gfx/gl/GLLibraryLoader.cpp

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/gfx/gl/GLLibraryLoader.cpp	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,112 @@
     1.4 +/* This Source Code Form is subject to the terms of the Mozilla Public
     1.5 + * License, v. 2.0. If a copy of the MPL was not distributed with this file,
     1.6 + * You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.7 +
     1.8 +#include "GLLibraryLoader.h"
     1.9 +
    1.10 +#include "nsDebug.h"
    1.11 +
    1.12 +namespace mozilla {
    1.13 +namespace gl {
    1.14 +
    1.15 +bool
    1.16 +GLLibraryLoader::OpenLibrary(const char *library)
    1.17 +{
    1.18 +    PRLibSpec lspec;
    1.19 +    lspec.type = PR_LibSpec_Pathname;
    1.20 +    lspec.value.pathname = library;
    1.21 +
    1.22 +    mLibrary = PR_LoadLibraryWithFlags(lspec, PR_LD_LAZY | PR_LD_LOCAL);
    1.23 +    if (!mLibrary)
    1.24 +        return false;
    1.25 +
    1.26 +    return true;
    1.27 +}
    1.28 +
    1.29 +bool
    1.30 +GLLibraryLoader::LoadSymbols(SymLoadStruct *firstStruct,
    1.31 +                             bool tryplatform,
    1.32 +                             const char *prefix,
    1.33 +                             bool warnOnFailure)
    1.34 +{
    1.35 +    return LoadSymbols(mLibrary,
    1.36 +                       firstStruct,
    1.37 +                       tryplatform ? mLookupFunc : nullptr,
    1.38 +                       prefix,
    1.39 +                       warnOnFailure);
    1.40 +}
    1.41 +
    1.42 +PRFuncPtr
    1.43 +GLLibraryLoader::LookupSymbol(PRLibrary *lib,
    1.44 +                              const char *sym,
    1.45 +                              PlatformLookupFunction lookupFunction)
    1.46 +{
    1.47 +    PRFuncPtr res = 0;
    1.48 +
    1.49 +    // try finding it in the library directly, if we have one
    1.50 +    if (lib) {
    1.51 +        res = PR_FindFunctionSymbol(lib, sym);
    1.52 +    }
    1.53 +
    1.54 +    // then try looking it up via the lookup symbol
    1.55 +    if (!res && lookupFunction) {
    1.56 +        res = lookupFunction(sym);
    1.57 +    }
    1.58 +
    1.59 +    // finally just try finding it in the process
    1.60 +    if (!res) {
    1.61 +        PRLibrary *leakedLibRef;
    1.62 +        res = PR_FindFunctionSymbolAndLibrary(sym, &leakedLibRef);
    1.63 +    }
    1.64 +
    1.65 +    return res;
    1.66 +}
    1.67 +
    1.68 +bool
    1.69 +GLLibraryLoader::LoadSymbols(PRLibrary *lib,
    1.70 +                             SymLoadStruct *firstStruct,
    1.71 +                             PlatformLookupFunction lookupFunction,
    1.72 +                             const char *prefix,
    1.73 +                             bool warnOnFailure)
    1.74 +{
    1.75 +    char sbuf[MAX_SYMBOL_LENGTH * 2];
    1.76 +    int failCount = 0;
    1.77 +
    1.78 +    SymLoadStruct *ss = firstStruct;
    1.79 +    while (ss->symPointer) {
    1.80 +        *ss->symPointer = 0;
    1.81 +
    1.82 +        for (int i = 0; i < MAX_SYMBOL_NAMES; i++) {
    1.83 +            if (ss->symNames[i] == nullptr)
    1.84 +                break;
    1.85 +
    1.86 +            const char *s = ss->symNames[i];
    1.87 +            if (prefix && *prefix != 0) {
    1.88 +                strcpy(sbuf, prefix);
    1.89 +                strcat(sbuf, ss->symNames[i]);
    1.90 +                s = sbuf;
    1.91 +            }
    1.92 +
    1.93 +            PRFuncPtr p = LookupSymbol(lib, s, lookupFunction);
    1.94 +            if (p) {
    1.95 +                *ss->symPointer = p;
    1.96 +                break;
    1.97 +            }
    1.98 +        }
    1.99 +
   1.100 +        if (*ss->symPointer == 0) {
   1.101 +            if (warnOnFailure)
   1.102 +                printf_stderr("Can't find symbol '%s'.\n", ss->symNames[0]);
   1.103 +
   1.104 +            failCount++;
   1.105 +        }
   1.106 +
   1.107 +        ss++;
   1.108 +    }
   1.109 +
   1.110 +    return failCount == 0 ? true : false;
   1.111 +}
   1.112 +
   1.113 +} /* namespace gl */
   1.114 +} /* namespace mozilla */
   1.115 +

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