hreg); 1.1788 + } 1.1789 + 1.1790 + num_ri -= half; 1.1791 + 1.1792 + if (!ret) 1.1793 + goto bail; 1.1794 + } 1.1795 + 1.1796 + *badreg = ri[0].reg; 1.1797 + 1.1798 + if (ri != stack_regions) 1.1799 + free (ri); 1.1800 + 1.1801 + GOOD (badreg); 1.1802 + return ret; 1.1803 + 1.1804 +bail: 1.1805 + for (i = 0; i < num_ri; i++) 1.1806 + FREE_DATA (&ri[i].reg); 1.1807 + 1.1808 + if (ri != stack_regions) 1.1809 + free (ri); 1.1810 + 1.1811 + return pixman_break (badreg); 1.1812 +} 1.1813 + 1.1814 +/*====================================================================== 1.1815 + * Region Subtraction 1.1816 + *====================================================================*/ 1.1817 + 1.1818 +/*- 1.1819 + *----------------------------------------------------------------------- 1.1820 + * pixman_region_subtract_o -- 1.1821 + * Overlapping band subtraction. x1 is the left-most point not yet 1.1822 + * checked. 1.1823 + * 1.1824 + * Results: 1.1825 + * TRUE if successful. 1.1826 + * 1.1827 + * Side Effects: 1.1828 + * region may have rectangles added to it. 1.1829 + * 1.1830 + *----------------------------------------------------------------------- 1.1831 + */ 1.1832 +/*ARGSUSED*/ 1.1833 +static pixman_bool_t 1.1834 +pixman_region_subtract_o (region_type_t * region, 1.1835 + box_type_t * r1, 1.1836 + box_type_t * r1_end, 1.1837 + box_type_t * r2, 1.1838 + box_type_t * r2_end, 1.1839 + int y1, 1.1840 + int y2) 1.1841 +{ 1.1842 + box_type_t * next_rect; 1.1843 + int x1; 1.1844 + 1.1845 + x1 = r1->x1; 1.1846 + 1.1847 + critical_if_fail (y1 < y2); 1.1848 + critical_if_fail (r1 != r1_end && r2 != r2_end); 1.1849 + 1.1850 + next_rect = PIXREGION_TOP (region); 1.1851 + 1.1852 + do 1.1853 + { 1.1854 + if (r2->x2 <= x1) 1.1855 + { 1.1856 + /* 1.1857 + * Subtrahend entirely to left of minuend: go to next subtrahend. 1.1858 + */ 1.1859 + r2++; 1.1860 + } 1.1861 + else if (r2->x1 <= x1) 1.1862 + { 1.1863 + /* 1.1864 + * Subtrahend preceeds minuend: nuke left edge of minuend. 1.1865 + */ 1.1866 + x1 = r2->x2; 1.1867 + if (x1 >= r1->x2) 1.1868 + { 1.1869 + /* 1.1870 + * Minuend completely covered: advance to next minuend and 1.1871 + * reset left fence to edge of new minuend. 1.1872 + */ 1.1873 + r1++; 1.1874 + if (r1 != r1_end) 1.1875 + x1 = r1->x1; 1.1876 + } 1.1877 + else 1.1878 + { 1.1879 + /* 1.1880 + * Subtrahend now used up since it doesn't extend beyond 1.1881 + * minuend 1.1882 + */ 1.1883 + r2++; 1.1884 + } 1.1885 + } 1.1886 + else if (r2->x1 < r1->x2) 1.1887 + { 1.1888 + /* 1.1889 + * Left part of subtrahend covers part of minuend: add uncovered 1.1890 + * part of minuend to region and skip to next subtrahend. 1.1891 + */ 1.1892 + critical_if_fail (x1 < r2->x1); 1.1893 + NEWRECT (region, next_rect, x1, y1, r2->x1, y2); 1.1894 + 1.1895 + x1 = r2->x2; 1.1896 + if (x1 >= r1->x2) 1.1897 + { 1.1898 + /* 1.1899 + * Minuend used up: advance to new... 1.1900 + */ 1.1901 + r1++; 1.1902 + if (r1 != r1_end) 1.1903 + x1 = r1->x1; 1.1904 + } 1.1905 + else 1.1906 + { 1.1907 + /* 1.1908 + * Subtrahend used up 1.1909 + */ 1.1910 + r2++; 1.1911 + } 1.1912 + } 1.1913 + else 1.1914 + { 1.1915 + /* 1.1916 + * Minuend used up: add any remaining piece before advancing. 1.1917 + */ 1.1918 + if (r1->x2 > x1) 1.1919 + NEWRECT (region, next_rect, x1, y1, r1->x2, y2); 1.1920 + 1.1921 + r1++; 1.1922 + 1.1923 + if (r1 != r1_end) 1.1924 + x1 = r1->x1; 1.1925 + } 1.1926 + } 1.1927 + while ((r1 != r1_end) && (r2 != r2_end)); 1.1928 + 1.1929 + /* 1.1930 + * Add remaining minuend rectangles to region. 