1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/gfx/gl/GLReadTexImageHelper.h Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,75 @@ 1.4 +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ 1.5 +/* vim: set ts=8 sts=4 et sw=4 tw=80: */ 1.6 +/* This Source Code Form is subject to the terms of the Mozilla Public 1.7 + * License, v. 2.0. If a copy of the MPL was not distributed with this 1.8 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ 1.9 + 1.10 +#ifndef GLREADTEXIMAGEHELPER_H_ 1.11 +#define GLREADTEXIMAGEHELPER_H_ 1.12 + 1.13 +#include "GLContextTypes.h" 1.14 +#include "mozilla/Attributes.h" 1.15 +#include "nsSize.h" 1.16 +#include "nsAutoPtr.h" 1.17 +#include "mozilla/RefPtr.h" 1.18 +#include "mozilla/gfx/Types.h" 1.19 + 1.20 +class gfxImageSurface; 1.21 + 1.22 +namespace mozilla { 1.23 + 1.24 +namespace gfx { 1.25 +class DataSourceSurface; 1.26 +} 1.27 + 1.28 +namespace gl { 1.29 + 1.30 +void ReadPixelsIntoImageSurface(GLContext* aGL, gfxImageSurface* aSurface); 1.31 +void ReadScreenIntoImageSurface(GLContext* aGL, gfxImageSurface* aSurface); 1.32 + 1.33 +TemporaryRef<gfx::DataSourceSurface> 1.34 +ReadBackSurface(GLContext* gl, GLuint aTexture, bool aYInvert, gfx::SurfaceFormat aFormat); 1.35 + 1.36 +class GLReadTexImageHelper MOZ_FINAL 1.37 +{ 1.38 + // The GLContext is the sole owner of the GLBlitHelper. 1.39 + GLContext* mGL; 1.40 + 1.41 + GLuint mPrograms[4]; 1.42 + 1.43 + GLuint TextureImageProgramFor(GLenum aTextureTarget, int aShader); 1.44 + 1.45 + bool DidGLErrorOccur(const char* str); 1.46 + 1.47 +public: 1.48 + 1.49 + GLReadTexImageHelper(GLContext* gl); 1.50 + ~GLReadTexImageHelper(); 1.51 + 1.52 + /** 1.53 + * Read the image data contained in aTexture, and return it as an ImageSurface. 1.54 + * If GL_RGBA is given as the format, a gfxImageFormat::ARGB32 surface is returned. 1.55 + * Not implemented yet: 1.56 + * If GL_RGB is given as the format, a gfxImageFormat::RGB24 surface is returned. 1.57 + * If GL_LUMINANCE is given as the format, a gfxImageFormat::A8 surface is returned. 1.58 + * 1.59 + * THIS IS EXPENSIVE. It is ridiculously expensive. Only do this 1.60 + * if you absolutely positively must, and never in any performance 1.61 + * critical path. 1.62 + * 1.63 + * NOTE: aShaderProgram is really mozilla::layers::ShaderProgramType. It is 1.64 + * passed as int to eliminate including LayerManagerOGLProgram.h here. 1.65 + */ 1.66 + TemporaryRef<gfx::DataSourceSurface> ReadTexImage(GLuint aTextureId, 1.67 + GLenum aTextureTarget, 1.68 + const gfx::IntSize& aSize, 1.69 + /* ShaderProgramType */ int aShaderProgram, 1.70 + bool aYInvert = false); 1.71 + 1.72 + 1.73 +}; 1.74 + 1.75 +} 1.76 +} 1.77 + 1.78 +#endif