gfx/gl/GfxTexturesReporter.cpp

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/gfx/gl/GfxTexturesReporter.cpp	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,88 @@
     1.4 +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
     1.5 +/* vim: set ts=8 sts=4 et sw=4 tw=80: */
     1.6 +/* This Source Code Form is subject to the terms of the Mozilla Public
     1.7 + * License, v. 2.0. If a copy of the MPL was not distributed with this
     1.8 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.9 +
    1.10 +#include "GfxTexturesReporter.h"
    1.11 +#include "GLDefs.h"
    1.12 +
    1.13 +using namespace mozilla;
    1.14 +using namespace mozilla::gl;
    1.15 +
    1.16 +NS_IMPL_ISUPPORTS(GfxTexturesReporter, nsIMemoryReporter)
    1.17 +
    1.18 +int64_t GfxTexturesReporter::sAmount = 0;
    1.19 +
    1.20 +static uint32_t
    1.21 +GetBitsPerTexel(GLenum format, GLenum type)
    1.22 +{
    1.23 +    // If there is no defined format or type, we're not taking up any memory
    1.24 +    if (!format || !type) {
    1.25 +        return 0;
    1.26 +    }
    1.27 +
    1.28 +    if (format == LOCAL_GL_DEPTH_COMPONENT) {
    1.29 +        if (type == LOCAL_GL_UNSIGNED_SHORT)
    1.30 +            return 2*8;
    1.31 +        else if (type == LOCAL_GL_UNSIGNED_INT)
    1.32 +            return 4*8;
    1.33 +    } else if (format == LOCAL_GL_DEPTH_STENCIL) {
    1.34 +        if (type == LOCAL_GL_UNSIGNED_INT_24_8_EXT)
    1.35 +            return 4*8;
    1.36 +    }
    1.37 +
    1.38 +    if (type == LOCAL_GL_UNSIGNED_BYTE || type == LOCAL_GL_FLOAT) {
    1.39 +        uint32_t multiplier = type == LOCAL_GL_FLOAT ? 32 : 8;
    1.40 +        switch (format) {
    1.41 +            case LOCAL_GL_ALPHA:
    1.42 +            case LOCAL_GL_LUMINANCE:
    1.43 +                return 1 * multiplier;
    1.44 +            case LOCAL_GL_LUMINANCE_ALPHA:
    1.45 +                return 2 * multiplier;
    1.46 +            case LOCAL_GL_RGB:
    1.47 +                return 3 * multiplier;
    1.48 +            case LOCAL_GL_RGBA:
    1.49 +                return 4 * multiplier;
    1.50 +            case LOCAL_GL_COMPRESSED_RGB_PVRTC_2BPPV1:
    1.51 +            case LOCAL_GL_COMPRESSED_RGBA_PVRTC_2BPPV1:
    1.52 +                return 2;
    1.53 +            case LOCAL_GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
    1.54 +            case LOCAL_GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
    1.55 +            case LOCAL_GL_ATC_RGB:
    1.56 +            case LOCAL_GL_COMPRESSED_RGB_PVRTC_4BPPV1:
    1.57 +            case LOCAL_GL_COMPRESSED_RGBA_PVRTC_4BPPV1:
    1.58 +            case LOCAL_GL_ETC1_RGB8_OES:
    1.59 +                return 4;
    1.60 +            case LOCAL_GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
    1.61 +            case LOCAL_GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
    1.62 +            case LOCAL_GL_ATC_RGBA_EXPLICIT_ALPHA:
    1.63 +            case LOCAL_GL_ATC_RGBA_INTERPOLATED_ALPHA:
    1.64 +                return 8;
    1.65 +            default:
    1.66 +                break;
    1.67 +        }
    1.68 +    } else if (type == LOCAL_GL_UNSIGNED_SHORT_4_4_4_4 ||
    1.69 +               type == LOCAL_GL_UNSIGNED_SHORT_5_5_5_1 ||
    1.70 +               type == LOCAL_GL_UNSIGNED_SHORT_5_6_5)
    1.71 +    {
    1.72 +        return 2*8;
    1.73 +    }
    1.74 +
    1.75 +    MOZ_ASSERT(false);
    1.76 +    return 0;
    1.77 +}
    1.78 +
    1.79 +/* static */ void
    1.80 +GfxTexturesReporter::UpdateAmount(MemoryUse action, GLenum format,
    1.81 +                                  GLenum type, int32_t tileWidth,
    1.82 +                                  int32_t tileHeight)
    1.83 +{
    1.84 +    int64_t bitsPerTexel = GetBitsPerTexel(format, type);
    1.85 +    int64_t bytes = int64_t(tileWidth) * int64_t(tileHeight) * bitsPerTexel/8;
    1.86 +    if (action == MemoryFreed) {
    1.87 +        sAmount -= bytes;
    1.88 +    } else {
    1.89 +        sAmount += bytes;
    1.90 +    }
    1.91 +}

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