1.1931 + */ 1.1932 + while (r1 != r1_end) 1.1933 + { 1.1934 + critical_if_fail (x1 < r1->x2); 1.1935 + 1.1936 + NEWRECT (region, next_rect, x1, y1, r1->x2, y2); 1.1937 + 1.1938 + r1++; 1.1939 + if (r1 != r1_end) 1.1940 + x1 = r1->x1; 1.1941 + } 1.1942 + return TRUE; 1.1943 +} 1.1944 + 1.1945 +/*- 1.1946 + *----------------------------------------------------------------------- 1.1947 + * pixman_region_subtract -- 1.1948 + * Subtract reg_s from reg_m and leave the result in reg_d. 1.1949 + * S stands for subtrahend, M for minuend and D for difference. 1.1950 + * 1.1951 + * Results: 1.1952 + * TRUE if successful. 1.1953 + * 1.1954 + * Side Effects: 1.1955 + * reg_d is overwritten. 1.1956 + * 1.1957 + *----------------------------------------------------------------------- 1.1958 + */ 1.1959 +PIXMAN_EXPORT pixman_bool_t 1.1960 +PREFIX (_subtract) (region_type_t *reg_d, 1.1961 + region_type_t *reg_m, 1.1962 + region_type_t *reg_s) 1.1963 +{ 1.1964 + GOOD (reg_m); 1.1965 + GOOD (reg_s); 1.1966 + GOOD (reg_d); 1.1967 + 1.1968 + /* check for trivial rejects */ 1.1969 + if (PIXREGION_NIL (reg_m) || PIXREGION_NIL (reg_s) || 1.1970 + !EXTENTCHECK (®_m->extents, ®_s->extents)) 1.1971 + { 1.1972 + if (PIXREGION_NAR (reg_s)) 1.1973 + return pixman_break (reg_d); 1.1974 + 1.1975 + return PREFIX (_copy) (reg_d, reg_m); 1.1976 + } 1.1977 + else if (reg_m == reg_s) 1.1978 + { 1.1979 + FREE_DATA (reg_d); 1.1980 + reg_d->extents.x2 = reg_d->extents.x1; 1.1981 + reg_d->extents.y2 = reg_d->extents.y1; 1.1982 + reg_d->data = pixman_region_empty_data; 1.1983 + 1.1984 + return TRUE; 1.1985 + } 1.1986 + 1.1987 + /* Add those rectangles in region 1 that aren't in region 2, 1.1988 + do yucky substraction for overlaps, and 1.1989 + just throw away rectangles in region 2 that aren't in region 1 */ 1.1990 + if (!pixman_op (reg_d, reg_m, reg_s, pixman_region_subtract_o, TRUE, FALSE)) 1.1991 + return FALSE; 1.1992 + 1.1993 + /* 1.1994 + * Can't alter reg_d's extents before we call pixman_op because 1.1995 + * it might be one of the source regions and pixman_op depends 1.1996 + * on the extents of those regions being unaltered. Besides, this 1.1997 + * way there's no checking against rectangles that will be nuked 1.1998 + * due to coalescing, so we have to examine fewer rectangles. 1.1999 + */ 1.2000 + pixman_set_extents (reg_d); 1.2001 + GOOD (reg_d); 1.2002 + return TRUE; 1.2003 +} 1.2004 + 1.2005 +/*====================================================================== 1.2006 + * Region Inversion 1.2007 + *====================================================================*/ 1.2008 + 1.2009 +/*- 1.2010 + *----------------------------------------------------------------------- 1.2011 + * pixman_region_inverse -- 1.2012 + * Take a region and a box and return a region that is everything 1.2013 + * in the box but not in the region. The careful reader will note 1.2014 + * that this is the same as subtracting the region from the box... 1.2015 + * 1.2016 + * Results: 1.2017 + * TRUE. 1.2018 + * 1.2019 + * Side Effects: 1.2020 + * new_reg is overwritten. 1.2021 + * 1.2022 + *----------------------------------------------------------------------- 1.2023 + */ 1.2024 +PIXMAN_EXPORT pixman_bool_t 1.2025 +PREFIX (_inverse) (region_type_t *new_reg, /* Destination region */ 1.2026 + region_type_t *reg1, /* Region to invert */ 1.2027 + box_type_t * inv_rect) /* Bounding box for inversion */ 1.2028 +{ 1.2029 + region_type_t inv_reg; /* Quick and dirty region made from the 1.2030 + * bounding box */ 1.2031 + GOOD (reg1); 1.2032 + GOOD (new_reg); 1.2033 + 1.2034 + /* check for trivial rejects */ 1.2035 + if (PIXREGION_NIL (reg1) || !EXTENTCHECK (inv_rect, ®1->extents)) 1.2036 + { 1.2037 + if (PIXREGION_NAR (reg1)) 1.2038 + return pixman_break (new_reg); 1.2039 + 1.2040 + new_reg->extents = *inv_rect; 1.2041 + FREE_DATA (new_reg); 1.2042 + new_reg->data = (region_data_type_t *)NULL; 1.2043 + 1.2044 + return TRUE; 1.2045 + } 1.2046 + 1.2047 + /* Add those rectangles in region 1 that aren't in region 2, 1.2048 + * do yucky substraction for overlaps, and 1.2049 + * just throw away rectangles in region 2 that aren't in region 1 1.2050 + */ 1.2051 + inv_reg.extents = *inv_rect; 1.2052 + inv_reg.data = (region_data_type_t *)NULL; 1.2053 + if (!pixman_op (new_reg, &inv_reg, reg1, pixman_region_subtract_o, TRUE, FALSE)) 1.2054 + return FALSE; 1.2055 + 1.2056 + /* 1.2057 + * Can't alter new_reg's extents before we call pixman_op because 1.2058 + * it might be one of the source regions and pixman_op depends 1.2059 + * on the extents of those regions being unaltered. Besides, this 1.2060 + * way there's no checking against rectangles that will be nuked 1.2061 + * due to coalescing, so we have to examine fewer rectangles. 1.2062 + */ 1.2063 + pixman_set_extents (new_reg); 1.2064 + GOOD (new_reg); 1.2065 + return TRUE; 1.2066 +} 1.2067 + 1.2068 +/* In time O(log n), locate the first box whose y2 is greater than y. 1.2069 + * Return @end if no such box exists. 1.2070 + */ 1.2071 +static box_type_t * 1.2072 +find_box_for_y (box_type_t *begin, box_type_t *end, int y) 1.2073 +{ 1.2074 + box_type_t *mid; 1.2075 + 1.2076 + if (end == begin) 1.2077 + return end; 1.2078 + 1.2079 + if (end - begin == 1) 1.2080 + { 1.2081 + if (begin->y2 > y) 1.2082 + return begin; 1.2083 + else 1.2084 + return end; 1.2085 + } 1.2086 + 1.2087 + mid = begin + (end - begin) / 2; 1.2088 + if (mid->y2 > y) 1.2089 + { 1.2090 + /* If no box is found in [begin, mid], the function 1.2091 + * will return @mid, which is then known to be the 1.2092 + * correct answer. 1.2093 + */ 1.2094 + return find_box_for_y (begin, mid, y); 1.2095 + } 1.2096 + else 1.2097 + { 1.2098 + return find_box_for_y (mid, end, y); 1.2099 + } 1.2100 +} 1.2101 + 1.2102 +/* 1.2103 + * rect_in(region, rect) 1.2104 + * This routine takes a pointer to a region and a pointer to a box 1.2105 + * and determines if the box is outside/inside/partly inside the region. 1.2106 + * 1.2107 + * The idea is to travel through the list of rectangles trying to cover the 1.2108 + * passed box with them. Anytime a piece of the rectangle isn't covered 1.2109 + * by a band of rectangles, part_out is set TRUE. Any time a rectangle in 1.2110 + * the region covers part of the box, part_in is set TRUE. The process ends 1.2111 + * when either the box has been completely covered (we reached a band that 1.2112 + * doesn't overlap the box, part_in is TRUE and part_out is false), the 1.2113 + * box has been partially covered (part_in == part_out == TRUE -- because of 1.2114 + * the banding, the first time this is true we know the box is only 1.2115 + * partially in the region) or is outside the region (we reached a band 1.2116 + * that doesn't overlap the box at all and part_in is false) 1.2117 + */ 1.2118 +PIXMAN_EXPORT pixman_region_overlap_t 1.2119 +PREFIX (_contains_rectangle) (region_type_t * region, 1.2120 + box_type_t * prect) 1.2121 +{ 1.2122 + box_type_t * pbox; 1.2123 + box_type_t * pbox_end; 1.2124 + int part_in, part_out; 1.2125 + int numRects; 1.2126 + int x, y; 1.2127 + 1.2128 + GOOD (region); 1.2129 + 1.2130 + numRects = PIXREGION_NUMRECTS (region); 1.2131 + 1.2132 + /* useful optimization */ 1.2133 + if (!numRects || !EXTENTCHECK (®ion->extents, prect)) 1.2134 + return(PIXMAN_REGION_OUT); 1.2135 + 1.2136 + if (numRects == 1) 1.2137 + { 1.2138 + /* We know that it must be PIXMAN_REGION_IN or PIXMAN_REGION_PART */ 1.2139 + if (SUBSUMES (®ion->extents, prect)) 1.2140 + return(PIXMAN_REGION_IN); 1.2141 + else 1.2142 + return(PIXMAN_REGION_PART); 1.2143 + } 1.2144 + 1.2145 + part_out = FALSE; 1.2146 + part_in = FALSE; 1.2147 + 1.2148 + /* (x,y) starts at upper left of rect, moving to the right and down */ 1.2149 + x = prect->x1; 1.2150 + y = prect->y1; 1.2151 + 1.2152 + /* can stop when both part_out and part_in are TRUE, or we reach prect->y2 */ 1.2153 + for (pbox = PIXREGION_BOXPTR (region), pbox_end = pbox + numRects; 1.2154 + pbox != pbox_end; 1.2155 + pbox++) 1.2156 + { 1.2157 + /* getting up to speed or skipping remainder of band */ 1.2158 + if (pbox->y2 <= y) 1.2159 + { 1.2160 + if ((pbox = find_box_for_y (pbox, pbox_end, y)) == pbox_end) 1.2161 + break; 1.2162 + } 1.2163 + 1.2164 + if (pbox->y1 > y) 1.2165 + { 1.2166 + part_out = TRUE; /* missed part of rectangle above */ 1.2167 + if (part_in || (pbox->y1 >= prect->y2)) 1.2168 + break; 1.2169 + y = pbox->y1; /* x guaranteed to be == prect->x1 */ 1.2170 + } 1.2171 + 1.2172 + if (pbox->x2 <= x) 1.2173 + continue; /* not far enough over yet */ 1.2174 + 1.2175 + if (pbox->x1 > x) 1.2176 + { 1.2177 + part_out = TRUE; /* missed part of rectangle to left */ 1.2178 + if (part_in) 1.2179 + break; 1.2180 + } 1.2181 + 1.2182 + if (pbox->x1 < prect->x2) 1.2183 + { 1.2184 + part_in = TRUE; /* definitely overlap */ 1.2185 + if (part_out) 1.2186 + break; 1.2187 + } 1.2188 + 1.2189 + if (pbox->x2 >= prect->x2) 1.2190 + { 1.2191 + y = pbox->y2; /* finished with this band */ 1.2192 + if (y >= prect->y2) 1.2193 + break; 1.2194 + x = prect->x1; /* reset x out to left again */ 1.2195 + } 1.2196 + else 1.2197 + { 1.2198 + /* 1.2199 + * Because boxes in a band are maximal width, if the first box 1.2200 + * to overlap the rectangle doesn't completely cover it in that 1.2201 + * band, the rectangle must be partially out, since some of it 1.2202 + * will be uncovered in that band. part_in will have been set true 1.2203 + * by now... 1.2204 + */ 1.2205 + part_out = TRUE; 1.2206 + break; 1.2207 + } 1.2208 + } 1.2209 + 1.2210 + if (part_in) 1.2211 + { 1.2212 + if (y < prect->y2) 1.2213 + return PIXMAN_REGION_PART; 1.2214 + else 1.2215 + return PIXMAN_REGION_IN; 1.2216 + } 1.2217 + else 1.2218 + { 1.2219 + return PIXMAN_REGION_OUT; 1.2220 + } 1.2221 +} 1.2222 + 1.2223 +/* PREFIX(_translate) (region, x, y) 1.2224 + * translates in place 1.2225 + */ 1.2226 + 1.2227 +PIXMAN_EXPORT void 1.2228 +PREFIX (_translate) (region_type_t *region, int x, int y) 1.2229 +{ 1.2230 + overflow_int_t x1, x2, y1, y2; 1.2231 + int nbox; 1.2232 + box_type_t * pbox; 1.2233 + 1.2234 + GOOD (region); 1.2235 + region->extents.x1 = x1 = region->extents.x1 + x; 1.2236 + region->extents.y1 = y1 = region->extents.y1 + y; 1.2237 + region->extents.x2 = x2 = region->extents.x2 + x; 1.2238 + region->extents.y2 = y2 = region->extents.y2 + y; 1.2239 + 1.2240 + if (((x1 - PIXMAN_REGION_MIN) | (y1 - PIXMAN_REGION_MIN) | (PIXMAN_REGION_MAX - x2) | (PIXMAN_REGION_MAX - y2)) >= 0) 1.2241 + { 1.2242 + if (region->data && (nbox = region->data->numRects)) 1.2243 + { 1.2244 + for (pbox = PIXREGION_BOXPTR (region); nbox--; pbox++) 1.2245 + { 1.2246 + pbox->x1 += x; 1.2247 + pbox->y1 += y; 1.2248 + pbox->x2 += x; 1.2249 + pbox->y2 += y; 1.2250 + } 1.2251 + } 1.2252 + return; 1.2253 + } 1.2254 + 1.2255 + if (((x2 - PIXMAN_REGION_MIN) | (y2 - PIXMAN_REGION_MIN) | (PIXMAN_REGION_MAX - x1) | (PIXMAN_REGION_MAX - y1)) <= 0) 1.2256 + { 1.2257 + region->extents.x2 = region->extents.x1; 1.2258 + region->extents.y2 = region->extents.y1; 1.2259 + FREE_DATA (region); 1.2260 + region->data = pixman_region_empty_data; 1.2261 + return; 1.2262 + } 1.2263 + 1.2264 + if (x1 < PIXMAN_REGION_MIN) 1.2265 + region->extents.x1 = PIXMAN_REGION_MIN; 1.2266 + else if (x2 > PIXMAN_REGION_MAX) 1.2267 + region->extents.x2 = PIXMAN_REGION_MAX; 1.2268 + 1.2269 + if (y1 < PIXMAN_REGION_MIN) 1.2270 + region->extents.y1 = PIXMAN_REGION_MIN; 1.2271 + else if (y2 > PIXMAN_REGION_MAX) 1.2272 + region->extents.y2 = PIXMAN_REGION_MAX; 1.2273 + 1.2274 + if (region->data && (nbox = region->data->numRects)) 1.2275 + { 1.2276 + box_type_t * pbox_out; 1.2277 + 1.2278 + for (pbox_out = pbox = PIXREGION_BOXPTR (region); nbox--; pbox++) 1.2279 + { 1.2280 + pbox_out->x1 = x1 = pbox->x1 + x; 1.2281 + pbox_out->y1 = y1 = pbox->y1 + y; 1.2282 + pbox_out->x2 = x2 = pbox->x2 + x; 1.2283 + pbox_out->y2 = y2 = pbox->y2 + y; 1.2284 + 1.2285 + if (((x2 - PIXMAN_REGION_MIN) | (y2 - PIXMAN_REGION_MIN) | 1.2286 + (PIXMAN_REGION_MAX - x1) | (PIXMAN_REGION_MAX - y1)) <= 0) 1.2287 + { 1.2288 + region->data->numRects--; 1.2289 + continue; 1.2290 + } 1.2291 + 1.2292 + if (x1 < PIXMAN_REGION_MIN) 1.2293 + pbox_out->x1 = PIXMAN_REGION_MIN; 1.2294 + else if (x2 > PIXMAN_REGION_MAX) 1.2295 + pbox_out->x2 = PIXMAN_REGION_MAX; 1.2296 + 1.2297 + if (y1 < PIXMAN_REGION_MIN) 1.2298 + pbox_out->y1 = PIXMAN_REGION_MIN; 1.2299 + else if (y2 > PIXMAN_REGION_MAX) 1.2300 + pbox_out->y2 = PIXMAN_REGION_MAX; 1.2301 + 1.2302 + pbox_out++; 1.2303 + } 1.2304 + 1.2305 + if (pbox_out != pbox) 1.2306 + { 1.2307 + if (region->data->numRects == 1) 1.2308 + { 1.2309 + region->extents = *PIXREGION_BOXPTR (region); 1.2310 + FREE_DATA (region); 1.2311 + region->data = (region_data_type_t *)NULL; 1.2312 + } 1.2313 + else 1.2314 + { 1.2315 + pixman_set_extents (region); 1.2316 + } 1.2317 + } 1.2318 + } 1.2319 + 1.2320 + GOOD (region); 1.2321 +} 1.2322 + 1.2323 +PIXMAN_EXPORT void 1.2324 +PREFIX (_reset) (region_type_t *region, box_type_t *box) 1.2325 +{ 1.2326 + GOOD (region); 1.2327 + 1.2328 + critical_if_fail (GOOD_RECT (box)); 1.2329 + 1.2330 + region->extents = *box; 1.2331 + 1.2332 + FREE_DATA (region); 1.2333 + 1.2334 + region->data = NULL; 1.2335 +} 1.2336 + 1.2337 +PIXMAN_EXPORT void 1.2338 +PREFIX (_clear) (region_type_t *region) 1.2339 +{ 1.2340 + GOOD (region); 1.2341 + FREE_DATA (region); 1.2342 + 1.2343 + region->extents = *pixman_region_empty_box; 1.2344 + region->data = pixman_region_empty_data; 1.2345 +} 1.2346 + 1.2347 +/* box is "return" value */ 1.2348 +PIXMAN_EXPORT int 1.2349 +PREFIX (_contains_point) (region_type_t * region, 1.2350 + int x, int y, 1.2351 + box_type_t * box) 1.2352 +{ 1.2353 + box_type_t *pbox, *pbox_end; 1.2354 + int numRects; 1.2355 + 1.2356 + GOOD (region); 1.2357 + numRects = PIXREGION_NUMRECTS (region); 1.2358 + 1.2359 + if (!numRects || !INBOX (®ion->extents, x, y)) 1.2360 + return(FALSE); 1.2361 + 1.2362 + if (numRects == 1) 1.2363 + { 1.2364 + if (box) 1.2365 + *box = region->extents; 1.2366 + 1.2367 + return(TRUE); 1.2368 + } 1.2369 + 1.2370 + pbox = PIXREGION_BOXPTR (region); 1.2371 + pbox_end = pbox + numRects; 1.2372 + 1.2373 + pbox = find_box_for_y (pbox, pbox_end, y); 1.2374 + 1.2375 + for (;pbox != pbox_end; pbox++) 1.2376 + { 1.2377 + if ((y < pbox->y1) || (x < pbox->x1)) 1.2378 + break; /* missed it */ 1.2379 + 1.2380 + if (x >= pbox->x2) 1.2381 + continue; /* not there yet */ 1.2382 + 1.2383 + if (box) 1.2384 + *box = *pbox; 1.2385 + 1.2386 + return(TRUE); 1.2387 + } 1.2388 + 1.2389 + return(FALSE); 1.2390 +} 1.2391 + 1.2392 +PIXMAN_EXPORT int 1.2393 +PREFIX (_not_empty) (region_type_t * region) 1.2394 +{ 1.2395 + GOOD (region); 1.2396 + 1.2397 + return(!PIXREGION_NIL (region)); 1.2398 +} 1.2399 + 1.2400 +PIXMAN_EXPORT box_type_t * 1.2401 +PREFIX (_extents) (region_type_t * region) 1.2402 +{ 1.2403 + GOOD (region); 1.2404 + 1.2405 + return(®ion->extents); 1.2406 +} 1.2407 + 1.2408 +/* 1.2409 + * Clip a list of scanlines to a region. The caller has allocated the 1.2410 + * space. FSorted is non-zero if the scanline origins are in ascending order. 1.2411 + * 1.2412 + * returns the number of new, clipped scanlines. 1.2413 + */ 1.2414 + 1.2415 +PIXMAN_EXPORT pixman_bool_t 1.2416 +PREFIX (_selfcheck) (region_type_t *reg) 1.2417 +{ 1.2418 + int i, numRects; 1.2419 + 1.2420 + if ((reg->extents.x1 > reg->extents.x2) || 1.2421 + (reg->extents.y1 > reg->extents.y2)) 1.2422 + { 1.2423 + return FALSE; 1.2424 + } 1.2425 + 1.2426 + numRects = PIXREGION_NUMRECTS (reg); 1.2427 + if (!numRects) 1.2428 + { 1.2429 + return ((reg->extents.x1 == reg->extents.x2) && 1.2430 + (reg->extents.y1 == reg->extents.y2) && 1.2431 + (reg->data->size || (reg->data == pixman_region_empty_data))); 1.2432 + } 1.2433 + else if (numRects == 1) 1.2434 + { 1.2435 + return (!reg->data); 1.2436 + } 1.2437 + else 1.2438 + { 1.2439 + box_type_t * pbox_p, * pbox_n; 1.2440 + box_type_t box; 1.2441 + 1.2442 + pbox_p = PIXREGION_RECTS (reg); 1.2443 + box = *pbox_p; 1.2444 + box.y2 = pbox_p[numRects - 1].y2; 1.2445 + pbox_n = pbox_p + 1; 1.2446 + 1.2447 + for (i = numRects; --i > 0; pbox_p++, pbox_n++) 1.2448 + { 1.2449 + if ((pbox_n->x1 >= pbox_n->x2) || 1.2450 + (pbox_n->y1 >= pbox_n->y2)) 1.2451 + { 1.2452 + return FALSE; 1.2453 + } 1.2454 + 1.2455 + if (pbox_n->x1 < box.x1) 1.2456 + box.x1 = pbox_n->x1; 1.2457 + 1.2458 + if (pbox_n->x2 > box.x2) 1.2459 + box.x2 = pbox_n->x2; 1.2460 + 1.2461 + if ((pbox_n->y1 < pbox_p->y1) || 1.2462 + ((pbox_n->y1 == pbox_p->y1) && 1.2463 + ((pbox_n->x1 < pbox_p->x2) || (pbox_n->y2 != pbox_p->y2)))) 1.2464 + { 1.2465 + return FALSE; 1.2466 + } 1.2467 + } 1.2468 + 1.2469 + return ((box.x1 == reg->extents.x1) && 1.2470 + (box.x2 == reg->extents.x2) && 1.2471 + (box.y1 == reg->extents.y1) && 1.2472 + (box.y2 == reg->extents.y2)); 1.2473 + } 1.2474 +} 1.2475 + 1.2476 +PIXMAN_EXPORT pixman_bool_t 1.2477 +PREFIX (_init_rects) (region_type_t *region, 1.2478 + const box_type_t *boxes, int count) 1.2479 +{ 1.2480 + box_type_t *rects; 1.2481 + int displacement; 1.2482 + int i; 1.2483 + 1.2484 + /* if it's 1, then we just want to set the extents, so call 1.2485 + * the existing method. */ 1.2486 + if (count == 1) 1.2487 + { 1.2488 + PREFIX (_init_rect) (region, 1.2489 + boxes[0].x1, 1.2490 + boxes[0].y1, 1.2491 + boxes[0].x2 - boxes[0].x1, 1.2492 + boxes[0].y2 - boxes[0].y1); 1.2493 + return TRUE; 1.2494 + } 1.2495 + 1.2496 + PREFIX (_init) (region); 1.2497 + 1.2498 + /* if it's 0, don't call pixman_rect_alloc -- 0 rectangles is 1.2499 + * a special case, and causing pixman_rect_alloc would cause 1.2500 + * us to leak memory (because the 0-rect case should be the 1.2501 + * static pixman_region_empty_data data). 1.2502 + */ 1.2503 + if (count == 0) 1.2504 + return TRUE; 1.2505 + 1.2506 + if (!pixman_rect_alloc (region, count)) 1.2507 + return FALSE; 1.2508 + 1.2509 + rects = PIXREGION_RECTS (region); 1.2510 + 1.2511 + /* Copy in the rects */ 1.2512 + memcpy (rects, boxes, sizeof(box_type_t) * count); 1.2513 + region->data->numRects = count; 1.2514 + 1.2515 + /* Eliminate empty and malformed rectangles */ 1.2516 + displacement = 0; 1.2517 + 1.2518 + for (i = 0; i < count; ++i) 1.2519 + { 1.2520 + box_type_t *box = &rects[i]; 1.2521 + 1.2522 + if (box->x1 >= box->x2 || box->y1 >= box->y2) 1.2523 + displacement++; 1.2524 + else if (displacement) 1.2525 + rects[i - displacement] = rects[i]; 1.2526 + } 1.2527 + 1.2528 + region->data->numRects -= displacement; 1.2529 + 1.2530 + /* If eliminating empty rectangles caused there 1.2531 + * to be only 0 or 1 rectangles, deal with that. 1.2532 + */ 1.2533 + if (region->data->numRects == 0) 1.2534 + { 1.2535 + FREE_DATA (region); 1.2536 + PREFIX (_init) (region); 1.2537 + 1.2538 + return TRUE; 1.2539 + } 1.2540 + 1.2541 + if (region->data->numRects == 1) 1.2542 + { 1.2543 + region->extents = rects[0]; 1.2544 + 1.2545 + FREE_DATA (region); 1.2546 + region->data = NULL; 1.2547 + 1.2548 + GOOD (region); 1.2549 + 1.2550 + return TRUE; 1.2551 + } 1.2552 + 1.2553 + /* Validate */ 1.2554 + region->extents.x1 = region->extents.x2 = 0; 1.2555 + 1.2556 + return validate (region); 1.2557 +} 1.2558 + 1.2559 +#define READ(_ptr) (*(_ptr)) 1.2560 + 1.2561 +static inline box_type_t * 1.2562 +bitmap_addrect (region_type_t *reg, 1.2563 + box_type_t *r, 1.2564 + box_type_t **first_rect, 1.2565 + int rx1, int ry1, 1.2566 + int rx2, int ry2) 1.2567 +{ 1.2568 + if ((rx1 < rx2) && (ry1 < ry2) && 1.2569 + (!(reg->data->numRects && 1.2570 + ((r-1)->y1 == ry1) && ((r-1)->y2 == ry2) && 1.2571 + ((r-1)->x1 <= rx1) && ((r-1)->x2 >= rx2)))) 1.2572 + { 1.2573 + if (reg->data->numRects == reg->data->size) 1.2574 + { 1.2575 + if (!pixman_rect_alloc (reg, 1)) 1.2576 + return NULL; 1.2577 + *first_rect = PIXREGION_BOXPTR(reg); 1.2578 + r = *first_rect + reg->data->numRects; 1.2579 + } 1.2580 + r->x1 = rx1; 1.2581 + r->y1 = ry1; 1.2582 + r->x2 = rx2; 1.2583 + r->y2 = ry2; 1.2584 + reg->data->numRects++; 1.2585 + if (r->x1 < reg->extents.x1) 1.2586 + reg->extents.x1 = r->x1; 1.2587 + if (r->x2 > reg->extents.x2) 1.2588 + reg->extents.x2 = r->x2; 1.2589 + r++; 1.2590 + } 1.2591 + return r; 1.2592 +} 1.2593 + 1.2594 +/* Convert bitmap clip mask into clipping region. 1.2595 + * First, goes through each line and makes boxes by noting the transitions 1.2596 + * from 0 to 1 and 1 to 0. 1.2597 + * Then it coalesces the current line with the previous if they have boxes 1.2598 + * at the same X coordinates. 1.2599 + * Stride is in number of uint32_t per line. 1.2600 + */ 1.2601 +PIXMAN_EXPORT void 1.2602 +PREFIX (_init_from_image) (region_type_t *region, 1.2603 + pixman_image_t *image) 1.2604 +{ 1.2605 + uint32_t mask0 = 0xffffffff & ~SCREEN_SHIFT_RIGHT(0xffffffff, 1); 1.2606 + box_type_t *first_rect, *rects, *prect_line_start; 1.2607 + box_type_t *old_rect, *new_rect; 1.2608 + uint32_t *pw, w, *pw_line, *pw_line_end; 1.2609 + int irect_prev_start, irect_line_start; 1.2610 + int h, base, rx1 = 0, crects; 1.2611 + int ib; 1.2612 + pixman_bool_t in_box, same; 1.2613 + int width, height, stride; 1.2614 + 1.2615 + PREFIX(_init) (region); 1.2616 + 1.2617 + critical_if_fail (region->data); 1.2618 + 1.2619 + return_if_fail (image->type == BITS); 1.2620 + return_if_fail (image->bits.format == PIXMAN_a1); 1.2621 + 1.2622 + pw_line = pixman_image_get_data (image); 1.2623 + width = pixman_image_get_width (image); 1.2624 + height = pixman_image_get_height (image); 1.2625 + stride = pixman_image_get_stride (image) / 4; 1.2626 + 1.2627 + first_rect = PIXREGION_BOXPTR(region); 1.2628 + rects = first_rect; 1.2629 + 1.2630 + region->extents.x1 = width - 1; 1.2631 + region->extents.x2 = 0; 1.2632 + irect_prev_start = -1; 1.2633 + for (h = 0; h < height; h++) 1.2634 + { 1.2635 + pw = pw_line; 1.2636 + pw_line += stride; 1.2637 + irect_line_start = rects - first_rect; 1.2638 + 1.2639 + /* If the Screen left most bit of the word is set, we're starting in 1.2640 + * a box */ 1.2641 + if (READ(pw) & mask0) 1.2642 + { 1.2643 + in_box = TRUE; 1.2644 + rx1 = 0; 1.2645 + } 1.2646 + else 1.2647 + { 1.2648 + in_box = FALSE; 1.2649 + } 1.2650 + 1.2651 + /* Process all words which are fully in the pixmap */ 1.2652 + pw_line_end = pw + (width >> 5); 1.2653 + for (base = 0; pw < pw_line_end; base += 32) 1.2654 + { 1.2655 + w = READ(pw++); 1.2656 + if (in_box) 1.2657 + { 1.2658 + if (!~w) 1.2659 + continue; 1.2660 + } 1.2661 + else 1.2662 + { 1.2663 + if (!w) 1.2664 + continue; 1.2665 + } 1.2666 + for (ib = 0; ib < 32; ib++) 1.2667 + { 1.2668 + /* If the Screen left most bit of the word is set, we're 1.2669 + * starting a box */ 1.2670 + if (w & mask0) 1.2671 + { 1.2672 + if (!in_box) 1.2673 + { 1.2674 + rx1 = base + ib; 1.2675 + /* start new box */ 1.2676 + in_box = TRUE; 1.2677 + } 1.2678 + } 1.2679 + else 1.2680 + { 1.2681 + if (in_box) 1.2682 + { 1.2683 + /* end box */ 1.2684 + rects = bitmap_addrect (region, rects, &first_rect, 1.2685 + rx1, h, base + ib, h + 1); 1.2686 + if (rects == NULL) 1.2687 + goto error; 1.2688 + in_box = FALSE; 1.2689 + } 1.2690 + } 1.2691 + /* Shift the word VISUALLY left one. */ 1.2692 + w = SCREEN_SHIFT_LEFT(w, 1); 1.2693 + } 1.2694 + } 1.2695 + 1.2696 + if (width & 31) 1.2697 + { 1.2698 + /* Process final partial word on line */ 1.2699 + w = READ(pw++); 1.2700 + for (ib = 0; ib < (width & 31); ib++) 1.2701 + { 1.2702 + /* If the Screen left most bit of the word is set, we're 1.2703 + * starting a box */ 1.2704 + if (w & mask0) 1.2705 + { 1.2706 + if (!in_box) 1.2707 + { 1.2708 + rx1 = base + ib; 1.2709 + /* start new box */ 1.2710 + in_box = TRUE; 1.2711 + } 1.2712 + } 1.2713 + else 1.2714 + { 1.2715 + if (in_box) 1.2716 + { 1.2717 + /* end box */ 1.2718 + rects = bitmap_addrect(region, rects, &first_rect, 1.2719 + rx1, h, base + ib, h + 1); 1.2720 + if (rects == NULL) 1.2721 + goto error; 1.2722 + in_box = FALSE; 1.2723 + } 1.2724 + } 1.2725 + /* Shift the word VISUALLY left one. */ 1.2726 + w = SCREEN_SHIFT_LEFT(w, 1); 1.2727 + } 1.2728 + } 1.2729 + /* If scanline ended with last bit set, end the box */ 1.2730 + if (in_box) 1.2731 + { 1.2732 + rects = bitmap_addrect(region, rects, &first_rect, 1.2733 + rx1, h, base + (width & 31), h + 1); 1.2734 + if (rects == NULL) 1.2735 + goto error; 1.2736 + } 1.2737 + /* if all rectangles on this line have the same x-coords as 1.2738 + * those on the previous line, then add 1 to all the previous y2s and 1.2739 + * throw away all the rectangles from this line 1.2740 + */ 1.2741 + same = FALSE; 1.2742 + if (irect_prev_start != -1) 1.2743 + { 1.2744 + crects = irect_line_start - irect_prev_start; 1.2745 + if (crects != 0 && 1.2746 + crects == ((rects - first_rect) - irect_line_start)) 1.2747 + { 1.2748 + old_rect = first_rect + irect_prev_start; 1.2749 + new_rect = prect_line_start = first_rect + irect_line_start; 1.2750 + same = TRUE; 1.2751 + while (old_rect < prect_line_start) 1.2752 + { 1.2753 + if ((old_rect->x1 != new_rect->x1) || 1.2754 + (old_rect->x2 != new_rect->x2)) 1.2755 + { 1.2756 + same = FALSE; 1.2757 + break; 1.2758 + } 1.2759 + old_rect++; 1.2760 + new_rect++; 1.2761 + } 1.2762 + if (same) 1.2763 + { 1.2764 + old_rect = first_rect + irect_prev_start; 1.2765 + while (old_rect < prect_line_start) 1.2766 + { 1.2767 + old_rect->y2 += 1; 1.2768 + old_rect++; 1.2769 + } 1.2770 + rects -= crects; 1.2771 + region->data->numRects -= crects; 1.2772 + } 1.2773 + } 1.2774 + } 1.2775 + if(!same) 1.2776 + irect_prev_start = irect_line_start; 1.2777 + } 1.2778 + if (!region->data->numRects) 1.2779 + { 1.2780 + region->extents.x1 = region->extents.x2 = 0; 1.2781 + } 1.2782 + else 1.2783 + { 1.2784 + region->extents.y1 = PIXREGION_BOXPTR(region)->y1; 1.2785 + region->extents.y2 = PIXREGION_END(region)->y2; 1.2786 + if (region->data->numRects == 1) 1.2787 + { 1.2788 + free (region->data); 1.2789 + region->data = NULL; 1.2790 + } 1.2791 + } 1.2792 + 1.2793 + error: 1.2794 + return; 1.2795 +}